Architectural Portfolio Mirna Maged Mourad
Table of Contents
visualizatoins
1
ARCHITECTURAL GAME
2
SCATTERED
4
SEMBLANCE
8
ORTHOMENADE
12
PYRAMID LIGHTING DESIGN
24
visualizatoins
Music Shadow box
Humans is Space collage
Poetic collage
Visual Comic Book
1
Architectural Game
‘Arch-Snatch it’ is an architectural-based game which tests the ability of young architects to differentiate between 8 different architectural styles throughout the centuries quickly. Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards have the same architecturak style, those
Game objectives: -Testing sense of observation and quick reflex actions. -Tests the ability to quickly see, observe and identify different architectural styles quickly. -Tests the ability to identify the ornaments and charactaristics of each architectural style -For a more advanced level, tests the ability of the players to identify the period to which each architectural style belong.
How to play ? -Cards are shuffled and dealt to each player face down, ensuring that all players have an equal number of cards in their stacks. -A wooden(or rubber) cylinder called a Totem is placed in the center of the table, equidistant from all players. -Any remaining cards that cannot be distributed equitably are placed under the totem in an area known as the Pot. -Players take turns playing the top card from their stacks in a clockwise rotation. -Each player does this by flipping their card over in the direction of their opponents, so that their opponents get the first glance at their card to avoid unfair advantage, The card is then quickly placed in front of the player’s pile. Thus players form discard piles in front of their piles of cards as the game progresses. -When a player plays a card with a picture of similar architectural style of another player’s top card, the two players must duel to grab the totem in the center as quickly as possible. -The loser of the duel takes the opponent player’s card, as well as his recently played card and places them at the bottom of his deck. -The loser of the round plays the next card. There are also two action cards that come into play: -Fast Grab: Arrows pointing inwards. All players may reach for the totem. The player who successfully grabs the totem puts his discarded cards in the pot and plays the next round. -All Flip: Arrows pointing outwards. The player who plays this card counts to three. On three, all players play a card simultaneously, and if there are any 2 cards with the same architectural style, the fastest to grab the totum wins and his card goes to the other player’s card deck. If a player commits one of the following errors, or Fouls, he/she must take all the cards currently in play (the discard piles of all the other players plus all the cards in the pot) and place them at the bottom of their deck. -Grabbing the totem when you are not supposed to according to the active rules. This is the most common error, due to several symbols being similar to each other. -Knocking over, dropping, or otherwise disturbing the totem. -Uncovering the top card towards him/herself. -Using violence against other players to obtain the totem (e.g. knocking an opponent’s hand away, blocking their access to the totem, a knee in the box, etc.) The winner is the first player to get rid of all their cards and have them passed onto other players or the pot.
2
Working Drawings: The Ergonomics of the totem was designed according to the human hand’s dimensions . This is essential for the comfortability of the players while playing and the ease and flexibility of the game, as well as it serves the game’s objectives which is snatching the tutom as quickly as possible. 8.00 cm
3.0000
8.00 cm
15.5 cm
Top view scale 1:2
Top view scale 1:2
Top view scale 1:2
Form Findings-
The size of the cards is designed to be easily and smoothly held by the grip of the hand. This allows the players to have well control of their cards and prevents the visibility of the pictures of the cards to the players. The dimensions of the cards also gives the opportunity for clear preview of pictures of buildings/ornaments with different proportions.
3
Design Studio II
Scattered
Located at the heart of Barcelona (Valcarca and Boulivad street) , SCATTERED is a mixed use building (restaurant, fablab and dwelling units ) . The building succeeded in connecting the program while having a scattered manner at the same time. Connected with a linear park, the scatterness of the park’s organization reflects the same idea of the building .
Basement Floor Plan Scale 1 : 200
Alternative Basement Floor Plan Scale 1 : 200
Ground Floor Plan Scale 1 : 100
4
North Elevation Scale 1 : 200
Section MM Scale 1 : 200
Section PP Scale 1 : 200
East Elevation Scale 1 : 200
Section NN Scale 1 : 200
Section OO Scale 1 : 200
First Floor Plan Scale 1 : 200
Second Floor Plan Scale 1 : 200
Third Floor Plan Scale 1 : 200
5
Street Section Scale 1 : 500
6
7
in the Maslak campus, at the center of Istanbul TechIntegrated Design Project Located nical University, our building reflects two main elements of na-
Semblance Design studio iii
Design Studio - Building Technology
ture, the Sun and Water. With the help of the curved terraces representing the water and rigid exterior edges representing the Sun a SEMBLANCE was created giving the user a sence of amazement.
