Delaware Park - Table Game Rules

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elcome to the Casino at Delaware Park. Experience a new brand of gaming excitement. Whether you are rolling the dice or playing your perfect hand, test your skill and challenge yourself on the variety of table and poker game options we offer. This brochure will assist you in understanding the assortment of table games available. Please feel free to ask our Table Game Team Members any questions you may have. Whether you are a novice or experienced player, the Casino at Delaware Park has something for everyone. It’s time to come to the table!

Susan Ciboldi Director of Table Games Casino at Delaware Park


TABLE OF CONTENTS BLACKJACK

1-2

CRAPS

3-6

ROULETTE

7-8

MINI BACCARAT

9-10

PAI GOW POKER

11-13

TEXAS HOLD-EM

14

LET IT RIDE POKER

15-16

3 CARD POKER

17-18

4 CARD POKER

19-20

POKER

21-22

Glossary of Terms

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BLACKJACK A card game where the object is for you to draw cards that total 21 or come closer to 21 than the dealer. All cards count at face value, except for the King, Queen and Jack which count as 10, and the Ace which counts as either 1 or 11. Every player gets two cards, face up. The dealer gets two cards, one card is face up and one facedown—the “hole” card. All cards are dealt from a shoe. Once you have your two cards in front of you, you can choose to “stand” (draw no more cards), or take a “hit” (draw one or more cards) until you reach 21 or come as close as possible. However, if you go over 21, you “break” and automatically lose. A winning hand pays even money. Now the dealer acts on their hand according to the rules of the game. The dealer must draw to 16 and stand when 17 or more is reached. At the end of the game, if your count is the same as the dealer’s, it is a “push” (nobody wins). If the player count is greater than the dealer’s but does not exceed 21, or the dealer’s count exceeds 21, the player wins. In the event your first two cards are an Ace and any ten-value card, the dealer announces your hand as blackjack. You will be paid at this time if the dealer does not have blackjack. If the dealer’s hand is blackjack, it is a push. A player’s winning blackjack is paid off at odds of 3 to 2. In the event the player has blackjack (2-card 21) and the dealer draws to 21, the blackjack is the winning hand and will be paid at odds of 3 to 2. In the event the player draws to 21 with more than 2 cards, the dealer’s blackjack is the winning hand.

Blackjack Terms Splitting Pairs  If your first two cards are a pair with the same numerical value, you may split them into two hands, except for any two cards with a ten value such as K, Q, J and ten’s. You must bet the same amount as your original wager on each hand formed by splitting a pair. You must complete the play on your first hand before playing your second hand. However, you may double down on each hand. If the split pair are Aces, you will receive only one card on each. Aces may be split three times for a total of four hands. Resplitting of Pairs  A player may split pairs an unlimited amount of times. Aces may only be split three times for a total of four hands.

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Doubling Down  After you get your first two cards, you may make an additional wager up to the original amount except when your first two cards total 21. When doubling down, you draw only one additional card. Insurance  If the dealer’s face up card is an Ace, you may take insurance. To do this, you place a bet—no more than one-half your original bet—on the insurance line. If the dealer’s hole card is a 10, Jack, Queen or King, you win your insurance bet at odds of 2 to 1. If the dealer’s hole card is any other card, you lose your insurance bet. The dealer collects all losing insurance wagers before continuing the hand. Even Money  When a player has blackjack and the dealer’s face up card is an Ace, you may choose to be paid even money for the blackjack in lieu of taking insurance. Handling of Cards  Players are not allowed to touch the cards. Value of Player’s Hand  The player is responsible for the correct count of his or her hand. Hand Signals  The player is responsible for the proper use of hand signals to indicate hit or stand. Other decisions may be made verbally. Surrender  As a player’s point total is announced, after the first two cards have been dealt, they may elect to discontinue play of their hand for that round and surrender only one-half of their wager. If the dealer’s second card results in a dealer blackjack, the player’s entire wager will be collected by the dealer. However, if the dealer’s second card does not result in a dealer blackjack, then one-half of the player’s wager will be returned to the player.

