PORTFOLIO PHUCHONG YAMCHOMSUAN
M.ARCH II SOUTHERN CALIFONIA INSTITUTE OF ARCHITECTURE 2024
Address : 1001 E 33rd St, Los Angeles, CA 90011
Email : phuchong.boat13@gmail.com
Telephone: +1 (720) 312-5531
STATEMENT
Phuchong Yamchomsuan, currently pursuing advanced studies as an M. Arch 2 student at the Southern California Institute of Architecture, embarked on his journey as an interior architect. Prior to joining SCI-Arc, he played a pivotal role in shaping the design department of the Singapore based architecture firm FARM. A graduate of King Mongkut’s University of Technology Thonburi (KMUTT), He earned a Bachelor of Architecture specializing in Interior Architecture (International Programe).
With over a decade of experience, Phuchong has demonstrated his creativity and prowess as an interior architect. Notably, he secured first place in the Archasm international concept idea competition and crafted a distinctive bridge across an Amsterdam canal, positioned in front of an art museum. His work in the Evolo competition showcased an innovative skyscraper that harmoniously merged reserved forests with metropolitan areas. Professionally based in Singapore, Phuchong has contributed to both significant competition-winning teams and individual small design-build project teams.
Additionally, Phuchong spent a year as a research assistant at the Singapore University of Technology and Design, collaborating with a programmer to pioneer and explore virtual and augmented reality in 2016. His deep interest in architectural competitions has propelled him beyond his initial expectations. Phuchong excels in expressing and illustrating ideas, having engaged in a diverse array of competitions, and experiencing both successes and failures. Embracing the wisdom of Winston S. Churchill, who stated, “Success is not final; failure is not fatal: it’s the courage to continue that counts,” Phuchong envisions himself practicing architecture at a professional level, always maintaining a connection to academia.
Physical Model Assembly
AS Adv Material/Tectonics - Fall 2023
333 South Hope Street
Generative Morphologies - Spring 2024
Charles & Keith @ Siam Center (Retail)
Farm (Completed Build Year 2023)
Silo Temple Street (Co-Working)
Farm (Completion : Year 2018)
The Iveria (Condominium)
Farm (Expected Completion : Year 2024)
Silo Neil Road (Co-Living)
Farm (Completion : Year 2019)
The Founder's Memorial (Competition) Farm (Year 2019)
Home+ Nursing Home (Hospital)
Farm (Expected Completion : Year 2023)
The Glades Condo (Research) SUTD & Skyopt Technology ( Year 2016)
Amsterdan Art (hidden) Bridge
1st Prize : Amsterdam Art Bridge By Archasm International Competition (Year 2018)
Editor Choice : Evolo Competition (Year 2016)
Dawn
Finalist : Perspective Competition by Dream Action (Year 2016) Re-Treat Stay close to nature again
The observation 0°00'00.0"N
Finalist : ASA International Design Competition 2016 What is the new ‘Basic’? (Year 2016)
Winter Marina Bay
Selected Work : CGV in SIGGRAPH ASIA (Year 2016)
DS 1200 (03) : DS 2GAX Comp Morph - Fall 2023
Project : Insect Mophologies
Instructor : William Virgil
Project Team : Quinn McCormmack, Yi Cheung
The main visual element is a sequence of abstract shapes that are arranged in a formation, it represents a form of a building or a sculptural design. There are blocks or sections with fragmented surfaces that cast shadows, giving the objects a threedimensional appearance.
The yellow elements contrast with the rigid and fragmented geometry of the blocks. These represent movement, dynamism, and specific features of design such as light, space, or an artistic element intended to break the monotony of the repetitive pattern
The digital renderings of an abstract composition that integrates organic, flowing forms in yellow with more rigid, fragmented forms in white and grey. These forms are meant to represent a structure or installation.
The bounding box we carve into the cnc reperesents the existing building and the objects represent the adaptive reuse architectural components. The following project takes a stance as a non hierarchical architecture that references outside of architecture to create its tectonics. It does not try to make the classic big move approach which clearly states a focal point and is easily legible as an object and architecture. Rather the project superimposes itself onto the existing context as an assemblage of micro hierarchies. Therefore the project references the work of Jackson Pollock, in that it treats the existing building as the canvas and the assemblage as the many stories Pollock tells with the splatters of paint. Where our project differences from pollock is that once the paint is splattered we must rationalize it. This is where we state that architecture is not art. It is a compromise between art and its function.