site plan Ground Floor Plan Scale 1 : 200
North East Elevation
First Floor Plan 3.95 3.95
8.00
70.60
15.76
23.76
25.39 25.39
7.80
14.85
2.00
2.66 2.65
5.05
+8.00m
1
2
3
4
5
6
7
8
9
11
10
12
13
14
15
16
17
+10.00m
3.95 3.95
3.95 3.95
C
+5.05m
A
B 2.00 1.00
8.00 8.00
5.10
A
B
E
F
F
2.00 3.00 32.00 1.00 2.00 2.00
G
1.00
4.00
2.00 0.90
+11.90 m
2.00
G
+14.10m
H
H
2.00
46.60 8.00
14.00
46.60
8.00
D
E
2.00
D
2.00
B
2.00
B
2.00
C
2.00
C
2.00
library 3.00
+10.00m
I
I +14.10m
A J
+11.90 m
K
C
2.65 2.65
2.20 2.66
K
8.45 8.00
9.00
12.00
A J
Section AA
1 3.95 3.95
2 2.00
2.00
3 2.00
4 6.00
5 2.00 1.00
6 1.00 2.00
1.95
7 2.00
3.00
8 2.00 52.00
2.00 1.00
9 1.95
11
10 2.00
3.00
2.00
2.00 1.00
12 2.02
13 2.00
2.00
14
15
16
17
13.01
2.00 1.00 8.00
2.66 4.00
2.66
70.60
Second Floor Plan
Form Finding
8
3.96 3.95
2.00
2.00
2.00
2
19.47
70.60
4
3
27.44 27.44
7.47
2.00
5
7
6
8
9
5.10
11
10
12
17.09 2.00 2.00
2.00
13
14
2.00
2.00
15
2.66 2.66
1.95
16
17
A 5.00
4.99
A
B
B
2.00
C
B
D
D
E
E
F
F
2.00
2.00
lecture hall
G
46.60
2.00
2.00
8.00 14.00
1.00 2.00
3.00
1.99
2.00
2.00
1.00 2.00
lecture hall
C
24.00
16.00
1.00 2.00
B
G
+22.10m
H
H
2.00
1.00
4.00
1.00 2.00
+19.9 m
8.00
46.60
3.95
3.96
3.95
3.95
C
1
4.00
2.00
+18.10m
South West Elevation
I
I +22.10m
J
lecture hall
lecture hall
+19.9 m
K
C
2.66
2.65 2.65
K
8.00
J
10.99
A
2.66
9.00
12.00
A
1
2
2.00
3.95
2.00
3.96
4
3
5
7
6
8
9
11
10
12
13
14
15
16
17
Third Floor Plan
2.00
6.00
2.00 1.00
1.00 2.00
1.95
2.00
3.00
2.00
2.00 1.00
1.95
16.00
8.00
2.00
2.00
3.00
1.00 2.00
2.02
2.00
16.00
13.01
2.00 1.00
2.00
12.00
2.66
8.00
4.00
2.66
70.60
3.95
15.36
3.95
2.00
2.00
2.00
2
2.00
3
4
5
6
7
20.45 2.00 2.00
8.50
28.18
3.35
2.00
70.60
8
9
11
10
12
13
14
2.66 2.00
2.00
15
2.00
2.00
16
2.66
17
3.96 3.95
3.95 3.95
C
1
2.00
28.18
A
A
1.00 2.00
C
C Staff rooms
B
meeting room
D
4.00
1.99
2.00
D
G
G
2.00
H
8.00
+26.10m
H +22.10m
2.00
1.00
4.00
+23.90m
1.00 2.00
2.00
F
46.60
Staff rooms
F
8.00
1.00 2.00
E
2.00
8.00 14.00
46.60
E
3.00
meeting room staff rooms
Section BB
8.00
2.00
2.00
4.00
2.00
Staff rooms
B
8.00
B
1.00 2.00
B
2.00
8.00
5.00
4.99
meeting room
I
I +26.10m
10.99
A dedicated workspace
8.00
J
J
Circulation Diagram
dedicated workspace
+23.90 m
K
C
2.65 2.65
2.66
K
2.66
9.00
12.00
A
1
2
3
4
5
6
7
8
9
11
10
12
13
14
15
16
17
Fourth Floor Plan 2.00
3.95
2.00
3.96
2.00
6.00
2.00 1.00
1.00 2.00
1.95
2.00
3.00
2.00
2.00 1.00
16.00
8.00
1.95
2.00
2.00
3.00
1.00 2.00
2.02
2.00
16.00
13.01
2.00 1.00
2.00
12.00
2.66
8.00
4.00
2.66
70.60 70.60 28.74
8.19
18.73
28.74
8.19
2
3
4
5
6
7
8
9
10
11
12
12.00 2.00
4.27
13
14
2.66 2.00
15
2.00
2.00
16
2.66
17
C
1
18.73
3.95 3.95
D
A
A
5.10
South East Elevation
B
B
2.00
25.31 25.28
C
2.00 1.00
B
outdoor yoga
D
E
E
F
F
G
G
Retractable Shaft Top
46.60
R O TAT I N G DOOR DETAILS
H
H
2.00
7.93
2.00 0.90
2.00
2.00
46.60
1.00 2.00
3.00 32.00
2.00
D
2.00
B
C
3.00
I
A
A
J
Showers
2.00
2.00
napping room
J
Showers
praying room
Set Screw
K
C
2.20 2.66
2.66 2.66
K
Bookfold Tension Adjustment
8.45 8.00
4.00
18.25 2.00
+26.10m
I
1
3.95 3.95
2
2.00
2.00
3
4.00 8.00
