About Teaching English Writing and Composition in the Active Technology-Enhanced Environment

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Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

About Teaching English Writing and Composition in the Active TechnologyEnhanced Environment (on the Material of an Experimental Project) 1

M.S. Staton1,a, S.R. Nedbailik2,b 1− assistant professor, Ball State University, Muncie, USA 2 – assistant professor, Petrozavodsk State University, Petrozavodsk, Russia a – polyakov@bsu.edu b − snedbailik@mail.ru DOI 10.2412/mmse.91.38.737 provided by Seo4U.link

Keywords: project method, interactive environment, collaborative (team) work, constructivist theory, active studentcentered learning, teaching process intensifying, skills.

ABSTRACT. This paper regards different aspects of project method applying in teaching English writing and composition in the active technology-enhanced environment in higher schools. The authors describe their impressions of a joint multi-stage experimental research, carried out in Ball State University (Muncie, USA) in the frame of ILS (Interactive Learning Space) project. In this connection a special attention is paid to such problematic aspects as: interactive environment and , in particular, specially equipped node type classrooms configuration using in special subjects teaching; collaborative projects implementing advantages and disadvantages; students` team work organizing and supervising; assignments, tasks and exercises specially aimed at active students` learning working out; scholars` wide using their own electronic devices stimulating and real advantages in higher schools classrooms, etc. As far as the final experimental data and results obtained are concerned, one can obviously state most students` writing and composing skills and competences considerable progress in case of interactive environment enhanced active learning practice applying. The authors come to a conclusion, that the teaching process intensifying by means of interactive technologies and methods mass introducing as the result of learning process orientation towards the subject himself can doubtlessly provide effectiveness and success not only in higher schools system, but in the whole education space. In general, project methods can be considered as one of personally oriented technologies, based on the idea of developing learners` cognitive skills and competences, creative initiative, habits of independent thinking, what is especially important in the actual Life-long learning globally acknowledged concept.

Introduction. As far as it is known, the theoretical concept of active student – centered learning had originated in the constructivist philosophy long before it became the leading philosophy in education [10]. It is based on the concepts of apprenticeship and entrepreneurship (critical thinking and problem solving and postulates that new ideas take root in the prior knowledge of learners; therefore, the best educational projects are those that require the use of students’ personal interests and experiences [11]. Another tenet of this philosophy is that learners construct their own new knowledge, as they interact with reality or other students with different perspectives [8, 14]. Under this framework the teacher’s task is to help students personal interest in class assignments, require them to conduct hands-on, experiential research, and encourage collaboration. In this connection a particular importance is attributed to practically tended (inter)active technology enhanced PLM (Project learning methods) as optimal ones being primarily aimed at the key professional competences forming, gaining visible and valuable results what is in the actual context of LLL (life-long learning) globally acknowledged concept [7], [9]. As a matter of fact, PLM using in foreign languages learning practice, for example, in scientific groups, research circles and societies is stipulated by an actual necessity of gaining sufficient competences and adequate skills in the sphere of independent research, such as collecting and treating of special material to be used in further oral and written speech activity. It goes without saying 1

© 2017 The Authors. Published by Magnolithe GmbH. This is an open access article under the CC BY-NC-ND license http://creativecommons.org/licenses/by-nc-nd/4.0/

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Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