Chunk brings the project to a higher resolution. Many special components are attached. Surface typology and non-human space blend cohesively to create different moments. The anatomically inspired structure acts as a mechanical system that works like a building vein weaving elegantly. Nonhuman space creates an ecosystem in this building, feeding as living architecture. It demonstrates the potential of how these combine and become a Motif of the project to represent human identity. These Machined anatomies illustrate real dimensions of nonhuman space and human spaces, offer a sectional quality to re-evaluate and bring ambiguity to sections then question and explore the possibility of architectural categorization and tune into the
culture in a more controlled way. The image is a conceptual architectural model that showcases an intricate and highly detailed structure. The model is a representation of a modern or futuristic building. This multilayered model displays various organic and biomorphic forms intermingled with more rectilinear and geometric shapes, which are suggestive of a blend between natural and man-made environments. The various voids and cavities within the structure signify different spaces or functions within the building. The presence of miniature figures gives a sense of scale and helps to illustrate how the space might be experienced by individuals.
The plan is a demonstration of how spaces are segregated according to the two main functions: the visual art program and the culinary program. The visual art side is encompassed by rough undulating walls that almost feels like the interior of a body part, this grotesque language was developed in earlier exercises where we tried to strike a balance between keeping natural geometries from insects and manipulations from our own instincts. From the wall to the ground, the
flooring takes up a poppy graffiti language which has been another one of our projects’ major motifs. Graffiti strokes created by the fast-moving body influences the space into a fluid one, which compliments the program as an open area for activities to flow constantly. On the other hand, functional programs are pushed into spaces that are more architecturally appropriate. The intermediate space is an open atrium which serves the purpose of blurring the boundary.
project tries to place itself within the lens of current culture. We do not exist in the times of categorization. Everything is grey, and in a constant morphing state. Rap is no longer rap but punk rock pop rap techno glitch sound. Why should Architecture not adhere to this and try to blend aesthetics within itself to create a more interesting and contemporary architecture
This image shows a physical model of a structure or part of a structure with very fluid and organic forms. It seems to be a mix of organized architectural elements with chaotic and free-form shapes that create a striking contrast. There a close-up view of a highly detailed, three-dimensional artwork or architectural model. The structure features various interconnected organic forms, and there are several distinct elements like Organic Structures: The model shows bonelike structures that include porous walls and fluid, organic shapes. These give the impression of being inspired by natural forms.
Miniature Figures: Scattered throughout the structure, One appears to be seated at a table, and the other appears to be standing. These figures engage with the space and depict a scene of daily life. The presence of figures suggests a scale, implying that what we’re seeing could be a fantastical landscape on a much larger scale. Spherical Elements: Below the main level, there are several spherical shapes attached to the underside of the structure. These ornament, functional elements within the model, and represent non-human spaces. Fluidity and Connectivity: The overall impression of the model is one of connectivity and fluidity. The design doesn’t adhere to conventional architectural rules and instead embraces a more experimental, biomorphic aesthetic.
AS 3200 (01) : AS Adv Material/Tectonics - Fall 2023
Project : Physical Model Assembly
Instructor : Frank Weeks
Project Team : Roy Tarmir, Modhi Tifouni
The image presents an isometric architectural drawing of a structure, showcasing various elements and materials used in construction. This type of drawing is commonly used to provide a three-dimensional representation of the building’s design for better visualization and understanding of how the different components integrate. There are the key features and components identified in the drawing such as Glass Roof System: Indicates that the roof includes glass panels, for natural light penetration and aesthetic purposes. Slated Roof System: Suggests that a part of the roof uses slates, which are flat stones commonly used in roofing, for durability and weather resistance. Carpet: Specifies that certain areas of the structure have carpeted flooring.
The Photo of an architectural or structural model using Timber CNC cut and Filament 3D print. It shows a model of a Tamedia, multi-tier shelving unit with a number of viewing angles and close-ups. There is a front or main view of the entire Chunk unit. The construction indicates a mix of materials, including wood and 3d printing. This view shows the overall structure and how the individual components fit together to form the full unit. A zoomed-in view focuses on a specific segment of the shelving unit. This detailed view likely highlights the connections between the flooring surfaces and the supporting structure, showing how the floor plates are secured or supported.
