A Usability Framework for Mobile Websites (2012)

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Shackle (1991)

About Usability

Friday, June 15, 2012 Bi5 Agency Sondra L. Duckert Bachelor Thesis Exam E-Concept Development TEAM 3, Third Semester

Nielsen (2000)

Preece (1994)

Defining usability

Defines usability as:

Defines usability as:

Defines usability as:

The definition of usability is influenced by the experience of those who proposed the definitions and the domain in which they practiced usability. Common factors linking the definitions are the user, the task, the technology and the context of use.

"A system's capability in human functional terms to be used easily and effectively by the specified range of users, given specified training and support, to fulfill a specified range of task, within the specified range of environmental scenarios."

"A measure of the ease with which a system can be learned or used, its safety, effectiveness and efficiency, and the attitude of its users towards it."

"The engineering ideal of solving a problem for the consumer," and it aims to place "your customers' needs at the center of your Web strategy."(2000)

A Common Thread

Perceptions of Usability As a Quality Factor Model

Usability Attributes

Perceptions of Usability based on

Effectiveness

McCall Shackle

Efficiency

Satisfaction

Learnability

Operability

Communicativeness

Training

Effectiveness Flexibility

Subjectively Pleasing

Learnability

FURPS

Consistency

Human factors

Aesthetics

Online and context sensitive help Wizards and agents User documentation

Nielsen

Errors

Efficiency

Satisfaction

Learnability Memorability

Preece et al.

Effectiveness

Efficiency

Enjoyableness

Preece et al.

Flexibility

Efficiency Throughput

Attitude

ISO 9241-11

Effectiveness

Efficiency

Satisfaction

ISO 9126-1

Operability Usability Compliance

Donyaee et al.

Effectiveness Accessibility Universality Usefulness

Abran et al. Schneiderman et al.

Safety

Safety Learnability

Attractiveness

Understandability Learnability

Efficiency Productivity

Satisfaction Trustfulness

Learnability

Safety

Effectiveness

Efficiency

Satisfaction

Learnability

Security

Rate of errors by users

Speed of performance

Subjective Satisfaction

Time to learn Retention over time

Social acceptability

easy to learn

Usefulness Usability

cost compatibility

Practical acceptability

reliability

efficient to use

etc.

A model of attributes of system acceptability (Nielsen, 1993)

Image Source: Brian Fling

Usability together with utility are considered to influence the usefulness of the product. Usefulness is one of the attributes affecting acceptability. (Nielsen 1993)

speed

effectiveness

Usability

few errors subjectively pleasing

flexibility

attitude

easy to remember

errors

learnability time to learn

Acceptance

System acceptability

Utility

Utility

retention

Likeability Costs Product acceptance (Shackle 1991)


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