4
5
6
7
8
9
10
11
12
13
14
15
16
17
8.00
28.00
4.00
4.00
8.00
4.00
2.66
8.00
28.00
4.00
4.00
8.00
4.00
2.66
70.60
South West Elevation
Fifth Floor Plan
9
G
F
E
4.00
2.50
0.50
H
Tiles 2 cm Mortar 2 cm Sand 4 cm Water proofing 2 cm Thermal Proofing 4 cm
0.90
Vapour (warm desk ) 1 cm Oc laid to slope 5cm Rc slab10 cm Main beam 25 cm +22.10 m
3.45
4.00
2.50
0.60
F.F.L
Tiles 2 cm
Tiles 1 cm
Morter 2 cm
F.F.L
0.89
Stone adhesive 1 cm
Sand 6 cm
Water proofing 1 cm
Rc slab 20 cm +18.10 m
Rc slab 20 cm
Main beam 25 cm
Beam 25 cm
+18.10 cm F.F.L
+18.05 cm F.F.L
+18.05 m
3.45
4.00
2.50
0.60
F.F.L
Tiles 2 cm
Tiles 1 cm
Morter 2 cm
0.90
Stone adhesive 1 cm
Sand 6 cm
Water proofing 1 cm
Rc slab 20 cm +14.10 m
Rc slab 20 cm
Main beam 25 cm
Beam 25 cm
+14.10 cm
F.F.L
+14.03 cm
F.F.L
F.F.L
+14.03 m F.F.L
25.90 2.50
4.00
3.45 Tiles 2 cm
Tiles 1 cm
Morter 2 cm
0.90
Stone adhesive 1 cm
Sand 6 cm
Water proofing 1 cm
Rc slab 20 cm +10.00 m
Rc slab 20 cm
Main beam 25 cm
+10.00 cm
F.F.L
Beam 25 cm
F.F.L
+9.93cm F.F.L
+9.93 m
Rod handle
F.F.L
Steel C channel
4.40
4.95
4.40
4.95
4.00
Glass rotating window
Double glazed water insulating glass
Metal 1 cm
Tiles 1 cm
Mesh structure 3 cm
Stone adhesive 1 cm
Sand 4 cm
Water proofing 1 cm
Rc slab 20 cm +5.05 m
Steel connection U shape 10*10 cm
Rc slab 20 cm
Beam 25 cm
Beam 25 cm
+5.05 m
F.F.L
+4.98 m
F.F.L
+4.98 m
0.90
Kinetic energy tiles 2 cm
F.F.L
Main beam 25*25 cm
F.F.L
Aluminum mullion
Double glazed glass
2.45
Vacuum
Pre - shim tape
4.40
2.50
4.95
HOLLOW SQUARE COLUMN 25*25*5 cm
4.40
4.95
Construction Section
4.00
25.90
0.60
BEAM 25*25
Kinetic energy tiles 2 cm Metal cover 1 cm Mesh structure 3 cm Sand 6 cm
Tie beam 25*25 cm
Rubber 1 cm Rc slab 10 cm Water proofing 2 cm Oc slab 10 cm +0.10 m F.F.L
Compacted soil
Marble 4 cm
Foundation 75*25*5 cm
Setting blocks
+0.10 m
Marble skirting 14*2 cm
Mortar 2 cm Oc slab 14 cm Compacted soil
+/-0.00m
F.F.L
F.F.L
+/-0.00 m F.F.L
Detailed Construction Section
10
SLAB SHADING DIAGRAM
VERTICAL SHADING SYSTEM DIAGRAM
AIR CIRCULATION DIAGRAM
Cold Air Hot Air
FLOW OF AIR DIAGRAM
Summer Fall / Spring Winter
LOUVERS DIAGRAM
HORIZONTAL SLAB SHADING DIAGRAM
WATER AND SHADING DIAGRAM
11
Integrated Urban Project
New Cairo | Orthomenade
INTEGRATED URBAN DESIGN
Urban Design - Housing
A A
1
CONCORD PLAZA MALL
GALLERIA MALL
MOSQUE
Sound Pollution For residents CONCORD PLAZA MALL
90 AVENUE COMPOUND
2
MASRAWEIYA COMPOUND
MOSQUE
MOON VALLEY COMPOUND
CONCORD GARDENS COMPOUND
GALLERIA MALL
90 AVENUE COMPOUND
MASRAWEIYA COMPOUND
MOSQUE
MOON VALLEY COMPOUND
CONCORD GARDENS COMPOUND
4
MOSQUE
Not a walkable distance, even the pavements are not encouraging people to move on it
4
AL NARJIS VILLAS (2)
Not Safe for pedestrians to pass one of the few social interaction points in tagamo3 which causes traffic jam in its area
AL NARJIS VILLAS (2)
ADMINISTRATION
SCHOOL
THE SPOT MALL
ADMINISTRATION
MARVEL CITY COMPOUND 35
SCHOOL
34
THE SPOT MALL
33 32
MOSQUE 31
36
30
29 37
28
27
38 26 39
25
1
24 40
23
MARVEL CITY COMPOUND
2
35
44 22
6
34
41
4
3
43
33
21
5 8
42
20
4
6
41
