Thesquaregame

Page 1

on how to play “THE SQUARES GAME”



GENERAL GUIDES

PLAYERS: Two APPARATUS: Two distinctive characters. Pen and pencils and colour pencils. Papers. Scissors.


STEP 1: D RAW A L OG ICAL SQ UA R E (pencil on paper then pen on trace) ((figure out the logic/ pattern on how things are put together)) (((nonsensical machines)))


ON

OFF

N

FRANZ’S PROPOSAL (1). PLAN 1:1000 @A3

FRANZ’S SQUARE #1


S TE P 2: D RAW AN OTH ER L OG IC AL SQ UA R E (pencil on paper then pen on trace) ((figure out the logic/ pattern on how things are put together)) (((think about the first square when drawing this)))


N

FRANZ’S PROPOSAL (2). PLAN 1:1000 @A3

FRANZ’S SQUARE #2


STEP 3 : C O MBINE THE TWO L

ON

OFF

FRANZ’S TW


LO G ICA L S QU A R E S TO G E T H ER

WO SQUARES


STE P 4: TH E SECON D PL AYER R EDEFINE TH E EL EM EN TS OF TH E TW O EXISTING L OG ICAL SQU ARES (pencil on paper then pen on trace) ((using the same logic/ pattern/ ideas of the first player’s squares)) (((make the new two squares the same but different)))


ALICE’S PROPOSAL (1). PLAN 1:1000 @A3

ALICE’S INTERPRETATION OF FRANZ’S LOGICAL SQUARE #1


N

ALICE’S PROPOSAL (2). PLAN 1:1000 @A3

ALICE’S INTERPRETATION OF FRANZ’S LOGICAL SQUARE #2


HAVE A BREAK


STEP 5 : C O MBINE THE TWO

ALICE’S TWO


O N EW S QUA R E S TO G E TH ER

O SQUARES


STEP 6: SPL ITTIN G/ C O MBINING THE FIR ST P LAY

ALICE AND FRANZ’


ER ’ S TW O S Q U A R E S W I TH TH E SECON D PL AYER ’S

COMBINATION #1


STEP 7 : WHIC H O NE IS BET

ALICE AND FRANZ’


TTE R? D EF INE TH E W I N N E R .

COMBINATION #2



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