MS 20'

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MS

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MS portfolio

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CONTENTS

PROJECTS WE WALK TOGETHER FOURTH NATURE TRACES OF MACHLAND ANIMALESQUE

VISUAL ESSAYS GLITCH YOUR MACHINE GIARDINO DELLA NOSTALGIA ISLAND

PHOTOGRAPHY

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WE WALK TOGETHER studio moreno diaz + garcia grinda, festivity artefact 2020

“We Walk Together� is about creating a procession space as a cultural artifact in Pata Rat. It is constructed as a Pseudo Aqueduct and serves as water collecting infrastructure, a pathway, a garden, and a shelter during year. During the celebrations, it responds to the elements of Ederlezi rituals. The strategy is to introduce temporary structures as festivity spaces that will test the possibility of permanent structures serving as public spaces addressing the urgencies in the site. The first festival reconstructs the rituals of the Ederlezi Festival, celebrating the awakening of spring. The construction timeline of the procession artifact is seen as a time-based process. The Ederlezi celebration divides the year into two chapters, which is summertime and wintertime. Summer is for action and implementation, while winter is for reflection and preparation. Implementation time aims to include inhabitants into planning, and construction of the artifacts while the reflection time aims to assess and learn from what has been build& planned. The strategy is to test the possibility and capabilities of the pseudo aqueduct. Ederlezi Festival is a special day celebrated by the Roma community widely in the Balkan Peninsula, on the 5th of May. The rituals celebrate the awakening of spring. The rituals start from the domestic realm with cleaning, collecting herbs from the garden, preparing the special rose water. Rituals move to the neighborhood by cooking, then it becomes a community event by eating altogether and storytelling. It ends with marching down the streets, tying wish papers, dancing, singing together, and setting up a fire. The pseudo aqueduct deconstructs this procession of events. In the settlement, the fountain, collect and stores the water. On the celebration day, freshly grown herbs and roses are mixed with the collected water to create the spring water. Feast artifact is composed of a table, herbs garden and a stove. This moment of linear progression emphasizes how coming together around food is the heart of the communal events. On the later stages of the procession, we come across a gesture of opening on top of the hill. There we see a fireplace which will light up later in the night. There are structures around that wish papers can be hung, and colors will cover the structure. The landscape is stepped and covered with roses. On the other hand, the aqueduct goes beyond the elements of Ederlezi, by introducing spaces for learning and production in winter. Construction, and knitting the fabric will happen in workshops. The workshop is a new type of publicness through cultivating the culture of making, celebrating the community’s history of craft and manufacturing. 4


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WE WALK TOGETHER

After gaining the knowledge of construction, habitants will test together with the possibilities of the new public artifact, and will have the freedom to expand it where needed, when needed trough the discussions might be held in “parliament�. The inhabitants will also have the possibility of accessing the clean water, heat, light and safe environment during the year. Since the freshwater is collected and stored, herbs & rose garden will start appearing around the aqueduct. As a result procession artifact will grow during the year and will become the lifeline in the settlement. Ederlezi is a celebration of the awakening of nature. Rituals include ornamenting the houses and streets with roses, cleaning with spring water, covering trees with their wish papers, and putting up the fire. People are expressing themselves with colors. Their houses, items of clothing, and streets are ornamented. As a result, the abstracted and deconstructed color spectrum is used as the possible palette of paint to be applied onto the mesh and timber. Repetitive timber frame construction allows easy application of construction, thus making it easier for habitants to be included in the learning & building process. Mesh knitting is introduced in the workshops. This allows material production, easy customization, and coloring possible on site. 6


7 EDERLEZI


WE WALK TOGETHER

As a result, the festival artifact first brings instant visibility and possibility of cultural exchange to the inhabitants of Pata-Rat while responding to the urgencies on site. What forced evictions and poor conditions impose on people is environmental racism and spatial segregation. Visibility and cultural exchange are two important notions to fight against this stigma around the location and people who live there. Another important factor is to bring people around festivity, joy, and celebration, what Marcel Hanef refers to as the ‘social bond that is created around a web of effects and symbols.’ In the end, it is possible to imagine that one day, the procession in Pata-Rat might become a bigger event, such as a march to the city including people not from Pata-Rat. To conclude, the intervention is not a frozen moment in time, but it is rather an evolving and emerging experiment that is organized by the community on different occasions and times, on the way to the permanent fixtures and fostering possible socio-political negotiations. 8


