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Career & Technical Education
Through the Pathways program, Irondale and Mounds View High School students are exploring more options as they plan for post-secondary success. Watch the video to learn more,then find specific course information in this registration guide
Career Pathways Seminar & Internship
Course Numbers: 4821
Grades: 11, 12 Credit: .5 (see note)
Note: .5 credit for classroom seminar; 0.25-1.0 work-based learning credit for internship (dependant on hours worked)
. Prerequisite(s): Students must have successfully taken a Career Pathway course of interest (with a C or better) prior to registering for Career Pathways Seminar and Internship. Qualifying courses include all levels of the following classes: Construction and Solar, Automotive Technology, Welding, Introduction to Engineering, How to Make Almost Anything, Small Engines, and Digital Electronics.
Are you ready to get a headstart on your career? Career Pathways Seminar & Internship is designed to provide students with internship opportunities in a high-demand pathway of interest while learning work-readiness skills in the classroom. During this course, students will learn the essential work-readiness skills for internship success, apply those skills during the short-term internship experience, and then return back to seminar for an in-depth career research unit. Students will have access to a variety of internships in the following high-demand areas: Career Pathway Internship: Welding Career Pathway Internship: Automotive Career Pathway Internship: Building Trades Career Pathway Internship: Manufacturing and Engineering In addition, students will have the opportunity to earn the following certifications during class: OSHA 10 Certification: A 10-hour class is intended to provide workers with awareness of common job-related safety and health hazards Skills USA Career-Essentials credential . Careers Plus Course Numbers: 3791 & 3792 Grades: 11, 12 Credit: .5 (see note)
Note: .5 credit for classroom seminar; 0.25-1.0 work-based learning credit for internship (dependant on hours worked)
What’s next after high school? Careers Plus students will explore a variety of post-secondary options including apprenticeship programs, technical colleges, two-year colleges, and four-year colleges. Through a series of career assessments, students will identify their skills and interests and then create a realistic career plan for life after graduation. Another major focus of Careers Plus is Work-Based Learning. Work-Based Learning connects classroom work-readiness instruction and provides students with opportunities to apply them at work. Students who are employed will have the opportunity to earn school credit while on-the-job-training (OJT). A part-time job is encouraged, but not required. Students who are working an average of 10 hours per week will earn OJT credit. Some students may be eligible for early work release. The work coordinator assist students in seeking employment, applying for jobs, and preparing for interviews.
Digital Electronics Course Number: 4881 Grades: 9, 10, 11, 12 Credit: .5 Note: Register early. Enrollment is limited. Note: Students who successfully complete this course will have the opportunity to earn college credit.
Learn the logic and architecture used in programmable electronic devices. Students will gain a fundamental knowledge of digital electronics and apply this knowledge to a variety of practical projects to develop problem solving skills. Students will gain a broad understanding of electrical systems used to code and decode electronic devices as well as build basic circuits for practical devices used in everyday life. Students interested in careers related to digital manufacturing, engineering, solar technology, and robotics would benefit from taking this class.
Introduction to Engineering Design I Course Number: 4862 Grades: 9, 10, 11, 12 Credit: .5
Note: Students who successfully earn a “B” or higher, will have the opportunity to earn articulated college credit..
What do design engineers do? Now is the time to find out. This course introduces you to the profession of design engineering. Learn how to use Autodesk Inventor CAD (Computer Aided Design) software to design and make 3D models of a new product or improve an existing one. Working individually and in collaborative teams, students will use the engineering design process, applying math, science, and engineering principles to identify, develop, and document design solutions to a variety of real problems.
Introduction to Engineering Design II Course Number: 4863 Grades: 9, 10, 11, 12 Credit: .5 Prerequisite: Introduction to Engineering Design 1
Note: Students who successfully earn a “”B”” or higher, will have the opportunity to earn articulated college credit.
Based on skill levels developed in Introduction to Engineering Design 1, students will work individually and on a team to analyze potential solutions and communicate design ideas in response to various design challenges. Students will learn how to use reverse engineering to assess the strengths and weaknesses of a product and the manufacturing process by which it was produced. Students will use Autodesk Inventor software to create advanced 3D computer models and compute physical properties that can be used in problem solving and the creation of design solutions. Students will use their new analytical skills to develop and document the solution to a design challenge.
How to Make Almost Anything I Course Numbers: 4891 Grades: 9, 10, 11, 12 Credit: .5
This is a hands-on manufacturing class. Design, build, and finish a project/product of choice that you take home and use. Learn how to design and build using a variety of tools, machines, and materials commonly used to manufacture everyday products or inventions you create. Students will use the design process throughout the life- cycle of a required project and a project of their choice. Students will be exposed to a variety of manufacturing processes and technologies using a variety of materials. Machine tool operation, shop safety procedures, and basic construction skills are a major part of this class. Students will explore careers in the fields of engineering and manufacturing while learning the basics associated with entry level positions in these areas.
