LUCAS KRATOCHWIL | PORTFOLIO
Contains most recent Art Department work and samples from related creative disciplines.
PROJECTS
“Unter Dem Tisch” “Nachtlicht” “Daydreamer” “The Quest” “Unberührt”
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Production Design Production Design Production Design Set Building Production Design
Work Samples // Sculpture, Concept Art, Painting, etc.
Unter Dem Tisch // 2014 Production Design Directed by Florian Kogler
Dining Room Set Design
In this movie, there are two coexisting worlds. One “above the table”, where shady grownups feast mindlessly and an other one “below the table” where children live an adventurous and exciting life. Art dept. budget: 700 € “Above The Table” For this set, the room and four tables were set-up to look reminiscing of an old opulence, now grotesque and worn out.
“Below The Table� For this set, oversized tables where built, below which, the children live in a warm, colorful and magic world.
Above The Table Design
Above The Table Set
Below The Table Design
Below The Table Set
The Kitchen Design
The Kitchen Set
Stills “Above The Table”
Stills “Below The Table”
Nachtlicht // 2015 Production Design Directed by Clara Stern
Nachtlicht In this film, two characters enter a room and must tell an emotional story. A third character interrupts them and they have to start all over, but getting closer to an objective version of their story. Each time they start over, a “shadow” grows from every corner of the room, growing bigger and bigger as the emotional tension rises. To film this in 3 days, we shot the film backwards trimming the “shadow structure” between scenes. Art dept. budget: 1200 €
Set Design The set was designed using handmade draughts, and accurate CAD models.
Set The set was built in the Vienna Filmakadmie’s studio. It covered 30m2 and adding the walls it had 140m2 of surface. The corners of the room were covered with tapered surfaces to emphasize the vertical perspective. It featured a 8m long movable wall, that switched bethween the day and night scenes of the film.
Props Every prop on set was either out of scale or perspectively distorted. The majority had to be custom-built. the most challenging ones were an analog moon that “appeared� on one wall during night scenes. And the giant light switch which turned the night on and off.
Set Design
Set “Shadow” half-way grown
Daydreamer // 2013 Production Design Directed by Thadd채us Reich Produced by Rafal Studios
“Daydreamer”, is an Austrian short film about street children playing during the Serbian wars in the early 90s. Two realities coexist, one where the children are playing and a second one where the “games” are being carried out by real soldiers in a real war.
For the children reality, the costumes look worn out, patched up, and oversized. The color palette includes shades of warm brown, black, olive green and aged white.
Art dept. budget: 400 €
The sets are located in rural meadows abundant in trees and high vegetation. the color palette consists of warm browns.
dark greens, sky blue, golden and
The toys they play with reminisce toys from the 40s, look worn out and handcrafted from scrap materials. The color palette consists of shades of brown and grey with silver details.
For the soldiers reality, the esthetic concept resembles that of a first-person shooter video game. the color palette consists of blues, dark greens, black and yellow accents.
dark red and
The sets are located in a mountain area abundant in trees, bushes and rocky cliffs.
sniper rifle design and construction
Worn AK-47 (carefully dented and repainted bb-gun replica)
Landmines 8 interconnected Landmines, with working spring mechanisms. Made with ready-made products.
fireplace set - design
fireplace set
Sniper Hide Set Aged OSB Plates,And camouflage
Sniper Hide Set Interior Dressing
ABC studios “The Quest” // 2013 Set-Dressing
in this mixture of reality show and phantasy series, competitors went thorugh a series of chalenges. I helped dressing the water challenge set
Unber端hrt // 2015 Production Design Directed by David Birner Produced by Rafal Studios
NOTE: this project is in early pre-production so I can show only some mood sketeches.
Farm Set
Barn Set Lower Ground
Cabin Set Dining Room
Cabin Set Dining Room
Moon Racers // 2012 Concept Art
Four-legged vehicle inspired by insects, racing cars and movie robots, designed for a videogame. Vehicles should be able to jump and move on tough terrain, since racing would take place on the moon!
Zombies vs. Aliens // 2011 Graphic Story
After Hell // 2014 Concept Art
“Devil Devil Devil” (2015). 40 Paintings about “old demonic spells” Featured during the movie. Acrylics and Oil.
Bones #1 // 2014 Acrylic on canvas 120 x 100 x 5 cm Combination of the natural and artificial.
“no signal” // 2013 Mixed Media 190 x 60 x 80 cm A sculpture of a figure examining it’s own heart. A representation of how people are disconnected from their emotions. The posture is reminiscing of modern times, where people trust their technology more than their own perception. focus is set on the hands, so the level of detail and anatomic accuracy of the figure gradually increase towards this area.
“It’s just politics”, 2014 Acrylic on canvas, 100x60 cm.
A scene where masses of earless figures mindlessly kill each other over the claims of a few. A representation of people’s lack of communication.
WORK
NAME // Lucas Kratochwil LOCATION // Vancouver, Vienna, Buenos Aires EMAIL // lucas.kratochwil@gmail.com PHONE // +54 911 2315 3209 LINKEDIN // linkedin.com/in/lucaskratochwil
2016
“Unberührt” Production Design
2015
“Nachtlicht” Production Design
2015
“Devil Devil Devil” Paintings
2015
“Die Villa” Set Dressing
2014
“Mission: Impossible 5 - Rogue Nation” Propmaking
2014
“Grindlwald” Production Design
2014
“After Hell” Concept Art
2014
“Korrektur” Production Design
2014
“Unter Dem Tisch” Production Design
2013
“Daydreamer” Production Design
2013
“The Quest” Set Building
EDUCATION 2013 2010
University of Applied Sciences Graz (Austria) Industrial Design
2009 2001
Estudio Artetra (Argentina) Sculpture