CELEBRATING9THE PROTEST WE MARCH TOGETHER


WE WALK TOGETHER

1st Spring Festival

Summer - Building Workshops

Autumn - Learning& Reflection

Winter - Learning& Reflection

Spring - Awakening

Preperation for the Festival

2nd Spring Festival

Summer - Building Workshops

Winter - Learning & Reflection

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THE CLOCK The construction timeline of the procession artifact is seen as a time-based process. The Ederlezi celebration divides the year into two chapters, which is summertime and wintertime. Summer is for action and implementation, while winter is for reflection and preparation. 11


WE WALK TOGETHER

LIFELINE The pseudo aqueduct deconstructs this procession of Ederlezi Rituals. On the other hand, the aqueduct goes beyond the elements of Ederlezi, by introducing spaces for learning and production in winter. The elements of the aquaduct organizes community and the events on various locations in time. As a result procession artifact will grow and evolve during the year and will become the lifeline in the settlement. 12


13 MOMENTS IN TIME


WE WALK TOGETHER

physical model perspective procession artefact | aquaduct

physical model perspective procession artefact | aquaduct

site model perspective procession artefact | aquaduct trough the settlement & festival hill

Ederlezi is a celebration of the awakening of nature. Rituals include ornamenting the houses and streets with roses, cleaning with spring water, covering trees with their wish papers, and putting up the fire. People are expressing themselves with colors. Their houses, items of clothing, and streets are ornamented. As a result, the abstracted and deconstructed color spectrum is used as the possible palette of paint to be applied onto the mesh and timber.

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physical model perspective procession artefact | fireplace

physical model perspective procession artefact | fireplace close-up

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FOURTH NATURE studio sejima, group project with Mira Al-Suradi 2019

Fourth Nature is an architectural and landscape strategy that challenges the standard methods of flood management and occupation of cities with rising water levels. The strategy focuses on establishing new territories between land, water, and inhabitable learning spaces across both river banks of the city Stein, near Krems an der Donau. The ambition is to create educational spaces that would facilitate a more homogenous layering of the three stratas that constitute Stein; the old city, the water, and the natural tree landscape. In order to facilitate this mediation, our research is carried out under two parameters, first an understanding of how to channel the water, in order to work with the force of the water and not merely to create structures that would act as a shield against it. Second, the establishment of new ground, that would allow the creation of a new dynamic landscape, that is created by the new sediment collected through the placement of a series of obstacles, or inhabitable spaces. Different parameters control these obstacles or the architectural form, such as curvature and orientation, dictating the placement and production of different layers of our intervention within the landscape. Where some act as windbreakers, others allow vegetation to build up, and the rest as water collectors. Thus, by controlling the architectural form and the stages of implementation on site, allowing the sediment buildup and its consolidation within the force of the water in order to produce a new holistic relationship between architecture and landscape. In terms of the program, the newly established relationship acts as a variety of different atmospheres dictated by the newly developed fourth nature spaces, where the user has the complete autonomy to dictate their own use of these ephemeral, atmospheric and naturally controlled spaces, thus challenging the concept of institutionalized learning. 16


Site Models Populated volumes and the dynamic landscape managing the flood

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FOURTH NATURE

before

after

Flood Management System before / after the dynamic flood managing landscape

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City & Water blurring the borders

Obstacle & Water timeline exploring the sand accumulation depending on the obstacle form, orientation and size

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FOURTH NATURE

Blurring the Edges physical models exploring the interaction between solid volumes and natural phenomenas such as water level, light conditions and sand 20


direction

direction

speed

speed

The Rock and the Water Putting a mass like a rock into water, observing the change and creation of new possibilities. This is the new type of architecture.

