YUSHI NONG nongyi@mail.uc.edu 513-652-0602 EDUCATION
EXPERIENCES
2014-2016 University of Cincinnati Master of Design, School of Design, College of Design, Architecture, Art, and Planning (DAAP), Cincinnati Ohio, USA
2016-
2009-2013 Tongji University Bachelor of Engineering, Industrial Design, College of Design and Innovation (D&I), Shanghai, China
Philips Lighting Design Intern Task Light Design, Cambridge, MA
2015-2016 Graduate Assistant Design research of Systems Thinking and the Future of Design with Interim Director Brigid O'Kane, University of Cincinnati 2015
2015
Autodesk Student Expert Trained in Autodesk as the student expert to teach students Fusion 360, San Francisco Design Researcher Working with Livewell on the project UC Wellbeing Initiative sponsored by the research department of University of Cincinnati
2014-2015 Graduate Assistant Autodesk sponsored project on Fusion 360 exploring innovation methods, led by Professor Craig Vogel & Professor Juan Antonio Islas Munoz, University of Cincinnati 2012
Intern of Loedesign Project of 5.12 Beichuan Earthquake Memorial Museum, Shanghai, China
2010
Intern of Jiuge Set Design Set designer of stage shows, Chengdu, China
EVENTS
SKILLS
2012 Team of SITP Students Innovation Training Program, leading the redesign of the souvenir T-shirt for Tongji University
3D Model Making·Rhinoceros·Fusion 360·Solidworks·Keyshot·Vray·HDR Shop 2D Sketching·Adobe Photoshop·Adobe Illustrator·Adobe Premiere·Adobe After Effects·Adobe Indesign
2012 Volunteer Personnel of the Innovative Sweden exhibition held by the Swedish Institute and the Consulate General of Sweden, Tongji University, Shanghai 2012 Participator of SCES Student Conference on Environment and Sustainability held by UNEP (United Nations Environment Programme), Shanghai 2010 Volunteer Personnel at the UN Pavilion, 2010 Shanghai World EXPO
2011-2012 President of the Photogragh and Video Club of D&I Planning, organizing, filming and editing over ten videos, three of them officially used by the College of Design and Innovation, Tongji University
Sense of humor Sense of poetry Sense of innovation
HOBBIES Reading · Film Collecting · Photography · NBA & Basketball · Poppin Dance · Folk, Funk & Rock
LANGUAGES Chinese(Mandarin) English Reference is avaliable if demanded
WORKSTATION DESIGN FOR MULTI-SCREEN USERS FOCUSING ON THE HEALTH OF NECK
01 WORKSTATION
Target User Represented by stock brokers, multi-screen users suffer from neck problems because of the way they work.
01 WORKSTATION
Problem Statement For example, a stock broker often stares at the screens for hours with one posture. When the stock broker tries to lean back to relax his back, the comfortable angle to look at the screen is gone. This dilemma needs a solution to save the stock broker’s neck without losing the view angle for working.
01 WORKSTATION
Design Goal & Gantt Chart
01 WORKSTATION
Ideations
01 WORKSTATION
Concept Selection
01 WORKSTATION
Concept Development
01 WORKSTATION
Concept Development After playing with a six-movement robotic arm, I decided to develop a two-movement concept. Because for the purpose of adjusting angles, two movements can meet the requirements of the task.
01 WORKSTATION
Neck Saver
01 WORKSTATION
Neck Saver
01 WORKSTATION
How to Use The key point of the final concept is a robotic arm with two movements. When the user sits at a comfortable position, as the screen holder, the robotic arm can adjust height and angle of the screen to make the screen point user’s face in an appropriate position.
Angle
Height
01 WORKSTATION
Model Making First I used 3D print to get the draft components. Then I went through steps of sanding, Gesso, Primer and Painting.
01 WORKSTATION
Final Model
01 WORKSTATION
In the Office
FUTURE OF CLEANING DESIGN STUDIO SPONSORED BY PROCTER & GAMBLE
02 FUTURE OF CLEANING
Still Use Towels to Clean in a 2040’s Eatery?
