Works_Zijie Lin

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ZIJIE LIN

PORTFOLIO. DESIGNER


ZIJIE LIN

Interested in design for publics, discourse and social innovation. Passionate about discovering human relations in society through design. Like to explore design from diferent fields and my works includes design for public, critical design, product design, UX design and etc. Currently works on UX design in Huawei.


DESIGN FOR PUBLICS

DESIGN FOR DISCOURSE

- Co-design Chalton street market - In-joy(public installation)

- Live Like a Salmon - Future Crime in Present - Shared bikes installation

PRODUCT DESIGN

OTHER PRACTICES

- The Know Unknown - Self check-out shopping system(IOT) - Hairdryer - “Spiral up” ligvht system

- The gift - Urban complex - Connection - Lamps design - Bamboo workshop - Robust design workshop - Info-graphic workshop - Jerseys design


CO-DESIGN CHALTON STREET MARKET Discovery how to use co-design to create social value to a local market

Design for Publics Service design | Product design CSM X Camden Council X the Living center Apr 2018 - Now London, UK

Co-design Chalton street market is a publics design project using co-design and service design methods to create three market stalls with a supported service. It aims to create social value for regenerating the Chalton Street market in collaboration with Camden council and the living center. The community stalls and Fruit&Veg stall could bring the community back to the street by providing opportunities of setting up personal business, getting work experience and they also create a platform to gather people and bring health life to somers town. 该项目是和英国伦敦Camden区政府及living center合作的设计项目。在探究如何用共同设计给 社区集市带来社会价值的同时完成了便携式商铺设计以及承载产品的服务系统。通过共享店铺, 体验等设计输出为集市带来更多的社会价值并致力于打造跨时代的社会,经济,人文共同体。



DISCOVER At the beginning of the project, duty holders, customers and market traders are the three main aspects we focused on. Those research results provided a general understand of the project and the context, which helps to set up the following research activities.

For duty holders, we set up two desk research meeting with the managers from the Camden council and living center to understand more about the insights and got a lot of information from some official documents. For customers and existing market , we used the methods of interview, shadowing and observation to understand their journal and behaviors. For the market aspect, we observed different kinds of markets in London and talked to businesses on the street to learn the general situation of local market and the relationship between market and businesses on the street.

Observation on market trader | Research on other markets Meeting with Camden council


Research workshop In the pop-up stalls on the street, we set up four games for understanding people’s needs, their dream market and the journey around the market. There was a great lack between the participants of “Spend it” and “dream market”. Most of the locals thought the “spend it” is more acceptable because it let people feel like they are shopping in a market. And the people who were willing to try out the “dream market” game were led by us and finally came out with some unexpected ideas.

Share&discover workshop By debriefing the results from pop-up stalls, we developed our games and fitted them into a share&discover workshop in the living center and on the street. Participants were asked to make their own boxes with choosing a persona, what they want on the market(with existing results as reference), time, market layout(linear, circular, village), the social value of the market and invited to some discussions about how to make them happen. In order to capture people from different background, we also did a similar workshop on the market.

Spend it | Testing of the game | Pop-up stall in the market | Dream market Journey mapping | Journey mapping in the community | results *Spend it: people can use the “time”(green) and “money”(blue) tokens to choose what do they want to have in the market; Dream market: participants can use the building kit we made to create their dream market under our guides. Journey mapping: we used two kinds of mapping games to figure out people’s journeys and their sphere of activities.

Pop-up stall | customers preference research | Share discover workshop | Discussion about ‘how” “Dream market” game | Mapping | Outcomes of the workshop | Summary of the results


DEFINE

IDEA1 Inside-Out: Making visible the wealth of activities, services & opportunities for exchange around Somers Town.

IDEA2 Sell, Swap, Loan, and Give on Chalton Street Market.

IDEA3 Boosting the visual communication o ton Street Market to increase foot

IDEA4 Healthy, affordable and fresh: Bringing more fruit & veg to Somers Town

IDEA5 Free, Public, Open: How to enjoy Chalton Street Market on little or no budge

IDEA6 Sell, Swap, Loan, and Give on Chalton Market.

