In This Issue!:
Tazer News: 100 YouTube Subscribers: This month marks a mini milestone for us as our “TazerCG” YouTube channel breaks into triple figures, not much in comparison to a lot of channels but still an achievement we are proud of. We also want to say thank you to all of you on Facebook and Twitter too. Our Facebook is nearing 900 likes and
our Twitter, which has been amazingly active recently, is nearing 200. You guys are brilliant and we thank you so much for your continued support! No More Sign Ups: We have decided to open our website up to all! Up until now we have had a members system integrated to the website so that member get certain benefits over everyday visitors to the site, however, even though this is still a system we would like in the future, right now we don’t get enough visitors on the site to warrant it. What do you think of this decision? Good or Bad, let us know by sending your feedback to our email: Tazer_Post@hotmail.com. New Look: As you may have noticed already, the magazine looks a little different this month. We’re trying out a slightly new look. What do you think? Let us know via the email mentioned above.
Wolfenstein: The New Order. By Kim Gustafsson I'm just going to let that sink in for a while, that will hopefully give me enough time to think of a way to write this review without stepping on someone's toes, or just pissing people off in plain English. I don’t even know where to start, so I'm going to do this as categorized as I can and hopefully it will help me to stay on topic, at least for a while I will.
Characters So let's start with the characters, our playable man goes by the name of William Blazkowicz sometimes referred to as BJ (I will just use William from this point on mostly because of the horrible things that last name does to my dyslectic brain). Although he is a new acquaintance for me, fans of the series should recognize the name as he has been in all of the previous games in the series as well. He’s a nice character I don’t mean nice as in flowers
and unicorn nice, I just mean I find him to my liking. He has a long past fighting the Nazi war machine and it’s shown in some of the dialogue he continuously has with himself throughout the game. He talks to himself a lot in other words, and it does not disturb me at all... He is a strong character that they just did a good job with and being voiced by Brian Keith Bloom helps a lot as well. He's not my favourite actor in the world, but he does a good job as William and I love the character even more for it. And it shows that they put in a lot of time on making a character, or a hero as they say, that people can relate to and in their minds become, as one plays through the game. Another name that comes up in abundance is Anya Oliwa, a nurse that takes care of William's injuries after his accident (more on that later). They develop a strong bond during the game and I have to say I was not surprised as they fall in love with one another quite quickly. And after having both her parents killed by the Nazi’s I do however question how fast and "simply"
she leaves that behind her to help the resistance. But as I play the game she does actually feel their loss more heavily then I first presumed. She does a few backwards glances through the game when she reads or makes notes of things concerning her family. At first I found this to be annoying because I believed that she would become the snivelling sort that never lets go, but they kept it on a level that I did not get bothered with. Another fine line that they make you walk in this game that they just succeed in, not making her too much nor making her forget her past altogether. There are a lot more characters in the game, but there are so many I could fill in pages on them alone, but these two are the main ones, and they are as solid as game characters go. They are interesting, but don't take away from your interest in the game. Anya, voiced by Alicja BachledaCuru´s, a new name for me, is just as well
made as William himself. This goes for all the characters in the game all having something interesting to bring to the table as the story goes on and how different people react to Williams presence is a great fun to see even if the game doesn’t allow you to get to know them as well as you might like in some respects. While on the subject of praise, all the characters in the game are properly voiced, it's nice to play a game and not get angry at the fake accent of the English actor playing a man pretending to be a German or anything like that. Some might find the dialects to be wrong but for me who does not speak German at all I find nothing wrong whit it as one usually does when voice acting is involved.
Story The game begins as William and his company makes an attempt to storm the weapon facility where all the Nazi super weapons come from but they are captured. After a while they manage to find a way out but in the
resulting explosion William takes a hit on the head and lands unconscious in the ocean below to be found by a Polish fishtrolley that pulls him up. He is later transferred to a hospital and ends up in a psychiatric asylum in Poland to recover but ends up being trapped in his own body as a result of the injury. And there he remains for the duration of 14 years before finally being able to move again as his life is threatened. This is also where we get to know Anya as she is taking care of him during his time at the clinic. Astonishingly he makes a full recovery almost the instant he can move again (I would think that after being a vegetable for 14 years the muscles would have taken some damage or at least grown out of use) and is in a minute or so back to his old self again, plus the new scars on his head.
