STUDIO AIR ALGORITHM SKETCHBOOK 2014, SEMESTER 2, FINNIAN WARNOCK YEOK HO ONG
Table of Contents 3 Part A: Conceptualisation 4 Design Futuring: Week 1 Task 6 Design Computation: Week 2 Task 7 Composition/Generation: Week 3 Task 8 Part B: Design Criteria 9 Research Fields: Week 4 Task 12 Case Study 2.0: Week 5 Task 15 B.4 Technique: Development: Week 6 Task
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Part A: Conceptualisation
CONCEPTUALISATION 3
Design Futuring: Week 1 Task
I started from drawing curves on Rhino then lofting them in Grasshopper. This allows me to tweak the control points of the curves and Grasshopper immediately updates the loft form, thus enabling me to achieve the form I want easily.
By changing the type of lofting, I am able to create different effects of lofts.
Paneling on the surfaces can be formed by controlling the type of geometry that is desired. As this week’s task is to create holes on the basket, I created a geomtery and is then added into grasshopper. UV components are tweaked to change the number of panels on the surface.
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I am impressed by the ability of Grasshopper to completely changes a shape, looking nothing like the initial form. This could potentially create a structure that could deform from its original shape, forming a more complicated and nonhomogenous looking structure.
I attempt to have voronoi patterns on the vase. I then try manipulating the pattern by doing a combination of offsetting it to be able to create a vase with large openings. By controlling the size of the voronoi, I could then create small opening that do not resemble voronoi at all. I then realise that just because I have voronoi input in Grasshopper, I could still manipulate it in such a way that it does not resemble initial voronoi pattern at all. The iterations can be extremely different from the initial form, depending on how we manipulate them.
CONCEPTUALISATION 5
Design Computation: Week 2 Task
Similar to last week, I can change the appearance of the surface by changing the type of loft in the lofting options.
This week, we are introduced to the piping command where we would be able to create an interlocking pattern by having a series of intersecting extrusion lines and the loft.
I attempt to try out different effects other than using pipes on the surface such as using the oct tree and creating a revolution (not very successful).
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Composition/Generation: Week 3 Task
This week, we are introduced to the surface divide and list item command which allows us to manually control what we want to have on the surface. List item allows for an orderly pattern on the surface. By using popgeometry, I am able to create a more random pattern.
I also use this with solid difference to create a boolean of the geometries with the surfaces, thus creating a depression, protrusion and holes on the surfaces.
Amazing texture and effects that are very different can be created manipulating the surface divide and list item. With popgeometry, I can create a surface that is filled with spheres creates uneven surfaces. With surface divide, I use list item to create a more orderly looking surface with spheres only at the edges. CONCEPTUALISATION 7
Part B: Design Criteria
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Research Fields: Week 4 Task
Using attractor point, I am able to create this patterning where the sizes of the cuboids are based on the distances from the point. There are different ways I can make use of this technique such as having a more radial patterning.
CONCEPTUALISATION 9
On the left, a less regular patterning can be formed when I have multiple attractor points. On the right, I am able to create an “S� shape by using attractor curve. An aspect that I find interesting is how the attractor can result in a pattern that look three dimensional but the cuboids are in fact of the same height. Besides that, from different perspectives, the form offers a different experience.
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This is done by using attractor point to control the height of the objects, giving it a more three dimensional aspect. Attractor points are suitable when I want my design to be controlled by some parameters from a specific point on the site.
CONCEPTUALISATION 11
Case Study 2.0: Week 5 Task
I started by lofting curves and then rotating them at the same angle to produce a flower-like form. Surface normal is used to produce panels which are normal to the surface. This is a technique I frrequently use in my iterations. I think this rechnique is essential to learn and understanding as it is one of the most frequently used technique.
A slightly more complex panel can be produced using the same technique. Because of the surface normal of the cones, it still has the form of the original form of the lofted surfaces.
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However, as I try on more complex panelings, it became more difficult to achieve the neat and regular pattern. Here, i extrude squares in the direction normal to the surface. It is important to also understand the plane components to be able to achieve a successful panel normal to the surface.
CONCEPTUALISATION 13
I try to reproduce Thomas Heathwerwick’s Seed Cathedral. The ciylinders are extruded normal to the surface. The small cylindrical tubes as a whole makes it look very dynamic and interesting.
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B.4 Technique: Development: Week 6 Task
Using image sampling, an image can be transferred into a surface. They are made up of circles with different sizes according to the colour of the image. The panels that makes up the picture is interesting and they look different from different perspective.
The panels can also be in 3 dimensional where they are extruded. The height is different depending on the colour of the image whch then forms the image.
Flat surfaces can usually show the image more clearly. In this iteration, size of the panels are different but they have the same height which then forms the image.
It is usually more difficult to form the image with curved surface. The curvature of the surface distorts the image. Surface normal will be needed with the combination of image sampling to create an image that can be seen.
CONCEPTUALISATION 15