Sell, Swap, Loan, and Give on Chalton Street Market. Based on the initial researches and results from popstall and workshop, we organized all the information and tried to figure the focus of the project. For deciding the focuses of our projects, we wrote down six potential briefs for the further discussion in the co-design workshop. 2.DEFINE 2.DEFINE Briefs For deciding the focuses of our projects, we wrote down six potential briefs for the further discussion in the co-design workshop.

Organising idea Based on the initial researches and results from pop-stall and workshop, we organised all the information and tried to figure the focus of the project.

The results of the research were used to define the design briefs of the project with the related personas. Those defined briefs will be used as a reference of the co-design activities and design focus of the project.

Persona According to the research, we created e sonas who could match up with all the holders of the project.

IDEA1 Inside-Out: Making visible the wealth of activities, services & opportunities for exchange around Somers Town.

IDEA2 Sell, Swap, Loan, and Give on Chalton Street Market.

IDEA4 Healthy, affordable and fresh: Bringing more fruit & veg to Somers Town

IDEA5 Free, Public, Open: How to enjoy Chalton Street Market on little or no budge

IDEA3 Boosting the visual communication of Chalton Street Market to increase footfal

IDEA6 Sell, Swap, Loan, and Give on Chalton Street Market.

R OY

A potential lunch-time customer who works nearby. Spends about 15-20 mins and is looking for food options.

A retired long-time local, currently using a grocery delivery service, concerned about recent local changes.

A Somers Town local who wants affordable household goods & halal foods, with English as a second language.

KAT E

S US A N

A busy local mum looking for affordable kid’s clothes & toys, space for her kid’s to play, and access to affordable services.

A dutyholder with an interest in regenerating the market, with social enterprise and ‘added value’ ideas.

DER

RIC K

A young local searching for career opportunities to gain work experience, interested in enjoying street food.

Briefs For deciding the focuses of our projects, we wrote down six potential briefs for the further discussion in the co-design workshop.

M U D RA

JOGN

SA

Organising idea Based on the initial researches and results from pop-stall and workshop, we organised all the information and tried to figure the focus of the project.

The results of the research were used to define the design briefs of the project with the related personas. Those defined briefs will be used as a reference of the co-design activities and design focus of the project.

2.DEFINE 2.DEFINE

According to the research, we created eight persona who could match up with all the stakeholdersJOofGNthe project. R OY

A potential lunch-time customer who works nearby. Spends about 15-20 mins and is looking for food options.

DER

RIC K

The results of the research were From the initial research, Persona According to the research, we created eight perused to define the design briefs we created a draft stakesonas who could match up with all the stakeof the project with theholders related of the project. holder/duty-holders map personas. Those defined briefs with actors, agendas and LUK E M U D RA SA will be used as a reference of the assets. co-design activities and design focus of the project.

A retired long-time local, currently using a grocery delivery service, concerned about recent local changes.

A Somers Town local who wants affordable household goods & halal foods, with English as a second language.

A tourist or visitor to the area, with the option to spend 30+ minutes on occasional visits, wants to be entertained.

KAT E

S US A N

M ARK

Synthesis | Breif | Persona | Stakeholder map

A young local searching for career opportunities to gain work experience, interested in enjoying street food.

A busy local mum looking for affordable kid’s clothes & toys, space for her kid’s to play, and access to affordable services.

A dutyholder with an interest in regenerating the market, with social enterprise and ‘added value’ ideas.

A market trader on Chalton St., wants to see increased footfall, and is interested in training young people on the market.

LUK E

A tourist or visitor to the area the option to spend 30+ mi on occasional visits, wants entertained.

M ARK

A market trader on Chalto wants to see increased foo and is interested in training y people on the market.


Co-design workshop Using the six ideas, we set up at the Living Centre and on Chalton Street Market to co-design with the community and stakeholders. For inspiring participants, we created three design methods for people to explain their ideas visually.

In the co-design workshop, participants were invited to go through all the briefs we created and choose one that they would like to discover further. Based on the chosen brief and the related persona, participants were asked to try the design process with the tools: drawing on pictures, building kit and storyboard drawing. Co-design workshop In the co-design workshop, participants were asked to choose the idea they are interested, create a journey for the persona and build up their own ideas.

