Nate Anderson UG Undergraduate Portfolio

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M. Arch I Portfolio 10.09 B.S. Architecture 05.10 University of Michigan

NATHAN ANDERSON


NATHAN ANDERSON M. Arch I Portfolio 10.09 B.S. Architecture 05.10 U niversity of Michigan 23560 West Creek Dr. New Boston, MI 48164 734.223.4139 njanderson14@gmail.com

FILM CENTER - CCS

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PIZZA OVEN

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ANAMORPHOSIS

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FLYNN PAVILION

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BLIND CONTOUR

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URBAN VILLAGE

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BIGNESS - HS

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An investigation from the film Slumdog Millionaire provides a design basis for a film school at the Center of Creative Studies in Detroit, MI. The film was shot with an ovelap of planes and frames, leaving a tilted frame condition. Centered around the cinema itself, a literal overlap provides the user with a dual experience. While you become disconnected from the city upon arrival, your mind is free to have a more intense film experience. Upon exit, the user is reintroduced to the city through tilted framed openings, all the while mixed programs promote a voyeuristic learning experience. Materials include basswood, museum board and vellum.

FILM CENTER - CCS

DESIGNER/ Nathan Anderson ADVISOR/ Joel Schmidt PURPOSE/ Arch 322 LOCATION/ Detroit, MI DATE/ 01.2009 -04.2009


The decision was made to collect the building on the street corner, both satisfying the surrounding context as well as giving back green courtyard space. This also allows the various occupants to see one another on different levels of the building.



The design is based around an inclusive pizza making center. There is room for prep work and display of finished product, with storage underneath. Fabrication of the falsework was designed to easily be taken apart without being broken after dome assembly. Heat resistant barrier surrounds the dome and forms the countertop. Based on a relationship with the local villagers, the oven was constructed purely by means of home-made utensils and materials. Those used in the development of the village became the foundation for our tool palette. Traveling to the nearby industrial market hosts all available materials.

PIZZA OVEN

DESIGNER/ Nathan Anderson Chris Sotire Frank Kava ADVISOR/ Mary-Ann Ray PURPOSE/ Extracurricular LOCATION/ Caochangdi, China DATE/ 06.2009



Intended for public interaction, this distorted projection by perspective captures a student walking into the stairwell, showing them the plan as they enter. The student occupies a specific vantage point, which reveals the shape. Unlike the normal use of projectorstencil techniques, these mediums are painters taped by eye only. While from one vantage point the viewer can see the complete image, they get to experience the defragmentation as they walk through the space. The work exists as a whole - with its complete shape as well as the fragments. In presentation, the drawing pulls apart the space to make sense of the object and the object to make sense of the space.

ANAMORPHOSIS

DESIGNER/ Nathan Anderson ADVISOR/ Anca Trandafirescu PURPOSE/ Arch 218 LOCATION/ Ann Arbor, MI DATE/ 01.2008 - 04.2008



In order to understand a buiding’s structure and its components, its essential to examine a case study. Broken into teams, the studio was to break down an entire building and document its properties and assembly. A compiled set of documents then accurately represent the model (chip and museum board) that was then constructed by hand. In the process, my duties included all facade, roof, and plan documentation, as well as construction of the small room and truss members.

FLYNN PAVILION

DESIGNER/ Nathan Anderson All Studio Members ADVISOR/ Lars Graebner PURPOSE/ Arch 317 LOCATION/ Belle Isle, Detroit, MI DATE/ 09.2008 -12.2008


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Legend

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111.1 111.8 111.8 111.10 113.2 501.1 501.2 501.3 501.4 501.5 501.6 501.7 501.8 501.9 501.10 501.11

501.1 1.111 111.1

2.105

501.2 3.105 501.3

Aluminum Flashing Interior Wood Framing (Roof ) Interior Wood Framing (Wall) Glass Window Pane Wooden Roof Truss (2x4 lumber) Asphalt Roofing Wooden Roof Boards Tar paper Waterproofing Membrane Hair felt Insulation Exterior Wooden Roofing Panel Sill Mullion Head/ Lintel Interior Wall Paneling Floor Boards Wooden Floor Girder (2x4 lumber)

