Portfolio of Qi Chen, MSAAD GSAPP, Columbia University
Contents Urban Rio Remix
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Studio Project, Spring 2013, GSAPP
Dilijan Dialogue
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Studio Project, Fall 2012, GSAPP
Soft Division
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Studio Project, Summer 2012, GSAPP
Swarm Intelligence
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Visual Studies, Fall 2012, GSAPP
Rethinking BIM
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Visual Studies, Spring 2013, GSAPP
Techniques of the UltraReal
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Visual Studies, Spring 2013, GSAPP
Beyond Prototype
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Visual Studies, Spring 2013, GSAPP
Massive Loci
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Studio Project, Spring 2010, HUST
Tower of View Studio Project, Fall 2010, HUST
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Urban Rio Remix
Academia: Columbia University Year: 2013 Spring Site: Rio de Janeiro, Brazil Critics: Keith Kaseman, Raul Smith Individual Work Software Use: Rhino, Grasshopper, Vray for Rhino, Adobe Creative Suite, AutoCAD
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Three Hypothesis
What if....
A new type of infrastructure makes Avenue Brasil as not only a part of urban transportation, but also an extension of urban activities?
What if....
This infrastructure is applicable in any node along Avenue Brasil, whether it is in city center or remote region?
What if....
This infrastructure deals with all the status of city life,not only the normal ground, but also celebration and emergency?
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Energy
Intelligence
Spirit Cultural Atomosphere
Celebration
Spirit
Emergency Energy Cultural Atomosphere Intelligence
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E
C C
E
C
E
Avenida Brasil
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Inaugural
Campaign
New Year
Carnival
C: Celebration E: Emergency
C
E
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outside
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inside
outside
inside
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Three Scales of Armatures I tried to address my proposal by three scales: S, M, L. What is the smallest space of dealing with celebration and emergency? It could be a series of spots distribute broadly in the city. The medium scale could be a gondola station, framing a wide network bouncing between extreme status. Large scale is a big infrastructure not only responding emergency and celebration, but also charging the medium-ground.
H
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S
M
L
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S: Helipad What is the smallest scale of an emergency-celebration space? A helicopter pad could be an interesting answer. What could be happened on a 100feet*100feet square? Medical rescue is always a critical issue in Rio. Because of its complicated topography, instant salvage is very difficult in Rio. Helicopter is extreme efficient under complex situation. Also, during the leisure time, the helipads can be used as a mini soccer field or a barbeque laje.
H H H
H H
H
H
H
H
H H
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H
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Playground
Linear Green
Recycling Water Tank
Infrastructure Energy
Freight
Pedestrian Lane
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M: Gondola Station Gondola is the most featured traffic tool in Rio. It is very suitable for Rio’s topography. Gondola station is not only a hub of commuting, but also a system of delivering energy and resource. Based on a category of spatial conditions between gondola and building, different spatial operations are mixed together.
?!
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Celebration Arena
!!!!!!
Keep Dancing!
We are ready!
Parade!
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Emergency Shelter
Salvage! Evacuating!
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L: RioX
Unique in the nature, magnitude, complexity, profundity, and diversity built into its infinite intensities and cultural varieties, Rio de Janeiro is both truly amazing and impossible to suitably describe. It has been widely broadcast that significant transformation to its deep fabric is inevitable especially with the World Cup of Soccer coming to Brazil in 2014, and the Summer Olympic Games to be hosted by Rio in 2016. That, coupled with Brazil’s upward trend towards positive economic development and expanded geopolitical influence, Rio has never been better poised to leverage its distinctive potential against its intrinsic urgencies than it is at this moment. Though how Rio’s myriad challenges, constraints, conflicts, forces, ambitions and interests ultimately interweave over time is yet to be determined, the one sure thing is that the complexity in play is uniquely perplexing at almost every level.
