Media and Cinema Studies

Page 1

JOIN OUR MINOR MEDIA& CINEMA STUDIES


Media & Cinema Studies at Guelph

We study how people apply media in their

One thing is for certain: we live in

considers the various approaches to media,

daily lives and how media use relates to

changing media worlds and knowledge

communication, and culture. By examining

intersectional identities, where notions of

about media literacies can help students

conventions used across media forms and

difference define our global village. The

access and navigate today's information

texts, students learn how different

value of narrative is emphasised through

environments in meaningful and

platforms, tools, and techniques impact

digital storytelling and students question

actionable ways.

audiences to produce particular meanings.

the practices & policies relating to creative

Students in the minor pay attention to

industries, mis/information, and social

Seize the opportunity to study abroad

impacts of media change.

through the field-school and semester-

media environments as systems of social

abroad programs in Cuba, Krakow, London,

power. We look to cinema and related

The minor in Media and Cinema Studies

Nice, Paris, or Shanghai. You may also

sound and performance studies to access

guides students to an understanding of the

participate in exchange programs between

media representations and the

pertinent questions at stake in today’s

the University of Guelph and universities

technological codes used across genres,

technological and information-focused

in countries throughout the world.

from mainstream Hollywood cinema to

environments.

independent local media creations.

The BA Program offers a wide range of In the third and fourth year of study,

experiential learning opportunities which

Our students value popular music, social

students in the minor can access a number

provide students with the opportunity for

media trends (like Insta'), and visual

of Experiential Learning opportunities,

the practical application of knowledge in

cultures that define creative industries

often tailored to individual interests and

ways that are relevant to entering the

across sectors, including mainstream and

initiatives.

world of work.

underground media productions.

For more information email: <languagesofmedia@uoguelph.ca>

MEDIA& CINEMA STUDIES

faculty advisor: Professor Mark Lipton <liptonm@uoguelph.ca>

https://www.uoguelph.ca/registrar/calendars/undergraduate/current/c10/sec_d0e62850.shtml


M E D I A MINOR

&

C I N E M A

URS (HONO

S T U D I E S PROGRAM)

REQUIREMENTS

5.00

CREDITS

FROM

THE

THREE

SELECTED

FOLLOWING

CATEGORIES

MEDIA& CINEMA STUDIES

at least 1.00 credits from: ARTH*2220 [0.50] The Visual Arts Today THST*1200 [0.50] The Languages of Media THST*2450 [0.50] Approaches to Media Studies THST*2650 [0.50] History of Communication

at least 1.00 credits from: ENGL*2300 [0.50]

Print Culture & Cinema

EURO*1100 [0.50] European Cinema HUMN*2020 [0.50] Crime & Criminals in Italian Cinema HUMN*3470 [0.50] Holocaust & WWII in German Lit. & Film HIST*2020 [0.50] Film as History THST*2500 [0.50] Contemporary Cinema THST*3530 [0.50] Canadian Cinema


3.00

ADDITIONAL

CREDITS

FROM:

ARTH*2060 [0.50] Indigenous Arts in the Americas ARTH*2290 [0.50] History of Photographic Media ARTH*2480 [0.50] Introduction to Art Theory and Criticism ARTH*2490 [0.50] History of Canadian Art ARTH*3010 [0.50] Contemporary Canadian Art ARTH*3060 [0.50] Public Art CIS*1500 [0.50] Introduction to Programming CIS*2170 [0.75] User Interface Design CTS*1000 [0.50] Culture & Technology: Keywords CTS*2000 [0.50] Scripting for the Humanities CTS*2010 [0.50] Digital Approaches to Culture

MUSC*2100 [0.50] Creating Music on the Computer MUSC*2150 [0.50] Music and Popular Culture MUSC*2220 [0.50] Electronica: Music in the Digital Age

MUSC*2380 [0.50] Classical Music from Concert Hall to Cinem PHIL*3370 [0.50] The Ethics of Artificial Intelligence SART*1050 [0.50] Foundation Studio SART*1060 [0.50] Core Studio SART*1150 [0.50] Contemporary Artistic Practice SART*2610 [0.50] Photography I

SART*2700 [0.50] Digital Media I: Using Vector & Raster Imag SART*2710 [0.50] Digital Media II: Animation

ENGL*2200 [0.50] Postcolonial Literatures, Film & Other Media SART*3750 [0.50] Photography II ENGL*2300 [0.50] Print Culture & Cinema ENGL*3100 [0.50] Electronic Lit Games, & Digital Narratives EURO*1100 [0.50] European Cinema HIST*2020 [0.50] Film as History HIST*3260 [0.50] Cinema and the Moving Image HIST*4170 [1.00] Exploration of Digital Humanities

SART*3480 [0.50] Digital Media III: Creating Content for the W THST*1040 [0.50] Introduction to Performance THST*2450 [0.50] Approaches to Media Studies THST*2500 [0.50] Contemporary Cinema THST*2650 [0.50] History of Communication THST*3530 [0.50] Canadian Cinema

HUMN*2020 [0.50] Crime & Criminals in Italian Cinema HUMN*3190 [0.50] Experiential Learning HUMN*3470 [0.50] Holocaust & WWII in German Lit. & Film HUMN*4190 [0.50] Experiential Learning

at least 1.00 credits must be at 3000 level or higher


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.