GAMIFICATION
29/08
IN URBAN PLANNING
WHY PARTICIPATION?
WHY CITY GAMING?
processing answers by computer, precise database, transparency.
A city is more than bricks and concrete. such a complex system of spatial (private houses, public space, green areas ...) and nonspatial (economy, culture, community ... ) relationships can not be fully understood by a single person. Multidisciplinary cooperation is necessary.
a combination of top-down and bottom-up processes based on constant exchange of information between citizens and authorities. locals help to define problems, wishes, needs. Architects put it together with other professional analyses and suggest solution. public give feedback - define problems, wishes, needs.. etc. etc.
No conversion, reusing data/channels of previous surveys. processing answers by computer, no 2d/3d or spatial conversion.
Manual Connecting 2D answers and 3D space, conversion into virtual designing software.
FIRST SURVEY
REAL 3D SPACE
Virtual games have a large potential to become virals. They can be easily spread, gather and process a big amount of data.
LOOK AT EXAMPLES
IMPORVED BY GAMING
not a collaborative planning (when everyone has the same right to influence decision regardless relationship to the place or expertise)
Presenting issues of real 3D space in virtual 3D space.
not a top-down planning (when authorities makes decisions on their own and citizens just accept results)
Board games (physical) are more personal. It can help the local community to strengthen their bonds, decrease tensions, open discussion.
DESIGNING
Furthermore it does not matter how genious is a plan made by urbanist if it is not turn into reality. Involvement of local people improves the quality of design and increases the chance of its implementation.
PARTICIPATION IS ...
gamification means using principles of games (fun, competing, victory, rewards, friendly understandable interface ) for non-gaming purposes.
PUBLISHING SUGGESTIONS
Converting 3D space issues into 2D questionnaire
The more angles of view, the better analysis. Professionals can provide their expertise, but they will never have such a detailed knowledge of everyday life in a particular location as local residents.
People are often too busy or not enough motivated to participate. They may be scared or bored by discussions and questionnaires. vSo, gamification?
MAIN CATHEGORIES
Cibversion from 3D virtual model into 2D prints
The ideal city suitable for any environment and society does not exist. Every place is unique, therefore it requires a unique solution based on precise analysis of the local environment. but what does the precise analyse require?
manual Connecting 2D answers and 3D space, sorting, storing ...
PROCESSING FEEBACK
CURRENT SITUATION
WALK THE STREET CHANGE THE CITY
CITIZENS IN PLANNING PROCESS
Play the City (Netherland)
Minecraft (Kirtipur Nepal)
Skyline urban planning game
Architekti do ĹĄkol