MATTHEW SOLOMON PORTFOLIO
EDUCATION Rhode Island School of Design, RISD Providence, Rhode Island || Architecture Class of 2015 Bachelor of Architecture, Bachelor of Fine Arts Completed classes in architectural design, computational and hand drafting, materials and history Supplemented with classes in drawing, sculpture, and painting
Brown University Providence, Rhode Island Duel - Registration Studies in Engineering, Neuroscience, and Psychology Collaborated with Brown Institute of Brain Science Brown University Club Golf Team
Speos Photographic Institute in Paris Paris, France || 2014 RISD International Travel Program Studies in Film and Digital Photography
MATTHEW SOLOMON
University of Pennsylvania Philadelphia, Pennsylvania || 2009
631.338.6239 www.Behance.net/MAS
Pre-College Summer Program, Architecture Trained in site design, modeling and drafting techniques
www.Issuu.com/MatthewSolomon
Parsons The New School for Design
MSolomon01@RISD.edu
New York, New York || 2008 Pre-College Summer Program, Architecture Collaborated on structural three-dimensional models coinciding with on-site projects
Huntington School of Fine Arts Huntington, New York || 2006 - 2010 Artistic recognition in Annual Portfolio Day 2010 Trained in drawing, painting, and sculpture skills while developing observational techniques
REFERENCES Mitchell Joachim ,
Ph.D., Assoc. AIA
Co-Founder + Director of Reasearch at Terreform ONE NYU Associate Professor of Practice, Senior TED Fellow mj@terreform.org
Maria Aiolova , LEED AP, Assoc. AIA Co-Founder + Director of Education at Terreform ONE Academic Director of Global Architecture and Design of CIEE maria@terreform.org
Carl Lostritto Assistant Professor at the Rhode Island School of Design Practices computational design with an emphasis on drawing clostrit@risd.edu
EXPERIENCE
SKILLS
Terreform ONE
Computer
Brooklyn, New York || 2014
Adept in both Macintosh and PC platforms
Research Fellowship
Laser Cutter, 3D Printer, Pen Plotter and CNC Router capabilities
Fabricated and installed Bio City Map at the
AutoCAD, ArchiCAD, Revit, Rhinoceros, VRay, Grasshopper,
14th International Architecture Exhibition of the Venice Biennale
Python Programming, RhinoScript, HTML, CSS, Google Sketchup,
Collaborated with Research Fellows to create
Adobe InDesign, Illustrator, Photoshop, Lightroom,
Post Carbon City State NYC, an exhibited installation
RAM Structural System, SAP2000, Microsoft Office
using car tire treads and bioluminescent algea to convey Carbon output and the future of Manhattan, New York
Design Knowledge of Design Principles common Architecture, and
Techstyle Haus, Solar Decathlon Europe
Landscape Architecture through a series of on-site projects
Versailles, France || 2014
Adroit in digital representation and hand drafting techniques
Digital Fabricator
Skilled in three-dimensional modeling and rendering by hand
Aided in the design and fabrication of glassware and molds
and through digital means
through computational modeling and production
Kean Development & Giambertone Architects
ACHIEVEMENTS
Architectural Intern
14th International Architecture Exhibition of the Venice Biennale
On-site Apprentice
Participated in the fabrication and installation of Terreform ONE’s
Assisted principal architect on-site and in office
Bio City Map, a three-dimensional computational installation of
Drafted, documented, and organized construction drawings
a forecast of the world population distribution. On the front,
Cold Spring Harbor, New York || 2013, 2010
RCM Architectural Design
the map displays population density as a parametric graph. The back zooms in on each of these cities, designed, built, and
Smithtown, New York || 2013 - Present
grown inside petri dishes with colonies of E. Coli as a method of
Architectural Draftsman
analog computation.
