A Social Laboratory ARCH 4981: Senior Project 2 Tectonics Stream Dr. Amr Abdel Kawi Spring 2020 Nadine Hani Abdelghani 900150398
Fuwwah
A Compact Ecosystem
The Soul of Fuwwah
Fishermen Centralized Artisans
A Series of Circles of Influence of Transport,Trade and Physical Heritage
Architecture Defined Entrances - Arch Shape & Mangour
Brass Artisans Kilim Artisans
Decentralized Services
v
Nodes of Communal Activity Plaza Axis derived from the nodes of communal activity, to create a place for continuous social interaction for social regeneration.
Materiality Mangour
Farmers Employees
vigh Negative Space
Problem Statement There is a Gap between Heritage as a Physical Object and Heritage as a Social Process
Children on the Street, reflect a Sense of Ownership
Open River View
Light Structure Sports Club - Local Association of site with Recreation
v
Theoretical Framework Cedric Price - Living Heritage
Rab’ - Madrasa : A Local Typology Madrasa
Fun Palace
Hidden Character
Layers of Formality
Visual Integration
Layering of formal, structured spatial organizing axis, with informal irregular labyrinth of educational components.
Core - HIGH Spatial Components - Balanced Transitional Path -LOW
Proper balance, between perceived and conceived experience
External - Formal Gerometric Internal Complex Labyrinth
Informal, Unstructured Components
v Formal, Structured Path
Carve
Movement as a Spatial Driver
Mutability
Choose what you want to do, or watch someone else doing it.Variety in: - Sociability - Type - Pace
Orient Attract
Temporal Movement
Attract Reflect
Decentralized Network of Contextual Spaces
Rab’ Event Node Sequence & Quality
Se
Int
ern
rvi
ce
Dynamic Section Experience In-Between Spaces
Ve st
4 Bedroom
al S
ibu
Going up: - higher privacy and “sakan” - less social interaction and stimulattion Layers of privacy screen create gradual transition
Temporality Any time of day or night, winter or summer - Dismantled - Transformed - Transported
Mausoleum Destination
Carve
Constantly Re-invented - Appearance - Program
Multiplicity
Transitional Path
Surprising Journey
Space
Parameters for Generative Design In-Between Spaces
Bent Entrance
Central Court
tai
rs
A fluid street experience where the user seemingly flows fluidly from one space to another throughout the whole building, but it surprised by a landmark event node, that attracts him and redirects him to another path.
le
2 Gallery/ Corridor
3 Riwaq
Private Terrace
Sid
Situationism
A Fluid In-Between Logic
Reorienting Node
eA
Implies that something should be done to it. Stimulate new behavior: - Human Encounter - Play
Duplex
New Patterns of Encounter
lley
Triplex
- Both Horizontal and Vertical Connection with Outdoors - Series of Duplexes and Triplexes
1 Main Street
Event Nodes
Privacy screens
Fluid Path
Facilitating a generative labyrinth that draws on the assets of Fuwwah and creates a catalyst node of continuous influence, by bridging the gap between heritage as a physical object and heritage as a social event.
v
A Social Laboratory Process-Based
Product-Based
Farmers
Fashion Design
Hotel
Skill School
Proposed Regenerative Development Initiators
Recreational Center
Brass Artisans Kilim Artisans
Kilim Artisans
Efficiency and Quality
Local Community Furniture Design
Workshops
Brass Artisans Farmers
Fishermen Kilim Artisans
Mosque Activators
R&D Re-enforcing Heritage as an Event
Brass Artisans Fishermen Kilim Artisans
Learning
Outreach
Sustainable Background Backup Researchers
Intellectuals
Government Employees
Educated Youth
NGOs
Designers
Catalyst for Future Development Old City Expansions Site
Riwaq Riwaq Gallery Riwaq
Workshops and stores in Fuwwah
Street
Intervention
Riwaq
Investors
v
Growth Animation
0 Site Allocated
1 Landmark Community Attractor
2 Conduits of Activity
3 Generative Structure
4 Recreational Community Anchors
5 Services and MainTransitional Spine
6 Main Functions Trigger Generative Activity
7 Labyrinth Growth through Paths and Riwaqs
8 First Stage of Supporting Functions
9 Second Stage of Supporting Functions
10 Hotel Public Area and Dorms
11 Hotel Private Rooms
2 Facilitating Growth
1 Local Labyrinth
3 Generative Expansion
v
Layering multiple Riwaqs
Material Tectonics Vertical stacking of vaults and arches
Connection with Steel
P.C. SLAB ON BRICK VAULT 25.0 CM
METAL DECK SLAB 25.0 CM
RUBBLE
STEEL BEAM 20.0 X 10.0 CM
BRICK VAULT
CORRUGATED SHEET CLADDED GYPSUM WALL
LOAD-BEARING BRICK WALL 64.0 CM STEEL COLUMN 40.0 X 40.0 CM
Brick Elements Utilized
Constructing the Vault
Brick Layout in Plan
v
Structural Detailing
CERAMIC TILES 2.0 CM SEALANT
MORTAR 2.0 CM
BACKER ROD
SAND 6.0 CM PC 15 CM RUBBLE
BEARING PLATE BOND BEAM R.C.
