![](https://assets.isu.pub/document-structure/201210165542-04b03d582f025105dec5cad5e90ea05e/v1/cae644997ac4d1cc9386b8e884380696.jpg?width=720&quality=85%2C50)
1 minute read
TROPES
A trope, in the context of literature, is the figurative use of a word or expression. In architecture, tropes employ this same definition however, in the context of design and structure. Tropes within architecture help to create a general understanding of a building along with its use and setting. These literary devices are not meant to give the full definition or understanding of a building, but to hopefully leave an interpretation that follows its form. In the Lotus Temple designed by Fairborz Sabha, the temple takes the form of a lotus flower, as the name suggests. As an example of metaphoric architecutre, the Lotus Temple is not literally a lotus flower, but instead the structure of the building is explained through the idea of a lotus flower. Similarly, drawings of the Big Duck, a duck-shaped building designed by Robert Venturi and Denise Scott Brown, employ this same use of tropes. The Big Duck lets its use as a duck and duck egg vendor explain its form instead of becoming a literal duck.
Lotus Temple / 1986
Advertisement
Fariborz Sahba
Drawings of concept art by Robert Venturi and Denise Scott Brown
![](https://assets.isu.pub/document-structure/201210165542-04b03d582f025105dec5cad5e90ea05e/v1/34cb1e5aefe50c6cf9fb71f8e76a22bc.jpg?width=720&quality=85%2C50)