29
18
39
27 16
37
15
14
13
12
11
10
9
8
36 29 35
34 16
15
19
33 VILLAGE GATE PALM HILLS COMPOUND
20
31
22 26
21
23
28
38 26
32
25 27 24
39
25
Insufficient boluses to drain excess water
38
30
37
28 7
17 40
10
11 13
14
36
30
43
9
12
18
17
32
5
19
7
MOSQUE 31
42 4
3
2
1
1
24 40
23
2
44 22
6
41
3
43 21
5 8
42
20
4
42 4
5
19
7
43
9
6
41 3
18
39
7
17 12
2
40
10
16
37
1
15
14
13
12
11
10
9
8
11 38
30
18 13
36 17
29
14
35
34 16
15
19
33 VILLAGE GATE PALM HILLS COMPOUND
20
4
4
31
22
Unsafe to pass in a street between two walls
26
21
23
28
32
25 27 24
Insufficient Street lights ZIZINIIA CITY COMPOUND
3
4
ZIZINIIA CITY COMPOUND
250 251
Unused voids that could be used as services for residents
250 251
12
A A
Section AA Scale 1 :500
C
Section AA Scale 1 :200 Existing - Residential boulevard
F F
D E
D
B
E
B
Pavement
Main road
Section AA Scale 1 :200 Proposed - Residential boulevard
Section BB Scale 1 :200 Existing - Grand street
Section BB Scale 1 :200 Proposed - Grand street
Section CC Scale 1 :200
/Existing - Residential Gated community
Section DD Scale 1 :200
Water purification station
Pavement
/Existing - Residential Neighbourhood
Serving road
Main road
Transit road
Section CC Scale 1 :200
/Proposed - Residential Gated community
Section CC Scale 1 :200
/Proposed - Residential Gated community
Servin
Buffer zone
Pavement Parking Bike Serving Main road Middle Main road Serving Bike Parking Pavem lane lane road Island road lane lane
13
CONCORD PLAZA MALL
GALLERIA MALL
MOSQUE
90 AVENUE COMPOUND
MASRAWEIYA COMPOUND
MOON VALLEY COMPOUND
CONCORD GARDENS COMPOUND
MOSQUE
AL NARJIS VILLAS (2)
ADMINISTRATION
SCHOOL
THE SPOT MALL
MARVEL CITY COMPOUND 35 34
33 32
MOSQUE 31
36
30
29 37
28
27
38 26 39
25
1
24 40
23
2
44 22
6
41
3
43 21
5 8
42
20
4
42 4
5
19
7
43
9
6
41 3
18
39
78
17 12
2
40
10
16
37
1
15
14
13
12
11
10
9
11 38
30
18 13
36 17
29
14
35
34 16
15
19
33 VILLAGE GATE PALM HILLS COMPOUND
20
31
22 26
21
23
28
32
25 27 24
Primary Route
ZIZINIIA CITY COMPOUND
250 251
Secondary Route High population density : 4319 /km^2
Tertiary Route
Moderate population density : 1816 /km^2
Quaternary Route
High population density : 4319 /km^2
Street heirarchy
Population Analysis
24 Cars/min
3 Cars/min
22 Cars/min
4 Cars/min
2 Cars/min 10 Cars/min
6 Cars/min District
6 Cars/min
Landmark Path Edge Node
Population Analysis
Speed Heirarchy Analysis
Bus route Vehicle route Pedestrian route
Solid and void
Transportation Analysis Bus route Vehicle route Pedestrian route
14
Northen red oak tree - Wide leaves abd branched , good shade -Resilient in different urban conditions -Leaves turns into red in autumn , gives appealing scene
All our pedestrian paths in our neighbourhood are in gravel texture, to give the user different experience than outside and give identity to our plot
Landmark- Abstract logo of our neighbourhood, giving identity to our plot
We wanted to connect the pedestrian street with the main road (90 street) so we made a diagonal main street (45th avenue street )
Kiosks / Food trucks plaza
Then we designed the road heirarcy .