Sand models studying the sand accumulation according to the various flow of water and different forms of obstacles

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FOURTH NATURE

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1st generation of volumes

primary wind direction acting on

2nd generation of volumes

primary wind direction acting on

3rd generation of volumes

primary wind direction acting on

Site Plan formation of a new landscape that will fight against flooding and facilitate human activity in a new dynamic environment 22


5’

30’

n sand islands

vegetation on the direction of wind to consolidate the sand islands

n sand islands

vegetation on the direction of wind to consolidate the sand islands

n sand islands

vegetation on the direction of wind to consolidate the sand islands

The project is a result of a 30+ years of process that is based on 1. trapping the sand II. consolidating the sand trough vegetation & III. building the later generation of volumes 23


FOURTH NATURE

Site Plan Site plan that is a result of dynamic process of placing volumes, trapping sand, creating the islands, consolidating the sediment trough vegetation and building the next generation of volumes. It is an evolving system of landscape and architecture. It is not a frozen moment but an experiment on the way to the environment that is a new holistic understanding of nature and architecture. 24


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Fourth nature is the understanding of expansion of scale and complexity of landscapes, mutant environments which fuse natural, cultural, artificial, and infrastructural. It is no longer; nature versus city,natural versus artificial but, positions within a spectrum of mediation and manipulation of nature, landscape and built environment boundries blurring, decaying, transforming, expanding built and natural are growing ever more complex and ambiguous. 25


FOURTH NATURE

Close-up to one of the

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clusters & Site Section

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FOURTH NATURE

Program Matrix

Autonomy of the User possibilities of personalized education iteratations based on spatial qualities and architectonic variations

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Water Level & Program Volumes and landscape are in direct relation with water, thus programmatic tesellation on site is in constant flux

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FOURTH NATURE

Physical Model Close-up to one of the clusters showing the impression of a dynamic landscape: pools, sand islands and vegetation

Environmental Study Since the landscape is in constant flux, building materials are chosen to reflect, overlay and blur natural phenomenas into the interior space

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Physical Model Interior perspectives showing how volumes and natural phenomenas are in interaction trough reflection and overlaying

Environmental Study Since the landscape is in constant flux, building materials are chosen to reflect, overlay and blur natural phenomenas into the interior space

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TRACES OF MACHLAND studio sejima, group project with Zischen Lui, Ying Wang 2019

The project’s aim is to design a nature school prioritizing children’s behavioral tendencies and freedom of choice on an educational landscape where the river, nature and local culture are connected. The site is Machland Floodplain, where seasonal floods have become a challenge for settlements and river has been highly engineered as a result. The strategy is to re-connect the students with nature and local people with the river in an educational landscape. The architectural interventions are located at the old line of the river thus marking the memory of land and water. On the horizontal and vertical routes with the infrastructure, towers, landmarks and community centers students and local people are navigated, invited to explore the nature and learn. The education program is designed for children between the ages 2-12. This is real life learning. Children are facing real issues in real places. Activities are authentic and encouraging students to engage with their five senses. In this school, students are becoming the discoverers and creators of their own paths. In the end, our aim is to define an educational program that is multi-dimensional and multi-generational that is bringing children, nature and society onto focus. 32


Ecologic character along Danube River is separated, distrupted and polluted. This critical stance against river engineering leading to loss of natural diversity, flora and fauna population is the main reasoning behind the nature school for children. In the river totem it has been visualized how river ecology is divided by man made activities such as urbanism and agriculture. Our aim is to re-connect people with nature and river trough an educational landscape.

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TRACES OF MACHLAND

The architectural interventions are located at the old line of the old river thus marking the memory of land and water.

Sie Model Spread of new flood managing infrastructure closely tied with the educational spaces

On the horizontal and vertical routes with the infrastructure, towers, landmarks and community centers students and local people are navigated, invited to explore the nature and learn.

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Old River Basin

Surrounding Settlements

Educational Space Along the Old River Basin Line

Vertical Padestrian Routes

Underground Infrastructure that is Managing the Flood

Vertical Vehicle Routes

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TRACES OF MACHLAND

Garden Architectural interventions are varying in scale, form and location. They are all to facilitate different types of learning in nature. While the markets and gardens are open to public use, therefore strenghtenning the social skills while the lodges are in the nature marking special instances for children to see, analyze and learn.