Debrief All the results were debriefed into a mind map, which leads to four selected concept that we are going to focus in the next sections.

Briefs/persona: From the debriefing section, we came up with six briefs and each brief has some corresponding persona, participants were asked to focus on one brief with one or two persona; Drawing on pictures: Participants could draw or write there ideas on the existing pictures(each brief has 3 options). The pictures could remain them about the street and inspire them; Building kit: Based on those ideas, participants could easily start building their stall with the building kit we create. The finished model also attracted people on the market to our workshop; Storyboard: the story drawing at the end help them finalize their ideas and capture the main touch points(some of the participants may need our help on the drawing).

Outcomes 20 models with drawings and storyboards were created in the workshop based on the six briefs.

Co-design workshop | Making prototype with participator | Drawing on the map | Understanding persona Introducing the workshop | Debrief on the workshop | Results


Prototype and feedback workshop DEVELOP In order to gain user feedback of our design, we presented our draft ideas of the service, in&out stalls prototypes and fruit & veg stall to the communities and stakeholders in the living center and on the street.

By choosing the brief and corresponding to the ideas from the last workshop, we designed the service of the market with three ideas of the in&out stall. On the meanwhile, the proposal of fruit & veg stall is also created by the group. Service System group also came up with a draft website to explain the service, which includes online and offline user journey. Prototyping After the ideation we began to create different stall corresponding to our insights.

Service website mock up | Stall prototype | Introducing workshop | Duty holder testing website Introducing stall idea | feedback | discussion


Production(scale models) and testing For the public showcase workshop, we presented our final prototype of the stalls and the service to people and generated some discussions of the implantation. The materials and production process were also prepared in this stage for the Maker Space event.

Ideation | laser cutting for scale prototype | potential user testing the service | feedback for the final idea Prototype making | prototype making | discussion about food and veg stall | prototype exhibition on the street


ACTIVITIES

Maker space Maker space is the first time we present our final idea to the audience. On the market space, we introduced the process of our project and invited people to make the final design with us.

Somers town festival showcase In Somers town festival 2018, people from the community and outside the area were coming to enjoy this local activity. We brought our project to Somers town festival to let people try out the stalls and experience the service. Meanwhile, we were making the new chair with local people. The potential service manager from the living center also came to our stall, discussed with people about the project, tried out the designs and introduced the job opportunity of our project’s service provider.


First day in the market Maker space is the first time we present our final idea to the audience. On the market space, we introduced the process of our project and invited people to make the final design with us.

Iteration workshop For the further development of the project, we redesigned the services with the service provider and held a co-design workshop for the third community stall.


CHALTON STREET MARKET

CO-SHARING SERVICE JOURNEY TO THE MARKET Our Westall service is an online/offline market service for local people to join their local market easily. Using the stall booking section, you can book a stall to try out your idea, hold a community event or promote your business. Throught the service of enjoying trader experience, you can sign up to one of the stalls in the market and work for the stall owner to experience as a real market trader.

WHO IS IT FOR?

Anyone from the local community who is happy to share their activities or ideas.

Those who have have a business but don‘t yet have the facilities to become a market trader. You will be asked to show a market liicence.

Those who want to experience the market life and learn more details about becoming a trader.

Those who would like to book a pop-up stall for selling and swapping goods and services.

Those who would like to book a pop-up stall to promote their business.

Service The system includes three main services: the stall booking service, trader experience service and the Fruit&Veg stall service. For the stall booking service, a new licenses application system is included that need to be examined and approved by the Camden Council. So in the current situation, an alternative service was used for the stall booking. CO-DESIGN TEAM | UAL MAID PUBLICS + SOMERS TOWN COMMUNITY PARTNERS | LIVING CENTRE, CAMDEN COUNCIL

Online service Through the service web page, users could easily learn detailed information about the service and apply for the services. The website includes two main sections: book community stall and apply for trader experience. In the section of “book your stall”, user can easily book a community stall Online and use it on the market day. If a license is required, users also can get access to a modified apply system to get the market license.

Off-line service The booklet will be released to the market and related institutions. It provides information of the main processes and some examples of the service. People who are not able to access the Online booking system could understand the service and book the stall or experience in the living center(with the help of service provider) or on the market(traders or people in the community).