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CRAPS One of the most popular and oldest games in America today is Craps. It’s fast moving; it’s fairly easy to play and it’s exciting. Come Out Roll  The first roll of the dice at the opening of the game and the next roll of the dice after a decision with respect to pass line bet and don’t pass bet. Pass Line  A pass line wager is placed immediately prior to the come out roll. You win on 7 and 11 and lose on 2, 3 or 12 on the come out roll. If any other number rolls, it’s your “point.” If your point rolls before 7, you win. After the come out roll, if 7 rolls before your point, you lose and the dice move to the next player. Pass line bets cannot be placed, reduced or removed after the point is established. This bet pays even money. Don’t Pass Line  A bet on this line is placed before the come out roll, and plays the game in the reverse of the pass line. You lose on the 7 and 11 and win on 2 and 3 on the come out roll. When 12 is rolled, it is a “push.” When 4, 5, 6, 8, 9 or 10 rolls, it is the point. You are betting that 7 will be rolled before the point. This bet pays even money. Don’t pass line bets cannot be placed or increased, but may be removed or decreased, after a point is established. This bet pays even money. Odds may be taken up to 20 times the original don’t flat bet on the don’t pass line. Come  You can bet on “come” at any time after the come out roll. You can try for a new point at any time. You win on 7 and 11 and lose on 2, 3 and 12 on the roll immediately following placement of the bet. If any other number rolls, it’s your “point.” If your point rolls before 7, you win. If 7 rolls before your point, you lose. A come bet cannot be reduced or removed after a number is established for such bet. Don’t Come Line  A bet on this plays the game in reverse of the come line. You lose on the 7 and 11 and win on 2 and 3 on the roll immediately following placement of the bet. When 12 is rolled, it is a push. When 4, 5, 6, 8, 9 or 10 rolls, it is your point. You are betting that 7 will be rolled before the point. When a point is established, the bet will be placed behind that number. This bet pays even money. Don’t come bets cannot be placed or increased, but may be removed or decreased after a point is established. This bet pays even money.

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Odds  An additional wager in support of a pass line or come bet. Also, an additional wager in support of a don’t pass or don’t come bet. These wagers may be made anytime after the come out roll. Odds are listed in the payout chart. Come odds are inactive on the come out roll unless called “on” by the player. Players may wager up to 10 times their flat bet on pass line and come bet odds. Field  You can bet on every roll of the dice. If 2, 3, 4, 9, 10, 11 or 12 rolls, you win. All the numbers pay even money except 2 and 12 which pay double. If 5, 6, 7 or 8 rolls, you lose. The field is a one roll bet. Place Bets  On a “place bet,” you can bet on 4, 5, 6, 8, 9, 10 at any time. If your number rolls before 7, you win according to the odds payout chart. If 7 rolls before your number, you lose. Place bets are inactive on the come out roll unless called “on” by the player. Buy Bets  Buy Bets are exactly the same as “place bets” except by paying a 5% commission on the buy bet, you receive the true odds as shown on the chart. Buy bets are inactive on the come out roll unless called “on” by the player. A “buy” button denotes this bet. Lay Bets  You may lay a bet against 4, 5, 6, 8, 9 or 10 at any time. In order to do so, you must pay a 5% commission based on what you would win. Check the chart for the payoffs. A “lay” button denotes this bet. Proposition Bets  These are one roll bets, except for “hard ways.” The dealer will place all “proposition” bets on the next roll of the dice–again, except for hard ways. Unless you request otherwise, winning bets remain in action. A description of the proposition bets are as follows: Any 7  You can bet “any 7” on any roll of the dice. When 7 rolls, you win and are paid 4 to 1, if any other number rolls, you lose. This is a one roll bet. Any Craps  You can bet on any roll of the dice. If 2, 3 or 12 rolls you win and are paid 7 to 1. If any other number is rolled, you lose. This is a one roll bet.