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The city of Rio itself will be considered a laboratory from and upon which to sample and synthesize specific spatial qualities, providing an array of strategies to be tested and remixed along, within, above and below the massive spine that is Avenida Brasil. RIO REMIX will focus on so-called blind spots along the avenue as a way to initiate urban-spatial synergies at large scales of potential impact. How can this infrastructure provide more than just a means of transport? What are the spatial bonuses and insights which could trigger new forms of exchange between those utilizing this avenue on a daily basis? What are the operational techniques upon which certain spatial samples could be synthesized and remixed towards positive demonstrations of engagement?
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Immersing into multiple versions of Rio’s vibrant atmosphere, gaining invaluable insight from its rich cultural, spatial, material and social mix, the project focused on the platform which deals with both celebration and emergency. This project explores how the transformation between celebration and emergency forms in architectural level. By designing different scenarios, such as flooding shelter, emergency warehouse, nightclub and carnival stage, I tried to illustrate how Urban Rio Remix operates in a wide range of different situations.
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Emergency Warehouse
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Night Club
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Dilijan Dialogue
Academia: Columbia University Year: 2012 Fall Site: Dilijan, Armenia Critic: Markus Dochantschi In collaboration with Fan Wu Software Use: Rhino, Grasshopper, 3ds Max, Adobe Creative Suite, AutoCAD Vray for Rhino/Max
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Individual
Group
Party
Bilateral
Trilateral
Multilateral
Start with the scales of dialogues....
Armenia, a landlocked country, remains acrimony conflict with its neighborhoods (Azerbaijan and Turkey) these years. It basically relies on Russia in political and economic affairs. Economic shocks and international conflicts are two main obstacles of the country’s progress. Dialogue could be a method to ameliorate this plight and Dilijan could be a place to make “dialogue” happen. In our argument, a dialogue place is a neutral, independent system, which has nothing to do with surrounding factors. It allows people to concentrate on reaching mutual agreement.
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Micro Micro Dialogue Dialogue
Prototypes of Dialogue
We selected four scenarios to analyze the content of dialogue. They are, the historic hand-shaking between Palestineâ&#x20AC;&#x2122;s leader Arafat and Israel Leader Rabin, a scene in the movie <tinker, tailor, soldier, spy>, two persons in the gallery and a message are being passed to President Bush. We try to analyze and diagram how these different types of dialogue operate.
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Dialogue Dialogue with Mediator with Mediator Dialogue with Mediator
Face-to-face Face-to-face DialogueDialogue OstensibleOstensible Focus Focus
Real FocusReal Focus
Message Message
Face-to-face Dialogue Face-to-face Dialogue
OstensibleOstensible Focus Focus
Ostensible Focus Ostensible Focus
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Real FocusReal Focus
Real Focus Real Focus
Message Message
Message Message
Withdraw Withdraw
Withdraw Withdraw
Indirect Dialogue Indirect Dialogue Indirect Dialogue
Message Passing Message Passing Ostensible Focus Real Focus Message Passing Face-to-face Dialogue Ostensible Focus Real Focus
Ostensible Focus Ostensible Focus
Ostensible Focus Ostensible Focus
Real Focus Real Focus
Real Focus Real Focus
Message Message
Withdraw Withdraw
Message Message
Message Message
Withdraw Withdraw
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Ideology
Urban Context
Corruption
Political System
Independent System
Economy
Public Expression
Culture
A Independent System
Religion
In our argument, dialogue center is a place of holding many formal and informal conversations. It provides the opportunity of communication. It helps to bring resource to Armenia. But one thing should be noticed-Armenia has a very sensitive relationship with its neighboring countries. Simply inviting the neighbors to come to Armenia to make dialogue is not that easy. So our idea is to diminish the vernacular characteristic of this dialogue center. We tried to make it as an independent system. This system should have no relationship with the urban context, including the ideology,economical situation, political system, religion belief,etc. It is just like an alien machine, operating in its own way.
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Hotel & Lecture Hall
Dialogue Configuration
Assembly Hall & Central Room
Media Center
Museum & Archive NGO & Office
Program Distribution
The core part in the dialogue center is a huge assembly hall for big conference and another huge room, but just for two leaders. Besides these two conversation space, we decided to design a dialogue configuration which contained different types of dialogue space. We tried to reduce the scenarios we have studied before to architectural space. Since this building is an independent system, other supporting program is necessary. Like museum and archive, they provide the documentation support on conference. NGO and hotel are also essential parts for supporting the dialogue.
