AIR STUDIO NAME: YITAO LIU TUTOR: CAITLYN
PART B CRITERIA DESIGN
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B.1. Research Field 3
With the brief of design a wearable structure, the most suitable research streams in computational design could be considered as Patterning and Strips/ Folding. I choose Patterning for my starting point for the development of my technique.
UNStudio - Galleria Centre City
Project Information: Galleria Centre city, Cheonan, SouthKorea ARCHITECT: UNStudio, Amsterdam Location: 521-3 Buldangdong, Seobuk-gu, Cheonan, Chungcheongnam-do, Korea Structure: Steel-concrete composite columns, floor: steel structure with concrete slab.
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The Galleria attempts to re-define the traditional typology of such a place, as changing societal norms in Asia have led supermarkets to operate as “social and semi-cultural meeting places,� according to Ben van Berkel. As a result, the project blends the functional aspect of a large scale commercial store, while placing emphasis on maintaining a sense of public space for social and cultural aspects.
According to UNStudio, department stores serve a highly social function, such as people meet, gather, eat, drink and both shop and window shop in these venues. The department store is no longer solely a commercial space, it now offers the architect the opportunity to build upon and expand the social and cultural experience of the visitor. The exterior of Galleria boasts a dynamic double layered facade intended to stimulate use experience. The skin is articulated in a trompe l’oeuil pattern of vertical mullions making the building virtually scale-less as the structure provides no hint as to how many stories it contains. ”The most interesting thing to me about the effect of the Galleria Cheonan is that, because of the organisation of the atrium and the moiré treatment of the facade, Illusions are created which result in the seeming alteration of scales and the creation of double images. No image is permanent in this building,” said by van Berkel.
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B.2. Case Study 1.0 6
Mesonic Fabrics – Biothing
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ARM_PortraitBuilding
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For this section, I investigated on both of the research streams to find the most suitable one for my project. I chose the Biothing project to investigate the research field of Strips and Folding, in addition, the portrait building to investigate the research field of Pattern by change existing parameters, input geometries and component options. By comparing both of the matrices, I chose Pattern as my final direction of the project. Personally, Pattern has a regular distribution, however, Strips and Folding looks a little bit messy. In addition, Pattern can reveal the idea or the meaning inside my project in a more obvious way. As the brief of my project is to design something wearable at the location of Merri Creek, I tried to make the input geometry has a wearable shape, such as a dress, with the combination of a body mesh. Therefore, the selection criteria should be considered as wearable, beautiful and neat.
4 Most Successful Outcomes
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B.3. Case Study 2.0 12
Studio Gang - Aqua Tower
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Architects: Studio Gang Location: 200 North Columbus Drive, Chicago, IL 60601, United States Project Year: 2009 The new Aqua Tower by Studio Gang is a highlight along the timeline of skyscraper history, not just because of its height (250m tall) but also because of its sculptural condition. The design was inspired by the striated limestone outcroppings common in the Great Lakes area. But this sinuous shape is not just a mere formal gesture, but it is also a strategy to extend the views and maximize solar shading. For my process of recreating this project. I am going to use the picture below, which was provided in the article of Aqua Tower, as my pattern input.
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Reverse-engineer using grasshopper Step 1
Step 2
Step 3
Strip Pattern with Image Sampling
Rotate and Mirror
Add Glass Inner Surface (Trim)
Step 4 (Failure--too messy but looks great)
Change Input Surface to a 3D Cubic
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Step 5
Step 6 (Final OUTCOME)
Flatten and Remove Matrix Flip
Add Following Definitions to Y Axis
Similarities: -- The shape of the building is similar, which is a rectangle with round edges. -- The white facade has the pattern of striated limestone outcroppings. -- There are glass screens inside the white decorations. Differences: -- The pattern created by the white facade is different, which may caused by the different input patterns and variables. -- The details of the white facade are not perfect, some layers are not smooth enough, especially at the four edges. Further Development: -- Without the constraint of the original form, this design could be used to the wearable structure, such as three dimensional patterns on dresses. -- Also, it could be used on the artworks.
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B.4. Technique: Development
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Input Geometry
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Iterations
Failure as the geometry/pattern becomes too messy.
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4 Most Successful Outcomes In order to design a wearable structure, the outcomes must be different with the reverse engineer project, which is a building. Different input shapes have been tried, with the help of lunchbox, and limits of variable have been pushed step by step in the matrix. The criteria for this part are: wearable, neat, aesthetic and unique. Wearable: Neat: Aesthetic: Unique:
Wearable: Neat: Aesthetic: Unique:
Wearable: Neat: Aesthetic: Unique:
Wearable: Neat: Aesthetic: Unique:
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B.5. Technique: Prototypes
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Materials Selection:
Polypropylene(Black) Polypropylene(White) Used
Cloth
Paper(Thick)
Used Other Materials:
Rubber Mat
Elastic Cord Used
Nylon Rope Used
Joint Selection:
Used
Used
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Used
Final Model
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This kneecap has a very flexible structure, which can fit the movement of the knee very well. The joint at the back can tight and loose the rope, which makes this structure easy to put on and take off.
