Dwelling that Breaths
Instructor: Jerry W. Lum Megumi konishi
Icebreaker Piet Mondrian was an important contributor to the De Stijl art movement. He evolved a non-representational form. De Stijl sought to express a new utopian ideal of spiritual harmony and order. They simplified visual compositions to a grid of the vertical and horizontal directions, combined with a strong asymmetrically; the use of pure primary colors with black and white; and the relationship between positive and negative elements in an arrangement of non-objective forms and lines.
For this assignment, I was interested in finding the meaning of the straight lines and their variations in design. The field of design is very new to me that I would like to understand it from basics. Process: 1. I traced Mondrian painting and made floor plan, elevation and section. 2. The cage like iteration that I created had no interaction in each other in the 3-D space, so I created another but slightly smaller in scale of plan, elevation, and section object and put into the first iteration. 3. The iteration was not exciting than I expected that I decided to cut and to bend diagonally and made connected those rectilinear. The networking of each element starts reacting in each other and it produced visually interesting spaces. More interesting finding through this practice was paper as material. I was using paper for creating iteration and found interests in its elastic behaviors; sagging, bending, and curving with tension.
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Icebreaker I love to look at other students work. I learned an interesting composition of beautiful curvlinear and different approach to the Mondrian paintings with high craftmanship. Spaces that they created were very complex and interesting.
Path and Node: Inspirations The path and node remind me these words: Infrastracture Networking Communication Nest Playful design Interaction Kinetic Intergration Light
Path and Node: Subtleness in space I wondered how we feel the subtle difference of many entrance. Chairs and shelves
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Path and Node: details Through this exercise I learned that design making is a process of realization of integration of culture, society, and environment through problem solving. It started little by little but while dealing with material deeply the inspirations would be coming up. The engagement and development of each stage made us rationalized and we became observant. Creating iteration is conversation with self: the clearer finding of our identity, the better solving problems. The critique is a collaboration work that leads us consensus, unity, and community in design.
Onward and Upward In this assignment, we got a set of questions:
Definition of Home, House, and Shelter
What makes it home rather than mere shelter? What spatial qualities promote or undermine your notion of home? Where are the most enjoyable places within your home and what specifically contributes to this feeling? How does light qualities, materials, surface finishes, spatial relations and order impact your notion of home?
I started with finding the definition of Home, House, and Shelter. From our discussion, we found out the “House” is somehow between “Home” and “Shelter”. The important difference between Home and Shelter is that “Home” has connotation of memory, history and emotion but “Shelter” has meaning of temporary, protection, and survival. There are physical approach to the house and physiological approach to the house.
Onward and Upward Physical approach to the house building -a case of box houses by kazuhiko Namba
Inspiration: Tezuka architects, box houses by Kazuhiko Namba 1. Three-dimensional minimum house 2. House open internally and externally 3. One-room house 4. Nature in the city 5. Standardization of the construction method (SE construction system) 6. Sustainable materials 7. Maximization of cost performance 8. Prototype of urban house
Onward and Upward One of approach of thinking about how to build an architecture by Kazuhiko Namba
FOUR LAYERS OF ARCHITECTURE
BY KAIKOSAKU SHA
LAYERS
MODE
PROGRAM
TECHNOLOGY
1ST layer
Physical thing
Production Assembly
2nd layer
Energycontrolling devices Social function
Material parts Structural construction Environment Energy
THEME OF SUSTAINABILITY DESIGN Reuse and recycling Long-Lasting/Light weight
Electric machinery Climate control
Energy conservation High performance
Purpose Building type
Planning Organization
Family/ Community Lifestyle/Urbanity
Form Space
Representation Criticism
Virtual reality Ephermeralization
3rd layer
4th layer
Symbol Meaning
1. Functionalism/program-ism is a design concept that gives top priority to the 3rd layer. 2. Technology-ism/structuralism is a design concept that gives top priority to the 1st layer. 3. Modernism is a design concept that incorporates functionalism and technology-Ism. 4. Post-modernism/form-ism is a design concept that gives top priority to the 4th layer. 5. The present sustainable design concept that gives top priority to the 2nd layers. 6. However, properly speaking, sustainable design should involve all four layers.
Narrative writing Structure + form + senses + emotion + energy flow = breathing How I feel the world: In the morning hazy view is front of me. I am reacting only for the light. It seems like I am looking up the sky from under the ocean. The sky is blue and transparent. It is reflecting the light and twinkling. I am inflating and compressing by breathing. I imagine that water is warm and feels good. The motion is like jelly fish. It opens and closes, opens and closes‌. Before kids are waking up, I take a shower. The sun light is falling down from the sky. I feel each drops of the warm water. It vitalizes each cell of entire my body. I can taste water. My internal world and external world starting get merged for welcoming the morning. Concept: The concept behind my installation work is the creation of spaces that evoke the everyday gestures we ignore, like breathing; memories we forgot, such as birthing; feeling we deny, like pain; and thoughts we contradict, like love and hate. I am interesting in people’s reactions and conversations when they encounter unexpected environment loaded with perceptual stimuli. For home, I expect spaces of integration of mind, body and inspirations in everyday rituals as individuals and as family members. Since we are such energy beings that we carry all kinds of flow at all the time; we are constantly stimulated by visuals, smells, noises, tastes, and touches and they create our emotions and lead us to do actions. Sometimes the actions and emotions are overwhelming us and we lose the balance. Then I do holding laundry, putting away dishes and make a cup of green tea. The subtle fragrance of a cup of tea makes me calm and gives me a chance to come back to myself. I think these small everyday rituals develop our essence of being in the dwelling. Dwelling is the place for energy flow and charging. Dwelling itself breathing internally and externally by energy flow. In among of everyday rituals, I would love to focus on dwelling that breathes.
Bone structure
The importance of learning from the born structure is that reveals the logic behind the strucure.
Bone structure: Materialecology Through this exercise I finally found my true interest in architecture that is Materialecology by Neri Oxman. Acording to her difinition: Materialecology was founded in 2006 by Neri Oxman as an interdisciplinary research initiative that undertakes design research in the intersection between architecture, engineering, computation, biology and ecology.As such, this initiative is concerned with material organization and perfomance across all scales of design thought and practice. Material is interpretd merely as any physical entity which corresponds and reacts with its environment. As such, it seeks to promote and define a design research agenda which is ecological in nature, in ideology and in material practice: it aims at embracing the evoling elements of change in both (and indeed related) social constructs and environmental descriptions of the ever changing built environment. Materialecology in design seeks to promote a synergetic approach to form-finding using intergrated digital and physical processes. Through simulation and analysis, material performance may be evaluated and instrumentalized as a means for design generation. The research shown here illustrates different facets of this approach which views geometry, material and performance as equipotent elements of the design process. Materialecology undertakes research in advanced digital applications for architectural practice and pursuits their contribution to a design paradigm promoting generative design processes. Curent research attempts to establish new forms of design knowledge and new processes of practice at the interface of design, computer science, structural engineering, biology, and ecology.
Dwelling that breathes: Inspiration I was always interested in these generative compornent form and idea. I would love to explore thses inspirations to my project: Dwelling that breathes.
Skin My objective for the membrane development was to provide a continuity of between skin and structural frame.