Touchscreen Times
Predicted by
02 FUTURE OF CLEANING
Cleaning in 2016 Work Flow of Cleaning in a Restaurant
Busboy Is a Surprise
Filthy Towels
Based on an interview with a busboy in a local restaurant, I got a chance to look at a real work flow of cleaning thoroughly. One obvious key person that makes this flow run well is the busboy.
Besides the cleaning work, Some busboys bring an extra entertaining effect to a restaurant. Bravo!
According to the interview with a busboy from a local casual restaurant, normally, they only dump the wiping towels once a day. Before they change the towel, it’s already too filthy to clean the tables.
Hard Set Oil When the oil left on the tables gets cold and set, it can not be easily wiped off just by a piece of wet towel.
02 FUTURE OF CLEANING
Analysis of the Cleaning Objects
Cleaning in 2016
02 FUTURE OF CLEANING
Busboy Timeline
Busboy is a Fun Factor
02 FUTURE OF CLEANING
Key Findings
1. Busboy Combined 2. More Effective Cleaning 3. Water Mark is Obvious on Touchscreen Table Goal
We Need a Cleaning Solution with an Entertaining Looking that Leaves a Dry and Oil Free Track
02 FUTURE OF CLEANING
Ideations
02 FUTURE OF CLEANING
Busing Machine
02 FUTURE OF CLEANING
Busing Machine
References of Technics Steam Boost
Silent Vacuum
Swiffer
Steam ready in 10 seconds 95% Power
Water tank
Vacuum motor
LED
Steam panel
Swiffer
02 FUTURE OF CLEANING
In Use
02 FUTURE OF CLEANING
Cleaning Process
Vacuum
Steam of Detergent
Hot and Dry
02 FUTURE OF CLEANING
Swiffer Concept Attached on Dishes Tray
Hot and dry section Steam section
Two-section Steam Panel
Dry-sweep section Steam section
Two-section Swiffer
02 FUTURE OF CLEANING
Cleaning Steps Busboy Go!
Retrieve Dishes into the Tray
1
2
Sweep and Done
3
02 FUTURE OF CLEANING
Standard Scenario
WITNESS OF RIVERS WATERTAP DESIGN
03 WATERTAP DESIGN
The Witnesses Embraced, shaped and left by water, stones are the witnesses of rivers. Their shapes tell you the water has been running for a long long time. The river has been living for a long long time. Inspired by stones, our watertaps are like the stones in our home. They are the witnesses of the stream in our house.
03 WATERTAP DESIGN
Concept Development Starting with the shapes of cobbles, a watertap concept was generated to express the idiosyncracy of stone.
03 WATERTAP DESIGN
Witness of Rivers
03 WATERTAP DESIGN
Features
Stainless Steel
LED
Copper Body with Black Smooth Painted Finish
03 WATERTAP DESIGN
In Use Two kinds of handles to provide more options.
03 WATERTAP DESIGN
Marble Paint Finish We can dive in deeper to find more possibilities of getting the CMF closer to stone surface
EARLIER WATERTAP DESIGN
03-1 EARLIER WATERTAP
"Lightap"
"Jet Plane"
"Flow Control"
"Animals"
PORCELAIN CLOCK
AWARDED BY FRANZ PORCELAIN DESIGN AWARD IN 2012
04 PORCELAIN CLOCK
Inspiration Time is a Dimension Clocks display time in two ways, digital and traditional. They are all in a plane. However, neither of them is the real way to understand time. Actually, the Theory of Relativity tells us that time is a process from past to future. Time is a demension, what we are seeing on a clock is just a section of time, like a cutting section of a cylinder. So I decided to design a perspective clock.
A Moment out of the Timeline
04 PORCELAIN CLOCK
Concept Development
04 PORCELAIN CLOCK
Concept Development
04 PORCELAIN CLOCK
Rotate Your Angle See Two Different Types of Time
00:00:01 Timeline
00:00:02 Time Section
00:00:03 Timeline
NAIL FLASHLIGHT OUTDOOR LED LIGHT DESIGN
05 NAIL FLASHLIGHT
An Instant and Steady Outdoor Light Source is Needed in...
