1 TRILLION SENSORS WILL BE CONNECTED TO THE INTERNET BY 2022.
THE FIRST CITY WITH MORE THAN 50,000 1 TRILLION SENSORS PEOPLE AND NO WILL BE CONNECTED TO TRAFFIC LIGHTS WILL THE INTERNET BY 2022. COME INTO EXISTENCE BY 2026.
THE FIRST CITY WITH MORE OF MORETHAN THAN50% 50,000 1 TRILLION SENSORS INTERNET TRAFFIC TO PEOPLE AND NO WILL BE CONNECTED TO HOMES WILL BE TRAFFIC LIGHTS WILL THE INTERNET BY 2022. FROM APPLIANCES COME INTO EXISTENCE AND DEVICES BY 2026. BY 2024.
THE FIRST CITY WITH MORE THE THAN FIRST 50% OF MORE THAN 50,000 1 TRILLION SENSORS INTERNET IMPLANTABLE TRAFFIC MOBILE TO PEOPLE AND NO WILL BE CONNECTED TO PHONE HOMES WILL WILL BECOME BE TRAFFIC LIGHTS WILL THE INTERNET BY 2022. FROM COMMERCIALLY APPLIANCES COME INTO EXISTENCE AVAILABLE AND DEVICES IN 2025. BY BY 2026. 2024.
JOURNEY OF IoT
1 2 3
RELATIONSHIPS HUMANS, MACHINES, AI, CONSUMER PRODUCTS AND SERVICES
IoT ENVIRONMENTS, LANDSCAPES, URBAN DESIGN, WEARABLES, CONSUMABLE GOODS
BIOLOGICAL IMPLANTS / SENSORS MOBILE / RFID / CONTACTS / GLASSES
3 GENERATIVE QUESTIONS
c WHAT IS HUMAN CONNECTIVITY?
CARE EMPATHY SENSIBILITY COMMUNITY COMPASSION SYMPATHY AWARENESS CONCIOUSNESS HUMANITY LOVE JOY
WHAT IS OUR FUTURE REALITY?
GUARANTEED TO BE ENCOMPASSED BY RAPIDLY ADVANCED TECHNOLOGICAL CONNECTIVITY
WHAT IS THE CHALLENGE?
HOW DO WE CONNECT HUMANS IN A GENUINE AND EMOTIONAL WAY IN PARALLEL WITH THESE EMERGING TECHNOLOGICAL SOLUTIONS?
WHY DO WE CARE?
HAPPINESS
iZOMBIE APOCALYPSE
TECHNOLOGICALLY CONNECTED
• HUMANS ARE SO CONNECTED TO THEIR DEVICES, THEY’VE LOST TOUCH WITH REALITY • AI ARE THEIR ONLY FRIENDS • TRAVEL ANONYMOUSLY, ONLY TO SERVE IN THE EVER GROWING TECHNOLOGICAL REVOLUTION • EMOTIONAL WELL BEING IS RELIANT ONLY ON CONSUMPTION OF DATA AND VIRTUAL ENTERTAINMENT
COMPLACENT
• TECHNOLOGY IS DEAD
• ALL TECH FIRMS WENT UNDER • WE WERE KILLING THE EARTH FASTER THAN WE THOUGHT • WE NOW USE ONLY LANDLINES • SOCIETY GOES THROUGH TECHNOLOGICAL WITHDRAWAL AND ENTERS A UNIVERSALLY FELT DEPRESSION
FROM THE GROUND UP
BOUNDLESS CONNECTIVITY
• HUMANS HAVE FOUND A TECHNOLOGY/ WELL BEING BALANCE • WHILE TECHNOLOGY CONTINUES TO ADVANCE, IT ALSO MOVES THE HUMAN RACE TOWARDS A POSITIVE FUTURE • HAPPINESS IS OBTAINED THROUGH A COMBINATION OF TECHNOLOGY AND HUMAN EXPERIENCE HAPPY • TECHNOLOGY HAS FAILED • PEOPLE BEGAN TO SEEK IMMEDIATE HELP • STARTED BUILDING RELATIONSHIPS THROUGH HUMAN TO HUMAN CONTACT • REVOLUTION IN GLOBAL SUPPLY CHAIN WHERE WE NEED TO WORK TOGETHER TO CREATE AND MANUFACTURE GOODS AND SERVICES • HUMAN CONNECTIVITY TO EACH OTHER HAS BEEN RESTORED
