MIN2022 Programme

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MUSEUMS IMMERSIVE NETWORK


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TABLE OF CONTENTS

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INTROS AGENDA MEET THE SPEAKERS OUR AIMS & VALUES GET IN TOUCH


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INTROS

Run by Cornwall Museums Partnership in collaboration with XpoNorth the Museums Immersive Network aims to promote and share best practice, new developments, skills development opportunities, and potential collaborations with immersive technology and museums.

Immersive technology offers the potential to interpret our collections and share our stories in new, accessible, and interesting ways. We hope the Museums Immersive Network will support the establishment of immersive technology more broadly within the sector and boost confidence in working with tech businesses to create new experiences for our communities. Sustainable Solutions: Exploring the processes and technology that can create sustainable solutions to the challenges faced by museums. This includes, the environmental impact of technology, continual development of digital skills, and scalable/multi-use technology. Creative Communities: Discovering the projects and programmes that have a direct impact on a community, have community-driven initiatives at their heart, or that have embedded communities within their planning, design, or implementation. This might be the local community or groups of people with shared identities.


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AGENDA

11:00-11:05 - Welcome / Creative Communities Intro 11:05-11:35 - Virtual Songlines, Brett Leavy 11:35-11:40 - Audience Energiser 11:40-11:55 - National Videogame Museum, Claire Mead 11:55-12:10 - Museum of Making, Eilish Clohessy-Dennis

12:10-12:20 - Comfort Break 12:20-12:50 - Creative Communities Q&A Panel 12:50-13:05 - Comfort Break / Session Split 13:05-13:10 - Welcome / Sustainable Solutions Intro 13:10-13:25 - AH Scanning, Graham Sykes 13:25-13:40 - n-Coders, Melanie Band 13:40-13:45 - Audience Energiser 13:45-14:00 - Data Duopoly, Tanuvi Ethunandan 14:00-14:15 - Curatours 14:15-14:25 - Comfort Break 14:25-14:55 - Sustainable Solutions Q&A Panel 14:55-15:00 - Event Close


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MEET THE SPEAKERS Curatours Team

Created by Cooperative Innovations, a VR/AR development company with a passion for removing the barriers to creating compelling, immersive experiences for all to enjoy. Curatours is a sociable place where you can find virtual tours of museums and galleries. Everyone can explore and experience the tours using a web browser, tablet, smartphone or virtual reality headset.

Tanuvi Ethunandan - she/her

Tanuvi is the Co-Founder/CEO at Data Duopoly. Widely recognised by industry leaders, including being a Finalist for the Booking.com Playmaker of the Year Awards 2020 and recognised in the technology sector as a TechNation Rising Star Regional Winner 2021. As a Cambridge University graduate and Chartered Accountant, she leads the financial and business strategy at Data Duopoly.

Graham Sykes - he/him Graham is the Technical Director at Architectural & Heritage Scanning. He started his career as a classical architectural stonemason. Graham then progressed into architectural design with a specific focus on building documentation and fabric surveys. The core focus of his work at AH Scanning is to document, preserve and provide accessibility to our cultural heritage.


Melanie Band - she/her

Melanie is the Marketing and Operations Lead for n-Coders, a software and game development company based in Cornwall specialising in XR immersive technologies, app development and software outsourcing. Melanie will discuss how using VR as a creative tool to simulate experiences in a digital world provides cost-effective, innovative, and environmentally friendly solutions.

Claire Mead - she/her

Claire is the Programmes and Collections Manager at the National Videogame Museum. Claire's team deliver exhibitions, learning activities and collections development. Claire has worked with a range of museums internationally to make their programming and collections more inclusive. She specialises in engaging audiences around feminist and LGBTQI narratives within arts and heritage.

Brett Leavy - he/him

Brett is the Director & Virtual Heritage Jedi at Bilbie Labs, a virtual heritage design company that collaborates with communities to recognise the cultural heritage of First Nation people using the multiple platforms of XR, VR, AR and PC gamification. The work of Bilbie Virtual Labs can be seen in public spaces in many Australia capital cities, regional towns in libraries and galleries.

Eilish Clohessy-Dennis - she/her

Eilish is the Curator of Making at Derby Museums. Since 2015, she has been working with colleagues, volunteers, members of the public and strategic partners to co-produce the creation of the Museum of Making at Derby Silk Mill. Eilish also leads on 3D imaging for Derby Museums, working with volunteers to produce over 130 publicly available 3D models so far.


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OUR VALUES AND AIMS For me, MIN is a vehicle to bring museums, tech businesses, academics and funders together in order to help encourage critical conversation in this sphere so that heritage organisations can not only see the potential for their communities, but also to ensure that any approach to immersive tech is thoughtful, considered and will be as impactful as possible for all involved. I have been delighted to continue working with the wAVE team on MIN; we all bring different areas of expertise, knowledge and contacts which strengthens the network for all involved and helps ensure the conversation is inclusive, relevant, interesting and inspiring.

- Nicola Henderson, Arts and Heritage Consultant Trust For the Network to be successful, everyone must feel safe to share their experiences, thoughts and questions. We encourage you to be transparent about your failures as well as your successes.

Respect Please respect the needs of one another and treat others the way you would want to be treated yourself – attendees, speakers and hosts. Respect the skills and experience of everyone in the room; please leave egos at the door. Contribute and listen generously, always leading with positive intent.

Honesty Share openly and honestly, make sure any information you share is correct and true to the best of your knowledge. If you are using other people's work then please make sure they are credited.

Inclusivity Each of us learns in different ways. Please let us know of any access needs you may have so that we can ensure we remove any barriers to participation for you. We ask that contributors remain aware of accessibility needs when constructing your presentations. You can find some tips here on how to create accessible presentations/ documents.


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GET IN TOUCH If you'd like to learn more about the Network or want to find out about how you can contribute then please do get in touch! We're always happy to arrange a chat.

Museums Immersive Network Cornwall Museums Partnership Studio 101 Krowji West Park Redruth TR15 3GE MIN@cornwallmuseumspartnership.org.uk 01209 500750 www.cornwallmuseumspartnership.org.uk www.xponorth.co.uk


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MUSEUMS IMMERSIVE NETWORK With thanks to Cornwall Museums Partnership and XpoNorth.


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