EXPLORATION
Which Way Back
RESCUE
Time Time Time!
CAMPING
Heavy Wind
05 NAIL FLASHLIGHT
Current Solutions Glow Stick
Camping Light
Flashlight
Issue of Duration?
Attachable?
NO
NO
Camping Fire
Zippo
Water Proof?
NO
05 NAIL FLASHLIGHT
Goals
Quickly
Steady Attached \ \ \ \ \ \ \
Water Proof
Longer Duration
Inspiration
Potentials
05 NAIL FLASHLIGHT
Ideations
05 NAIL FLASHLIGHT
Nail Flashlight
Stick into Earth
36mm Galvanized Iron Fluorescent Skin
LED 160mm
Plastic 45mm
Galvanized Iron
05 NAIL FLASHLIGHT
How to Use
Scenarios
Camping
Exploring in a cave
TUBE MUSIC: DESIGN RESEARCH + PROTOTYPE APPLYING DESIGN RESEARCH METHODS AROUND THE TOPIC OF MUSIC PLAYLIST WITH A PROTOTYPE FOR FURTHER DEVELOPMENT
06 TUBE MUSIC
Prior Study Data collecting was my first step of the research. Then I let people talk about their experiences of music listening as I led the topic with several prepared questions
How Do People Manage Their Music Playlist? Huge number of songs When to listen How to group songs ...
Interviews
Current Cases
06 TUBE MUSIC
Data Coding
06 TUBE MUSIC
Main Findings Four key features of music listening are: Playlist, Mode, Situation and Devices. They influence each other. Different situations lead to various choices of devices and playing mode.
06 TUBE MUSIC
Main Findings Proportions Proportions reflect users’ preferences of music listening. All the subjects use laptops, as for mobile devices, proportions vary. Cell phones result to be the dominant choice which surprises me that iPods are not.
Observations There are some observations from the interviews. They are also reflected by the coded datas.
Shuffle is the dominant mode. Skipping songs happens in this mode Picking songs always takes unnecessary time Users prefer to manage the playlist on large screens One main folder with a large number of songs of various genres is the dominant strucutre of the playlist
06 TUBE MUSIC
Main Findings Personas
+ Scenarios
1. Leaving for school
2. Selecting a song to start listening
1. Driving to work
1. Houseworking
3. Walking on the way 4. Skipping the current to school song
2. Starting today’s work
2. Taking a break
5. Putting back the 6. Arriving school cellphone to pocket without getting all the favorite songs
3. Getting back home
3. Shopping online
4. Leisure after work
06 TUBE MUSIC
Opportunities After analysizing all the data, I found three possible directions as the opportunties. Designers can conduct further design activities around those opportunities. In this case, I did an initial prototype.
06 TUBE MUSIC
100 songs
25 songs
5 songs
Prototype: A Playlist Like Test Tubes
1
I let several people join the game to see how they deal with the big mess of songs.
2
I told people to select a playlist out of a pile for a 15-mintue and a 2-hour play.
3
I covered different parts of the playlist and asked people what the songs were.
1
2
3
06 TUBE MUSIC
Final Proposal I tried to use three small structures to represent different tasks. Structure 1 is for normal editing and browsering. Structure 2 is for quick selecting. A user can select several songs at one time then start playing them all. When several songs are picked up,the estimated time to play all of them will shows on the top. A user can use tag and filter to select particular songs or she/he can use random button to get a page of songs with different tags.If you press the start button without any selecting, it is default to play all the songs displayed. Structure 3 is for quick tagging. Right side is a slowl self-rolling list,when you want to tag one of the songs,you can select the tag on the left first, then tap the song on the right to tag a song successfully.