DS 1201 (01) : DS 2GBX Generative Morphologies - Spring 2024
Project : 333 SOUTH HOPE STREET / LOS ANGELES, CALIFORNIA
Instructor : Jackilin Bloom
Project Team : Carlos Martin
Our project reimagines the Bank of America Plaza Tower which is located at 333 South Hope Street in the financial district of Downtown Los Angeles. Our site is adjacent to LA’s Grand Avenue which hosts a strip of corporate towers, cultural landmarks such as schools, museums, theaters, and concert halls, as well as large public parks including California Plaza Park, and Grand Park.
Our focus is in transforming the existing space, which currently lacks public engagement and accessibility. The current tower stands as an enclosed structure, firmly etched onto Bunker Hill’s slope having around a 90 ft drop from one side of the site to the other. We hope to maintain this tower’s historical significance while embracing a vision for the future.
Our concept revolves around an intersecting approach to hospitality, residential living, learning, travel, and work. We envision a dynamic environment where all facilities complement hotel infrastructure, while addressing a crucial need for public space and even more educational centers within the Downtown Los Angeles hospitality sector.
Guests will have access to co-working spaces and entertainment. Learning, leisure, and wellness spaces act as a bridge between residential and hotel areas, fostering a sense of community where guests and residents can share facilities. The co-working space serves as the central hub, promoting collaboration and interaction among occupants.
Our design integrates three main sustainability practices: timber construction and water purification and harvesting, and hydroelectric power generation on multiple levels. From timber facades and structures to rooftop water collection and water features such as aquarium sanctuaries and water falls on the interior and exterior of the structure. These systems once implemented will help reduce our carbon footprint and also allow for the extraction of energy in the pressure difference of the water systems which can supply power for lighting and electrical components within the hospitality programs. Overall the key architectural element is the interconnected towers forming a shelter over the plaza, enhancing the site’s activity and inviting people to engage with the mixeduse complex. The relationship between the intersecting towers and elevated plinth serves as a focal point for vertical and horizontal circulation, fostering connectivity and establishing a central hub of voluminous spaces that encourage social gatherings.
The distribution of programs aligns with the hydroelectric generator technology, with commercial spaces on the ground level, elevated plinths housing wellness and leisure facilities, and the tower accommodating hotel, commercial, and residential functions. Innovative features like indoor water refreshing walls further enhance sustainability
efforts, reflecting the fluidity and dynamism of liquid elements in both interior design and landscape architecture. This comprehensive approach not only revitalizes the site but also sets a benchmark for sustainable, inclusive, and engaging urban spaces in the heart of Los Angeles.
The design offers a haven of clarity and sanctuary, shielding you from the heated distortions of the outside world. This environment prioritizes escape and refreshment, creating a space where you can unwind and rejuvenate. Embracing a gentle neutral palette, minimalist aesthetics, and experimental elements, it provides the freedom to express your individuality. Edgy accents and reflective surfaces add depth and dimension, inviting contemplation and self-discovery. Tranquility and innovation converge here, fostering a serene atmosphere where simplicity meets creativity. Each moment within this space is designed to inspire, offering a constant renewal of peace and inspiration.
Contribution: As a leading designer, excel in testing and developing design schematics and engaging with clients during the initial design stages. Once the schematic design is finalized, I collaborate with a drafter to develop detailed drawing packages. I create sketches, provide explanations, and offer feedback on drawings. Additionally, I select and develop material boards for submission, managing cross-border coordination from Singapore to Thailand. Upon project completion, I conduct site inspections, provide comments, and ensure successful delivery to the client.
Charles & Keith @ Siam Center
Farm (Completed Build Year 2023)
Project Team : Peter Sim (Director), Selwyn Low (Director), Shuwei Ho
Silo is a new solution to private office spaces in the market. Silo aims to be the connection between businesses and industry experts. Silo is technology and design collaborating to drive efficiency. Silo is a collection of essential spaces.
Situated in the heart of Chinatown, Silo is a new and savvy private office that is dedicated to the union of design and technology in the workplace. Taking over the carcass of four conservation shophouses, thirteen private rooms designed to fit offices of various sizes are carefully lined along the perimeters of the space to ensure that sufficient daylight can be achieved. The mantra of co-working space was shoved, instead privacy became the core of the design which was something we could not compromise on.
The unassuming entrance foyer lined with brass mesh screens sits amidst various provision shops along the shared five-foot walkway, creating a portal between a discreet, intimate exclusivity and the boisterous, bustling characteristic of the streetscape. Upon entering the main circulation, one will be greeted by the timber cladded hallway that inconspicuously leads you throughout the office, carefully concealing the entrances to the private rooms. Subtle wayfinding in brass details reflected by the lights seemingly appears and fades as you progress through the space, providing yet another layer of privacy to the clientele.