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CRAPS continued Hard Ways  There are four “hard ways” combinations. Hard four (two 2’s), hard six (two 3’s), hard eight (two 4’s) and hard ten (two 5’s). You can bet the combination you want at any time. For instance, if you bet the hard six (two 3’s) you win when that rolls before 7 or an “easy six” (5 and 1 or 4 and 2). Hard ways pay high odds as listed in the payout chart. Hard ways are inactive on the come out roll unless called “on” by the player. The Horn (2, 3, 11, and 12)  Here you bet on a combination of four numbers. If any of these numbers are rolled, you win. If any other number is rolled, you lose. One-fourth (1/4) of the horn bet is bet on each of the individual numbers, (2, 3, 11 and 12). If any other number is rolled, you lose. This is a one roll bet. Horn High Bets  There are four “horn high” combinations, horn high 2 (Aces), horn high 3 (Ace-Deuce), horn high 11 and horn high 12 (two 6’s). If 2, 3, 11 or 12 rolls, you win; if any other number rolls, you lose. This is a one roll bet. How this differs from a horn bet is that one-fifth (1/5) of the horn high is bet on each of the individual horn numbers (2, 3, 11, 12), with an additional onefifth (1/5) of the bet on the designated horn high number (high horn 11: two fifths (2/5) of the bet on 11, one-fifth (1/5) on 2, one fifth (1/5) on 3 and one-fifth (1/5) on 12). 2, 3, 11 or 12  You can bet on 2, 3, 11 or 12 individually. They are one roll bets. The winning payoff on 2 or 12 is 30 to 1. The winning payoff on 3 or 11 is 15 to 1. If any number other than that number bet rolls, you lose. The World (2, 3, 7, 11, and 12)  Here you bet on a combination of five numbers. If any of these numbers are rolled, you win. If any other number is rolled, you lose. One-fifth (1/5) of The World bet is bet on each of the individual numbers, (2, 3, 7, 11 and 12). If any other number is rolled, you lose. This is a one roll bet.

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CRAPS PAYOUT ODDS Wager Payout Pass Line Bet 1 to 1 Don’t Pass Bet 1 to 1 Come Bet 1 to 1 Don’t Come Bet 1 to 1 Place Bet 4 9 to 5 Place Bet 5 7 to 5 Place Bet 6 7 to 6 Place Bet 8 7 to 6 Place Bet 9 7 to 5 Place Bet 10 9 to 5 Buy Bet 4 2 to 1

Wager Buy Bet 5 Buy Bet 6 Buy Bet 8 Buy Bet 9 Buy Bet 10 Lay Bet 4 Lay Bet 5 Lay Bet 6 Lay Bet 8 Lay Bet 9 Lay Bet 10

PASS LINE AND COME ODDS 4 pays 2 to 1 5 pays 3 to 2 6 pays 6 to 5

8 pays 9 pays 10 pays

PROPOSITION BETS Four the Hard Way Six the Hard Way Eight the Hard Way Ten the Hard Way ONE ROLL BETS Any Seven Any Craps Craps 2 Craps 3

4 to 1 7 to 1 30 to 1 15 to 1

FIELD BETS 3, 4, 9, 10, 11 1 to 1

Payout 3 to 2 6 to 5 6 to 5 3 to 2 2 to 1 1 to 2 2 to 3 5 to 6 5 to 6 2 to 3 1 to 2

6 to 5 3 to 2 2 to 1

7 to 1 9 to 1 9 to 1 7 to 1 Craps 12 30 to 1 Eleven 15 to 1 Horn (3 or 11) 3 to 1 Horn (2 or 12) 6.75 to 1 2 or 12

DON’T PASS LINE AND DON’T COME ODDS Don’t 4 Pays 1 to 2 Don’t 8 Pays Don’t 5 Pays 2 to 3 Don’t 9 Pays Don’t 6 Pays 5 to 6 Don’t 10 Pays

2 to 1 5 to 6 2 to 3 1 to 2

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ROULETTE Want a game that moves quickly and gives you many ways to bet? Then Roulette is for you. In Roulette, you can bet straight up, which means your bet is on any of the 38 single numbers which include 0 and 00. Also, you can place combination bets–bets divided over a combination of adjoining numbers. Look at the Roulette table in the diagram. Here you see letters that represent the various types of bets in the game. The chart shows their winning odds. For instance, if you placed an “A” type bet, it could be on the number shown, or any number on the table. Or, perhaps you want to place an “H” type bet. You can place it on the line adjoining 16, which pays on 16, 17 and 18. Caution: Where you place your chip or chips on the Roulette table is very important because this determines your bet. Use our diagram as your guide. It is the player’s responsibility for proper placement. The dealer spins the Roulette wheel in one direction and a small white ball in the opposite direction. Bets may be placed on the Roulette table until the dealer announces “no more bets.” When the ball comes to rest, the dealer calls out the winning number and places a marker on it. First the table is cleared of losing wagers and then all winners are paid. During this time, please don’t touch the table. Wait until the dealer announces, “place your bets,” to put chips down. If you’re wondering how your bet is kept separate from everyone else’s, it is because different colored chips are used. The value of the colored chips is determined by the player when purchasing a stack or stacks of chips. The value of a stack of color is indicated by a numerical marker button placed on top of a chip of that color. These chips must be redeemed before you leave that particular table.