After getting help to escape Poland and making his way back to what used to be London he soon joins the resistance and the story takes on for real. Not only do you get to see a lot of new faces but also get to know how the Nazi’s took over the world. Both from the main storyline and also from a lot (yes a lot) of small paper clippings being posted around the wall of almost every room in the resistance hide out, as well in many of the levels you go through. By reading one of these and with the help of Anya you learn that the concrete used by the Nazi’s has a weakness that can only be made through sabotage. In order to find the person responsible you have to go into a prison to find the source, and break him out. After this the story goes on a bit fast in my opinion and I wanted it to be more
gameplay-orientated mission.
before
the
final
After you find the man responsible for the Nazi concrete you soon find a weapon to use against them, this however is nothing I will take up here, I must leave something for you to learn on your own right. Besides I do try to keep from revealing too much of the ending in games as I feel it’s the players right to get there on their own, without any spoilers from me.
Gameplay The game is an FPS with some adventuring and exploring going for it as well. But the main genre is FPS. And even if the story is very linear it still offers good replay value as enemies become stronger but also more alert. It also uses a variety of different weapons with a limited crafting and upgrading ability, mostly for finding pieces in the world maps to augment your weapons. It also enables you to dual wield some of the weapons, which is a cool way of gaining more damage potential. The game also says "There’s a cover function that will give you the advantage while fighting from cover", but it does not. If anything I find I die faster if I use it. It allows you to lean out or indeed lay down while you fight in order to get a better shot
off while staying in cover. So let me ask you, how many times have you as a player shot an AI controlled opponent as they lean out from cover to take a look at you, that’s what you are doing, leaning out with your torso, to allow your opponent to take better shots at you. It would have been better to just let us lay down by holding the button in as in Battlefield or CoD then to have us hold another button and moving backwards. It’s a slow way of getting down and you won't use it unless the game tells you that you have to. And as the AI gets better if you up the difficulty I don’t see it being used much as they just get better hits on you as you lean out to take a look at them, a completely useless system that they could have left out. As far as the game itself runs it’s a smooth ride, and only a handful of people have reported to have had any type of problems with it as far as performance goes. There are a few hiccups here and there such as for my part a floating body and a front half of a ghost dog. But after reloading, the game seems to have mended itself and no more problems occurred as I played it. The game is good in all aspects but I would have liked to have more of it, it feels a bit compressed at times. It goes by way too fast and I feel like its half a game. They should not extend it with cut scenes as
many developers do, but just more game play would have been nice.
As a final word I would like to say take your time with the game, even if the game play is not that long there a lot of little things that builds up the game from inside it. Listen to when people talk when you can overhear them, try to find all the collectibles, as many of now famous songs have been made to German versions and it does make it feel more real somehow. They spent a lot of time in putting it in there so make sure you take part in the whole game and not just the shooty bits. Read all the little paperclips and just immerse yourself in the game and it will feel totally different from when you do it just by running through it.
Among the Sleep: By Nathan Scullard
present. But this is no ordinary bear and shows right away that it can walk and talk!
Hello peeps, and welcome to another edition of The Gamer Gazette! For those of you who have been following our YouTube channels, you will already know a bit about this game.
During the night, you are woken when your bear gets lifted by unseen hands and taken from your room. Then the cot begins to move and is tipped over and you're thrown onto the floor and have to find your teddy by searching through the darkened cluttered hallways of you house.
We were given a copy of this game by the developers "Krillbite Studio" and I just want to say a big thank you to them as it is that kind of generosity that helps us to grow as a community.
After finding your teddy in the washing machine it becomes apparent that things are not right. As you venture downstairs, when the baby gate magically opens on its own, the house is a mess and looks abandoned.
Among the Sleep is a "ToddlerHorror" game where you play as a 2-year old boy accompanied by his teddy bear flung into a frightening world or monsters and puzzles. The game starts on your birthday when you receive a new teddy bear as a
When you find your mother’s room she’s not there and as far as you can tell is nowhere to be seen. You eventually find a strange portal under the stairs and are plunged into a dark creepy world in search of your mother. You
have to find keys, puzzle pieces and other things to navigate through the creepy world in search of memory fragments which we assume will help you find your mother.
Purely because anyone who wants to make this game MORE immersive and MORE scary is clearly insane and needs committing.
This game is incredible! I don't care if this sounds bias. All of you should get this game and experience it for yourself. Being a toddler in this dark world makes it so surreal and scary. You have no way of defending yourself from the nightmare unfolding around you and the fact that everything is so much larger than you adds a constantly over-bearing feeling of being watched that is incredibly disconcerting.
I love this game (as if you couldn't tell) it truly deserves all the support and praise that you guys can give it.
I don't want to disclose too much of the story as it really is something you need to experience yourself, but it has a really good ending, even though I had kind of guessed what was going to happen before the end. This game also supports the Oculus headset, which is TOTALLY RIDICULOUS!