Different textures and materials are inserted along the corridors to identify intermediate facilities and meeting rooms, which also helps to break up the monotony of the timber hues without being too obstructive. These little break-out spaces allow for conversations and meetings to occur without being intrusive.
Silo Temple Street
Farm (Completion : Year 2018)
Project Team : Tiah Nan Chyuan, Selwyn Low (Director), Clifford See (Senior Designer), Edwin Tan (Graphic)
Drawing inspiration from the energy and vibrancy of the cosmopolitan lifestyle, The Iveria is a luxury residence re-defined and designed for those allured by the enigmatic idea of living in the city.
Located at Kim Yam Road, the Iveria is situated at the heart of Singapore, being a stone’s throw away from the Orchard Road shopping belt and the Downtown and Marina Bay Business Districts. The single tower development brings a contemporary edge to modern luxury, having a monolithic, transparent façade.
On one side, a full glass curtain wall with thin aluminium fins offers unobstructed views of the magnificent skyline. On the opposite side of the building, a bold, concrete finish complements, the polished glass, adding a touch of character and rawness.
The quiet interior of the apartments corresponds to the architecture with a monochrome and masculine palette. Materials such as grey marble, stainless steel and grey tinted glass are paired with other muted finishes to provide a neutral and versatile canvas for residents to work with.
The Iveria offers a series of carefully curated residential spaces. Be it hosting a dinner party with a prized view at the Sky Deck or finding respite by the Infinity Pool, a fair variety of amenities satisfy those looking for well-balanced city living.
During the early stage proposal, I Involed in the facade design including 3d modeling and rendering for the main condominuim development together with the directors and architects. Among the other architectural firms, we got selected by client to develop the idea.
After the design of main building was selected, we started to develop a sale gallery. My responsibility was to design interior space and exterior facade of the sale gallery. The client (the developer) then appointed Farm to be a design consultant. As a design team, we worked colaborative with the project achitect and contractor. We came up with the design concept and material selection then developed it together with the client. Together with our graphic team we also developed a logo, signage, brochure and the installation of the art work for the sale gallery and the main development. Now in 2021, the main development is opened for sale while the construction of the condominum is still ongoing.
Contribution: The concept idea was set by the Graphic and Branding Teams, worked closely with the directors to come up with a study model. The architect helped to calculate the gross floor area and pass the early-stage plan to me. was responsible to develop common areas and the facade, Furthermore, did renderings for pitching and we have awarded to develop the project to the construction phase. was responsible to design and come up with the construction drawing for the sale gallery and had a chance to work closely with the architect to select interior finishes.
The Iveria
Farm (Expected Completion : Year 2024)
Project Team : Tiah Nan Chyuan, Peter Sim (Director), Nowelle Tan (Architect), Susanne Teng, Rebekah Lee (Graphic)
Co-living Prototype (part of ongoing project study undertaken by the office) – Occupants each have a self-sufficient studio unit, with an ensuite bathroom, a small living area, a pantry, a study area with built-in storage. A household of approximately 6 rooms shares larger communal spaces such as a sizeable kitchen and living room, easily used for hosting or meetings. This model of co-living is in between the typical co-living typology and the more private residential house, giving residents more space and facilities in their rooms. In the spirit of a shared-house concept, this model presents itself to be somewhat more intimate while still offering the chance for a controlled communal interaction. Taking note of the modern work culture, the communal living space also has the flexibility of being converted to a co-working space, adding more potential to the public/private spatial divide.
From the idea of co living space, we turn the heritage 3 story shophouse to 8 studio room with sharing space. The main entrance is the multi purpose space. It can be party, meeting or working. The vibrant color of this space represent energetic young people that would love to share their moment and time with others or even strangers. The tile were select from Italian clay tile maker which is one of supplier contacted by our client. Actually Our client has a importing unique material business from around the globe to singapore, that where they bring us this interesting and colorful clay tile. Moving into the room, each room has different color theme. We were trying to preserve the material that they use for the heritage shophouse such as expose brick wall and expose ceiling timber structure. We even keep the exiting un-use heritage staircase behind the shophouse, interestingly it became a feature in one of the bathroom. Some of the room is very small so we need to maximize the space by adding mezzanine space into a long narrow yet it has a high volume. So all the room was designed for a very quite, private, functional and different from the sharing space outside.
