1 minute read

Representation

Prof. Nathan Hume

This was a study of form and geometry: known versus unknown. Using Maya, a known geometry was sculpted into a spatial but unknown geometrical form. Once the form has spatial qualities, it was “caged” into a “container” that had a known geometry to bring the unknown back to the known. This process is shown by using line weights and toning to show the perspective and spatial views.

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Containing the form in a titled box, its irregularities were pushed in the center. Using contours, the box was unrolled, and the insides were exploded out as form continued to visually unroll.

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