retro gamer*
! D L O
SIGN UP!
THE ESSENTIAL GUIDE TO CLASSIC GAMES
TOOURWEBSITEANDUPLOADYOUR FAVOURITEVIDEOGAMEPROFILES
RETROGAMER.NET THE MAKING OF… RALPH BAER ON THE CREATION OF HIS ELECTRONIC FAMILY HIT
TM
AMSTRAD | COMMODORE | SEGA | NINTENDO | ATARI | SINCLAIR | NEO-GEO | SONY | COIN-OP | MOBILE
FROM THE ARCHIVES AN EXCLUSIVE INTERVIEW WITH THE 8-BIT DEVELOPER
IN THE CHAIR
MARTYN BROWN TEAM17’S BOSS TALKS ALIENS AND REBOOTS
THE FULL STORY OF RARE’S SABREMAN
LOAD 73
COLECOVISION
HOW COLECO’S CONSOLE TOOK ON ATARI’S 2600 – AND NEARLY WON
001.1_RG73 cover.indd 1
IN THIS ISSUE OF RETRO GAMER
URIDIUM
WHY ANDREW BRAYBROOK’S C64 SHOOT-’EM-UP STILL RULES
THE UNCONVERTED THE GREAT ARCADE GAMES THAT NEVER MADE IT TO HOME CONSOLES
BURGER TIME
PERFECT PROOF THAT NOT ALL FAST FOOD IS BAD FOR YOU
ISSUE 73 £4.99
ISSN 1742-3155 ISSN 1742-3155
9 9
73 73
771742 315011 771742 315011
14/1/10 17:44:51