Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Wing Chun Ng
(826182) Emmanuel Alexander Cohen + Studio 26
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WEEK 3 READING: LEGER, LE CORBUSIER, AND PURISM
MARIO’S WORLD
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Le Corbusier defined Pictoral Space as a space that is impossible to break into and circulate through, or in other words observers can only appreciate the Space from a distance, resigning eternally to frontality.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) Le Corbusier’s painting works depicts three-dimensional object in a flat yet continual manner as opposed to the use of shades and hatching by predecessors; His work also intentionally lacked the use of the black and used other methods to compensate for it, whereas other artists used the color extensively to produce shadows of the objects depicted, which literally conveyed a three-dimensional visual experience.
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1ST MARIO’S WORLD
COMBINED MARIO’S WORLD
Early progress
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Significantly more progress
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WEEK 4 READING: AXONOMETRIC PROJECTION
ILLUSTRATED MARIO’S NEW WORLD
Complete your reading before attempting these questions:
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words)
This is a depiction of two underwater Mario Worlds connected back to back. A rocky landscape is conveyed through the extensive use of curved surface with gradient surface serving as a visual aid to convey depth. In the overall cubic transparent unit, which represents the large pool of water, red water plants are dispersed throughout the rocky surface with an occasional appearance of green seaweeds. Among the swarm of blue jellyfish, golden coins are found on focused positions on the combined space. A green tubing is visible in the middle of the representation to serve as the physical boundary of the two separate Worlds.
In general, pictoral space is subjective and symbolic in nature; while projection is scientific and generalizable in nature. In a more technical sense, pictoral space extends the vanishing point infinitely, which allow for more artistic and philosophical flexibility; while projection communicates abstract yet precise and measurable dimensions. In visual terms, pictoral space shows pre-existing conditions while projection creates previously undiscovered space.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Axonometric projection was first introduced in the military, which was extremely useful for predicting the course of three-dimensional artillery projectiles. It was later adopted in parallel with the rapid mechanization and industrialization era of the eighteenth and nineteenth centuries, transforming different fields of specialization, including architecture.
The final product
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APPENDIX
Work in progress
The initial hand-drawn sketch 8
The two Mario Worlds in hard copy. 9