CHALTON STREET MARKET

JOIN

THE STORY

THE SCOUTS!

Our market stall is a flexible space that can be used by different members of Somers Town community to sell, share, swap, exchange, promote, and celebrate. Working in tangent with Westall a co-sharing service, we’ve created a system that prioritizes bringing locals onto Chalton Street Market as traders and champions of the market

HE IN T JO TS OU SC

street. In doing so, our hope is to build a bridge between the community and the market, restoring hope in the

YO

market and expanding locals’ ideas of how each and

at

G UN T AR

HE

every person can be involved in Chalton Street Market.

EXTEND IT!

BEND IT!

A SPACE FOR LOCALS The flexible space keeps the use of the stall open-ended, whether you’re a homebaker who’s hesitant to try selling baked goods on the market, a community bike repairman who’s interested in expanding your customer base beyond word-of-mouth, or a non-profit organisation who’s struggling to make visible all the services you have available... The space can accomodate and encourage your ideas to become a reality.

CO-DESIGN TEAM | UAL MAID PUBLICS + SOMERS TOWN COMMUNITY PARTNERS | LIVING CENTRE, CAMDEN COUNCIL

Stalls design The physical outcomes of the project are a Fruit&Veg stall and a community stall with portable chairs. The F&V stall are already put to used on the Chalton Street Market and a new version of community stall is going to be designed in the following months.


LIVE LIKE A SALMON Discovery how to family will look like in the future

Design for Discourse Speculative design CSM Jan - Jun 2019 London, UK

Live Like A Salmon is a speculative design project, which explores how family will look like if we all have children after 65 or later. Through a collection of products, this project pictures the details of family life in such future from the perspective of childrearing and elderly care. It proposes a new possibility of life-work balance, family relationship, and life circle.

Live Like A Salmon是一个投机性设计项目。在人造子宫等生育技术快速发展以及家庭结构变化 的背景下,设想了所有个人或者家庭都会在65岁以后才生孩子这一虚构未来。在这个新的人生循 环中,个人选择,家庭结构和家庭关系,社会组成等会产生颠覆性的变化。通过平面,产品的角 度展现65岁以后生孩子的生活,引发对人生选择,家庭及社会变化等问题的反思和讨论。



Salmon spends their early life in rivers and then swim out to the ocean where they live their adult lives and gain most of their body mass. When they have matured, they return to the rivers to spawn. After spawning, most of them die and the salmon life cycles start over again. What if we all live like a salmon? We will focus more on chasing our career, interests, and dreams in our early years. We will have children in later life, after 65, and raise them to an adult. We will have more time breeding them, playing with them and educating them. After they grow up, we could leave and let them enjoy their life.


Storage eggs/sperms In the early time, we freeze our eggs or sperms and store them in the hospital for having children later. Salmon spends their early life in rivers and then swim out to the ocean where they live their adult lives and gain most of their body mass. When they have matured, they return to the rivers to spawn. After spawning, most of them die and the salmon life cycles start over again. What if we all live like a salmon?

Enjoy your wonderful life After that, we completely focus on our career, chase our dream and enjoy our life without wondering about work-family balance.

Register to have children When we get to 65 or later, we are almost retired and start to think about having a family with one or a few children. we are going to enable the eggs or sperms we stored before and register to have a baby with our partner(s) or on our own.

Deliver a baby The organization will match our eggs/ sperms and produce the baby in the artificial womb.


Give Birth After a few weeks of reproduction, we are able to collect the artificial womb from the organization and take it home with us. We are going to witness the growth of the baby and enjoy the pleasure of bringing life to the world without pain and pressure.

Raise During the growth of our children, raising them will be another enjoyable thing for us. By playing with them, we will be able to learn more about them, have fun with them, which make us younger and healthier. When we casually walk on the ‘Walker’, the conveyor track will be activated for children to run on it unlimited, which not only covers the shortage of our aging bodies but also creates more interaction between our children and us. We will have a lot of quality time together in their early life and later on, we will also be accompanied by them when we get older.