I
Pedestrian Plaza N
I
We wanted to activate the pedestrian corridor so we introduced mixed use typologies all along main road (45th avenue) with parking lots in the middle along the street
M
M
O
The residential buildings are added and 2 governamental buildings as well .
G J
L
J
We removed some buildings in the middle to have visual connection
Pergolas in our green areas , inspired by the cul de sac.
K
N
Courts Area
K
O
G
We used the spaces betweek the buildings to design a cul de sac which is a parking space for each cluster of buildings to offer residents a sense of privacy.
City confrence hall Squash hall Youth Center
G
G
L
Masterplan Scale 1 :1000
The spaced in the middle of the plot is designed as a greenary inspired by the cul de sac idea we have in our plot.
Masterplan Scale 1 :1000 We added services and entertaiment area on the right side of our plot, which is also inspired by the cul de sac idea, to activate the
15
Street Network
Show your talent spots...encouraging people specially children and adults to show their artistic skills
Special lanes for bikes to encourage New cairo residents to use their bikes
Show your talent spots...encouraging people to show their musical skills by their instruments
Pedestrian network will include various of activities specially at the time when there will be an ANNUALY EVENT...people playing board games on the floor.
d xe
Nevertheless benches and seating are essential specially for eldery people and special needs
Duple x
ements
serv
ice
s st ri
a Are les
r
se
ic Veh
ip
str
Parking Area
s
e vic
Ve
Appart
hicl es A rea
Duplex
Apart
ea
Ar
Plaza diagram
Residential Area
emen
p
ts
Pedestrian network
serv
ices
es
Restaurants and cafes
Adult activities (Escape rooms & fablabs)
strip
ia tr
s
le
d Pe
ic h
e V
rk Pa
n
A
a
g
e r
ea Ar
in
Recycled Bins
Network services
Unit 3
Governmental oďŹƒce
Unit 1
re
Shops and Retails
a
Neighbourhood service oďŹƒce
Sub-Arterial Road
Unit 4 Unit 2 Unit 2
Unit 1
Indoor kids playing area
Collector Street
Unit 4
Unit 3
Outdoor cafe
a
Are
ea
an
Ar
A
es cl hi Ve
ri est Ped
Arterial Road
Mi
ed
us
Pedestrian network
Residential Area
il
nd reta
shop a
destrian
shaded pe
Local Street Cul De Sac
pavment
Mixed use building
Pedestrian Road
Mixed use building
Frontage zone
Pedestrian zone
Seating zone
Bike zone
Parking zone
8.58
3.00
4.20
1.80
2.00
4.50
Vehicles zone
Parking zone
6.00
seating zone
4.50
Vehicles zone
3.50
6.00
Parking zone
Bike zone
Seating zone
Pedestrian zone
Frontage zone
Mixed use building
4.50
2.00
1.80
4.20
3.00
8.58
tulip
frontage zone
45.00
furniture zone 5.0
bike lane
buffer zone
drive lane
1.5
0.5
2.5
drive lane
street median
drive lane
1.0
2.5
2.5
drive lane 2.5
buffer zone
bike lane
0.5
1.5
furniture zone
frontage zone
building setback
residential building
5.0
25.00
51.00
Section MM
pedestrian plaza
pedestrian sidewalk 2.3 2.0
pedestrian median
service road 3.0
3.0 9.0
3.0
3.0
3.2 11.00
buffer zone
high way 1.8
3.0
3.0
3.0 15.0
3.0
3.0
2.0 2.0
street median
transit lane 3.5
3.5 7.0
2.0
2.0 4.00
buffer zone
transit lane 3.5
3.5 7.0
2.0 2.0
pedestrian median
high way 3.0
3.0
3.0 15.0
3.0
3.0
1.8
11.00
pedestrian sidewalk
service road 3.0
3.2
3.0
3.0 9.0
3.0
pedestrian street
2.0 2.0
90.0
Street network Pedestrian network
Section kk
Section nn
Section oo
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ORTHOMENADE
D
B
c o n c e p t I wanted to create an identity for my neighbourhood, so this was achieved by having a main element (which is the pedestrian orthogonal path, which leads the users to different functions in the neighbourhood. And this pedestrian path is made of the same material.