that in the process of projects (collective, individual, pair ones, etc.) fulfilling students are supposed to attain so much needed habits of creative thinking, new information independent analyzing, taking adequate decisions in non- standard situations frequently emerging in our life context. At the same time, they can also estimate fully enough the proper results of their own personal activity, using at most scholar, scientific, methodological and reference literature. Main text. The theoretical foundations of (inter)active learning itself were built primarily in the 1990s in connection with the massive introduction of computer-based technology in western education, in particular through the world-wide web (www), e-mail, forums and internet guiding systems (SmartBoard, Blackboard etc.). Of course, students` active role in teaching process presumes their constant using of various digital technical devices which become at present more and more indispensable in their every - day life and help to get new information [7]. One can state that in the frame of interactive learning students become the center of education process and obtain knowledge in course of research and experiments, and any teacher plays the role of a mentor or adviser and not a source of ready to use information [11]. Evidently, the emergence of multiple mobile and ubiquitous technologies in the 2000s gave a new impulse to using in education practice and theories of social nets and digital learning favoring learning-in-context scenarios [2]. Worldwide, frameworks are recently being developed for the acquisition of digital competences, including the National Educational Technology Standards (ISTE) and the Framework for the 21st Century Learning (P21) in the United States, which “set a standard of excellence and best practices in learning, teaching and leading with technology in education” (ISTE 2012). The extensive research on technology-assisted active learning has yielded generally favorable results. Its quantitative aspect presumes that in active-learning classrooms teachers are becoming facilitators who supervise students to learn new ideas and practices [4]. At the same time, teachers promote student autonomy, self-determination, and choice [4]. In their turn, students are increasingly demanding excellence in teaching [3], seeking class environments where they can apply their knowledge and develop expertise. These two conditions considered, the benefits of learning in an active environment, which is also technology-rich, seem to be obvious [5]. However, it has been suggested that technology in the classroom works best when it is “both pervasive and minimalist” [13], that is, provides many options, but is simple to use and not overwhelmingly present. Moreover, for classroom technology to be used to its full advantage, faculty should be provided with quality hands-on training, theoretical support, and a clear link between teaching in interactive classrooms and their individual teaching, research, and career interests. Still, a qualitative research on technology enhanced teaching has expressed some concerns. One of them is the divide between the digital haves and have nots, or between those learners who use or have access to telecommunications and information technologies and those who do not [16]. Another concern is the generational divide, which is similar to the digital one, but in regards of the age rather than income. The third obstacle to proliferation of educational technology is insufficient teacher’s training, which makes teachers feel as perpetual novices having the need to catch up with the ever-changing devices [6]. Under the circumstances, “A disconnect exists between students’ comfort with using technology for learning and ttutors’ comfort in using technology for teaching. Students report the desire for more engaging technology-based assignments. Teachers cite multiple reasons for their hesitancy to use technology in their teaching” [6]. However, all three of the obstacles have never been considered insurmountable. As mandated by the American Recovery and Reinvestment Act (ARRA), on March 16, 2010, the FCC publically released its report, Connecting America: The National Broad band Plan. It seeks to “create a high-performance America,” which the FCC defines as “a more productive, creative, efficient America in which affordable broadband is available everywhere and everyone has the means and skills to use valuable broadband applications” [1]. The specific tasks leading to universal affordable access to broadband service are planned to be fulfilled by 2020 [1]. Beginning in the mid 1990s, many American universities started launching projects on active, technology-assisted learning. The pioneering project was SCALE-UP (Student-Centered Active Learning Environment for Undergraduate Physics, later changed to Undergraduate Programs) in the North Carolina State University. The basic idea is that students are given something interesting to investigate. While they work in teams on these

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Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

"tangibles" (hands-on measurements or observations) and "ponderables" (interesting, complex problems), the instructor is free to roam around the classroom, asking questions, sending one team to help another, or asking why someone else got a different answer [1]. A similar project TEAL (Technologyenabled Active Leaning) was started in 2001 in Massachusetts Institute of Technology. It merges lectures, simulations, and hands-on desktop experiments to create a rich collaborative learning experience in physics classes («TEAL»). Another such project is TILE (Transform, Integrate, Learn, Engage) at the University of Iowa. A particular strength of the TILE Initiative is, first, its reach beyond the natural sciences to include social studies and humanities, and, second, its focus on providing training to the participating faculty (“TILE”). A similar active learning project was launched in the fall of 2012 at Ball State University under the title ILS (Interactive Learning Space). As a matter of fact, we started experimental teaching English Composition 104 and Composing Research in newly remodeled and equipped classrooms of the UniversityTeachers’ College, i.e. the node chair and the mediascape ones. The node chair classroom has twenty-four chairs on wheels with writing surfaces attached and a well for books and backpacks underneath. It also features three interactive Eno-boards and three portable huddle boards, besides the traditional dry board, and a teacher’s lap top station (Fig. 1).