Educate When they are in the school age, communication will become the most important thing for our relationship with them. The larger generation gap might cause some misunderstanding but with the translator stick that can translate what you say to a way of saying that our children can understand. It will analysis what we mean and explain to our children in the language they use, and vice versa. Understanding from the perspective of each other, with the help of the translator, our communication will be more enjoyable, as well as our later life.



THE KNOW UNKNOWN

By dreamscaping, discover the possibility of social relationship and the future headsets.

Design for Discourse Product design | Speculative design Jan - Feb 2018 | London, UK

This project aims to discuss about the relationship between people and technology and I focused on the use of headset in social situation. Opposite to the focus others, my design intend to help people show their social intention and open up the communication possibility between people is public social situation. 这是一款连接你与他人的概念耳机设计,当你选择打开(摘下耳机)“心扉”的时候,它会与其他 用户的耳机产生互动,并帮你建立与他人沟通的乔了。通过dreamscaping的调研方法探究手机/耳 机使用者内心存在却不易察觉的潜在需求。我通过这款概念耳机的设计构建出一个特定的人与人沟 通的环境,让耳机成为人与人交流的桥梁而不是拒绝交流的借口和掩饰,引发对科技,社交,和人 与人之间关系的思考。



From the observation and dreamscaping research, I found out that people is getting used to put on their head phone or use their mobile as a “mask� when they are in public. Showing their unavailability is the main reason but people actually would like to have conversation with others. For defining the results from dreamscaping, I acted out the scenarios to discover the key reactions. Meanwhile, I was exploring a way of showing different status of people in those scenario.


The main process of developing the concept is finding a way to communicate people’s social intention with the shape, color and the movement of the headphone. Prototyping and testing were used for developing the iteration of the products.

When you decide to take down your headphone, it will set up like a necklace and ready to explore. When someone with the same condition walk by and be around you, the headphone will be activated to make ‘connection’ with others’.


IN-JOY

A public interaction installation design to discover the problem of parenting in China

Design for Publics Interaction design | Concept design Mar - Jun 2017 Suzhou, China

This is a public interaction installation design. It aims to inquire the relationship between parents and children in China and experience how design could make influence on parenting problems. While children playing on the trampolines, the environment will be changed by their movements. The green balls will be inflated and “grow” from the trampolines to the seats around, which look like an invitation to their parents. It encourages parents to join the play and the grow of their children physically and mentally. This project is trying to interaction design to raise parent’s attention on their children and the social awareness of the importance of good parenting. 公共互动装置设计,一个探索父母与小孩关系的游乐场。当小孩在蹦床上玩耍的时候,随着力度和次数的变 化,地上的充气装置会启动,通过层次式的充气模式让环境产生变化,充气的球会像周围的座位”生长“让父 母感受到自己孩子玩耍所带来的美妙变化,同时也是一份邀请,让他们能够一起玩耍,真正参与到孩子们身 体和内心的成长当中。希望用互动式装置的设计引发社会及父母们对陪伴小孩的思考和讨论。



Discover | Concept generation | Ideation

Project research were conducted in various community playgrounds in Suzhou. Through observation, shadowing and interviews, I was trying to understand the problem of parent-children relationship, their behaviors in urban public space and reasons behind that. Lack of time and energy after work cause th problem but the essential reason is that most of parents doesn’t realize the importance of involvement in parenting and way of doing it.


Trampoline and inflated ball are the main touch points in this interaction installation. By transforming the energy from the trampolines, the bouncy balls will be inflated layer by layer from the middle of the square to the seats around. The movement simulates the growth of planets and tries to exert a subtle influence on parents’ character. Instead of creating benefits to solve the problem directly, I was discovering more possibilities of how interaction design could improve human relation.


FUTURE CRIME IN PRESENT A gift design for Central Saint Martin to discover its spirit and identity

Design for discourse Speculative design May - Jun 2019 | London, UK Future Money Award, Grand Prize, 2019

This project is based on a speculative future about Cryptocurrency being widely used, Biological recognition becomes the security procedure to process the payment. Our criminal plan is to use the lacking awareness for biological information today to organize a future financial crime. 项目以金融发展为背景,设计未来金融犯罪,以反思和预测科技及社会发展过程中,金融 领域可能会遇到的问题和漏洞。 Future Money in Present预测加密货币和生物信息支付 相结合的未来支付方式环境,策划贯穿现在和未来的金融犯罪行为. Future of Money Design Award最终大奖,项目在Money20/20 Europe大会中展出


According to research, there will be much possible Biological information being used in the future. Combing with current technology and social trend, we invented 4 criminal tools to steal and obtain information for future crime.


