Managing the Life-Cycle of Rich Media - Assets in the Digital Era Paul Gosselin November, 2008 Dubai, UAE
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Introducing EMC $13.23 billion in 2007 – 19% growth over 2006 – Forecasting $15Bn+ in 2008
37,000 employees R&D investment >$1 billion/year 11,000+ service professionals Systems 43% software 41% services 16%
Storage
Storage & Info.
Information
Company
Management
Infrastructure
1991-2002
2003-2005
2006 +
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Why Pick EMC for Digital Media? Media industry moving from analogue to digital
EMC is world’s leader in Digital Information Infrastructure Š Copyright 2008 EMC Corporation. All rights reserved.
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Why Pick EMC for Digital Media? • EMC has been committed to media companies since 1998 • Market-leading expertise in enterprise and web content management, digital asset management Constantly growing product portfolio of tools to manage content including transformation, information rights, editing, and authoring tools Open architectures and best practices for VOD, Broadcast and mobile delivery Consulting and technical services from EMC professionals and partners
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Key Digital Archive Issues
Content Digitization / Conversion
Repository Infrastructure and Asset Protection
Repository Utilization
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Key Digital Archive Issues
Content Digitization / Conversion Aging Media Digitization of Analog Content Capture / Creation of Metadata
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Aging Media
London Observer, July 20, 2008
Oxide Shedding, Signal Loss, Print-Through, “Tape Mould”
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Content Digitization Must protect assets from aging media Unsupported Media (lack of playback equipment and spare parts) Open reel formats, numerous cassette-type formats, numerous vendors Both Black & White and Colour Video technologies spanning over 40 years • Original “Digital Archive” media is usually proprietary to a vendor and can also become unsupported
Image and Sound Restoration easier after digitization
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Conversion and Archive Creation Metadata Capture / Creation – Digital file names insufficient to support search needs Tapes have labels, data files do not – Loss of Physicality
– Need rich, detailed metadata for efficient searching Description of images, people, action in the footage Timecode accurate text (or Closed Captions) of audio track Technical details for the footage (image quality, any known flaws, codec, running time) Rights details Version Control
– The “Metasphere” can control the archive
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Conversion and Archive Creation It’s a journey… Human intervention needed People work in real time – 10,000 hours of content requires 10,000+ hours of metadata capture
Content Acquisition Check List : •Tools (exist or wanted) •Formats •Rates of ingest •Formats for editing •Amount per mo/yr •How much is acquired at any given time •Is acquisition process centralized or distributed •Etc
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Archive Creation Digital Asset Management – Must handle all types of archived content
Video / Audio in all codecs and resolutions Graphics Files Text Files Project related files (Project schedules, Budgets, Contracts, and more)
– Must be able to search and retrieve from Multiple Databases – Open API set for integration with
Leading Broadcast Tools Restoration Tools Production and Post-Production Tools (NLE, Effects Creation, Color Correction) Applications and Tools NOT YET CREATED
– Flexible, Yet Protected Metadata Support Support Evolving Metadata Schemas Support Multiple Search Methodologies Ability to search across Mutliple Metadata Databases/Repositories not directly associated with archived content
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Key Digital Archive Issues
Content Digitization / Conversion
Repository Infrastructure and Asset Protection
Repository Utilization
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Asset Protection Break link between content and media – Protected file copies are independent of media – Digitized assets must be protected from hardware and software failures to avoid loss of content – Backup Tapes just recreate the original risk
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Asset Protection Ensuring Access – – – –
Availability Speed of search Speed of retrieval Geographic availability
Security – Access – Logging Or
Protecting Assets on Disk – RAID – Mirroring – Cloud Storage
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Cloud Storage Infrastructure Network Services & Functions
Service Delivery Platform
API/SOI Control Plane Meta data tracking, model based analysis, APIs, system admin, policy definition
Asset Management Applications
Standardised server components (Linux, x86, Windows)
Asset Delivery & Other Applications
Data Plane Scale out, automatic replication, fault tolerance provisioning, configuration
Geographic Node 1 Geographic Node 2
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Geographic Node 3
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“Content Use is dynamic ” Content Distribution
Create Object Create Metadata Policy Applied
SOA API
“TypeOfContent” = Football Highlights
Application Event Update Metadata Policy Applied
Storage World Championship Tournament Football Highlight Content
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Solution Attributes Technical Architecture Requirements Support – Predictive Service – “Green” support – energy consumption, recyclable elements, more efficient use of space, HVAC, and more – Infrastructure Health Support – Notification of health status, automated rules and procedures when systems indicate imminent failure, alerts to critical support personnel – Open APIs to interface with reporting / dash board applications – Lifetime technical and migration support – Nothing lasts forever
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Key Digital Archive Issues
Content Digitization / Conversion
Repository Infrastructure and Asset Protection
Repository Utilization
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Archive / Repository Definition and Management Old Thinking = Archive;
New Thinking = Active Repository
– Old tape archive not used much – too difficult to get content – New Content Consumption Models and Consumers will need LOTS of access
VOD (IPTV/Cable) Web search and streaming Mobile / Wireless Content Delivery Portable Downloads Future, as yet undeveloped, applications and delivery methodologies – Can’t recreate the repository with each new opportunity
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Archive / Repository Definition and Management Applications Require Different Content Support – Codecs, Metadata Structures – Automated Distribution Processes – Restructure of the image to best match the screen “real estate” HD to Mobile Handset Text presentation readability Widescreen to standard screen conversions – Letterbox? Pan and Scan?
– Electronic Program Guides Linear Presentations versus Searchable Non-Linear Consumption TV Guides not the same as Searchable databases
– Restricting Content Licensing terms may require content restrictions geographically, demographically, or by subscription
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Serving Digital Needs consistent view of “my” content from any device, anywhere
control over who sees what in my family
search and find the media I want to experience
Ability to share content
a blended view of entertainment and information © Copyright 2008 EMC Corporation. All rights reserved.
long‐term availability of my favorites
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Key Digital Archive Issues
Content Digitization / Conversion
Repository Infrastructure and Asset Protection
Repository Utilization
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EMC’s Framework for Digital Media (EFDM)
Video Cable
Image Wireless
Wired
Satellite
Broadcast
Games
Text Interactive Media Enterprise
Other Data © Copyright 2008 EMC Corporation. All rights reserved.
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EMC Framework for Digital Media
Broadcast
EMC Broadcast and Web Media Solution Any Content Source
Post Production Ingest
Essence Flow Control System
Playout Automation Playout System Integration
Playout
Video/Wire Media Asset Generation System
SAN
Cable Wireless Satellite
Media Asset Management Media Asset Management /Archive for news, sports, program
Tape
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Multimedia Publishing
Next Generation Network Broadcast Wired
Digital Asset Management
Push/Publish
SAN
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Advantages of EMC Digital Media Solutions True leverage: “Ingest once, multi-produce and multi-delivery” architecture Streamlines and integrates broadcasters' processes today, extending them to tomorrow’s new business Ensures content productivity, security, integrity, across extended broadcasting enterprise A “One-stop” Service Offer for turning broadcast content into media assets, and then distributing content to multiple channel for customer benefit
Industry’s only complete, end-to-end offering Proven, scalable, unified architecture Best-of-breed breed partnership
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