2.311 113.2

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6.111

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8.111

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5.105 501.5

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Flynn Pavilion

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Eero Saarinen Belle Isle, Detroit, MI

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Materials and Assemblies Axon

’2 = ”1

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Parkin g

Lot

Legend 100.1 100.2 100.3 100.4 100.5 100.6 100.7 100.8 100.9 100.10 100.11

Main Room Bar Wood Deck Men’s Bathroom Women’s Bathroom Kitchen Storage Room Fireplace Bench Pantry Lake

A A-110

A A-108

100.7

A A

A-109

100.4

A-111

100.5

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100.6

100.7

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Flynn Pavillion

Eero Saarinen Belle Isle, Detroit, MI

Plan A

A

Nate Anderson Ashley Waldorff

Dock

A-111

A-109

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What creates a “real” drawing? A study in the excercise of blind contour gives insight for better drawing and design intuition, drawing past logical thought. Lead on Vellum. Process included looking at the right hand as the left drew, following the eye along contour lines. This was followed by a paper bag, one drawing without looking and another every five minutes. Which is more “real” and authentic? What should it look like as opposed to what does it look like?

BLIND CONTOUR

DESIGNER/ Nathan Anderson ADVISOR/ Anca Trandafirescu PURPOSE/ Arch 201 LOCATION/ Ann Arbor, MI DATE/ 01.2007 -04.2007



DESIGNER/ Nathan Anderson Lindsey May Kayla Lim ADVISOR/ Mary-Ann Ray PURPOSE/ Arch 409 LOCATION/ Beijing, China DATE/ 05.2009 - 07.2009 China is a rapidly changing city, and with that change comes an abandonment of history. With the economy and middle class growing, villagers seek to expand their estates, but not for the American Dream. Over the course of three months, only a fraction of the +460 villages shown were documented. The interviews documented hint that the villagers are torn between discontent for the past and what the future holds for their once rural but now urban villages. Still, all are welcome to the bettment of the whole, and act toward it. Our aim is to document these changing villages and predict what might become of their futures.

URBAN VILLAGE

B.A.S.E. Bejing, China Beijing Architecture Studio Enterprise


THERE’S NO AGRICULTURE IN THE VILLAGE ANYMORE; THERE AREN’T ANY CROPS. IT CAN’T BE CALLED A VILLAGE WITHOUT AGRICULTURAL LAND.


I DON’T HAVE ANY OPINION ABOUT THE CONSTRUCTION IN THE VILLAGE I DON’T REALLY CARE ABOUT IT. BUT I HOPE THE VILLAGE GETS BETTER AND THAT I GET MORE CUSTOMERS.


This High School is a result of the question “What is Bigness?� From the Koolhaas prespective of icon to Kreir and his village notion, where can the design play? In this project, there is a combination of the two. At the scale of the context, the building is very massive, but on the scale of the school within itself, there is a village quality by means of a literal architectural gradient of rooms, which results in a program gradient as well. In a strictly massing design strategy, our form did not change much, and compromises were made. From the early stage, various one minute models were made, and the best one chosen. Dialogues with circulation and program result in the final model.

BIGNESS - HS

DESIGNER/ Nathan Anderson ADVISOR/ Thom Moran PURPOSE/ Arch 432 LOCATION/ Ann Arbor, MI DATE/ 09.2009 - 012.2009


The horizontal bars create a corridor urbanism, which scales down the massive building to a village like quality. In other zones, where the bars meet for example, are places where people might congregate the most. Paint on foam, museum board.



The above depict a hand drawn perspective series, showing how a student might travel through the school. As one moves throughout the building, the spaces get larger and smaller depending on what program is held in that specific location.


Different rooms can call for different programs, making the possibilities virtually endless. This allows for changes to be made as the school adapts to different student bodies each year to supplement Chicago’s school system. Shown above is the second floor plan, which provides views to the pool, gym, cafeteria, and room locations. An occupiable roof serves as a shortcut around the building, spanning all three floors.

Lounge

Cafeteria

Media

Bookstore

Media

Gallery

Library

Labs

Classrooms

Classrooms

Admin

Labs

Labs

Bookstore

Admin

Media

Classrooms

Cafeteria

Cafeteria

Media

Bookstore

Bleachers

Stairs

Auditorium

Admin

Library

Lounge



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