B
G
G
C +/- 0.00m
+/- 0.00m
outdoor gym/kids area
431 m² 1 9 bowling lanes
UP
+/- 0.00m
skateboarding area
-1.50m
art rooms
exhibition area
art rooms
art rooms
Library
workshop room
A
private music room
private music room
private music room
private music room
+/- 0.00m
-1.50m
+/- 0.00m
-1.50m
+/- 0.00m
-1.50m
Pedestrian network Cars network
Master plan scale 1 : 500
Bike network
Activities Diagram
Netwokrs Diagram
Conceptual Diagram
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Elevation EE scale 1 : 500
Elevation FF scale 1 : 500
SECTION AA
SECTION bb scale 1 : 200
SECTION cc
Inbetween spaces shot
SECTION DD
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II
II
MM
LL
LL
KK
KK
Section GG scale 1 : 200
II
Roof Masterplan
Ground Masterplan
Section II-II
MM
LL
LL
JJ
JJ
DESIGN CONCEPTS
JJ
MM
MM
KK
KK
JJ
Section JJ-JJ
Section KK-KK
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Children Activity
Public Public / Private Private
Interlock Tiles
Grey Asphalt
Greenary
Rubber Floor
Wood
Girrafe Stones
Red Asphalt
Electric tiles
PEDESTRIAN Vehicles Pale Yellow light - To give a freindly, inviting and vibrant atmosphere
Ambient Light
Main light source
Columnar tree -Narrow, tall tree -Used in pedestrian steet so as not to occupy much space
Upright tree -Medium sized tree. -Acts as buffer zone in the planting and workshop area
Vibrating plate
Accent light
Secondary light source
Round/Vase tree -Used in pedestrian sidewalks for shade
Lights structure
Bushes
Floor tiles with piezoelectric crystals to generate electricity
-Acts as buffer zone around parking area and in street middle island
Public
Electirc tile detail
Private Semi-private
Interactive walls
Shading element structure
Elevation LL - LL
Multi Functional urban furniture
Solid and void
Elevation MM-MM
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Night Shot
Climbing wall
Recycling Workshops
Conceptual 3D
Interactive walls | Planting Area
Water Playground
Surface Treatement for pedestrian crossing
Urban Library
Pedestrian Street
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Initial form is a cuboid to have ‘orthogonal like ‘ form possibilities
Ground floor Plan Scale 1 : 200
Studying the sun direction, a cut-out was made in the cuboid. Also to have a Special quality of space ( terrace)
First floor Plan Scale 1 : 200
Another Cut-out was made to have another special space quality ( frontyard)
Stairs were added in the front to have access from the cul de sac, with sided stairs to have a sense of privacy in the frontyard
Second floor Plan (A)
Second floor Plan Scale 1 : 200 Scale 1 : 200
Stairs were added in the front to have access from the cul de sac, with sided stairs to have a sense of privacy in the frontyard
Second floor Plan Scale(B) 1 : 200 Scale 1 : 200
Second floor Plan Scale 1 : 200
HOUSING CONCEPTS
HOUSING PROJECT |Family appartment / Studios The housing units in ORTHOMENADE are sustainable buildings that are oriented in a way to have their entrances from cul de sac. The building emphasizes on encouraging the social interaction between residents by having a heirarchy of spaces with different qualities ranging from public to private. The special form was achieved by studying the sun,wind direction and urban context . Also with extruded shading elements and greenary introduction, the building achieves sustainability
ROOF Plan
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A
B
C
D
E
F
1
1
2
2
3
3
4
4
5
5 A
B
C
D
E
F
Structural Plan
Family Appartement
STUDIO Appartement
Total Area : 200 m^2 Terrace 12.om^2 Living room 22.0 m^2 Reception 35 m^2
Total Area : 77.3 m^2 Terrace 12.om^2 Living room 13.2 m^2 Reception 35 m^2
Bedroom 15 m^2 (x2) Bedroom 22 m^2 Toilet 6 m^2 Kitchen 13 m^2
Appartement = 2 studios
Bedroom 15 m^2 (x2) Bedroom 22 m^2 Toilet 6 m^2 Kitchen 13 m^2
Green Elements
Shading Devices
Green Elements
Shading Devices
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Entrance Situation
Core
Roof Communal Space
Materials
Exploded Diagram
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Group Project
Individual Project
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The great pyramid
Interior Lighting Design
KING’S CHAMBER
ANTI- CHAMBER GRAND GALLERY ASCENDING PASSAGE
SECTION SHOWING ROOMS IN PYRAMID
OUR MAIN CONCEPT IS BASED ON OUR EMOTIONS AND FEELING THROUGH OUT EACH ROOM WITH IN THE PYRAMID AND HOW WE CAN STIMULATE THESE FEELINGS EVEN MORE WITH THE USE OF LIGHT. AS OUR AIM IS TO MAKE THE PYRAMIDS ENTHRALLING FROM THE INSIDE AS IT IS FROM THE OUTSIDE
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ASCENDING PASSAGE FEELING AND THINKING:THIS IS A PASSAGE OF
THIEFS, SO WE WANTED TO DELIVER THE FEELING OF BEING UNCOMFORTABLE TO THE VISITORS BY HAVING THE LEAST LIGHT INTENSITY (LIKE FIRE HOLDERS ) WITH THE IDEA OF ‘BORROWED LIGHT’ FROM THE GRAND GALLERY.