In the near future, cryptocurrency becomes the mainstream monetary and it’s widely used for daily payment and transfer. Bio-info is used as the most secure method of storage and pay.


We used ‘court sketch’ and ‘mockumentary’ to contextualize our concept. We imagined a criminal family which father collected bio-info in the 2010s and leave this criminal treasure for his daughter to commit the financial crime in the 2040s.

Video https://www.youtube.com/watch?v=B22YvIm6-8g


Shared Bikes Installation

Design for Discourse Interaction installation design Sep 2019 | Shenzhen, China

The ‘bike-sharing cemetery’ has aroused the attention of the society, and the issues of disposal and recycling have also become a topic of our thinking and discussion. We try to reuse these abandoned bicycles and turn waste into treasure, hoping to restore the cleanliness of the city and avoid environmental pollution but never think about if we do it again, how should we face it? 共享单车的坟场引起了社会的关注,废弃处理、回收的问题也成为了我们思考、讨论的一个话题。 我们试图把这些废弃的单车重新利用起来,变废为宝,希望能够挽回城市的整洁,避免对环境的污 染。却未尝思考,如果再来一次,我们应该如何面对?





WAY OF SEEING

A gift design for Central Saint Martin to discover its spirit and identity

Design for gift Product design Oct - Nov 2017 | London, UK

This gift represents a new way of seeing. With the lens, you will see the world from different respective and you won’t judge others from what they look like, what they dress like or what they act like. On the meanwhile, others will see it with this gift just like you. You won’t be judged by them as well and you could be whatever you want to be within this context. 为中央圣马丁学院参加纽约设计周设计的一款礼物,它所承载的是一种新的视角,透过卡 片上的两个孔,你可以看到一个各种视角的世界,它代表着中央圣马丁学院所营造的一种 氛围,不会有人因为长相,穿着,行为和思想为去评判一个人,这种开放,自由的学术氛 围和环境让你能够真正地做自己,追随自己的内心。希望通过这个礼物,像更多的人传递 这种不一样的视角。



The environment and atmosphere of CSM are created by the people here. We learn to see things from different perspectives and open our mind to everything happens here. I was thinking to communicate this way of see through the gift design. By talking with staffs, students and people around Central Saint Martin, the most impressive answer is that, ‘In here, you won’t judged by others so you could be whatever you want to be.’


This gift represents a new way of seeing. With the lens, you will see the world from different respective and you won’t judge others from what they look like, what they dress like or what they act like. On the meanwhile, others will see it with this gift just like you. You won’t be judged by them as well and you could be whatever you want to be within this context.


SELF CHECKOUT SYSTEM A gift design for Central Saint Martin to discover the identity of it

Design for enterprise Product design | Interaction design Mae - Jul 2015 | Suzhou, China

The self-checkout system is an IOT design project that creates a new kind of payment system, which could help the customer get rids of queuing and improving their shopping experience. On the same time, it promotes the development of quick pay, online payment and self service that will benefit people’s lives and also the business of payment system. “Ding!”是一个IOT设计项目。以快时尚服装购物体验为切入点,用物联网的思维结合 新一代年轻用户的消费习惯及心理,探索全新的自助式购物系统。与柜台式结账不同, 这个崭新的系统能够让客户体验完全自助的购物体验,并提高结账服务的效率,颠覆传 统购物的流程。同时也帮助店家解决人工成本问题并探索不一样的商铺购物体验。


PROCESS

Sometimes I have to wait for a long time althought I only need to buy a piece of clothing and I always want to change my decision during the queue. - Customer

STAKEHOLDERS

Problem about number of employees in low tide and peak-hour is the hardest part of management. - Shop manager

"Quick pay" is popular in China but is it really fast? When we go the fashion retailer store, we still need to wait for a long time and go through all of these processes. This tedious system really affects shopping experience and raises my think about the evolution.