Structure 2: Tubes Quick Selecting
Playing Now
Structure 1
Structure 3 Quick Tagging
CRUTCHES FOR COLLEGE STUDENTS AN ONGOING CRUTCH DESIGN PROJECT WITH EMPATHETIC DESIGN THINKING FOCUSING ON USERS IN COLLEGES
07 CRUTCHES FOR COLLEGE STUDENTS
One Day, A College Student Broke a Leg The story begins with the day I accidently broke my leg. Then I started to go through a process of recovery. Everythings went well until I was trying to make up for the Halloween party... I was trying to be a zombie on that day, but my crutches and cast sold me out. Then I came up with the idea to also smear “blood� on my crutches. It turned out that my crutches looked like part of my costume.
Awkward Moments
How to Place the Leg As a college student, taking class is in the daily routine. However, how to place crutches in the classroom, how to place injured leg while having a class are somehow special challenges.
I still look like a real zombie on the Halloween party!
Heavy Doors Door opening is another special challenge for college students. Although many people with warm hearts would help you open the door, Those heavy doors in public buildings somehow are still potential danger.
Fake Blood
Real Injury
07 CRUTCHES FOR COLLEGE STUDENTS
New Opportunity: Empathetic Thinking College students are a group of people that have a lot of interactions with surrounding students, faculty and facility. Once they get on crutches, not only their daily routine, bue also their thoughts and feelings will change a lot. So applying empathy design to study this issue is a new opportunity to develop crutches different from any other crutch before.
Voices from College Patients and Doctors Keep your leg elevated
Therapist
Relax, being on crutches is not a big deal
Optimistic Student
I open lab doors everyday
Lab Student
It’s embarrassed to be seen on crutches
Loner Student
07 CRUTCHES FOR COLLEGE STUDENTS
Design Goal
RECEIVING CONFIDENCE FROM CRUTCHES
DELIEVERING “I’M STILL COOL” TO EVERYONE
07 CRUTCHES FOR COLLEGE STUDENTS
Receiving Confidence
For Door Opening
For Placing the Leg
Pushing the door with the handle
07 CRUTCHES FOR COLLEGE STUDENTS
Receiving Confidence
Study of the Handle Structure
Delievering “I’m still cool”
Inspired by Cast Signatures and Skating Borad
07 CRUTCHES FOR COLLEGE STUDENTS
More Confidence from Enhanced Functionality
New Image Expresses “I’m still cool”
Video Link: https://youtu.be/4g8H6H0Drv0
STORY TELLING: DESIGN FOR BLIND TRANSLATIONAL DESIGN BASED ON RESEARCH WITH CABVI- CINCINNATI ASSOCIATION FOR BLIND AND VISUAL IMPAIRED
LUGGAGE ASSITANT CART DESIGN FOR LUGGAGE CARRYING
09 LUGGAGE ASSISTANT
Chinese New Year Travel Season
2.9
Billion Passengers
40
Days
Over 200 Million Migrant Workers They Don’t Have User-friendly Luggage The most important tradition in the holidays of Chinese New Year is going home. In China, hundreds of millions of people work or study thousands miles away from their home town. Chinese New Year is normally the once-a-year time for them to go home. A lot of them are migrant workers, these low-income people suffer from their stupid heavy luggage every year.
09 LUGGAGE ASSISTANT
Let’s Meet Mr. Lee, a Migrant Worker
Mr. Lee’s Dorm
Mr. Lee’s Home
45 Years Old Annual Income: $7000 A Lot of Gifts for the Family Living in a Small Village in the Southwest of China Three Large Bags Backpack
Plastic-Woven Bag
Design Goals Camp Chair
Luggage Carrying Suitcase
Home Feeling
Sitting Spot
Low Cost
09 LUGGAGE ASSISTANT
Study of Potential Structures
09 LUGGAGE ASSISTANT
Ideations
09 LUGGAGE ASSISTANT
Migrant Cart
09 LUGGAGE ASSISTANT
Unfolding
09 LUGGAGE ASSISTANT
Three Scenarios
Carrying
Sleeping on a train seat
Waiting for checking in
09 LUGGAGE ASSISTANT
Final Model
QUICK VIEW OF MORE PROJECTS
Standbeast Redesign
Earphones
Chair
Thank you! Yushi Nong nongyi@mail.uc.edu 513-652-0602