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STRAIGHT BETS A. Straight Up 35 to 1 B. Column Bet 2 to 1 C. Any Dozen 2 to 1 D. Red or Black 1 to 1 E. 1–18 or 19–36 1 to 1 F. Even or Odd 1 to 1

Any one number including 0 and 00 Any number on that vertical column 1 through 12. Same for 2nd & 3rd dozen Any red or black number Any number 1–18 or 19–36 Any odd or even number

COMBINATION BETS G. Two Numbers 17 to 1 Pays off on either 11 or 12 H. Three Numbers 11 to 1 Pays off on 16, 17, or 18 I. Four Numbers 8 to 1 Pays off on 19, 20, 22 or 23 J. Five Numbers 6 to 1 Pays off on 0, 00, 1, 2 or 3 K. Six Numbers 5 to 1 Pays off on 31, 32, 33, 34, 35 or 36 L. Two Numbers 17 to 1 Pays off on 0 or 00 M. Same as L, this is a courtesy wager for customers to bet on 0 and 00

A. STRAIGHT UP B. COLUMN BET C. ANY DOZEN D. RED OR BLACK E. 1-18 or 19-36 F. EVEN OR ODD G. TWO #s (SPLIT BET) H. THREE #s (STREET BET) I. FOUR #s (CORNER BET) J. FIVE #s (TOP LINE BET) K. SIX #s (LINE BET) L. TWO #s (DBL ZERO SPLIT) M. courtesy wager for 0, 00

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MINI BACCARAT As in regular Baccarat, Mini Baccarat involves just a few decisions–how much you want to bet and whether to bet on the bank, the player or on the tie bet. In betting on the bank, the casino will collect 5% commission on money won. The commission is paid at the conclusion of each shoe. A winning tie bet pays 8 to 1. In Mini Baccarat, eight decks of cards are used. And just as in Baccarat, the cards are shuffled by the dealer and placed in the shoe. However, all cards in Mini Baccarat are dealt by the dealer. After announcing “no more bets”, the game starts with four cards dealt from the shoe, forming two hands, one called the player’s hand, the other the banker’s hand. The initial four cards are dealt alternately from the shoe. The first and the third cards dealt are placed face up for the player’s hand. The second and fourth cards shall be placed face up for the banker’s hand. As in the game of Baccarat, if the point count of either hand is 8 or 9 (called a natural), no more cards will be dealt. If the bank does not have a natural, the player will always draw a third card on totals of 0-1-2-3-4 and 5 and stand with 6-7-8 and 9. The cards are dealt according to fixed rules. There are no options regarding drawing the third card for either player’s or banker’s hand. No more than one additional card will be drawn to each hand. The hand closest to 9 wins and shall be paid at odds of 1 to 1. If both the player’s and banker’s hands result in identical totals, the tie bet wins and pays 8 to 1 odds, but the player’s and banker’s hands neither win nor lose. All cards count as face value. Ace equals one. Deuce is two. All tens and face cards, or any combination of them, have no value. So 9 + 5 = 4. Jack + 1 = 1. Midi Baccarat  Same as Mini Baccarat with the exception that players have the option of handling the cards. Midi Baccarat may also be played Macau style. The Payout  Banker’s Pair 11 to 1

Player’s Pair 11 to 1

You may also wager that either the Player’s or Banker’s initial two cards are a pair which pays 11 to 1.

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These charts describe the fixed rules governing the draw of additional cards. RULES Player  When first two cards total: 1–2–3–4–5–0 Draws 6–7 Stands 8–9 Natural–Stands Banker  When the player stands on 6 or 7, the banker will always draw on totals of 0-1-2-3-4 and 5, and stand on 6-7-8 and 9. When the player does not have a natural, the banker shall always draw on the totals of 0-1 or 2, and then observe the following rules. When first two cards total: Draws when Banker having Player’s 3rd card is: 3 1-2-3-4-5-6-7-9-0 4 2-3-4-5-6-7 5 4-5-6-7 6 6-7 7 8–9

Does not draw when Player’s 3rd card is: 8 1-8-9-0 1-2-3-8-9-0 1-2-3-4-5-8-9-0 Stands Natural–Stands