Hardware The hardware of this system focused more on the functionality than the appearance. It can satisfy the needs of scaning, moving the tag and unlocking.

Software The main function of the software is to provide the function of scaning so with the development of idea, the home page was simplifed to one main button with two secondary items.

The new payment system was demostrated by the funtion model that was made by 3D-printed support, bar-code scanner, magnet and motor. The prototye was controled by the Arduino, which can be ordered by the application on mobile phone. When tester finish the process of 'payment' and scan the bar-code by the scanner, the motor will drive the supportor down to the magnet and the locked will be unlocked manually with the help of magnet.

- Researchers recorded the screens during the tests and on the same time, paied attention on the experssion changes of the user and marked down for finding the problem of using.

· PERFORMANCE

· USEABILITY

· SAFETY

· REASONABILITY

· EFFICIENCY

· USER-FRIENDLY

"The unlock method looks cool but it takes a long time so how about bulk buying?" - 25 years old, Shen(female)

"It is convenient that if I only buy a small number of goods but it will be bored if I have to scan a lot of bar-codes." -21 years old, Simmons(male)

"How about if customer scan one code but unlock another security tag?" - 20 years old, Tiby(female)

"The payment system in the App is still too complicated and it may make my pay more attention on the mobile phone rather than shopping." -27 years old, Yu(male)


HOME-LAYER STRUCTURE The content will be unfoled by clicking the first level of the menu which are history, facourite and follow.

USE FLOW The new payment system reduce the time of queuing and payment and also promote the development of self service system.

MENU & PAYMENT The contents will be activited by clicking the buttons on the top left/right. Basic settings and information are included in the menu bar and the payment mode can be added and edited in the payment bar.


URBAN COMPLEX A gift design for Central Saint Martin to discover the identity of it.

Design for publics Concept design | Speculative design May - Jun 2016 | Suzhou, China

The urban complex project is a concept design that was defined as the transition during the change of the community’s form. It advocates the idea of sharing, equality, and the communication between people. Different from directly breaking the wall of existing communities, this urban complex idea uses a kinder way to introduce the new type of communities and also raises people’s thinking about the what will be most important features in the future community. Urban complex是一个探索中国未来社区居住模式的概念设计项目。针对中国式社区以及社区围墙的 热点问题,该项目展示了一种新的社区模型,通过大型城市综合体连接多个社区,作为完全革新社区 概念的一个过度产物,以试点模式分区域开展,最终达到全城同”区“的概念。同时城市综合体的设 计也成为连接社区里的居民的桥梁,通过整合服务资源,让社区,人与人之间的关系更加紧密。


CLOSE COMMUNITY

COMMUNICATION

TRAFFIC

The final location of the experimental unit was decided near the junction of Zhongxin Avenue and Changle Road. There are Duhudajun community, Eton town and etc.

SOCIAL INTEGRATION Chinese closed communities partly

Research of this project mainly conducted hinder city development with a series on the residents of middle-end and high-end residentials and it was about people's opinion of social problems. How to promote on opening the close community. the foster the new residential form become the upcoming problem of urban planning. - SHOPPING CENTER PROJECT

The final location of the experimental unit was decided near the junction of Zhongxin Avenue and Changle Road. There are Duhudajun community, Eton town and etc. The idea of urban complex was decided to be the transition of opening the community, which included most of the facilities and services that satisfy the main demand of the residents from the whole area.


The main idea is to design a shopping ceter as the medium of four existing communities, which could promote the flow of residents and break the wall of these residentals.The model show the concept of the main shape of the building and also the lanspcping about how the building is intergated with the existing residental. Concept model with lanscaping was made in this projected for demostring the main concept of the urban complex and the relationship between existing communities and itself.

The concept of the appearance came from pebble and water. They were used as the symbol of 'breaking' the situation of close community in Chinese and raising people thinking about social development.


Existing communities The idea of urban complex was decided to be the transition of opening the community, which included most of the facilities and services that satisfy the main demand of the residents from the whole area. Urban complex The idea of urban complex was decided to be the transition of opening the community, which included most of the facilities and services that satisfy the main demand of the residents from the whole area. Assorted facilities The idea of urban complex was decided to be the transition of opening the community, which included most of the facilities and services that satisfy the main demand of the residents from the whole area. Population The idea of urban complex was decided to be the transition of opening the community, which included most of the facilities and services that satisfy the main demand of the residents from the whole area.