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B.6. Technique: Proposal
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B.6. Technique: Proposal Site Visit: Merri Creek Merri Creek is a natural place, which borrows its name from the Wurundjeri-willam phrase with the meaning of “very rocky�. It has been characterised by its rocky cliff face and abundant flora and fauna species.
Target Site: Early Learning Centre
Target Clients: Kids As the design of the project needs to be a wearable structure/garment, the best suitable target for me is some place with people stay at. Therefore, I chose the Early Learning Centre as my target site, hence, the possible clients are the children in there. Because Merri Creek is a very natural place, the Early Learning Centre also looks very natural, such as its soil ground and surrounding plants. Hence, it is important to design something which can protect children from the harm of the nature.
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My design is a kneecap for children. One of the important point inside the design is to create a flexible structure. Therefore, there are some requirements for choosing materials. The materials should be bendable and hard. If the material is too soft, the kneecap will lose its ability. Another design concept is to express something thought the pattern created by the kneecap as I used image sampling in the grasshopper definition (the photo of the creek).However, this point has not be achieved as the photo is too complicated. For the future development, a simpler input pattern could be used, other materials could be tested, in addition, the shape of the design could be changed to a more creative one with the feeling of fashion.
“Manus x Machina: Fashion in an Age of Technology.� Photo by Biel Parklee.
THE LIVING POINTS STRUCTURE BY EWA SLIWINSKA
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B.7. Learning Objectives and Outcomes
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Before the start of this project, I could only play around with grasshopper, which means I could not use it to build the actual things I want, all the results are randomly gained. However, during this project, I was thinking to use grasshopper to achieve a specific goal. It makes me to gain a sense of achievement when I actually create a similar prototype of the Aqua tower. By changing each variable in the definition, a better understanding of the function of each item could be achieved. Sometimes, due to the complicated algorithm inside the grasshopper definition, an unexpected outcome could be gained. It sometimes helps me have a better idea but sometimes just makes my work worse. What is more, as I have limit skill of rhino, the lunchbox component of grasshopper helps me a lot when I tried to create some complex input geometries. Secondly, 3D modelling helps me to develop the skill of fabrication. This is my first time to do the garment design, which is more like a clothes design comparing with architecture. For my previous design, the only materials I used were cardboard, foam board and timber to build a building. However, during the process of this project, I tried other materials, as well as many different kinds of joint. As the digital design done by grasshopper only shows the shape of the outcome, during the 3D modelling, the relationships between the digital model and fabrication should be considered, such as the way to connect each parts. In addition, in order to keep the model in the shape of digital model, the properties of materials are very important. At first, I was thinking to use Fablab to do the 3D model, but I thought that may not help me develop the skill of fabrication very much. Therefore, I chose to do it by hand. The drawback is the shape of each component could not be exactly same as the digital model. However, it may be seen as an improvement of the design from digital to fabrication.
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B.8. Appendix
--Algorithmic Sketches
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Fractal Geometry
Personally, the best material used to render these fractal geometries is glass. Because of their shapes, the glass render makes them look like some jewellery. It also could be designed as a glass house/tower.
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Image Sampling/Pattern 2D circles on the surface of a cylinder shape (unroll brep)
3D Circular Cones on a Surface (loft)
Strip Pattern on a Surface (loft)
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Some Other Render Works during the Process of Development Cylinder Gives a feeling of a pen container...
Sphere Like an artwork...
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Torus
One of the successful outcome... Like a bracelet...
Wearable Structure Patterns with dress shape on a body mesh...
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Reference: Ally Betker, ‘Manus x Machina’, wmagazine (revised May, 2016) <http:// www.wmagazine.com/fashion/2016/05/manus-x-machina-met-gala-2016preview/photos/slide/40> [6 September 2016] ‘Aqua Tower / Studio Gang’, ArchDaily (revised December, 2009) <http:// www.archdaily.com/42694/aqua-tower-studio-gang-architects/> [28 August 2016] Jaime Derringer, ‘THE LIVING POINTS STRUCTURE BY EWA SLIWINSKA’, design-milk (revised August, 2014) <http://design-milk.com/ living-points-ewa-sliwinska/> [6 September 2016] Karen Cilento, ‘TGalleria Centercity / UNStudio’, archdaily (revised April, 2011) <http://www.archdaily.com/125125/galleria-centercity-unstudio/> [25 August 2016]
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End of Part B...
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