MIN2022: Got Tech? Programme

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02 INTROS 03 AGENDA 04 MEET THE SPEAKERS 05 OUR AIMS & VALUES 06 GET IN TOUCH 01CONTENTS

02INTROS

The Museums Immersive Network [MIN] was founded in June 2020 by Cornwall Museums Partnership and XpoNorth, in response to the growing challenges faced by museums wishing to explore the potential of technology. The Network aims to share best practice, new developments, and potential collaborations with immersive technology and museums. We hope this work will support our aim to create equitable, confident and purposeful collaborations between museums and immersive technology developers. Immersive technology offers the potential to radically influence the ways we interpret our collections and share our stories. We aim for the Museums Immersive Network to support the establishment of immersive technology more broadly within the cultural sector and boost confidence in working with tech businesses to create new experiences for our communities. Event Theme: Got Tech? Our next event will explore various approaches to using technology in museum and heritage settings. Presentations and panel discussion will focus on making technology work for individual organisations. Framing technology as a tool to enhance interpretation and visitor experience, rather than replace it. The content will cover approaches which are relevant and applicable to museums of varying sizes, from volunteer-run to national organisations.

03AGENDA 13:00 13:05 13:25 13:45 14:05 14:25 14:30 INTRO FROM HOSTLOUIS ALFIERI HELEN SCARLETT O'NEILL - STORY TRAILS ROY AND NATALIA JONESDISCOVERING42 FRANCESCA PANETTA - ALTERNATE REALITIES MARTIN HOWECHAPERONE COMFORT BREAK PANEL DISCUSSION CHAIRED BY LOUIS ALFIERI 15:15 EVENT CLOSE

Natalia and Roy Jones

Reimagining Reality is an innovative hibition for Cornwall that merges science with and sustainability. The immersive experience the vision of Roy and Natalia Jones, a husband and wife team who have worked with local olunteers and artists to craft the exhibits from waste materials. Natalia studied Psychology and Environmental Management at university d Roy studied Video Production. Together they ran a successful video production company, working with clients such as National Trust and English Heritage. Natalia and Roy knew that with a lack of experience in this industry, they would struggle to raise millions to create a stereotypical science exhibition and they would need to think outside the box to create something different, yet equally engaging. From this, Discovering42 was born.

04MEET THE SPEAKERS

Helen Scarlett O'Neill Helen is based in the Scottish Highlands where she and her company ONEILL/ROSS are using mobile technologies to propose new futures for rural tourism. Helen is an immersive participatory and site responsive specialist with 20 Secret Cinema productions under her belt and having led special projects for the National Trust and The National Archives, reimagining how we engage with history and culture. She ran west London's site specific commissioning Festival InTRANSIT for seven years, commissioning over 100 new pieces of innovative work in the public realm. She is currently Immersive Mobile AR Producer for StroryTrails at Story Futures Academy, uncovering untold histories in 15 UK locations. Helen is also a visiting public space arts expert at Fontys University of Fine Arts in the Netherlands.

04MEET THE SPEAKERS

Francesca Panetta

Francesca is a leader in pro-social, experimental and immersive storytelling. Working as a director, artist, curator and commissioner she investigates how pushing established forms and using emerging technologies can have a greater impact on audiences. For over 20 years she has pioneered new types of documentary and journalism in newsrooms and universities including the BBC, Guardian and MIT.

ancesca is Curator of Sheffield DocFest’s Alternate p g festival’s showcase exhibition and programme for immersive documentary and non fiction forms including virtual (VR), augmented (AR), mixed reality (MR), 360° video, games, web docs, motion comic, moving image/expanded cinema and experiences using artificial intelligence.

Francesca’s work as an artist and director is internationally acclaimed. She has won an Emmy for best Interactive Documentary, had her work showcased at film festivals such as Cannes and Sundance, as well as being exhibited in the White House. Her mission is to instigate change on the most important topics of the day: climate catastrophe, polarisation, racial justice, criminal justice, migration and inequality. The method serves the story whether audio, film, virtual reality, augmented reality, artificial intelligence, social media or installation – the aim is to find the most effective means to connect with the audience. Martin Howe Martin is the CEO of Chaperone, an int platform for automating and enhancin experience, from ticketing through to and beyond. Easily configured to deliv variety of personalised content, offers features. Chaperone is part of Dapper team experienced across a wide range sectors including cultural, leisure & the entertainment markets. Bringing toge broad and deep knowledge in technology design; product development; production; software and hardware engineering; channel / partner development and key account management; as well as customer services.

Trustworthy Please make sure any information you share is correct and true to the best of your knowledge. If you are sharing other people's work then please make sure they are credited. Develop trusting relationships as a great foundation for strong collaborations. Willing Each of us learns, thinks, lives, and works in different ways. Be willing and open to share different approaches and experiences. Discriminatory and hateful views will not be tolerated.

Fearless For the Network to be successful, everyone must feel safe to share their experiences, thoughts and questions. We encourage you to be transparent about your failures as well as your successes. Generous Please respect the needs of one another and treat others the way you would want to be treated yourself. Respect the skills and experience of everyone in the room; please leave egos at the door. Contribute and listen generously, always leading with positive intent.

For me, MIN is a vehicle to bring museums, tech businesses, academics and funders together in order to help encourage critical conversation in this sphere so that heritage organisations can not only see the potential for their communities, but also to ensure that any approach to immersive tech is thoughtful, considered and will be as impactful as possible for all involved.

05OUR AIMS AND VALUES

We would like the Museums Immersive Network to be an inclusive, collaborative, and safe place for all who would like to join. Therefore, we ask event attendees and Network advisors keep our values mind:

- Nicola Henderson, Arts and Heritage Consultant

If you'd like to learn more about the Network or want to find out about how you can contribute then please do get in touch! We're always happy to arrange a chat. Museums Immersive Network Cornwall Museums Partnership Studio 101 Krowji West Park Redruth TR15 3GE www.cornwallmuseumspartnership.org.uk MIN@cornwallmuseumspartnership.org.uk

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