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The Principle of Organization -- Dialogue Density
We need to find a principle or element as the criterion to organize such a huge building. Finally we decided that â&#x20AC;&#x153;dialogue itself controls the buildingâ&#x20AC;?. We picked the density of dialogue as the key element. In the middle point the building, the density is highest, then reduces gradually.
Assembly Hall Central Room Assembly Hall Central Room AssemblyAssembly Hall & Central Room Hall
Central Room
Dialogue Configuration Dialogue Configuration Dialogue
Configuration Dialogue Configuration
Dialogue Configuration Dialogue Configuration Dialogue
Configuration Dialogue Configuration
Hotel & Lecture Hotel & Lecture
Hotel & Lecture Hotel & Lecture
Hotel & Lecture
Hotel & Lecture
Hotel & Lecture
Hotel & Lecture
Dialogue Density
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M ch n 00 1,5 055 I 59, 48 M 1,889 Inch
10 3, 0 M 93 7 In ch
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Armenia, formerly part of the Soviet Union, is an independent and democratic nation with a rich ancient and historic cultural heritage. Today it is operating as a country within many political and economic constrains; being a Christian state it is surrounded on two sides by predominantly Muslim countries: Turkey and Azerbaijan. Having no political relationship with neighboring Turkey (a large economy in the region) it relies heavily on investment from Armenians abroad. Due to the First World War and massacres of Armenians during the Ottoman Empire only 3.3 million Armenians live in Armenia, leaving some 7 million in Diasporas. Currently ranked as a developing economy, the country also benefit from different international investment and trade agreements.
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Dialogue Configuration Media Center NGO & Office
Entrance & Security Museum & Archive Hotel & Lecture
Assembly Hall &
Circulation
Dialogue Configuration Media Center NGO & Office 52
Dialogue Configuration Media Center NGO & Office
Entrance & Security Museum & Archive Hotel & Lecture
& Central Room
Dialogue Configuration Media Center NGO & Office 53
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A
A
Section A-A
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B A
B A B
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B
Floor Plan at Level A-A
Floor Plan at Level B-B
Section B-B
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Lecture Hall
Museum & Archive
Platform
Archive
Landscape
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Armenia is in the process of strengthening its economic position leading to large developments in its capital city, Yerevan. Meanwhile, the picturesque city of Dilijan is facing its biggest development growth in centuries. Known to Armenians as a resort, the historic city of Delijian is about to develop into Armeniaâ&#x20AC;&#x2122;s new financial capital. Armenian Officials are anticipating moving much of the Central Bank to Dilijan in 2013.
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A Specific Configuration for Dialogue In the dialogue configuration, we tried to reduce the scenarios we studied before. By transforming previous diagrams to architectural space layouts, we applied different types of conversations to different spaces. There is no clear floor in the configuration. All the rooms locate in different levels. Some rooms are quite open, some are quite private. The configuration is just like a machine, operating in its own way.
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Face-to-face Dialogue
Indirect Dialogue
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Confrontation
Dialogue with Mediator
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Soft Division
Academia: Columbia University Year: 2012 Summer Site: Brooklyn, New York Critics: Johanna Meyer-Grohbr端gge, Sam Chermayeff Individual Work Software Use: Rhino, Vray for Rhino, Adobe Creative Suite, AutoCAD
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Conventional plans have clear boundary between people and space, and also divide public and private stiffly.
Complete open space provides the flexibility of space, but does not have private space.
Space along curve have a blurred feeling between space, and people can expand and shrink his area flexibility.
The studio attempts to take on such a project for New York as the final objective. The means to that objective include, but are not limited to, the understanding and documentation of previous forms of shared building. We propose in response a flexible architecture and flexible comfort zone. We think about the ways in which we can vary the controllability of architecture. The line between, ours, yours, and theirs can move, blur, or go away entirely. In so doing we can expand spaces and begin to consider our actual needs, which more often than not concern the people around us. The program must be primarily living though we may also include commercial or retail functions, all of which must at least in part serve the living. We suggest a diversity of unit types and potential tenants, one of which must speculatively be the architect his or herself.