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PAI GOW POKER Pai Gow Poker offers the player the unique opportunity to turn the tables on the house. That is, each player, in turn, has the option to bank bets against all other players including the dealer. Our Pai Gow Poker dealers and supervisors will be happy to assist you in learning this fast, easy game. Pai Gow Poker combines elements of the ancient Chinese game of Pai Gow and the American game of poker. The game is played with a traditional deck of 52 playing cards, plus one joker. THE JOKER CAN BE USED ONLY AS AN ACE, OR TO COMPLETE A STRAIGHT, A FLUSH, A STRAIGHT FLUSH OR A ROYAL FLUSH. RANKING THE HANDS Each player at the table is dealt seven cards, which the player arranges to make two hands; a two-card hand and five-card hand. Pai Gow Poker is essentially two separate poker hands according to traditional poker rankings. Thus, the highest two-card hand would be two Aces, and the highest five-card hand is five Aces (four Aces and the joker). The five-card hand must be equal to or higher than the two-card hand. OBJECT OF THE GAME Your two-card hand must rank higher than your opponent’s twocard hand and your five-card hand must rank higher than your opponent’s five-card hand. If the player’s hand wins, the player will be paid the same amount wagered less a 5% commission. The dealer will collect the commission when the winning wager is paid. Should one hand rank exactly the same as your opponent’s hand, this is a tie. Ties are also called copy hands, and the banker wins all copy hands. If you win one hand but lose the other, this is considered a “push.” In push hands no money is won or lost. PLAYING THE GAME The house dealer or any player may be the banker. Before a player may be permitted to bank a round of play, the dealer shall determine that: 1. The player placed a wager against the dealer during the last round of play in which there was no player banking the game; and 2. The player has sufficient gaming chips on the table to cover all of the wagers placed by other players at the table for that round of play.

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All players bet against the bank. (The bank is offered to each player and each player may accept or pass, in which case the bank is offered to the next player. The dealer will always take the bank in turn.) The banker will be identified by a black plastic marker with white lettering. Delaware Park may play the game of Pai Gow Poker with a computerized random number generator that automatically selects and displays a number from 1 through 7 inclusive. Each player then arranges their cards into a two-card hand and a five-card hand. The house dealer does not look at the cards until all players and or player banker have set a high and low hand and placed the two hands facedown on the appropriate area of the layout, the player may not touch the cards again. The house dealer then turns their cards over and sets their hand in front of the tray face up. The player’s/banker’s hand is compared to the dealer’s hand first (See OBJECT OF THE GAME). Winning hands are left lying face up next to the betting circle. For losing hands, the wager is picked up by the dealer and the cards are placed in the discard holder. If the player wins one hand and loses the other, this is considered a push. No money exchanges hands and the cards are placed in the discarded holder.

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PAI GOW POKER house way No Pair  Use the highest card in the high hand. Use the second and third highest raked cards for the second highest hand. One Pair  Always use the pair as the high hand and use the highest ranking cards for the lowest ranking hand. Two Pairs  Low = 2, 3, 4, 5, 6  Medium = 7, 8, 9, 10  High = J, Q, K, Ace Low + Low/Low + Medium = always split unless there is an Ace or King to play in the second highest hand. Low + High/Medium + High = always split unless there is an Ace to play in the second highest hand. Medium + High/High + High = always split. Three Pairs  Always play the highest pair in the second highest hand. Three of a Kind  Always keep, unless Aces, then play one of the Aces of the second highest hand. (Two) Three of a Kind  Play pair of the highest three of a kind for the second highest hand. All Straights, Flushes, Straight Flushes, Royal Flushes with No Pair  When choosing whether to play a straight, flush or straight flush, play the category that will allow the highest two cards to be played in the front. with 6th or 7th Card  Play the lower Straight or Flush in the highest hand in order to place the highest cards in the second highest hand. with One Pair  Play pair in second highest hand only if a straight or flush can be preserved. with Two Pair  Use the Two Pair Rule with Three Pair  Use the Three Pair Rule with Three of a kind  Play the pair in the second highest hand. with Full House  Use Full House Rule. Full House Rule  Always split, play pair in the second highest hand. Three of a Kind & Two Pair  Play the highest pair in the second highest hand. Two/Three of a Kind  Play highest rank cards as pair in the second highest hand. Four of a Kind  Use Two Pair Rule. Four of a Kind/Pair  Play the pair in the second highest hand. Five Aces  Always split, playing a pair of Aces in the second highest hand. Highest Straight  A, K, Q, J, 10 Lowest Straight  A, 2, 3, 4, 5