CERAMIC TILES 2.0 CM MORTAR 2.0 CM SAND 6.0 CM
BRICK WALL 25.0 CM
EXPANSION ANGLE
MORTAR 1.0 CM
BOLTED CONNECTION
BRICK WALL 25.0 CM
PC 7.5 CM
MORTAR 1.0 CM
METAL DECK 7.5 CM
BRICK WALL 12.0CM
STEEL BEAM 20.0 X 10.0 CM
Brick - Steel Connection - Scale 1:5 1
SEALANT BACKER ROD
BRICK - STEEL DETAIL 1:5
CERAMIC TILES 2.0 CM
CERAMIC TILES 2.0 CM
MORTAR 2.0 CM
MORTAR 2.0 CM
SAND 6.0 CM
SAND 6.0 CM
PC 15 CM
PC 7.5 CM
RUBBLE
METAL DECK 7.5 CM STEEL BEAM 40.0 X 20.0 CM
INTUMESCENT COAT FIRE PROOFING 1.0 CM
BEARING PLATE BOND BEAM R.C.
TOP RAIL STAINLESS STEEL 10.0 X 5.0 CM
FIRESTOP
CERAMIC TILES 2.0 CM MORTAR 2.0 CM SAND 6.0 CM PC 7.5 CM METAL DECK 7.5 CM STEEL BEAM 20.0 X 10.0 CM
EXPANSION ANGLE BOLTED CONNECTION
BRICK WALL 25.0 CM
MINERAL WOOL INSULATION
MORTAR 1.0 CM
SUBSTRUCTURE STAINLESS STEEL 5.0 X 5.0 CM
BRICK WALL 25.0 CM MORTAR 1.0 CM
FASTENER
CORRUGATED SHEET 3.0 CM GYPSUM BOARD 2.0 CM FIBER GLASS 5.0 CM GYPSUM BOARD 2.0 CM
BRICK WALL 12.0CM
Sandwich Panel Detail - Scale 1:5 1
Labyrinth Spine Detail - Scale 1:20
BRICK - STEEL DETAIL 1:5
2
SANDWITCH PANEL DETAIL 1:5
v
Generating the Generative Stacking of Riwaqs for Connection and Privacy
Vertical Connectivity and Layers of Privacy
A labyrinth that Grows 5 Roof - Hotel Rooms
Private Hotel Rooms
Hotel Dorms Hotel Common Area
Generative Growth Pattern
Hotel 4 Hotel Dorms
Supporting Function 2 Supporting Function 1
Supporting Spaces 3 Skill School Main Spaces
2 Skiil School
Labyrinth Spine
Conduit 1 Skill School - Street 0 Street
A Living Labyrinth
Conduit
A Living Labyrinth
Labyrinth Spine
Main Spaces
Supporting Spaces
Hotel Rooms
v
Labyrinth Spine- Scale 1:250
An Attracting conduit
A Temporal Threshold
A Transitional Path
A Riwaq that Breathes
v
A Story of Generation
v
A Story of Generation
Facilitating Growth
Generative activity around the Site
Overlap of Artisan Knowledge Bank
Public Activity around the Site
vv
Site Layout - Scale 1:250
vv
Ground Floor - Scale 1:250
vv
First Floor - Scale 1:250
PARKING ENTRANCE
v
Second Floor - Scale 1:250
v
Third Floor - Scale 1:250
v
Fourth Floor - Scale 1:250
v
Roof 1 - Scale 1:250
vv
Service Basement - Scale 1:250
v
Labyrinth - Functions Scale 1:250
Street Gateway - Scale 1:250
River Gateway - Scale 1:250
Labyrinth - Functions Section - Scale 1:250
vv
An Interconnected Labyrinth
A Terrace that Looks Inwards
A Labyrinth that Breaths
A Stacking of Riwaqs
A Connecting Spine
v
Shading System Vertical Shading Device - Operable for maximum mutability by the users according to privacy and shading needs - Composed of 2 strings, inspired from Kilim and the fishermen nets
Brick Arch Detail - Scale 1:10
Brick Column Detail - Scale 1:10
Horizontal Shading Device - Retractable - Replacable Fabric Material (could be festive for different occasions
v
