Architecture Portfolio 2018 - Nisa Komurcu

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KAPAK


- HELLO -





- UNSHACKLED GRADUATION PROJECT

JURY Ayse Sentürer Aslıhan Senel Deniz Aslan Hüseyin Kahvecioglu Erdem Ceylan Sinan Logie Zeynep Günay

L OCATION Moscow, Russia


H OU SIN G A RC H ITECTUR E: SPATIAL TR IL OGIES I N MOSCOW, A F IELD OF INNOVATION IN AR CHITECTUR E, A C C OMMOD ATION AND PUB L IC SPACE. 0.UNDERSTANDING MOSCOW In Stage 0, A series of analyses are required to construct the “Housing Architecture” program. To that end. it is essential to understand Moscow’s rich cultural history and the struggle of her inhabitants to adapt to the tides of changes rising repeatedly through the years.After picking three people who lived in Moscow with varying eras and stature, an evaluation took place of the ways which they experienced Moscow and the places thay have been to. These three lives and their respective routines are projected into the same timeline so that their perceptions of those places and the relations between their productivity are taken into account.Art is a major actor in Moscow. It can be spotted in action almost everywhere throughout the city: from subway stations to narrow streets to factories. The particular art branch that’s subject to investigation is the serially painted sillhouettes that can be discerned on many blind façades around the city. The transformation of some industrial elements into culture elements in parallel with the outward expansion of the city is also investigated along the way. 1.DETERMINING THE CITY POINTS OF THE SYSTEM Dissemination of knowledge and making it accessible to the entirety of the city: The educational model is constructed to work as a system that embeds itself in the city’s social fabric, feeding and feeding off the city. Five prominent buildings with differing features have been analyzed with respect to the relations between their user perceptions and their interior/exterior spaces. These five buildings are integral to the educational model in being public educational spaces and being facilitators of the model concept. Each point exists in the system with their various features and utilized for service according to the schedule in the educational model. The content of the educational program is built and the functions of five points selected are defined. The relations that must be maintained between the programs are analyzed to be used for the reinterpretation of the garage. 2.REINTERPRETATION OF THE GARAGE The garage that is built upon a circulation function, and is reinterpreted according to the same function to be positioned as the center of the whole educational model. The architecture education therefore is not going to be contained in itself and be in a continuous dynamic relationship with the city while also offering an alternate route drawing the city to it. 3.NSCHK In the final stage of the system’s completion, the typologies that come to being by feeding on the points in city are being added to and around the garage are demonstrated and their roles in the education model are shown. In addition to the three different programs on the public route, some accomodation and need station units are integrated to the system by hanging on the already-present service way inside the roof section. Each typology -thanks to their moveable parts and suitable functions- is able to create personal study sections, classes and other spaces. Typlogies are hanged from the roof structure because street level should be accessible and the option of just walking through the garage should be preserved. Additional required closed spaces are created under ground by taking into consideration the climate conditions which is a common practice in Moscow. Some interior and underground elements extrude to the outer area and create open public spaces with various functionalities.




















SECOND PRIZE MimED Architectural Competition Third Year Category

- NO’3 DADA ARCHITECTURAL STUDIO 6

INSTR UCTOR Deniz Aslan

L OCATION Bandırma, Turkey


ED U C AT ION A L MODEL AND SPACE EXPER IMENT A BOU T PL AYING B EHAVIOUR S BandÄąrma, which is the project area, will become an intensive production satellite city where factories and people work 12 hours in a day. This educational system and its response spaces, which will exist in Dystopia, aim to create a shared space of salvation for both children and the city. For this reason, the general game-movement tendencies of children were analyzed and the data were reinterpreted with different natural conditions and senses. In the new education system for children, large-scale toys, which are fully equipped with game-shifting tendencies, have been designed rather than physically and mentally separated class order. These large-scale toys work in the club mindset, grouped according to their senses. Apart from the training and game units, technical areas, wet areas and sleeping areas were designed in accordance with the play-movement trends. The a club corridor andÄąr located at the entrance of the site is the place where the daily activities of the children are determined by the consultants and the necessary routes are given to the children. This route connects all areas by providing horizontal movement. Vertical movement can be recognized only visually as children and the city observe each other in each unit. The city level (0.00) consists of open and closed spaces for each toy with different actions and senses. +8.00 and +11.00 elevations are the focus areas of different age groups which combine with the way of circulation in the horizontal where training places are located.