Drafting services for construction drawings of floor plans, elevations, sections, and construction details for
RISD International Travel Program
residential projects
Paris, France || 2014
JSR Design Build
International travel program at the Rhode Island School of Design Student at the speos photographic Institute in Paris
Quoque, New York || 2012 Freelance Design
Art League of Long Island
Assisted principal architect on-site and in office while
Dix Hills, New York || 2010
participating in design and construction meetings
First Place Prize
Worked on building drawings, building design, and
Advanced Placement Sculpture Contest
construction documents for two residential projects
C.W. Post, Long Island University Mancini Architecture
Brookville, Long Island || 2010
Smithtown, New York || 2011
Honorable Mention
Architectural Intern
Advanced Visions VI: High School Artists of Excellence
Assisted principal architect on-site and in office while participating in design and construction meetings Drafted, documented, and organized construction drawings Created three-dimensional models of existing and prospective job sites while gaining measuring and verification experience
Dermatique Dermatology Smithtown, New York || 2008 - 2010 Computer Analyst, Graphic Web Design
03 17 41 6 COMPUTATIONAL DRAWING
URBAN DESIGN
BRAIN INS
ARCHITECTUR
7 27 65 75
STITUTE
RAL DESIGN
TOOLING INFRASTRUCTURE
DESIGN PRINCIPLES
COMPUTATIONAL DRAWING
03
COMPUTATIONAL DRAWING
THRESHOLD Starting with the idea of a boarder, I created an interaction between the states of Rhode Island and Massachusetts. However, I didn’t see this boarder as a line on a map, but rather an area of space. A space within the line, giving it thickness, area, and density, thus creating a threshold. With the program of a tollbooth, the convergence between these two states became an interaction of cars, trains, humans, and nature. Evolving from a corner condition on the site, these elements began to negotiate with one another. With my preliminary pen plot drawings, a language of convergence and overlap began to build. These intersecting lines created a build up of density in specific areas of the drawing. Using these points, I began to imagine how they would respond in a three-dimensional space. I began to conceive of how they could influence a mesh or a surface. A hierarchy of structure and a three-dimensional mass was formed by these controlling points, creating an enclosure with an inside, an outside, and circulation. Through illustrative explorations I sought out relationships; relationships not only of space, but also of interaction; an imaginative habitable space that depicts experiential moments; ideas of how and where the space can be used, and how it can create unity.
MATTHEW SOLOMON
04
05
COMPUTATIONAL DRAWING
MATTHEW SOLOMON
06
(-250,-386,423)
(419,122,391)
(-311,-500,328)
(-500,239,230)
(-500,-196,098) (500,500,000)
(-500,500,000)
(500,423,-108)
(500,-377,-239)
(-403,382,-353)
(-380,397,-370) (178,444,-421)
07
COMPUTATIONAL DRAWING
MATTHEW SOLOMON
08
09
COMPUTATIONAL DRAWING
MATTHEW SOLOMON
10
11
COMPUTATIONAL DRAWING
MATTHEW SOLOMON
12
13
COMPUTATIONAL DRAWING
MATTHEW SOLOMON
14
15 COMPUTATIONAL DRAWING
MATTHEW SOLOMON
16
BRAIN INSTITUTE
“A key aspect of creativity is the process of finding great metaphors-symbols that represent something else.” Ray Kurzweil, How to Create a Mind By emulating brain processes, one can better interpolate the mind / brain relationship. This can lead the way for insight into the way one thinks about ordering space, program, and the architectural organization of cooperative work environments. Working with Brown University’s Brown Institute for Brain Science (BIBS), one can begin to fathom bringing together researchers from the Departments of Neuroscience, Cognitive and Linguistic Science, Physics, and the Division of Applied Mathematics. 19 BRAIN INSTITUTE
In addition, BIBS will be joining forces with the Norman Prince Neurosciences Institute at Rhode Island Hospital, bringing together clinical neuroscience departments of Neurology, Neurosurgery and Psychiatry. Combining these distinct fields creates an interdisciplinary approach with hopes to yield breakthroughs. Working closely with Brown University’s Neuroscience Department, granted the opportunity for direct experiments and demonstrations, analogous modeling, presentations by prominent brain researchers, and relevant tours of Brown University’s laboratories and hospital clinical space. As with the brain, the optimal goal is to bring these related, yet separated practices or parts together, to work as a single entity. MATTHEW SOLOMON
20
UNCONSTRAINED CONFABULATION To me, The Brown Institute of Brain Science lives within the overlaps. Through these shared spaces, a loose program can be created. Beginning with watercolor thumbnails, I began to conceive space and program through compound overlap. Program could be organized by quality of light, relationship, scale, and accessibility. However, I didn’t necessarily see these areas as static. Rather, ones that would perpetually contract and expand. Revolving around a central channel, the red areas of research could meld with the yellow clinical areas. The green public then had the opportunity to weave throughout the two. 21
BRAIN INSTITUTE
Shifting floor plates removed the mundane connotation of floors and created connected, yet private, spaces within one another while maintaining a visual connection. Carefully shifting walls and floor plates of extruded geometry allowed for light to be present where it normally wouldn’t. Unique stairs were created that could hold additional functions such as desks and work areas. They created connection, while also acting as divisions between spaces. This loose program and open floor plan allows for optimal overlap. It leads users to confabulate, or to converse informally and freely with one another. Ultimately, creating unity throughout the project. MATTHEW SOLOMON
22
Reception Exam Clinical Office Diagnostic Lab Conference Room Faculty Office Student Lab Microscopy Biostatistics Animal Behavior Dry Lab Wet Lab PET / CT MEG MRI
23 BRAIN INSTITUTE
MATTHEW SOLOMON
24
25
BRAIN INSTITUTE
P E R C E P T I O N
V S.