Fig. 1. The node chair classroom. On one side is a nook with two armchairs, a traditional table and chairs, and a projector screen on the wall in the front. The other room is mediascape, which has four oval-shaped tables with six chairs around each of them, and a screen attached to one end. Besides, there is a teacher’s lap top station, a large screen attached to the wall, and a traditional dry board (Fig. 2). The screens can be operated from the teacher’s station or from individual students’ laptops.

Fig. 2. The mediascape classroom.

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Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

The initial students’ reaction to the classroom configuration was unfavorable; the chairs arrangement seemed disorganized and not conducive to any serious learning. Our own reaction was somewhat similar; we spent more effort on trying to navigate around the chairs than delivering the class material. After several weeks, however, a nice solution was found by asking students to form a large circle and sitting in the circle with them ourselves. By the end of the first semester in ILS, we got the results of a survey conducted by the ILS administration. One comment stood out: “I like it [the classroom] but I do not think this class is the right one for it,” and I could see the point. To us, writing was taught as a heavily structured activity, done alone over many hours of rigorous work, and to start teaching it interactively, collaboratively, and on top of that with the use of the state-of-art technology, was going against our ingrained expectations. One more obstacle probably encountered when teaching English composition in a transparent interactive environment can concern the mental processes involved in writing [4]. This can be best demonstrated on a writing sample, undoubtedly not typical, taken from a junior student`s essay on the topic «Smiling as a habit»: «Many people in the United States and other western countries believe smile as distinct culture and fixed manner, it is essential in everyday activities. Still, in some places of the world the habit of smiling is not stereotyped. They smile only on the spot and not by habit. As for me, I do believe that to smile is always possible and sometimes necessary. First, smile hides all the bad emotions and gives us definite pleasure. People think that this man is all well and they themselves will be better from this. But the main thing is not to overstate this, but it may think that you are not all right in the head and you will be shunned. Smile always disposes a man to himself and helps to find a common language. Really, it is a magic key that can open practically every door. If people tried to smile more often at each other all the world would be probably much better and brighter». Of course, this citation (errors are in italics) clearly shows some gaps in a scholar`s knowledge that can be fairly easily filled in by referring to clear and specific rules in writing. Any possible teacher`s comments on it can`t be specific and clear enough for one reason: one is not sure what is going on here. The writer`s mental processes become to us quite opaque. Since we don`t know what made the student come up with this sentence, we can`t be thus sure how to lead him through the process of revising, let alone organize this process in such a manner that it is active, collaborative and technology-effective. Just for these reasons, even before we started the project implementing several strategies were developed to teach writing in an active, student-centered environment. First, we started making assignments, which were conducive to active learning, asking students to select topics that were relatable to them, preferably based on their previous knowledge and experience; besides, most of assignments required fieldwork. Second, we started giving students frequent feedback on their multiple drafts (or, more commonly, sample paragraphs). Over two or three semesters of using these two strategies, one could see a significant increase in the quality of the final projects we were getting, which was an indication that these strategies worked. About the effectiveness of two other strategies having been used we are not so sure. One is collaborative writing projects. As a rule we like them because they save time and effort; instead of commenting on, for example, twenty five individual projects, one has to deal with twelve or fewer. However, our students more than once expressed their dislike towards collaboration in class, primarily because of team loafers and having to pick up their shares in order to get a decent grade. Another problem consisted in our learners` usual overcharge with studies hindering much our meetings in extra school time. Besides all of them had undoubtedly quite different writing styles, which could hardly be adapted to each other. So in the very beginning of our experiment the pupils were given enough time for adapting to a collective style of essays composing by diving the whole work into several parts, for example, introduction, one or two paragraphs, etc., each of them being successively checked and commented upon. At last, a serious challenge is the «state-of-art» technology itself, i.e. special type interactive boards and mediascape. To tell the truth, the Microsoft Office with its built-in tools of dictionary, thesaurus, bibliography, and so on fits the purpose of writing, revising, and editing better than the ultra-modern equipment that we have got in our school classrooms. So, during our project experiment we did our best trying to find a way to use these devices in a manner, engaging for the students. In particular, we have just MMSE Journal. Open Access www.mmse.xyz


Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

tried to guide them through specially prepared materials or asked them to explore the web on their own with the help of personal digital devices having access to the internet. Another, more substantial, reason why we are still not sure about the benefits of collaboration in writing is that so far one has been unable to supervise the team work in classes effectively. A recent example is a group project on writing a literature review on “Steroids in Sports: Recent Discoveries and Sanctions.” The three students working on the project came up with three subsections of the review, each written individually, and failed to edit the final paper for a unified voice and style; as a result, the paper turned out to be three individual efforts instead of one collaborative. In our turn, we were unable to detect the problem in time or successfully reverse the process. Another challenge is the ILS technology, the Eno-boards and mediascape. So far, we have not found a way to use these devices in a manner that would be integral to our pedagogy, engaging for students, and personally satisfactory to us. One feels that the Microsoft Office with its built-in tools of dictionary, thesaurus, bibliography, and so on fits the purpose of writing, revising, and editing better than the interactive equipment we have in our classrooms. However, we did make other discoveries in the pedagogical use of technology. Thus, one seldom stands at the teachers’ lap top station anymore; instead, we sit in a large circle at the same eye level with students and either guide them through the materials prepared for a particular class or ask them to explore the web on their own with the help of their own digital devices with access to the internet. For example, in our discussion about visual rhetoric we ask them to log into the home page of New York Museum of Modern Art (MOMA) and navigate through its whole collection, directing them to particular pieces for discussion. Alternatively, they are asked to find certain information on the web using sets of key words. In this way our instructions become at once student-centered (active) and technology-enhanced. Therefore, gradually the students are getting used to a so called «collaborative (team) writing». While working at the project we have also discovered, that our instructions and guiding actions alone turn out to be not sufficient; one should also pay attention to the psychological factor, that is considering the students` personal character, temperament features. It`s quite necessary in order to eliminate arguing, conflicts, quarrels, possibly emerging in such a context. In this connection we tried to use the so called Leadership Compass 2 - a special guide elaborated for collaborative work on the base of North American Indians` practice of keeping healthy relations in a tribe [8], [9]. Therefore, just at the first project studies the scholars were to guess what personal type they can relate themselves to: the northern type – a warrior, the southern type - a quack, the western type – a teacher or the eastern type – a prophet. After that we lead a discussion on the point: what features of this or that personal type should be taken into consideration while working in a team. All over the period of project learning, the students were also offered to fulfill the following tasks: to estimate their own contribution into the whole work, to express their wishes towards other group members and to analyze the results of collaborative efforts. At the final stage of our project activity we could see quite clearly a considerable improving of students` speech habits and, in particular, of their writing and composing skills, what can be proved by their successful participation in a multi-serial quiz «Discovery» elaborated and carried out by our teachers within 2013-2015 academic period. The first prizes in the final rating were taken by scholars – participants of the experiment, having gained maximal points in the second contest tour devoted to free composition. Of course, it shows high effectiveness of PLM, presenting a so called «starting ground» for applying various teaching technologies, and this is provided primarily by its basic person- tended approach, making a student an active subject of learning process. It is quite obvious that the teaching process intensifying by means of interactive technologies and methods mass introducing as the result of learning process orientation towards the subject himself provides its effectiveness and success not only in the higher schools system, but in the whole education space. In particular, in modern life-long learning context interactive teaching stimulating methods such as business and role games, casemethods, Evristic conversations, brain attacks, discussions, etc. are used rather widely as most 2

For the first time we learned about Leadership Compass from the materials of a scientific - research conference On Course (On Course National Conference), Long Beach, California, 2012. The description and recommendations for using this Compass are widely accessible in the Internet, for example, Leadership compass: Appreciating Diverse Work Styles http://bonnernetwork.pbworks.com/f/BonCurLeadershipCompass.pdf . MMSE Journal. Open Access www.mmse.xyz