WALL LIGHTS UP AND DOWN |LED COLOR RANGE :4000K POWER SUPPLY : 4 X 2 W LIGHT FELX : 4 x250 LM
WHY WALL LIGHTS ? -SO
THE LIGHT WOULD APPEAR FROM WALL LIKE THE FIRE HOLDERS AT OLD TIMES ( AS GIVES MORE FEELING OF A MYSTERY ) AND TO HAVE A MINIMAL AMOUT OF LIGHT AND THE REST OF IIGHT BORROWED FROM GRAND GALLERY
WHY LED LIGHT ? -LONG
LIFETIME -LESS HEAT LOSS TO THE SURROUNDING -LIGHT IS FOCUSED ON ONE DI RECTION -REDUCED MAINTAINANCE TIME AND LESS COST
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+14.2 m
+10.05m
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GRAND GALLERY FEELING AND THINKING:WE WANTED PEOPLE TO
FEEL THE MOVEMENT OF THE GRAND GALLERY AND HOW IT IS SLOPING UPWARDS. ALSO WE WANTED THE GRAND GALLERY TO BE THE MOST ILLUMINATED AND HAS THE WARMEST LIGHT COLOR. IES SPOTLIGHT|LED CONE ANGLE(DIFFUSE) :30 COLOR RANGE :2400K POWER SUPPLY : 8 W LIGHT FELX : 425LM
WHY UPLIGHTS ? -RENDERS
WALL SURFACE SO THE RECESSED MOVEMENT OF THE WALLS ARE HIGHLIGHTED -ENCOURAGES MOVEMENT IN THE SPACE
WHY LED LIGHT ? -LONG
LIFETIME -LESS HEAT LOSS TO THE SURROUNDING -LIGHT IS FOCUSED ON ONE DI RECTION -REDUCED MAINTAINANCE TIME AND LESS COST
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ANTI CHAMBER FEELING AND THINKING:WE WANTED PEOPLE TO
FEEL THE TRANSITION BETWEEN THE GRAND GALLERY AND THE KING’S CHAMBER THROUGH THE ANTI-CHAMBER. SO THE INTENSITY WAS INTERMIDIATE BETWEEN BOTH, AND RECTANGULAR LIGHTS WERE USED TO REFLECT THE MOVEMENT OF THE CEILING. RECTANGULAR LIGHT|LED COLOR RANGE :3000K POWER SUPPLY : 4W LIGHT FELX : 250 LM
WHY RECTANHULAR LIGHT ? -PERFECTLY FITTING THE COMPOSITION OF THE CEILING. -REFLECTING THE MOVEMENT OF THE CEILING WHY LED LIGHT ? -LONG
LIFETIME -LESS HEAT LOSS TO THE SURROUNDING -LIGHT IS FOCUSED ON ONE DI RECTION -REDUCED MAINTAINANCE TIME AND LESS COST
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King Chamber and Anti chamber
KING’S CHAMBER Feeling and thinking :This is where the King’s tomb is so we
want people to fel the ”decency”and “respect” of the space so in the anti chamber we focus on having the ambiance light so when we go in the king’s chamber we would have this dramatic effect from the change of intensity, contrast and light colour
FEELING AND THINKING::THIS
IS WHERE THE KING’S TOMB IS, SO WE WANTED PEOPLE TO FEEL THE ‘DECENCY’ AND ‘RESPECT’ OF THE SPACE. AND WE ACHIEVED THIS BY HAVING AMBIENT LIGHT IN THE ANTI-CHAMBRE TO FEELL THE CONTRAST AND CHANGE IN INTENSITY WHEN WE ENTER THE KING’S CHAMBRE TO GIVE A DRAMATIC EFFECT.