TECHNOLOGICALLY DISCONNECTED
FACE 2 FACE FOREVER
POTENTIAL REALITY: WORLD I:
iZOMBIE APOCALYPSE
GOAL: WORLD II:
BOUNDLESS CONNECTIVITY
“HAPPINESS IS MOSTLY THE ANTICIPATION OF AN EVENT AND MEMORY OF IT” - MARK WILSON, “HOW TO DESIGN HAPPINESS”
“REASSURANCE OF SAFETY IS FOUND THROUGH FAMILIAR OBJECTS” - MARK WILSON, “HOW TO DESIGN HAPPINESS”
BIG DATA + EMBEDDED / EXTERNAL CHIP TECHNOLOGY
= COGNITIVE BIOBANK
WHAT VALUE DO WE BRING? WE DESIGN CURATED BRAND EXPERIENCES BASED ON PERSONAL MEMORIES OF HAPPINESS AND CONNECTIVITY
HOW DO WE DO THIS?
USING AUGMENTED REALITY IN INTERIORS, PACKAGING, CONSUMER GOODS AND ENTERTAINMENT APPLICATIONS TO FACILITATE THESE MEMORIES AND TRIGGER HAPPINESS.
B2B USERS
END USERS
COGNITIVE RESEARCH AUGMENTED REALITY LEADERS ARTIFICIAL INTELLEGENT SUPER COMPUTERS (IE. IBM WATSON) MANUFACTURERS, SUPPLIERS
CONSULTING/ DESIGN, INNOVATIVE DATA SOLUTIONS
EXPERTS IN COGNITIVE RESEARCH (psychologists, behavioural scientists, human factors)
CURATED BRAND EXPERIENCES BASED ON PERSONAL MEMORIES OF HAPPINESS THAT STIMULATE CONNECTIVITY
DESIGNERS
B2B USERS (CO-CREATION)
AI
B2B USERS + CONSUMER END USERS
AUGMENTED REALITY AND COGNITIVE BIOBANK DATA
SELLING DATA DATA UPKEEP OF C. BIOBANK
CYBER SECURITY
CONSULTING/ DESIGN SERVICES (B2B)
OPERATIONS
STEP 2: OWN OUR OWN CONSUMER PRODUCTS
WE INTEND TO HAVE THE LARGEST AND MOST UNIQUE COGNITIVE BIOBANK AVAILABLE
THE MARKET
IN 2016, $1.1 BILLION HAS BEEN INVESTED IN VR/AR TECHNOLOGY BY 2018, THE COGNITIVE COMPUTING OF IBM WATSON IS PROJECTED TO BE WORTH $50 BILLION (CURRENTLY WORTH $1 BILLION) BY 2017, 1.7 BILLION SMARTPHONES WILL HAVE A HEALTH APP (17% OF THE GLOBAL POPULATION) IN THE NEXT 5 YEARS, THE HEALTH AND WELLNESS INDUSTRY WILL BE WORTH $737 BILLION
CITATIONS http://techcrunch.com/2016/03/07/investments-in-vrar-have-already-hit-1-1-billion-in-2016/ http://www.forbes.com/sites/roberthof/2015/06/11/vc-investments-pour-into-virtual-realitystartups-but-payoff-looks-distant/#fa23cc52ae20 http://www.fastcodesign.com/3058237/innovation-by-design/how-to-design-happiness http://www.fastcodesign.com/3047190/6-tips-for-designing-happiness http://www.huffingtonpost.com/2014/12/23/neuroscience-memory-_n_6366588.html http://www.magicleap.com/#/home https://www.happier.com/ http://ggia.berkeley.edu/