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TEXAS HOLD-EM Texas Hold-em Bonus Poker is a community card poker game played with one standard 52-card deck. The object of the game (for player and dealer alike) is to make the best “five-card” poker hand, using any combination of your two card hand along with three, four or five community cards. Best five-card hand wins! Texas Hold-em Bonus Poker also offers an optional “bonus” jackpot wager side bet where players compare their two card hand to a posted pay table. Each player makes an ante wager to receive two cards. Players also have the option to place a bonus jackpot wager. Players electing to continue play must make a bet in an amount exactly equal to twice the amount of the ante wager (flop). Players electing not to continue play may hand in their two cards and forfeit the ante wager (fold). Three community cards are then dealt face up on the table. Players now have the option to check (not bet) or make a bet in a an amount equal to the ante wager (turn). A fourth community card (turn card) is then dealt face up on the table. Players now have the option to check (not bet) or make a bet in an amount equal to the ante wager (river). A fifth community card (river card) is then dealt face up on the table. All ante and bonus wagers must be placed prior to the dealer announcing “no more bets”. Each player will be responsible for his/her own hand and no person other than the dealer, and the player to whom the cards where dealt, may touch the cards of the player. Texas Hold’em Pay Table Bonus Payoffs are paid as follows regardless of dealer hand Ace-Ace in the player’s hand (only) 30 to 1 Ace-King suited 25 to 1 Ace-Queen suited/Ace-Jack suited 20 to 1 Ace-King unsuited 15 to 1 Pair of Kings, Queens or Jacks 10 to 1 Ace-Queen or Ace-Jack unsuited 5 to 1 Pair of 10’s thru a pair of 2’s 3 to 1 Ace-Ace Player’s Hand and Dealer’s Hand 1000 to 1

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LET IT RIDE POKER Let It Ride Poker was designed to offer our casino guests an opportunity to control two of their three bets wagered on an exciting poker game. It’s enjoyable and easy to learn. It is based on the Five Card Stud Poker game. The players do not play against the dealer or any other player. PAYOUT SCHEDULE Royal Flush 1,000 to 1 Straight Flush 200 to 1 Four of a Kind 50 to 1 Full House 11 to 1 Flush 8 to 1 Straight 5 to 1

Three of a Kind 3 to 1 Two Pair 2 to 1 Pair of 10’s or better 1 to 1

$50,000 maximum payout in the aggregate.

BETS Each player places three (3) equal bets in the spaces indicated: Let It Ride Bonus Wager – After placing three equal bets, a player may add a dollar to “light up” the bonus spot. That player is now automatically entered into a chance for BONUS payments for a hand of three-of-a-kind or better. Three Card Bonus Wager – A player may make an additional wager from $1 to $100 that they will have at least a pair in the three cards dealt to them. All bets must be placed prior to the dealer announcing, “no more bets.” THE DEAL Each player and the dealer receive three (3) cards facedown. THE PLAY You are not playing against the dealer or the other players. You are simply trying to get the best possible poker hand by using your three cards and the two community cards, which the dealer will expose. The winners are paid according to the payout schedule (pair of 10’s or better, two pair, etc.). After looking at their first three (3) cards, the players may ask for their first bet back or they may Let It Ride. The dealer, after burning his or her bottom card, turns up one community card. The player may then ask for their second bet back or Let It Ride.

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The dealer then turns up the second community card and in a counterclockwise direction, turns the three (3) cards of each player face up. After all losing wagers have been collected, the dealer pays all winning hands according to the payout schedule. Each player will be required to keep the three (3) cards in full view of the dealer at all times. After each player has made a decision regarding bet number 2, each player’s cards shall be placed facedown on the designated area of the layout and they may not touch the cards again. Regardless of the decision made regarding the first or second bet, the player may not take back the third bet. (Players cannot show their hands to other players.) Let it Ride Bonus Pay Table Royal Flush $25,000 Straight Flush $2,500 Four of a Kind $400 Full House $200 Flush $50 Straight $25 Three of a Kind $5

Three Card Bonus Pay Table Straight Flush 40–1 Three of a Kind 30–1 Straight 6–1 Flush 4–1 Pair 1–1

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Three Card Poker is a new and exciting variation to poker. Each player and the dealer receives three cards. RANK OF HANDS (Highest to Lowest) Mini Royal

(suited A, K, Q)