VIOLET BREEZE Hair Dryer design for Career women The idea came from tulip and violet, the color of dignity, with the graceful curve, is the symbol of elegant and luxury. The integral design with refined texture ideally show the charm of Chinese career women who hopes to be protected and be loved under a strong appearance.

Product design | Concept design XJTLU Mar 2016 Suzhou, China


“Women are the largest use-base of hairdryer but it is lack of produts that can show the identity of career women." - 39 years old, Manager, Mai

“Everyone is focusing on efficiency and cost performance but it seems something is missing." - 31 years old, White-collar worker, Nana

Copper rough

White cream

Hard rough plastic

Painr matte purple


SPRIAL UP Lamp system design for XJTLU

Lamp system – “Spiral Up” was design for the 10th anniversary of XJTLU. The combination of curve and angular straight line represent mutualistic relationship between staffs and students. Also, it suggests the tremendous hope and expectation for the future. It will be located in the path between library and science buildings.

Product design | Concept design XJTLU Nov 2015 Suzhou, China


Wood Aluminium alloy

The area showed in the photo is a garden between central building and science buildings. It was the place that people went through every day but few of them stopped and enjoyed the beauty of the garden. The main purpose of this design was make the space more attractive to students and staffs.

The process of refinement elevated the initial version of my design by considering about the scale, material and plan of the whole scene. The shape of the top was redesigned and the overall appearance looks smoother.


WOOD WAVE

Wood wave was specifically designed to be the subsequent outcome of the 'paper wave' lamp. Inspired by the rolling surf with rising sun, this lamp abstractly show the concept of adversity and hopes. Using the material of wood chip to demonstrate the flexibility of wave is another highlight of the design.

Product design XJTLU Apr 2016 Suzhou, China


PAPER WAVE

This idea was from the scattered paper cups that raise attention on white pollution. The pattern of a heap of paper cups looks like the wave, which is designed and showed in this lamp.

Product design XJTLU Apr 2015 Suzhou, China


CONNECTION “A WAY OUT” “Find a way” is a rotational maze that is a part of the connection project. It’s activated by a rolling wood ball from the last installation and release a marble for launching the next part. The marble that placed on the top of the maze will fall into the maze and find its way out with the rotation of the maze. This installation was designed at the early stage of unit 1 and I was trying to communicate my status when I first come to the new environment. The marble in the maze is like me in this brand new place, struggled, discover and try to find a way out.

Workshop | Product design CSM Oct 2017 London, UK


BAMBOO WORKSHOP The bamboo workshop was jointly held by Industrial design and Architecture department. Students worked in pairs to design a fence for the second floor of XJTLU material library with the bamboo material. Basic skills of making things with bamboo was showed by craftsmen and each group were asked to make two small scale prototypes and a full scale model.

Product design | workshop XJTLU Nov 2016 Suzhou, China

- The main idea of my design was using bamboo to create a curve and streamlined fence that could attractive people to lay on it. Material library is the place where visitors could touch and feel things so the concept was about the interaction between fence and people. The small scale prototype shows the basic shape of my design and the full-scale one demonstrates the function and scene of people laying on it.


ROBUST DESIGN Robust design project aimed at studying five factors of the Chinese traditional instrument “Pipa� in order to find out the solutions for a redesign. Three kinds of experiments included pretest, basic experiments, and confirming experiments were done during the project and the volume was the principle we mainly studying on.

Robust design XJTLU May 2016 Suzhou, China


INFOGRAPHIC DESIGN The infographic workshop included two sections: research section by groups and individual graphic design. The objective of this workshop was to come out with a business model for a new international gourmet food store. The design outcomes were demonstrated by an A1 infographic and a scroll image for the mobile device.

Graphic design | Concept design XJTLU Oct 2016 Suzhou, China


FRISBEE JERSEY DESIGNS From 2015, I designed six ultimate frisbee jerseys for my college team, a pickup team for tournament and guangzhou ultimate frisbee club. Those projects gave me lots of experience on graphic design and helped me generate my own style on communication through design.


Thanks.



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