Garden inhabiting Local Species

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Playground

Sports Ground

Market

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TRACES OF MACHLAND

Watch Tower

Storyboard models illustrating a day in the school

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Watch Tower Section

Watch Tower Plans

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TRACES OF MACHLAND

Barn

Bird Feeder

Animal Specimen

Lodges in Nature Access is protected under the flood condition

Barn

Animal Specimen

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Bird Feeder

Herbarium

Herbarium


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OBLIQUE.BO Education space, studio project 2017

The project aims for designing a student center in the university campus next to the reminiscent of a medieval wall. How Bologna is perceived is that; a medieval city that is strictly defined by horizontal and vertical lines. This city is identified by binary oppositions, however, this project handles all of the definitions in an in-between space that takes being /oblique/ into account that metaphorically and physically represents the being the antithesis of the current order. The cultural richness of Bologna is often referenced by the words / intellectual lab / That is prompted by the expansion of the borders of the spaces that is causing the overlapping programs; thus the conventional spaces stratify within themselves by time, events, and structure For the habitants of today the idea of the spaces that flow, transform and overlap with each other is born: space + program + identity overlap by time, by events, and by the structure So the form, the space organization, and the program is quite opposed to the city of Bologna, however, the following spatial analysis may suggest that the Bologna is already living in overlapped spaces that are stratifying within themselves by time, event and structure. By taking oblique lines and use them to create continuous flow between the spaces by continuous slabs that also result in enrichment of events and interaction which are taken from the city of Bologna. So the /oblique.bo/ does nothing more than the abstract spatial reading of Bologna and concretize it. 42


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OBLIQUE.BO

sketch model exploring the converging lines

sketch model exploring the flux of spaces

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Elevation and section collages illustrating the design creating its own topography the continous flow and the interaction between the spaces

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OBLIQUE.BO

Plan +2.00 section slices

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plan +2.00

Plan +2.00 section slices

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exchange, imagination, production

bar emeroteca second hand bookstore arts lab idea lab

accomodation botanic garden bridge

botanic garden bridge

exhibition ramp

sports area historic artefacts display

auditorium + city bridge exhibition, preservation

exhibition space conservation lab historic artefacts display

Plan -2.00 Programmatic Distribution

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resting spaces

plan -2.00

quite rooms imagination lab imagination lab

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imagination lab student council rooms

mensa

open performance space auditorium exchange platform

open performance space

audiotorium tech spaces lounge

Plan -2.00 Programmatic Distribution

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OBLIQUE.BO

roof

the shell

space frame

facade structure

double facade glass + mesh

continous slabs transformable separations

botanic garden + wall bridge

underground spaces

slabs

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transparent, transformable, flowing spaces and events 51


ANIMALESQUE installation, workshop 2019

Thorough understanding and working over the systemic nature of building process, primitive materials and elements such as branches, soil, rope, bags, are organized and arranged in serialized components that will conform a chain of interconnected systems, that ultimately will give form to the Nest. Each day on the construction of the nest is about designing and materializing the environmental complexity. A bottom-up process ruled by interconnected building steps where no final form has been previously defined, but on the contrary, has emerged from a disciplined and coherent process of system making. Animalesque is a 10 days workshop that took place in Floating University, Berlin. Floating University is an independent organization that is located in an active water basin. Animalesque workshop has taken place under the Climate Care Festival that Floating University has organized to bring attention to changing the natural environment and climate change. The Animalesque Nest is more than just a metaphor about how birds build their homes. It is about the collective creation of a place for nesting animal, vegetal or algae life in the basin. A place for learning and observing which is coming out form the personal experience of physically constructing where the site experience implies a sensual connection with the surrounding environment, its flowing forces, and dynamics. Designing systems that work with nature / holistic systems design is to question how design is challenged holistically, acknowledging how design is part of a network ecological and social processes of the water basin. Sensorial learning is for engaging senses to situate ourselves in the wetland, learn from it and experiment with materials and building tecniques. Interdisciplinary learning is to be exposed to different backgrounds ranging from research, technology, art and design to navigate throughout the history of the lagoon and speculate about futures where an Animalesque Utopia is possible. We have gathered as a team and cross-fertilized our ideas with the scientists, artists, thinkers, and designers. The overall design form is a result of discussions under the light of idea exchange. The collected branches gave a strong idea about structural guidance. The bridge found on the site has created the center of the human axis. The plants next to the bridge gave us a place to extend the design in smaller-scale units where animal, vegetal and algae life can take over. With sketches and photographs, the unplanned building process has been systematized for possible further prototypes. 52


