M2 w3

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DIGITAL DESIGN + FABRICATION SM1, 2015 M2 JOURNAL - DEFENSIVE PINEAPPLE Naomi Jemima Ng & Sam Coleman 699616 Michelle James + Group Number

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PERSONAL SPACE DEFENSE MECHANISM

State of comfort When ego is threatened, vulnerable, or disturbed, a maladaptive coping skill will be undertaken. When amygdala is activated, the brain controls the central nervous system to increase chances of survival, whether threat is real or imagined. Our design focuses on the primitive psychological defense mechanism of ‘acting out’, where physical reaction is carried out to express extreme emotions of discomfort.

state of defense

Theory of Defence Mechanisms, Sigmund Freud

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IDEA COMBINATION Previous reconfigured model

KEY WORDS EXTRACTED FROM NAOMI’S SKETCH DESIGN. LAYERING EXPANDING EXPLOSIVE LIGHT > DENSE HOLLOW > SOLID SPIKED the form of Naomi’s design was mostly used as the base for our combined design, which ultimately focuses on gradiation and transformation between a comfortable state to a very dense and intense state of defense. This is reflected through physical representation of layering and transformation in density, depth and layering.

Selected sketch design to combine ideas with

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Previous reconfigured model KEY WORDS EXTRACTED FROM SAM’S SKETCH DESIGN. VOLUME SIDE VARIATION ANGLE VARIATION IRREGULARITY Sam’s ideas were incorporated to the design by implementing the notion of adding volume through irregularity and varing polygons onto a flat surface. This increased texture and flexibility to the design, enhancing Naomi’s idea of ‘explosion’. Sam also investigated the extents of confortable personal spaces, concluding that our face, particularly along the visual receptors, are most sensitive to invation whereas the back is most vulnerable.

Selected sketch design to combine ideas with

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Digital Model Perspectives of our design using digital modelling software Rhinoceros 3D.

PERSPECTIVE VIEW

FRONT VIEW

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TOP VIEW SIDE VIEW

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BACK VIEW


DIGITAL MODEL ANALYSIS FEATURE #1: TRANSFORMATION FROM SOLID TO FRAME each layer contains a different level of hollowness, from the fully dense and solid plating around the neck/shoulders, to semi hollow shards along the biceps and down to the wrists, to ultimately fully hollow skeletal frames around the hand. In this model, 4 levels of transparency (above) is used to denote the sense of comfort around a person. For example. a person would be more comfortable when the other subject is further away, but tensed up when it enters intimate boundaries.

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FEATURE #2: FLAT TIP we considered the ease of assembly for our design, affecting the form of our design. Considering that each spike could be pinned, we derived to a solution that a flat end would provide more suface to connect with another layer than a pointed end. A flat end also enables potential for hindge controlled mechanisms.

FEATURE #3: CHANGE IN DEPTH To implement our combined idea of volume and depth, each spike is elongated as it is further away from the body. This is to emphasize the sense of lightness in which air could freely move through. This provokes a sense of carefreeness which juxtaposes the small dense pieces on top.

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DIGITISED MESH OF BODY

Sam’s reconfigured model, experimenting with hexagons and pentagons to create volume.

FEATURE #4: VARIED POLYGONS Sam’s idea is implemented in the model by including ranging polygons, including hexagons, pentagons and squares. This increases the sense of irregularity and creates sets of emphasized textures on the surface. Furthermore, it is small and dense, implying the intensity of the person when personal space is invaded.

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Appendix

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