Now I know a lot of hardcore horror gamers will not be as keen on it as I am because it doesn't have lots of jumpscares and it's not a gory game but what it does have is the incredible ability to build atmosphere and an over-powering sense of vulnerability that other games do not. And the decision to have a child as a main character is a stroke of genius because you immediately "care" about what happens to them. This is followed by the feeling of having let him down when you do actually die. This coupled with the really cute gurgles and other little noises he make throughout the game, really give you a
sense of wanting to help him get back to his mum...which is ironic (#spoiler). The controls in-game are very simple, it supports a controller and the Oculus headset as I have already mentioned, which in my mind is a plus, not just because I prefer to use a controller for gaming, but because it allows you to concentrate on the game and not worry about what buttons you're pressing, helping you to immerse yourself in the gameplay. There were one or two glitches I found playing the game, but nothing major. I have heard rumours of people’s save files getting corrupted and a couple of other similar issues, but I personally had no ‘gamebreaking’ bugs. The game is a little short, but I think that the quality of the content meant that it was a case of quality over quantity, which in retrospect is probably a good thing, because if the game had been any longer and I had to wait any longer to find out what happened...I would have burst with anticipation. So to sum things up, by the time this goes out the steam summer sale will be over, so if you haven't already bought it then keep an eye out for when it's next on sale and grab yourself a bargain, and if you can't wait that long then...buy it anyway! You won't be disappointed whether it's on sale or not.
Thanks for reading my review guys and I hope to see you all again next month!
Hello people I'm back with another one of our Magic Tips articles.
This one is about the Sliver deck you can find in Magic 2014 and before we go down into the cards, this is a bit of a special deck as most creature cards confers a bonus to other creature cards that share a creature type with it. So a sliver will get a bonus to all slivers on the board. This is huge and if you get your cards out even the smallest of your creatures has a chance to snowball out of control very fast indeed.
This deck can be made as a fast deck but really wins out in the middle game I think because you need to get all of those creatures out ‘in order’ to get the buffs from them. There's also a bunch of Enchantment cards in this deck not as many as in others but they are still there, but I'm not going to take them all up cause many I have been over before in other decks and in order to keep it short I'm hoping to save both yours and my time by not repeating myself. So on to the cards then.
Striking Sliver is a seemingly weak card with just a 1/1 for 1 cost in mana. But it also has first strike and it will share this with all other Sliver creatures as long as it is on the board. Weak on its own but it will still kill most other 1/1 without getting killed, a good way of starting your game.
Predatory Sliver is another 1/1 but this one gives a nice +1/+1 to all Slivers making itself a 2/2 as soon as its deployed on the table, and this is what the deck is all about, all creatures supporting one another. There are many Slivers that give a stat boost, like the Steelskin Sliver that gives a 0/+1 to all Slivers. Or the Battle Sliver that gives them a +2/0 buff instead. And let's not forget about the Megantic Sliver that confers a very nice +3/+3 bonus to all other Slivers. Add to this that since you are not limited to just one of these creatures but can have up to 3 or even 4 depending on the creature,
should all be out your deck can have a lot of power in it.
have in your deck and will give you more options in the attack phase of your turn.
Blur Sliver this creature simply gives all your creatures Haste, allowing them to attack on the first turn they are played. Removing there summoning sickness rule as long as
Groundshaker Sliver fixes one of the problems you might have after making your creatures so powerful is that they can simply be blocked all the time. Then you play this card giving them all Trample as well. This will make all your damage spill over as it is blocked allowing you to still do damage even though it might be less damage, it is still damage that your opponent can ill afford.
it's in play.
Bonescynth Sliver is a personal favourite of mine. Instead of adding more numbers to the creatures it will give them all double strike, doubling the damage output of every card on the board that shares the Sliver name.
Thorncaster Sliver is a bit more special as it does not give your creatures any more power in that regard but instead gives them the ability to do 1 damage to any creature or player any time it attacks. This allows them to pick off specific targets and combining this with the double strike ability they will each be able to do two damage to target creature or player. It’s a good card to
Titanic Ultimatum is one of the few spells you have in this deck, but it can make a huge difference at the right time. Not only does it give your creatures a +5/+5 that can be huge on its own, but on top of that it also gives them Lifelink, Trample and First Strike. This is huge and if you have a couple of creatures on the board, it's an absolute monster to play.
Shared Animosity is an Enchantment and it causes any attacking creature to gain a +1/0 for every attacking creature that shares a creature type with it. It sounds very good but in my opinion it's not. You will have a lot of creatures out in order to make this work and even then you have to attack with all creatures to maximize it. This means attacking and outing, and risk creatures that you would want to hold back in order to keep them from being blocked and killed. But it can have a moment if you play it right.
As I said this one is kept short, not because it lack cards or is not very interesting. It’s a super deck but many of the cards have the same type of effects, as for example buffing the creature’s strength. This is why it looks so short. But as I told you before it also has a few Enchantment's that I did not take up because I have done so in the past. But they include the ability to make some creatures indestructible and others to lock down your opponents creatures. It’s a nice deck but you needed to go thru the cards properly in order to use it well.