CIRCULAR BEAM LIGHT |LED COLOR RANGE :7000K POWER SUPPLY : 7.8W LIGHT FELX : 980 LM
WHY LED LIGHT ? -LONG
LIFETIME -LOW ENERGY CONSUMPTION -SHORT STARTING TIME WHEN SWITCHING ON
WHY CIRCULAR LIGHT ? -AS
TO AVOID THE DISTRACTION AND TO MAKE THE FOCUS MORE ON THE TOMB AND USED COOL LIGHT TO CREATE A DRAMATIC EFFECT AT THE END OF THE JOURNEY WITH RESPECT
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34
ASCENDING PASSAGE
GRAND GALLERY
ANTI CHAMBER
KING’S CHAMBER
HUMAN INTERACTION INSIDE 35
36
Madinaty | Design studio IV
emblematic tower
With a chance to approach the new design era, towers have been known to increase the land value of any city. The Madinaty Emblematic tower is located in the city of Madinaty in the administrative area. The weather conditions and the human experience work as the foundation of its design, as well as its emblematic form which acts as a landmark and a self-sustainable building.Integrating with the surronding environment, the tower is a mixed-use building including administrative and commercial .functions and a tourist attraction spot at its summit
Site Analysis
Bus stop Car drop-off Parking entrance Parking exit Bike stop
Urban concept Main spine connection with the facing greenary
Urban concept Secondary spines connection with the pedestrian crossing
According to the sun and wind analysis and simulation, it was concluded that the climate conditions in the region is hot from April to October with only 4 months with a moderate tempreture. As well as the dry weather with low humidity which is .there most of the year The wind flows from the North direction mainly with Windrose Analysis
Tempreture Ranges chart
37 Psychometric Chart
FORM FINDING according to the site analysis and the climate conditions, the following mass was form finding was concluded. Also,the idea of having a unique emblematic tower in the low skyline neighboorhood and having a building functioning as a landmark, was an aspect of .change in the form finding
MADINATY EMBLEMATIC TOWER
After studying the site analysis,sun and wind simulation on the plot, this clustered design was achieved. The Purpose of the urban design, function distribution and furnishing was to reach a level of Thermal Comfort in the plot. This was achieved by the special sloped trees designm which thow shade infront of it, as well as introducing water features within the plot to cool down the weather with the evaporative cooling. Also shading elements were used on the southern side to provide extra protection from the sun as this area is not shaded by
Simulation on the North facade of the
Shot showing the sloped tree design with integrated water feature
Shot showing the pedestrian plaza with the main central spine
Masses are split to create a visual connection with the greenary facing the Open plan
Core
Simulation on the South facade of the building
Masses shifted to create a sense of movement for the human experience 33rd-39th Observation deck Restaurant
Elevators location
22nd-32nd Administration offices 21st Service floor
Different heights according to sun path to create natural shadows
Shot showing the intergration of different activities and functions along the site to provide a rewarding experience for the people. And to create a connection between the users and the context, the function distribution was relativly corresponding to the functions of the g round floor plan
12TH -20st administration offices 10th Service floor
Simulation was made on the building if it's with different orientation,twist angle or form. The results prove that the actual orientation of the building is the optimum one to have less sun
Masses twisted to create movement and to .create natural shadows GF - 10TH FLOOR Retail / Cafes
Sun exposure was tested on the interior courtyard with different building orientations and forms . The results show that the current orientation of the building provides a perfectly shaded interior space which is used fo the public as shown in the picture below. , unlike the other forms The specially designed seating in the site with shading elements and integrated water features to provide thermal comfort
Masses tapered to smoothen wind to )create a slim emblematic form (not bulky
pl] l
Vibrating plate
Floor tiles with piezoelectric crystals to generate electricity
Shot showing the different kinds of trees used in the site according to their function
Electric tiles are used in the main path in the site which has highes pedestrian traffic. These tiles generate electricity as they are stepped on, which is used to light up the light poles at night
Masses twisted to create movement and to Shot showing the shaded courtyard formed between the two towers and how it is used as a seating space with water features .create natural shadows
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MADINATY EMBLEMATIC TOWER
12th Floor plan Area: 1870 m2 Function:Asministrative offices Capacity: 250 users Structure Plan 12th Floor plan Scale 1 : 200
Ground Floor plan Scale 1 : 200
Ground Floor plan Area: 2,500 m2 Function: Retail; gift shops, cafes. reception, exhibition area Capacity: 400 users
Structure Plan
12th Floor plan Area: 650 m2 Function:Asministrative offices Capacity: 130 users
Structure Plan
38th Floor plan Scale 1 : 200
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MADINATY EMBLEMATIC TOWER FACADE DESIGN The Facade design decisions were taken upon several aspects; concept, form,solar and wind analysis.As I wanted to preserve the emblematic form and envelope of the building, I worked on the facade treatment by using PHOTOCHROMIC GLASS WINDOWS that contains electrolytes and electromic layer which changes the glass from a clear to tinted state from the outside according to the solar radiation exposure. Thus, thermal comfort in achieved inside the building and the facade gains a dynamic range of different glass shades.Also, sun Glass TCO Ion storage film Electrolyte TCO Electrochromic layer Glass
Reflection
Clear state
Reflection
Low emmissivity interior glass
Tinted state
Low emmissivity interior glass
After studying the wind analysis, it was concluded that the direction in from the North, Northwest. Accordingly, Windows were designes on the North and south elevation to promote cross ventilation within .the building
South Elevation Scale 1 : 400
West Elevation Scale 1 : 400
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MADINATY EMBLEMATIC STRUCTURE DESIGN The structure of the building is heavy steel frame tube with a reinforced concrete core. I wanted to highlight on the idea of having an emblematic tower acting as a landmark, and this was achieved by highlighting the form verticality with the heavy steel columns which is acting as a ,main structure
Facade composition
Sun shutter Connection Scale 1 : 5
Section AA Scale 1 : 400
Section BB Scale 1 : 400
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THANK YOU.