Conceptual Sketches thinking of movement paterns of bees and insects

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ANIMALESQUE

The nest and the construcion process with natural elements and found branches

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Conceptual sketches thinking of the tectonic possibilities with the found materials, natural surrounding and complex natural relations

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ANIMALESQUE

The Nest Various scales of voids for human & animal

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The Nest Various scales of voids for human & animal

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GLITCH YOUR MACHINE visual essay 2019

Merve S., 25 years old + 1.873 exabytes large. For most of her career an under the radar post–digital artist, she decided to transform herself into an idea cloud before she died. Can be accessed for a vintage Anthropocene experience. Her last work as a human being was a virtual protest against the machines to understand human, found years later in her diaries and brought to life by Tate Modern Mars.

From the diary of a post–digital artist: RECONCILIATION BETWEEN INDIVIDUAL AND DIGITIZATION #machinemustglitch The city is not only its material components but also embodies the human interest of maintaining and expressing their personal identities. The vocabulary of urban design brings together intangible layers such as time, memory, poetry, art, intentionality, casual encounters within built and unbuilt environments. However, the devices that are being used to analyze the urban realm and collect data is becoming inhumane, and individuals are reduced to data agents, working in favor of the profiting mechanisms for the big companies. On the contrary, I believe individuals and their desires, emotions, cultures, all in all, personal tendencies should be understood as the ruling mechanism of digitization of urban space instead of implementing the data for the control of the individual in the urban space. From that point of view, the images are prepared as a way to find the most inefficient data production. Because when it comes to creativity and designing collected data should sometimes be useless, funny, clever and misleading. The exaggerated time actions, repetitions, dislocated objects, aimless actions, introducing artistic interventions, bringing together or isolating groups, playing with senses via colors, textures, smells are only a starting point and aimed to trigger series of actions to disrupt the understanding and commodity of data collection. They should include the culture, history, time, memory, emotions‌ Whoever decides to join and glitch their machines, accepts to produce inefficient data. They can choose from a list that is only a beginning or create their own actions, be it a 5 seconds dance party or drawing circles on each corner and so on. Hopefully, the machine will glitch. 58


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GIARDINO DELLA NOSTALGIA visual essay 2019

Anthropocene epoch was beautiful, powerful and sublime. And then it just started giving harm. Now it is 2519. Nature is re-set. What is seen in the illustration is one unit of the nostalgia gardens. Garden is soft. It is not a space of power, capital or personal manifestation. It is neutral. It offers an experience. The reality is now not physical. What happened to all the great masterpieces? Cities, houses, bridges, cathedrals, pyramides museums and towers... The ancient architecture is an idea, a story, a myth. Now people are flocking to experience this ancient and crazy way of living. Now, space is cognitive, doesn’t have to be represented physically. It is a form of collective and interactive ambiances. Layers of history juxtaposed. Augmented reality transforms physical reality. The physical was just a war of egos. 60


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ISLAND visual essay 2018

Liminal space is inbetween of all we know, past and future, old and new, black and white. It has the charm of ambiguity. But it is not comfortable and static, it is on the becoming. It is not the dream, but not the reality. This panel called island, illustrates dynamic quality of being on the threshold, flow of time and transformation. Black volume loses the quality of solidity, the void becomes more solid. 62


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PHOTOGRAPHY

my photographÄąc work Äąs presenting a sense of aesthetics and commonly occurring themes in various disciplines and techniques that I explore, such as layering, and juxtaposition, dialogue between digital and analogue 64


berlin, 2017 bw film photograph ilford pan400- minolta xg-m architectural association ankara competition award-third place 65


PHOTOGRAPHY

cappadocia, 2015 double exposure bw film photograph ilford pan400- lomo la sardina 66


vienna, 2019 about shadows digital photography 67


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