Cooling System Natural Ventillation for Brick Labyrinth
Windflow Between Riwaqs
Windflow along Labyrinth
Central HVAC for Functional Spaces with Steel Structure Exposed HVAC system accentuates the industrial aesthetic of the building, while ensuring that all spaced are well ventilated at all times
HVAC Language in Plan
HVAC Sectional Detail - Scale 1:20
v
Recreation as an Anchor
Street Restaurant & Playground
Plaza of shops, exhibitions and Maksalas
A Central Conduit of Expression
Public Pier
Swimming Pool
v
Functional Details Skill School Secondary Fuction Zone Research and Developm
Main Activity
Hotel Space Deconstructed Library
Area (m2)
#
Total
Volume
128.0
3
Area (m2) (m3) 384.0 3456.0
50.0
1
50.0
450.0
50.0
2
100.0
400.0
Secondary
Supporting Computer Lab
Space
Zone Hospitality 4 People
Area (m2) 41.0
#
Total
Volume
8
Area (m2) (m3) 328.0 1312.0
Dorms
ent (R&D) Archives
Recreation
6 People Dorms Private Room with Desk /
Activity
User Groups
Secondary Space
• Youth
Zone Café and Street Extension Restaurant
Students
61.5
8
492.0
1968.0
30.7
12
368.6
1474.6
Studio
Area (m2)
#
Total
200.0
1
Area (m2) (m3) 200.0 1000.0
50.0
1
50.0
200.0
200.0
1
200.0
1000.0
Kitchen
50.0
1
50.0
200.0
Boat
50.0
1
50.0
200.0
• Local Cooks Everyone
100.0
1
100.0
400.0
Everyone
25.0
6
150.0
600.0
188.0
752.0
1128.0
4912.0
Kitchen • Researchers • Civil Society • Government Officials
Pier
Café and Restaurant
Volume
User Groups Everyone
• Local Cooks Everyone
• Designers
Materials Lab
Meeting Rooms
50.0
20.0
4
8
200.0
160.0
Private Room
800.0
41.0
8
328.0
1312.0
ADA
Private Room with Meeting
640.0
41.0
12
492.0
1968.0
Area
• Investors • Civil Society • Government Officials
Maintenance Boat Storage W.C.
Learning
Interaction Node Main Activity Supporting
Riwaq
50.0
4
200.0
800.0
128.0
4
512.0
2560.0
50.0
3
150.0
750.0
Classrooms
42.0
8
336.0
1344.0
Metal Workshop
42.0
4
168.0
840.0
General Workshop Lecture Rooms
Nodes of Riwaq Interaction Services Laundry
50.0
12
600.0
2400.0
30
3
90
360
MEP
15.0
3
45.0
180.0
Public WC
25.0
3
75.0
300.0
Administration
Circulation & Services
436.3
1745.2
Admin.
TOTAL
3554.9
14219.7
Activity
Kilim Workshop Interaction Riwaq
70.0 100.0
4 4
280.0 400.0
1400.0 1600.0
100.0 128.0
4 1
400.0 128.0
2400.0 1152.0
Everyone in Hotel
Circulation & Services TOTAL
W.C. Circulation & Services TOTAL
Conference Hall MEP Specialist Exhibition Hall Meeting Rooms Riwaq
35.0 20.0
3 4
105.0 80.0
420.0 320.0
25.0
12
300.0
1200.0
578.9 4437.9
2315.4 20301.4
20.0
1
20.0
80.0
Quality Control
40.4
1
40.4
161.6
10.1
1
10.1
40.4
40.4
1
40.4
161.6
9.9
2
19.7
78.9
50.0
2
100.0
400.0
25.0
1
25.0
100.0
51.1
204.5
306.7
1227.0
Office Accountant's Office Administrato rs' Office Meeting Rooms Riwaq
Node Outreach
Director's Office
WC
Circulation & Services TOTAL
• Local Admin.