BandÄąrma, which is the project area, will become an intensive production satellite city response spaces, which will exist in Dystopia, aim to create a shared space of salv tendencies of children were analyzed and the data were r


y where factories and people work 12 hours in a day. This educational system and its vation for both children and the city. For this reason, the general game-movement reinterpreted with different natural conditions and senses.












- THRESHOLD ARCHITECTURAL STUDIO 7

INSTR UCTOR David G. Kennedy

L OCATION Mobile, Alabama, US


SOC IA L H OU SIN G INTEGR ATED W ITH PUB L IC All cities develop a personality. People and city engage back and forth in dialogue, each day imprinting upon the other. Cities allow inhabitants a sense of belonging when they have their own characters--it is not possible for someone to feel or see themselves in the city when they cannot communicate with it. The physical state of the dialogue forms the memory. Creating public spaces that cause social intersections enables a city’s identity. These encounters make memories of a city. The building site is located on the intersection of two main axis. One axis--Dauphin Street--is Mobile’s commercial life. The other one faces a church used as an activity area. The building site’s corner acts as an important social threshold between building and city. Public space, urban fabric and environmental awareness are main purposes that create concepts to enable design.Interactive common spaces, organic elements, and spaces integrated within the city are concepts that enrich a city’s identity and inform design choices. A common element for a facade is like a living organism, converting other functions according to requirements. On the building’s borders, the facade acts as street furniture, inviting passersby to the building. The other invitation element is that the public corner has a bookshop/reading space and a coffeeshop/ resting space in the entrance of building. Thus residents and non-residents alike can encounter a part of the city’s personality and create social moments.












HONORABLE MENTION

7th Koçtaş Interior Design Competition

- TRACE -

COMPETITION PROJECT

JURY Saadet Aytıs Ali Bakova Erol Evgin İnci Deniz Ilgın Gül Koçlar Oral Hasan Şener

L OCATION Anywhere


MOD U LA R K ITCHEN FOR ANYW HER E Nowadays, the kitchens are produced in uniform shapes, with the unique designs, without any restriction on the user. However, when the frequency of use of eating and drinking places is examined, it is observed that all of them change within themselves. The trail aims to enable the user to organize this space according to his own actions and the existing space. Each user has the opportunity to design the most suitable place based on the trace left in the kitchen. The person can create a eating and drinking area by sticking to the measurements of the place where it has the necessity of usage habit. From this, special units are designed for different uses. Standard sized units easily come together to provide flexible solutions. Only 60 * 60cm units that are not linear in their side-by-side configuration can even be clustered in a circular arc. This has given rise to the possibility of changing and stretching the standard function triangle (refrigerator-oven-tap) in the kitchen. As can be seen in the diagrams on the right, the areas where people concentrate in the kitchen vary. These areas are foreseen to evolve and to create special spaces for the user. The user selects the most appropriate units from the catalog, where the units are coded by the letters, and they get rid of unnecessary areas. This makes the trail in the kitchen more distinctive. Each building is easily placed at the desired location by selecting from multifunctional products / cabinets, catalogs designed to avoid the dwindling situation caused by the traditional kitchen concept, which ignores the variability of the space reserved for the kitchen, the difference between the traces left by the users and users. In this way, more convenient, person-and-space-specific, interchangeable kitchens are created without being out of the way. Different types of kitchens and shapes are created by changing the cabinets taken in line with the needs arising from user type, space and user actions.






- CADILLAC -

CONSTRUCTION PROJECT

INSTR UCTOR M. Cem Altun

L OCATION Istanbul, Turkey


19 5 0 ’S A MERIC A N CAR S MUSEUM AND SERVICE The Building was designed as museum for !950’s american cars and service area for them. !950’s life style Drive-in was main element for design idea.Cars are exhibited on ramp and people visit with ginger or other vehicle. At the smae time, people can experience service stage thanks to glass facade of service area. The load of building is vehicles so structural system were made of thick section steel elements. Core part of building was designed as concrete structure. Sprinkler system was used in areas and facades because all facade is glass. Fire escape routes were created in acording to rules. PV panels were used on all surfaces of upper boxes for converting direct sun lights to energy. Ramps are acting like solar shading devices on south. On west and east, movable solar shading devi es are designed. The Building is located on high noise level so administration units were located on upper levels and ramps prevent noise. For inside, service areas were designed as box-in-box system because thet are noise sources and the noise from service areas should be absorbed thanks to system and materials. So Perforated materials were used on surfaces.











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