How to Make Almost Anything II
Course Number: 4892
Grades: 9, 10,11,12 Credit: .5 Prerequisite: How to make almost Anything I Note: Students who successfully complete this course will have the opportunity to earn college credit. This is a hands-on, student-driven course where students decide what to design and build over the course of the semester. Based on skill levels developed in How to make almost Anything I, students will work independently or with a project team to design and build a product of choice. Safety rules are reviewed and machine tool oper- ation is assessed. Students will use problem-solving skills throughout the design, construction, and finishing processes using a variety of manufacturing resources such as CAD software, 3-D printer, vinyl sign maker, machinery/tools, CNC router, and laser engraver. Students will learn how to conduct a cost-analysis of their project. Students who successfully complete this course will be well-prepared for the workplace environment as well as advanced training in the fields of engineering, manufacturing, and construction. Construction & Solar Energy Course Number: 4868 & 4869 Grades: 10, 11, 12 Credit: .5
Note: This is a semester course, but students are encouraged to sign
up for 2 semesters if possible. Students who successfully complete this course will have the opportunity to earn college credit.
Want to do some real work in the area of design and construction? This course is for you. Learn how to build a future in the world of innovation and construction in this introductory class. This is a learn-by-doing, hands-on construction class. Students will use the design process throughout the life-cycle of selected projects to learn basic construction skills and manufacturing technology in order to build a structure that meets industry standards. Students will learn how to produce technical drawings, read building plans, build models/prototypes, and construct sections of a structure. Basic plumbing, concrete, electrical, drywall, and other related work within the estimated budget will also be addressed. Through partnership with the Minnesota State Energy Center of Excellence, students will have access to a mobile classroom focused on alternative energy. Students will use their new skills and knowledge to design and build an ice-fishing house that meets industry standards and deadlines all within budget
Welding 101
Course Numbers: 4875
Grades: 9, 10, 11, 12 Credit: .5 Note: Register early. Enrollment is limited
Experience the real world of welding through classroom hands-on simulations as well as actual welding projects. This course will give students an introduction to the basic welding processes and power sources used for each of the following: Arc Welding; Metal Inert Gas Welding; Oxyacetylene Welding and Cutting. Students will learn about shop and equipment safety rules in addition to the procedures to set-up, take-down, and troubleshoot these procedures as well as the welding equipment. Students will build skills in the area of welding by operating the tools used in metal fabrication with proficiency to design and build their own structures or make repairs. Industry certified trainers will be available as guest speakers to ensure students are receiving “certified” training in welding safety and procedures. Welders are currently in high demand in the fields of construction, plumbing/pipefitting, manufacturing, the arts, and solar technology installation.
Small Engines & Power Sports Mechanics Course Number: 4889 Grades: 9, 10, 11, 12 Credit: .5 Note: : Register early. Enrollment is limited. Note: Students who successfully complete this course may have the opportunity to earn college credit.
Start your engines! Learn all about electric motors and internal combustion engines. Learn how to repair and construct numerous gas engine designs. Examine the growing world of electric and fuel-powered devices used in power sports and the small equipment industry today. Develop the skills to measure the “power” of an engine and learn about the factors that impact various levels of engine power. Students will be encouraged to experiment with existing projects and/or design projects that meet the guidelines and standards for small engines and power sports equipment.
Auto Technology I Course Number: 4885 Grades: 10, 11, 12 Credit: .5 Note: Students who successfully complete this course may have the opportunity to earn college credit.
Learn “car talk” terminology, safety practices, and maintenance procedures. Get hands-on experience being an auto service technician. No experience or car needed. Learn the basics for the following areas: oil change/lubrication, tires/wheels, brakes, steering/transmission, electrical systems, suspension systems, and engine repair. Use manuals and hands-on problem solving techniques to troubleshoot basic automotive problems. Diagnose repair problems and use shop equipment to service the vehicle. Learn basic shop operations and safety when using hand tools or machines.
Auto Technology II Course Number: 4886 Grades: 10, 11, 12 Credit: .5 Prerequisite: Auto Technology I (4885) Note: Students who successfully complete this course may have the opportunity to earn college credit.
Based on skill levels developed in Auto Technology I, this course is for students who want to acquire advanced technical skills required for entry-level positions in the area of auto service and repair. Students will work independently to apply previous knowledge and problem- solving skills in order to solve task specific challenges such as engine misfires, electrical shorts, and sound identification. Students will learn to rebuild an engine and meet the shop deadline to complete this task. Automotive workplace safety procedures will be enforced and students will be required to perform selected NATEF (National Automotive Technician’s Education Foundation) tasks proficiently based on industry standards related to this course.