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Objective
Key Performance Indicators Stakeholders Interviewed Who we engage Key
3. Increase awareness of young people about health issues faced by people nowadays and how they can be prevented. Encourage young people to develop knowledge of health issues
Improvement in young people’s awareness of health issues Students
Teachers 96% of students felt the Prize allowed them to better understand health issues
71% felt the Prize was very useful in increasing their students’ awareness about health issues. 14% though it was useful while another 14% did not find it very useful.
4.Engage young people in and support them to develop practical STEM skills linked to IoT to enhance their learning and practical understanding of how they can utilise the technology for social good. Encourage young people in developing STEM skills for social good
Improvement in young people STEM skills Students
Teachers
77% said yes they developed STEM skills. 15% said maybe. 4% said no and 4% did not answer
All teachers thought the challenge was useful in providing an educational opportunity to improve STEM skills and use them for social good
5. Develop young people’s’ understanding of the relevance of IoT to entrepreneurship and UK industry.
Improvement in students’ entrepreneurial, tech and UK industry knowledge
Understanding practicalities of becoming an entrepreneur Students
100% of students have a better understanding of entrepreneurship, tech and UK industry
Teachers 100% said that the challenge developed
Improvement of business skills Teachers
All teachers at the very least stated that the prize was useful in improving communication skills, teamwork and planning skills
6. Inspire young people to consider continuing development of their skills in technologies
Students’ commitment to developing STEM skills in the future
Teacher judgement on Prize as a tool to inspire student Students
Teachers
77% of students said they would continue to develop STEM skills after the challenge. 18% reported that they might and 4% probably won't
All teachers at the very least reported that the prize was useful in inspiring young people to consider continuing development of their skills in technologies
Objective Stakeholders Interviewed Who we engage
Information received by LEP team Teachers
57% said it was good. 43% said it was excellent. None expressed negative comments.
Induction event Teachers 86% said it was excellent and 14% said it was good.
The resources available to support completion of the Challenge Teachers 57% it was excellent 43% said it was good. None expressed negative comments
Completing the workbook Students 38% students learnt quite a lot. 29% learnt a lot. 25% only learnt a little and 8% didn’t learn much
Team work
Time required to participate Students
Teachers
Teachers 46% said the prize helped them learn quite a lot. 33% said they learnt a lot. 17% said they only learnt a little and 4% said they didn’t learn much 57% of teachers mentioned that their students enjoyed the team work by participating in LEP 43% said it was at the very least good. 29% thought it was average and 29% thought the time required to participate was poor
Students 37% of students responded that time was an issue in their participation of LEP.
Mentors
SODAQ board
IBM BlueMix Teachers
Students
Students
Teachers
Students 43% said the mentors were excellent, while 57% said it was average. None expressed negative comments 72% had contact with their IBM mentors. 28% did not. 80% at the very least found the mentors useful. 10% said it was average and 10% said it was useless. 38% said they didn’t learn anything. 21% said they learnt quite a lot. 17% said they only learnt a little. 17% said they didn’t learn much and 8% learnt quite a lot 57% of teachers said it was excellent. 29% said it was good. 14% said it was average. None expressed negative comments 33% said they learnt quite a lot. 25% said they only learnt a little. 17% said they learnt a lot. 17% didn’t learn anything. 8% didn’t learn much 57% of teachers said it was at the very least good. 14% said it was average and 29% said it was poor