DESIGN REPORT
Space In Between By: Adika Anisa, Dewi Astuti, Luthfiani Shabrina
capoeira dance Perancangan Arsitektur Interior V, 2014
WHY CHOOSE CAPOEIRA
Capoeira combining martial, dance and also sport. That’s why we think this movement is unique and can create such a space. martial
CAPOEIRA
dance
sports
defense
wide space
Two type Movement, one transition, continuous movement
Attack Ginga
transition
Capoeira movement can be classified as attack and defense movement. And there is ginga as a transition in every movement. Narrow space
History of Capoeira Capoeira is an original Brazilian martial arts, that have elements of martial, dance, and sports. Capoeira now has been studied in many countries.
1889 CAPOEIRA REGIONAL
Came from african servant in brazil
STARTED IN BRAZIL
Mestre Bimba • The training of the art in enclosed school facilities • The introduction of a systematic training method;
1952 CAPOEIRA ANGOLA
• a high degree of combat simulation a focus on rituals, strategy and tactics of the game, an emphasis on playfulness and theatrics of the movement. • predominantly practiced as an amusement during weekends and open plaza festivities
Early
1970
CONTEMPORARY CAPOEIRA REGIONAL emphasizes the efficiency of capoeira's techniques and the athletic aspects of the art, emerged in the early 70's and became extremely popular.
1970
Early
1980
CONTEMPORARY CAPOEIRA ANGOLA This approach started in the early 80's and has influenced the thinking of present day capoeira.
1980
Now
CONTEMPORARY CAPOEIRA Contemporary Capoeira is the predominant approach in Brazil, encompassing all schools that do not fall strictly into any of the previous categories.
Data source http://www.capoeira.bz/mes treacordeon/capoeira/capo eira.html
Ginga Movement
Ginga is a basic technique in capoeira. Ginga has continuous body movements to look for the right time to attack or defend themselves.
Early stages of the movement of players ginga facing each other is taking stance with legs wide open. Players ginga who is facing each other at a distance of about two meters.
STEP
1
STEP
2 The second stage is to maintain the position with wide open of legs. Because ginga is a continuos body movement.
On the third stage, each player moves forward and closer to retaining the position with wide open of their legs
STEP
Fourth stage, the body still the same position in the third stage but have the distance between players closer.
3 STEP
4
Negativa Movement Negativa movement in capoeria is a movement to defense the opponent by using foot.
STEP
1
Early stages of the movement of players negativa characterized by bending over in the direction of an opponent with your legs extended position towards the rear.
STEP
2 The second stage is to cross their legs toward the back of the hand position to give balance to the body ruled.
On the third stage, each player moves forward and closer to retaining the position
Fourth stage, hunched posture with the head facing down and take a stance leg went up ready to attack the opponent
STEP
3 STEP
4
Esquiva Movement
Esquiva movement , (mark with circle) one of attack varians movement
1
2 This movement is a kicking movement where the leg form a circle to pass the opponent head. On the third stage, each player moves forward and closer to retaining the position
3
4
5
6
METHODS 1.
Framing
2.
3D Figurines
3.
2D Tracing
4.
Model part 1
5.
Model part 2
6.
Final model
1 Framing from Video This step is the first we did. 1. From the video, we choose part of capoeira movements 1 2 that can describe whole, then print screen for studied part of movements Esquiva step by step.
3
4
5
6
movement (people in the left at the figure),one of attack varians movement
2.
1
2
3
4
Negativa movement (people in the right at the figure), one of defense varians movement
5
6
1 Framing from Video This step is the first we did. From the video, we choose part of capoeira movements that can describe whole, then print screen for studied part of movements step by step.
3. 3.
1
2
3
4
ginga movement, originally unique movement from capoeira, preheating and transition
2
3D FIGURINES
We make figurines out of wire, the wire is shaped into body movement according to the video. These figurines was made in order to understand more about the space in between created by those movements. It helps us to imagine what kind of space created and its easier for us to project that into 2D.
View from above
From these figurines, we decided to draw the 3d concept in 2d form. We try to draw /trace in order to analyze the space in between and pull some words that describe the characteristic of the space. These words gonna help us define the character of the space.
View from side
3 
1
There are 3 main movements that we choose, among many of capoeira movements. We consider these movements as the unique-complicatedDynamic but also common in capoeira. continuous
Symmetrical Balance
3
GINGA
2D TRACING 2
4
We start tracing from the first movement according to the video.we try to define the space with thick and thin colors, we use highlight and shadow. From the tracing we find that the space created are symmetrical because each person perform similar movement at the same time.
3
2D TRACING
ESQUIVA 1
5
2
6
3
4 Esquiva is one of attack movement. It is a spinning kick movement. The same with negativa it forms a circle space according to that spinning movement . But also creates some Asymetrical characteristic as mention below. Up down
Flexible Narrow space Dynamic spinning
3
2D TRACING
NEGATIVA 1
2
6
5
9
13
3
10
14
7
11
Asymetrical Up down Flexible spinning
4
8
12
Negativa is a defense moevement. So when one perform this defense movement, the other is perform the attack, so that there is different height of space. There is also spinning leg movement, from this movement the space created is also form a circle.
1
4
MODEL 1
This model made from the trace, it shape the form of the trace and we sort by their sequences. From this model we can get the shape for our initial form. And also this model represent some of the characteristic that we analyze from the tracing.
Different shape produce difference space for represents dynamic space
Curved lines represents flexible space
5
MODEL 2
2a
Based on ginga movement Dynamic continuous Symmetrical Balance 2b
Exploration based on another material for checking best material fleksiblity for shaping and represent dynamic space
2c
Based on negativa movement Asymetrical spinning Up down Flexible Based on esquiva movement Asymetrical, updown, Flexible, Narrow space, spinning, Dynamic
6
Final Model
Final model Dynamic continuous Flexible Balance spinning Up down
Synthesis all exploration, which based on three part of movement (ginga, esquiva, negativa)
CONCLUSION SPACE IN BEETWEEN Interaction which involve body movement,produce space between peoples who involved in that movement. Those movement is what called violence. From this project we can learn more about generating form from body movement, and also creates some methods for it.