Straight Flush

3 cards of the same suit in consecutive rank

Three of a Kind 3 cards of the same suit rank, regardless of suit Straight

3 cards of consecutive rank, regardless of suit

Flush

3 cards of same suit, regardless of rank

Pair

2 cards of same rank, regardless of suit

When comparing two hands that are of identical poker hand rank, the hand that contains the highest ranking card shall be considered the highest ranking hand. (If the hands are identical after this application, the hand shall be considered a push.) WAGERS 1) Place an ANTE wager to play against the dealer ONLY. 2) Place a PAIR PLUS and ANTE wager to play both against the posted payout and against the dealer. HOW TO PLAY To play against the dealer, you must make an ANTE wager, prior to the dealer announcing “no more bets.” After viewing your three cards, you have the option to either place a PLAY wager equal to the ANTE wager or forfeit your ANTE and if applicable, your PAIR PLUS wager. The dealer must have Queen High or Better to play. If the dealer’s hand does not contain a Queen High or Better, your ANTE wager wins 1 to 1 and your PLAY wager is returned. If the dealer’s hand contains a Queen High or Better and the player’s hand beats the dealer’s hand, the PLAY wager is paid 1 to 1 and the ANTE wager is paid 1 to 1. In the event of the TIE, then it is PUSH and wagers are returned. The PAIR PLUS wager allows you to bet the ranked value of the hand against the posted payout and is NOT in competition against the dealer’s hand. This Pair Plus bet may be played independently and does not have to be the same amount as the ante wager.

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The payout for the Pair Plus wager shall be as follows: Pair

1 to 1

Three of a Kind

30 to 1

Flush

4 to 1

Straight Flush

40 to 1

Straight

6 to 1

Mini Royal Flush 100 to 1

A player placing an ANTE wager and a PLAY wager shall be paid an ANTE BONUS if the player’s hand consists of the following: Straight

1 to 1

Three-of-a-Kind 4 to 1 Straight Flush

5 to 1

**If the player makes a ANTE wager and a PAIR PLUS wager but fails to make a PLAY wager, the player shall forfeit both the ANTE wager and the PAIR PLUS wager. Only players who are seated may wager at the game. Once a player has placed a wager and received cards, that player must remain seated until the completion of the round of play.

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4 CARD POKER Four Card Poker features head-to-head play against the dealer and an optional side bet. It’s similar to Three Card Poker but with one major difference: In Three Card Poker, the play wager must equal the ante; in Four Card Poker, players may bet up to three times their ante when staying in the game. The object when playing against the dealer is for the player to form a four-card poker hand higher than or equal in rank to the dealer’s hand. Players use their best four of five cards dealt, whereas the dealer uses the best four of six cards dealt. To play against the dealer, you must make an ante wager. After being dealt a hand of five cards facedown, you can: Fold (forfeit) your hand and ante wager. Continue playing by placing a play wager in an amount at least equal to the ante and up to three times the ante. The ante and play wins 1 to 1. The player wins ties. Players who place an ante wager and play wager win an automatic bonus payout on the ante wager for the following premium hands: Four of a Kind Straight Flush Three of a Kind

25 to 1 20 to 1 2 to 1

Automatic bonuses are paid even if the dealer has a better four-card hand. A player may place an optional Aces up side bet to win an additional payout based on the player’s best four-card poker hand. If the player’s hand contains a pair of Aces or better, the player wins the Aces up wager. The payout for the Aces up wager is as follows: Four of a Kind Straight Flush Three of a Kind Flush Straight Two Pair Pair of Aces

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50 to 1 40 to 1 8 to 1 5 to 1 4 to 1 3 to 1 1 to 1


The Aces up payout is always paid—even if the dealer has a better hand. When a player bets both the Aces up and the ante (including play) wager, they are playing against two separate pay tables with two different criteria for payouts: Ante  Object is to get a four-card poker hand that beats the dealer’s best four-card hand. Aces up  Object is to receive a pair of Aces or better. If a player has placed an ante wager and an Aces up wager, but does not make a play wager, the player will forfeit the ante wager and not the Aces up wager. Allowable wagers are as follows: Bet ante to play against the dealer only. Bet Aces up to play the hand value against the pay table. Bet Aces up and ante to play both the hand value and against the dealer. NOTE: All ante and Aces up wagers must be placed prior to the dealer announcing no more bets. If a hand does not contain a pair or better, the hand that contains the highest ranking card(s) wins. Ace is the highest ranking card, except in 4-3-2-Ace sequence. Each player shall be responsible for their own hand, and no person other than the dealer and the player to whom the cards were dealt may touch the cards of that player. Only players seated at the table are permitted to wager. Once a player has placed a wager and received cards, that player must remain seated until the round of play is complete.

