DIGITAL SCULPTING: BRINGING CREATURES TO LIFE

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DIGITAL SCULPTING: BRINGING CREATURES TO LIFE Hundreds and thousands of years ago, three dimensional art existed in the form of sculpture. In our today’s blog we will discuss the evolution of sculpting and with time how it changes into digital sculpting. In its earliest stages, sculpture took the form of relief carvings on walls and rudimentary carvings. Eventually, over the centuries, the form developed from wall carvings to structures such as the Moai on Easter Island, to realistic masterpieces like David by Bernini and Moses by Michelangelo. A wide range of materials, such as stone, wood, clay and ceramics, and metal, are used, as well as a range of techniques. Today, sculpture as an art form has evolved from its physical iteration to gain a place in the virtual world of computers. Like the Renaissance in Europe in the fifteenth century, there has been a modern renaissance of sorts with the advent of digital sculpting.


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DIGITAL SCULPTING: BRINGING CREATURES TO LIFE by MAAC Animation Kolkata - Issuu