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Private
Private Shared
Public
Private
Public
Private A Shared Public
Private
Private A Public Private B
Shared Private B
Tacit Agreement Interruption
Unlike the normal straight walls, curve walls provide the sense of gradual change. Public zone and private zone are not defined clearly. People are negotiating public and private along the curve walls.
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In the first stage of research, I explored the potential of curve. The matrix below shows how curve makes difference in different scales or with different curvatures. I selected several situations for further study.
Based on the selected situations, I started to test the relationship between curve wall and furnitures. The chart below can be seen as a toolbox for curve placement.
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This studio got inspiration from our critics' experience in Moriyama House. We discussed about private and public. Our socio economic position and general desire to be grownups fosters all kinds of assumptions that make living with porous boundaries seem difficult but in Berlin and New York among many other places, we find conditions that differ greatly from what weâ&#x20AC;&#x2122;d known in previous generations. We are more adaptable. Weâ&#x20AC;&#x2122;re from a generation that has shared many houses already. New opportunities for virtual connectivity wildly outstrip new opportunities for physical proximity. We need this choice. Architecture can function this way, offering possibilities rather than closures. Now, more than ever, we seek architecture that offers connections and softens divisions. The Internet (where one is in fact alone) is the new public and the square is the new private. It is the perfect moment to suggest that architecture can be both. We propose in response a flexible architecture and flexible comfort zone. We think about the ways in which we can vary the controllability of architecture. The line between, ours, yours, and theirs can move, blur, or go away entirely. In so doing we can expand spaces and begin to consider our actual needs, which more often than not concern the people around us. With the creation of an architectural language that opens up to an outside we can also rethink our relation to the elements, which, like people, need to be mitigated but not pushed away entirely. We must enjoy the friction between us.
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private C2
public C private C1
private B2
private A2
public B
public A private A1 private B1
Second Floor Plan 1:100
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Second Floor Plan
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private B3
private A3
private B2 private A2
public B
private A1 public A
private B1
Third Floor Plan 1:100
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Third Floor Plan
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Swarm Intelligence
Academia: Columbia University Year: 2012 Fall Visual Studies Course Critic: Roland Snooks In Collaboration with Xinran Ma, Han Zhang and Sepideh Khazaei Software Use: Processing, Rhino, Maya, Adobe Creative Suite
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class agent { Vec3D pos; Vec3D accSeek = new Vec3D(); Vec3D vel; float rangeOfVis; float maxVel; float maxForce; int sz; ArrayList trace; int dddd;
Vec3D sep Vec3D Vec3D Vec3D 1));
agent(Vec3D p, Vec3D v, int s) { pos = p.copy(); vel = v.copy(); rangeOfVis = 40; maxVel = 6; maxForce = 6; sz = s; trace = new ArrayList(); } void update() { int d = density(agentPopulation, rangeOfVis); if (frameCount%1==0 && trace.size() < 50) { trace.add(new trail(pos, d*2, d)); } if (d < 2) { agentTemp.add(new agent(pos.add(new Vec3D(random(-2, 20), random(-1, 1), random(-1, 1))), vel, sz)); } Vec3D acc = new Vec3D(); Vec3D tCoh = trailCohesion(trailPopulation, rangeOfVis); Vec3D ali = alignment(agentPopulation, rangeOfVis);
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}
= separation(agentPopulation, rangeOfVis); coh = cohesion(agentPopulation, rangeOfVis); seekMesh = seekMeshPt(mesh, 10); up = new Vec3D(2, random(-1, 1), random(-1,
tCoh.scaleSelf(0); ali.scaleSelf(1); sep.scaleSelf(0); coh.scaleSelf(0); seekMesh.scaleSelf(10); up.scaleSelf(0); acc.addSelf(tCoh); acc.addSelf(ali); acc.addSelf(sep); acc.addSelf(coh); acc.addSelf(seekMesh); acc.addSelf(up); vel.addSelf(acc); vel.limit(maxVel); pos.addSelf(vel); torusSpace();
int density(ArrayList pop, float range) { int count = 0; for (int i = 0; i < pop.size(); i++) { agent a = (agent) pop.get(i); float d = pos.distanceTo(a.pos); if (d < range) { count++; } } return count; }t
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Rethinking BIM
Academia: Columbia University Year: 2013 Spring Visual Studies Course Critics: Mark Green, John Lee In Collaboration with Han Zhang Software Use: Revit, Rhino, Vray for Rhino, Adobe Creative Suite
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What is the place of BIM in architecture? Is it only meant for production, or can architectural design benefit from the real time feedback available from Building Information Models. BIM can, and will change the profession, this generation is responsible for how that will be. Not having to deal with professional demands, students will be able to explore BIM strategies which in the work place are not possible. These virtual buildings are requiring that architects be much more aware of all aspects of design.
