NIC STAMFORD ニッく スタンフォード
Architecture Portfolio // Selection of Works Student Number // 14085318
DATA name // Nic Stamford d.o.b // 06/03/92 education // Kent School of Architecture 2010-13 First Class Honours // +44 7595765494 // nicholasstamford@gmail.com // www.nicstamfordarchitecture.com // Flat 16 180 High Street Stratford London E15 2FD
01 // Urban アーバン 17 // Modular モジュラー 23 // Forest Loops くるりの森
URBAN アーバン
year // 3 (Final Project) type // Hip-hop Cultural Centre location // Lille, France brief // Hip-Hop Cultural Centre with spaces for dance, music, graffiti and auditorium performance. response // Hip-Hop culture originated in areas of urban decay, overlooked and neglected. This artform was used as a way for people to speak out and express themselves. My goal to create a building that reflects this in both a visual and experiential way, being largely underground and hidden with parts that break through above ground. Built in a highly dense area, pushing a large amount of the building underground created new space aboveground, which expanded the urban domain from the street and created new circulations.
Site Analysis Photoshop
The daily-used areas such as the dance and music studios and the graffiti workshop are accessed at ground level, while the public spaces such as the auditorium, bar and exhibition hall are underground. I wanted to take the public, who may not understand the true nature of Hip-Hop culture, underground to provide a unique performance experience reflective of its origins.
01
Concept Drawing Hand-drawn
Site Plan AutoCAD and Photoshop
03
Site Section 3DS Max and Photoshop
Light-well detail AutoCAD and Photoshop
05
Concept Study Model Hand-made with rusted steel and card
Cafe 3DS Max and Photoshop
07
Day Image 3DS Max and Photoshop
Night Image 3DS Max and Photoshop
09
Construction Details AutoCAD and Photoshop
Dance Studio 3DS Max and Photoshop
11
Environmental Strategy Diagrams AutoCAD and Photoshop
13
Street View and Elevations 3DS Max, AutoCAD and Photoshop
Black Box - public invasion / exhibition Mixed software
15
Side Street 3DS Max and Photoshop
Section Model Hand-made with card, MDF and paint
MODULAR モジュラー year // 3 type // Housing location // Margate, Kent brief // Mass housing scheme in Margate, Kent. The design of an overall masterplan of 100 units and a hotel/spa, and then the design of one apartment block. response // The masterplan design aimed at creating a new link to the coastal promenade from the main road, while at the same time creating private living areas within. The hotel/spa along the edge of the promenade, is tall enough to be seen from the town centre, creating a new focal point along the Western side of Margate. It includes a series of small shops and a cafe to serve the public. My individual building, in the centre of the scheme focused on reflecting the true character of Margate, to create a “home” that feels like it belongs as opposed to the container-like, temporary and alien feel of many modern modular housing schemes. I analysed typical architectural features of Margate, such as the balconies and the roof and building forms in order to “re-create” these features in a new way, while using materials that reflected and responded to the climatic character of the site.
17
Concept and Vernacular Studies Hand-drawn
Site Plan Hand-drawn and Photoshop
Plans AutoCAD Photoshop
19
Site Section 3DS Max and Photoshop
21
South 3DS Max and Photoshop
Entrance Slot 3DS Max and Photoshop
Internal Core 3DS Max and Photoshop
Massing Model Hand-made with Foamboard and Concrete
Roof Allotments / Viewing Shelters 3DS Max and Photoshop
FOREST LOOPS くるりの森
year // In Practice practice // Suppose Design Office type // Landscape Playground location // Tokyo, Japan brief // A Landscape Playground to be built for a well-known snack manufacturer next to their new factory in the outskirts of Tokyo. The client wanted an object that could become a positive symbol within the local area, providing a new area for relaxing and recreation while also bringing attention to their company.
Initial Concept Sketch Produced by Tanijiri Makoto
Module AutoCAD
response // The design is a large structure of swirling loops, inspired by the density of a forest with a series of treehouselike structures inside to invoke a desire to explore and play. The main challenge of the project was how to create such a complex structure, which was meant to appear both light and fluid. Through model studies we found that a modular approach would enable us to control the shapes and forms of the structure while also lowering the construction costs. Inspired by a “twist toy,” the quartercircle modules are linked at each end to create a loop. Using AutoDesk Inventor we were able to simulate the physical structure and control/adjust the shape. Within the structure levels of nets are suspended, allowing users to climb and explore the structure. I worked on the project from Stages A through to D, at which point I finished my internship. Since leaving the project has been constructed and has been a real success. To see images of the finished scheme please visit: www.suppose.jp
23
Study Models for Design Development Hand-made
Orthographics Autodesk Inventor
Visual SketchUp V-Ray and Photoshop
Finished Photograph Sent by and copyright of Suppose Design Office
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