Mechanics, Materials Science & Engineering, September 2017 – ISSN 2412-5954

adequately corresponding to the main tasks of key competences forming. In this connection the highest value is also attained by higher schools practical (collaborative) projects claiming the necessity of systematic and multi-aspect problematic research. In the course of such projects (pair, team, individual) realizing students also gain necessary habits of effective using scholar, methodical, scientific and reference literature. As for educational technology, it can be broadly viewed as an array of tools that prove helpful in advancing students` learning, that is computers and other digital devices, as well as encompassing methods, approaches, and techniques. The Greek word “techne” itself initially means “craft” or “art,” so the concept of educational technology may be extended to include any techniques an educator uses for the advancement of knowledge in his or her class. Summary. On the whole, project methods can be considered as one of personally oriented technologies, based on the idea of developing learners` cognitive skills and competences, creative initiative, habits of independent thinking, making prognoses, using original sources, finding and solving problems, orienting in the information space, estimating the results of personal activity, adapting to rapidly changing conditions of every-day life. Any teacher, working in the interactive environment has to know the bases of education constructivist theory and resulting concepts. But of course not less important is constant communication with colleagues - practitioners while discussing emerging in teaching practice problems and searching for appropriate ways of their solving. Evidently, the most effective method is stimulating the experience permanent exchange by means of conferences and seminars organizing in the form of so called workshops, where one can demonstrate any methodological findings, as well as carrying out «open classes» and master-class type studies with publishing methodological materials in various editions. Also valuable are periodical technical trainings of teachers, who not only acquire professional support, but also have at their disposal a wide scope of different didactic, technical skills and a whole collection of needed methodological elaborations. All this will surely contribute to the interactive learning level enhancing, what stimulates in its turn students` interest for higher education in general. References [1] H.T. Alert, About the SCALE-UP Project, NC State University, 2007. [2] K. Aesaert, The content of educational technology curricula: a cross-curricular state of the art, Educational Technology Research and Development, Plenum Press, 2013, P. 131-151. [3] E.R. Auster, K.K. Wylie (2006), ‘Creating active learning in the classroom: A systematic approach’, Journal of Management Education, Vol. 30, No 2, pp 333–353. [4] J.S. Brown, New Learning Environments For The 21st Century: Exploring The Edge. Change. New scientific research, 2006, 38 (5), P. 18-24. [5] Y.J. Dori, How Much Have They Retained? Making Unseen Concepts Seen in a Freshman Electromagnetism Course at MIT. Journal of Science Education and Technology, (2007), 6(4), P. 299-323, DOI 10.1007/s10956-007-9051-9 [6] M. Dornisch, The Digital Divide in Classrooms: Teacher Technology Comfort and Evaluations. Computers In The Schools, Academic Search Premier, 2013, P. 210-228. [7] C.T. Fosnot, Constructivism: Theory, Perspectives, and Practice, College Teachers Prints, 1996, P. 234-278. [8] B. Jaworski, Investigating Mathematics Teaching: A Constructivist Enquiry, Bristol, P. Falmer Print, 1994. [9] J. Keengwe, G. Onchwari, P. Wachira, Computer Technology Integration and Student Learning: Barriers and Promise, Journal of Science Education and Technology, December 2008, 17(6), P. 560565, DOI 10.1007/s10956-008-9123-5 [10] A. Kukla, J. Walmsley, Mind: A Historical and Philosophical Introduction to the Major Theories, Indianapolis, Hackett Pub. Co, 2006. MMSE Journal. Open Access www.mmse.xyz


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[11] R.S. Prawat, R.E. Floden, Philosophical Perspectives on Constructivist Views of Learning. Educational Psychology, 1994, 29 (1), P. 37-48, DOI 10.1207/s15326985ep2901_4 [12] Rotgans JI, Schmidt HG (2011) The role of teachers in facilitating situational interest in an active-learning classroom. Teaching and Teacher Education 27(1): 37–42. [13] P.A. Soderdahl, Library Classroom Renovated as an Active Learning Classroom, Library High Tech, 2011, 29(1), P. 83-90, DOI 10.1108/07378831111116921 [14] L. Steff, J. Gale, Constructivism in Education, N.J., Hillsdale Press, 1995. [15] K. Terner, TEAL – Technology Enabled Active Learning, MIT iCampus, 1999-2013. [16] L. Wei, D. Hindman, Does the Digital Divide Matter More? Comparing the Effects of New Media and Old Media Use on the Education-Based Knowledge Gap, Mass Communication and Society, 2011, 14 (1), P. 216-235. [17] R. Zevenbergen, S. Lerman, Learning Environments Using Interactive Whiteboards, New Learning Spaces or Reproduction of Old Technologies? Mathematics Education Research Journal, 2008, P.78-94.

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