Inset
Adaptive Point Normalized Point
Inset
BottomWidth= if(R1<R2, R1/10, R2/10) Inset= if(R1<R2, 0.9*Depth/R1, 0.9*Depth/R2) Vset= if(R1<R2, 2*Depth/R1, 2*Depth/R2) PointOffset= if(R1<R2, -R1/30, -R2/30)
BottomWidth
R1
Vset
Depth
R2 BottomWidth PointOffset
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Adaptive Aperture
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Top view 1" = 20'-0"
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Top view 1" = 20'-0"
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Plan 1" = 20'-0"
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Plan 1" = 20'-0"
Rethinking
BIM
Adaptive Aperture
Component
Rethinking
BIM
Qi Chen & Han Zhang Adaptive Aperture
Scale 1" = 20'-0" Component
Qi Chen & Han Zhang
Scale 1" = 20'-0"
www.rethinkingbim.wordpress.com Spring 2013
www.rethinkingbim.wordpress.com Spring 2013
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3/28/2013 11:24:20 PM
3/28/2013 11:24:20 PM
Level A
Plan_1 1" = 10'-0"
Level B
2
Plan_2 1" = 10'-0"
Rethinking
BIM
www.rethinkingbim.wordpress.com Spring 2013
Adaptive Aperture
plan
Qi Chen & Han Zhang
Scale 1" = 10'-0"
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3/28/2013 9:58:42 PM
Elevation1 1" = 50'-0"
Rethinking
BIM
www.rethinkingbim.wordpress.com
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Elevation2 1" = 50'-0"
Adaptive Aperture
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Techniques of the UltraReal
Academia: Columbia University Year: 2013 Spring Visual Studies Course Critic: Farzin Lotfi-Jam In Collaboration with Jiayuan Liu, Siyuan Ye Software Use: Rhino, 3ds Max, Vray for Max Adobe Creative Suite
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Over the past two decades, advances in hardware and software have liberated the computer generated image from the realm of highly specialized visualization companies into broader public use. Many different fields employ digital modeling and rendering techniques, producing content which communicates, captivates and sometimes convinces their target audiences. These advances in technology and a broader dissemination of technical knowledge have meant that these tools are widely used within the architectural discipline. The difficulty of digitally replicating reality â&#x20AC;&#x201C; the bouncing of light, the softness of shadow, the scattering of rays â&#x20AC;&#x201C; is no longer a technical or epistemological problem. There is an abundant body of literature and tools that allow for efficient representations of the external physical world. So why do so many renderings look the same? Why is representing an external reality more important than an internal reality? Why are commonly-used techniques and accepted norms resulting in a homogenous body of aesthetically similar and conceptually disengaged imagery? It is time to reassess the rendering and all associated techniques and frameworks.