See You Next Month for More Tips!
Non-Stop Movie Review: By Nathan Scullard Another action-packed Liam Neeson instalment, but are they getting boring? Well...yes and no. Not very helpful, am I? This latest movie is one in a long line of recent movies where Liam Neeson has once again been "type-cast" and stuck to the "safe" movie genre rather than trying something new. Whatever happened to Qui-Gon Jinn from Star Wars: The Phantom Menace? It’s almost as if Neeson himself is having a ‘mid-life crisis’ and doesn’t want to do the “serious” and “more respectable” character roles, but instead wants to be the ‘all-star action badass’ who defies the odds and kills entire armies with his bare hands! Well here is a tip for you “Mr Neeson”...STOP! You are a far better actor
as a less energetic mentor style character and while I appreciate you want to try new stuff, (which I am all for by the way) but I seriously believe that another actor would have suited this role much better than you. That being said, the movie itself wasn’t all that bad and I was glad to see Julianne Moore back on the big screen, and not just for her acting ability...if you catch my drift... ! The movie’s plot is based around Bill Marks (Neeson), an alcoholic air marshal who receives an anonymous text message while in-flight, supposedly from one of the other passengers onboard threatening to kill someone every twenty minutes unless they are paid the sum of $150,000,000. As time goes on Marks tries his hardest, aided by a flight attendant and another passenger called Jen Summers (Moore) who was seated next to him, to track down and
catch the anonymous texter. But as people start dying, including Marks’ own partner, another undercover air marshal on the flight, people start to point the finger towards Marks himself. His situation worsens as his behaviour becomes more erratic as he desperately tries to find the murderer by any means. Marks is filmed by one of the passengers with their mobile phone “roughing-up” one of the other passengers and is uploaded to the internet. Later his superiors contact him to inform him that the bank account in which the murderer has asked for the money to be paid into is in Marks’ own name. It starts to become very apparent that the killer is trying their hardest to frame Marks for the incident and he is doing so very successfully. Soon after he is officially “tarred” as the hijacker on the news, which is viewed by some of the passengers and is now in a race against time to discover the truth and clear his name on a plane full of people who think HE is the hijacker. A very complex and interesting story, which is also well executed. There were parts when the plot began to stretch into the
realms of fantasy and it started to lose me, but it managed to reign me back in a bit before unfortunately losing lose me again with a pretty weak ending. The story itself held my interest more than the acting. Even with the weak ending, and I felt a little let down, as I think with a few minor changes it could have been quite a good film. As I have already mentioned, Neeson was not the right actor for the role, and that is not to say that I don’t like him as an actor, because I do...just not in action roles. Mark Walberg would have been a good replacement, but I guess he is pretty busy with Transformers at the moment. If they took out one or two sections of the movie that dragged on a bit for no reason except to extend the length and attempt and fail to add suspense, then it would have been a pretty decent film. But all of this is just theoretical because Walberg wasn’t in the film and it does have bits that drag out for no reason. All in all, it’s an “OK” film maybe worth a watch especially if you like Julianne Moore! Mmmmmmmmmmmmm... Thanks for reading my review guys and I hope to see you again next month.
Dark Souls II: The Lost Crowns DLCTrilogy PC Action RPG Bandai Namco Games July 22, 2014 [First Chapter Release] Unrest PC RPG Kiss July 23, 2014 Making History: The Great War PC Strategy Muzzy Lane July 28, 2014
Saints Row IV -- National Treasure Edition PC Action Deep Silver July 2014 Over 9000 Zombies! PC Shooter Mastertronic July 2014
Quad – Core Edition #2 (August 2014) It’s that time again! The Quad-Core Edition is back! And we have another great Mini-Magazine and Giveaway for you guys...Out Next Month!
Giveaway Details from the Website Page: (www.TazerCG.com/Prizes) “As some of you may know, every 4 months we release a new "Quad-Core Edition" of The Gamer Gazette. Simply put, it is a bumper pack of the last four issues of The Gamer Gazette that include a couple of extra review in a Mini-Magazine and a Giveaway!
Although we are telling you about it on this page and in a few other places, to actually ENTER the Giveaway you will need to download a FREE copy of the Quad-Core Magazine when it's released on the 2nd August 2014. Inside the magazine will be a special code which will only be available inside magazine. Then you will have to take that code and place it into the chat box below, along with an active email address that we can contact you on. Please don't spam the chat box, as you will only get one entry no matter how many times you write on it. The competition will end on the 31st August 2014 @ 23.59pm GMT and the draw will be done and posted in a YouTube Video by the 3rd September 2014. Good Luck!”
OUT NEXT MONTH: 2/8/2014! See
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