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POKER GAMES Poker has many game variations, all following a similar pattern of play and generally using the same hand ranking hierarchy. Flop Games Players are dealt their hole cards. Round of betting. Three community cards are dealt face up in the center of the table (Flop). Round of betting. Another community card is dealt (Turn). Round of betting. One more community card is dealt (River). Round of betting. The player makes their best five card hands out of the seven cards available. Hold’em Each Player receives two down cards. The player makes their best five card hand out of the seven cards available. The player with the highest ranking five card hand out of the seven cards available wins the pot. Omaha Each player receives four down cards. The player makes their best five card hand out of the seven cards available. The player must use two of their down cards. The player with the highest ranking five card hand out of the seven cards available wins the pot. Stud Games Players are dealt two down cards and one up card followed by a round of betting. Player receives three additional up cards with a round of betting between each dealt card. Player receives one down card followed by a round of betting. The player makes their best five card hand out of the seven cards available. Seven Card Stud For the first round of betting, the player with the lowest ranking card showing begins the action with a forced bring in bet. For all other rounds the player with the highest ranking up cards begins the action. The player with the highest ranking five card hand out of the seven cards available wins the pot. Seven Card Stud, Eight or Better Identical to Seven Card Stud, except that half of the pot will go to a qualifying low hand. For a qualifying low, a player’s hand must consist of five cards of different rank, eight or less.

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Razz For the first round of betting, the player with the highest ranking card showing begins the action with a forced bring in bet. For all other rounds, the player with the lowest ranking up cards begins the action. The player with the lowest ranking five card hand out of the seven cards available wins the pot. Hand Rankings Royal Flush  Five high cards in sequence and of the same suit.

Straight Flush  Five cards in sequence and of the same suit. Four of a Kind  Four cards of the same rank. Full House  Three cards of one rank and two of another rank. Flush  Five cards of the same suit. Straight  Five cards in sequence. Three of a Kind  Three cards of the same rank. Two Pairs  Two cards of one rank and two cards of another rank. One Pair  Two cards of the same rank. High Card  Five cards of different rank. The sequence of cards ranked from highest to lowest is: Ace, King, Queen, Jack, Ten, Nine, Eight, Seven, Six, Five, Four, Three, Two. In Low Poker, all card rankings are reversed. Ace shall be played as low unless specified.

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Glossary of Terms Action  the amount of money wagered or placing money in the pot Ante  a portion of the minimum bet that each player is required to put into the pot before a new hand starts Bankroll  a player’s total available gambling money Betting Limits  in a table game, the minimum and maximum amounts of money that you can wager on one bet Burn Card  in card games, the card temporarily removed from play Chip  designated tokens used on gaming tables in lieu of cash Deal  the act of distributing cards to players in a card game Draw  to receive or take cards from the dealer Even Money  a bet that pays you back the amount that you wagered, plus your original wager (shown as a ratio of 1:1) Face Card  a king, queen, or jack in a deck of cards Fold  in poker, when a player declines a bet and drops out of hand House  a gambling establishment Odds  ratio of probabilities Pass  not to bet, to fold Pot  in a poker game, the amount of money that accumulates in the middle of the table as each player antes, bets, and raises Push  a tie hand between a dealer and a player, no money Raise  in poker, a player raises by matching the previous bet and then betting more, to increase the stake for remaining players Rank  the worth of a set of cards Shoe  a dealing box designed to hold several decks of playing cards Toke  a tip given to the dealer in the form or money of chips

All rules and game varieties are subject to change upon written notification from the Delaware State Lottery.

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CASINO FLOOR OPEN 24 HOURS A DAY! [Closed Christmas & Easter]

777 Delaware Park Blvd. Wilmington, DE 19804

1-800-41-SLOTS

www.delawarepark.com Video Lottery Agent for the Delaware Lottery. All games are lottery games controlled by the Delaware Lottery. You must be 21 to play. Play responsibly. If you or someone you know has a gambling problem, call the Delaware Council on Gambling Problems Helpline at 888-850-8888. www.dcgp.org


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