The Cliche of Rendering
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Imaginary Panorama
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Beyond Prototype
Academia: Columbia University Year: 2013 Spring Visual Studies Course Critic: Jason Ivaliotis In Collaboration with Fan Wu, Xinran Ma, Han Zhang and Li Yang Software Use: Rhino, Grasshopper, RhinoCAM, Vray for Rhino, Adobe Creative Suite Hardware Use: Shop Tools, CNC Milling and Bending Machine
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2nd Iteration
1st Iteration
Mountain Cut
Folded Paper Study
Process
Mountain
1st Iteration
2nd Iteration
Mountain
Valley Cut
Cut
Mountain Mountain Valley
Valley Cut
1. Fold
1. Fold
Mountain Valley Cut
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2.
Valley Cut
4th Iteration
Mountain Valley Cut
Mountain Valley Cut
3rd Mountain Iteration
4th Iteration Mountain
Valley
Valley
Cut
Cut
Mountain Cut Vally
Mountain Valley Cut
2.Cut
. Cut
3. Inverse
3. Inverse
3.Cut
Mountain
4. Cut
4.Glue
5. Glue
Valley Cut
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Folded Paper Model
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Chipboard Sketch Model
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Tessellation Strategy
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Scales Potential
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Massive Loci
Academia: HUST Year: 2010 Spring Site: Wuhan, China Critics: Mei Jiang Individual Work Software Use: Sketchup, 3ds Max, Vray for Max Adobe Creative Suite, AutoCAD
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There is a main road in the west of the site, and a pedestrian commercial r o a d l i e s i n t h e n o r t h o f i t . Tr a f f i c condition is complicated, and a building is required to guide the human flow. There are many high-rise building around the site, so the living area should be high enough to receive sun light.
Urban Fabric
High-rise
Region Program
Mid-rise
MEDIA
MEDIA
RECORDING CINEMA
CINEMA
ENTERTAINMENT ENTERTAINMENT GYM GYM
COMMERCIAL
COMMERCIAL
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VIDEO GAMES
Dwelling
Office Building Commercial
Low-rise
RECORDING STUDIO STUDIO
GALLARYART
GALLARY
STUDIO
Organization
Office Area Commercial
Retail
ART MEDIA STUDIO LAB
MEDIA LAB
TABLE TABLE BOOK SHOPSHOP HAIR SALON BOOK HAIR SALON GAMES GAMES HOT POT HOT POT
BRAND BRAND STORE
VIDEO GAMES
STORE
CAFE RESTAURANT
CAFE
RESTAURANT
TEA HOUSE
CAFE
TEA HOUSE
CAFE
City Context
Community Neighborhood
Influence
The site is surrounded by three main roads, and human flow come from every direction.
Traditianal mixing form would prevent people from entering the site.
Elevate the bottom to make people pass through.
Slope the ground to attract people to get into the ground square
Escalators on ground can transport people to commercial part quickly Residents' direct path separates from tourists' unpredictable path.
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Residential Layer
Transition Layer
Vertical Traffic
Roof Layer
Media Layer
Entertainment Layer
Commercial Layer
Ground Layer
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Commercial Level Plan (3.00m)
Media Level Plan (11.40m)
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2 3
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Axon of Transition Layer
Traffic space linking with commercial part Traffic space linking with living part
Patio
Sports field
Transition layer is not only a construction element which seperate the residential area and commercial area, it provides the community residents with a isolated boundry which blocks the noise and massive population from the commercial part, and its huge roof is a platform for residents to take activities in their own space.
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Tower of View
Academia: HUST Year: 2010 Fall Site: Wuhan, China Critics: Xiaohu Liu Individual Work Software Use: Sketchup, 3ds Max, Vray for Max Adobe Creative Suite, AutoCAD
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Roof Connecting to Platform
Function Floor
Opened Square
Underground Storage
Normal high buildings are always glass boxes that constriain people in limited space, cutting the relationship with outdoors. People in this kind of building seldom look out and people who are out of the building never know what happen inside. This scene should not happen in this project because of the particular beautiful views around the site. The high-rise should be a important place for people to get together, appreciating the wonderful life. My strategy is to create a huge viewing finder, not only exsits on ground level, but also accomplies with the high-rise. People can experience different perspectives of the lacking view at different altitudes. To encourage more people to appreciate the lake, I proposed two motorways and one bikeways to cross the building.
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