C O N C E P T I O N
By distorting light, I created a space that fluctuates based on directionality. Thus, altering one’s perception of space from their conception of it. Working with extruded geometries allowed for me to create two like spaces that are radically different experiences. A shared wall creates interplay between the two sides, creating a space that contracts and expands. Angled apertures create the illusion of a closed or an open roof based upon the users point of view. Light radiates along the curved interior walls, extenuating the distorted space.
MATTHEW SOLOMON
26
TOOLING INFRASTRUCTURE
VARIABLE CAVITY By creating a versatile building component, it is possible to construct a range of layouts with a single unit. With regards to the unit’s orientation and relationship to adjacent members, varying conditions can be formed. The units can act as structural components for a wall or foundation, and can be filled and reinforced with conduit or rebar. They can also be arranged to create openings for lighting and ventilation. 29
TOOLING INFRASTRUCTURE
The cast pockets create an aesthetic on the undulating wall. They help to overcome the stagnant flatness that is attached to concrete. Utilizing the casting potential of the material intrigued me. Each cavity is unique, working by itself and as a whole. In addition, they reduce the weight of the unit and create structural coffers. The pours perform to collect rainwater, allowing for cool breezes to be present. MATTHEW SOLOMON
30
31
TOOLING INFRASTRUCTURE
MATTHEW SOLOMON
32
33
TOOLING INFRASTRUCTURE
MATTHEW SOLOMON
34
Shifting, overlapping, and reorienting can create openings and thresholds. This offers variability and customization based upon desired conditions. Scale is important in every aspect. The units must coincide with one another. They must meet the scale of a building, the scale of a human, and the scale of a machine. All of this can be acquired with a single variable mold. Thickness can be controlled through proximity. Size is determined by a numerical factoring.
35
TOOLING INFRASTRUCTURE
MATTHEW SOLOMON
36
37
TOOLING INFRASTRUCTURE
MATTHEW SOLOMON
38
39
TOOLING INFRASTRUCTURE
MATTHEW SOLOMON
40
URBAN DESIGN
43
URBAN DESIGN
M
A
P
P
I
N
G
B
O
S
T
O
N
Without utilizing all of our sensory capacity, one cannot effectively explore and analyze a system. Each sense, unique to its own, allows for us to experience a moment of clarity. While exploring Boston’s Seaford area, we allowed ourselves to become harmonious with our senses and allowed them to guide and impact our experience. Being attentive to smell, sight, sound, and touch provided us with the ability to truly be attentive to the surrounding area.
MATTHEW SOLOMON
44
45
URBAN DESIGN
MATTHEW SOLOMON
46
47
URBAN DESIGN
MATTHEW SOLOMON
48
49
URBAN DESIGN
C
O
N
V
E
R
G
E
N
C
E
Through connecting plains, we can connect people. Connecting people, integrates systems. Integrating the public into a public space creates convergence. Overlapping groups of people allows for an increased interaction at a site. It can become a public space, traversed by the local people. At the same time, it can shelter its residents with privacy. Sunlight allows for these interactions to take place. Optimizing this space by public use, short term use, and longer term stays, creates a unique system for interaction and connection.
MATTHEW SOLOMON
50
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT
CT
51
URBAN DESIGN
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT
MATTHEW SOLOMON
52
53 URBAN DESIGN
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT
MATTHEW SOLOMON
54
55
URBAN DESIGN
MATTHEW SOLOMON
56
57
URBAN DESIGN
MATTHEW SOLOMON
58
59
URBAN DESIGN
S
T
O
R
E
F
R
O
N
T
Line of sight creates a juxtaposition between revealing and concealing. Through pattern and symetry I was able to create a space that combated the density of the city, allowing visibility from multiple viewpoints.
MATTHEW SOLOMON
60
61
URBAN DESIGN
MATTHEW SOLOMON
62
63
URBAN DESIGN
MATTHEW SOLOMON
64
ARCHITECTURAL DESIGN
67
ARCHITECTURAL DESIGN
Through shifting, rotating, and enlarging, I created a space comprised of unique and distinct moments in relation to one another. Capturing areas relating to light, privacy, and accessibility led me towards embedding, and ultimately building vertically. Focusing on relationships, I juxtaposed lit areas to those in shadow, by creating composition through opaque and transparent spaces. With this concept, I contrived a space relating density to light, and explored how it could impact and guide an experience.
MATTHEW SOLOMON
68
69
ARCHITECTURAL DESIGN
MATTHEW SOLOMON
70
71
ARCHITECTURAL DESIGN
MATTHEW SOLOMON
72
73
ARCHITECTURAL DESIGN
MATTHEW SOLOMON
74
DESIGN PRINCIPLES
77
DESIGN PRINCIPLES
MATTHEW SOLOMON
78
79
DESIGN PRINCIPLES
MATTHEW SOLOMON
80
81
DESIGN PRINCIPLES
MATTHEW SOLOMON
82
83
DESIGN PRINCIPLES
MATTHEW SOLOMON
84
85
DESIGN PRINCIPLES
MATTHEW SOLOMON
86