Silo Neil Road
Farm (Completion : Year 2019)
Project Team : Tiah Nan Chyuan, Selwyn Low (Director), Ho Shuwei (Senior Interior Designer)
Contribution: Started from site survey because it's a conservation building, faced a lot of unexpected problems and had to solve them on-site, for example, we found heritage bricks and tiles underneath the cracked wall then decidde to adjust my design following the unexpected found. We came up with the concept idea together with the client and develop the design to suit the space. did a material selection and ff&e together with the team and client. contributed to the whole process of this project from the begining to the last stage and photoshoot.
The Founders’ Memorial is a living archive as well as a monument to the foundational values of the nation. As a living archive, it constantly grows and evolves, a depository of stories and artefacts that under the collective memories and hopes of the people. As a monument, it presents itself as abstract and timeless, a set of shared values that unite the past, present and future of Singapore nation. Expressing this relationship between memory and history, mutable and immutable, popular and constitutional, is one of the aims of our proposal.
Contribution: We had a discussion about the idea. I participated in proposing the idea. After that, studied the site and modeled the contour in SketchUp. developed and studied the form in the 3D model closely with the Director and Architect. used Vray to render and photoshop with help of an intern who added foliages. Unfortunately our project didn't win the award but we enjoyed developing this project, It was Kengo Kuma Team who won this competition.
What is a home?
As we age, our bodies weaken and our needs change. Yet, our notion of home remains the same. Beyond the four walls lies a deeply personal construct. We recognise the societal need for nursing homes. By putting ‘home’ first, we hope to mitigate the impact of this inevitable reality. home+ is the evolution of the nursing home. Not necessarily into something more advanced or more futuristic. But a return to the fundamentals that make a home. We understand that we cannot remake a nursing home to be exactly like home. But we can do our best to make it feel less isolated and more connected. Less cold and more comforting. Less of a sense of abandonment and more of a sense of belonging. Less of a hospital and more of a home. home+ is about how we can not only add years to life. But life to years.
We started with understanding the threshold of a home. Where one perceives a place as home came down to essentially a mental, emotional, and habitual threshold. Studies and design explorations of a resident’s home were done, defining a cabin space as a module leading to a household configuration and lastly, existing as a block within a floor. The role of caregivers and its relationship to the residents and community beyond is also critical in our programmatic and spatial planning.
Home+ Nursing Home
Farm (Expected Completion : Year 2023)
Project Team : Tiah Nan Chyuan (Director), Teo Guan Sin, Cheryl Leung,
Exploded isonometric drawing shows the distribution of programmes by Architect.
01 Home, not Home-like, A long-term place of residence should be a home environment, in which there is personal private space within a social setting, with the option of space customisation. The elderly should be welcomed into a new home, and not appear to be admitted into a medical institution or hospital.
02 City in a City, A familiar city in a high-rise setting A home also comprises its neighbourhood, where its residents are familiar with the surroundings, and are free to roam and participate in a variety of amenities provided in different areas of the city.
03 Care + Caregivers are a vital component in the quality of aging, and caregiver welfare should be provided for. As the only stakeholder who has access to both the facility and the surrounding neighbourhood, caregivers can serve as the bridge between the facility and the local community. A caregiver hub can be set up to act as a call centre for freelancing trained caregivers to the surrounding neighbourhood, as well as a training and skills upgrading centre for trained caregivers and family caregivers.
04 Value in Time, Like living at home, one is not simply waiting for time to pass, and a sense of time is not lost. There are things to look forward to doing or seeing, of which one’s own time can be arranged and managed according to preference and need.
05 Engagement Matrix, A home does not stand alone, and also involves the surrounding local community. Meaningful interaction between the home residents and the rest of the neighbourhood can reduce stigma and create greater understanding amongst stakeholders. Facilities should not simply be co-located, but have an element of engagement of multiple stakeholders within the community.
Contribution: During the competition stage, worked closely with architects to add details to the interior space and visualize the exterior perspective from models studied by architects. contributed to examining the composition of the visual and elaborated it to be more like Singaporian homes eg. a selection of foliage and people. Moreover, I involved in the early stage after being awarded to develop the interior space, design detail, and material selection.
the Glades condominium is a collaborative project with computer programmers. this project is aimed to experiment on the virtual space experience. for my responsibility, did the entire space 3ds Max modeling and 360 degree renderings for the programmers to apply to VR. In terms of interior design, this space is a penthouse type, having 5 bedrooms and 2 floors. designed the interior space by applying the modern french theme, and experimenting on the combination of the classical and modern elements. the herring bone wooden floor and white beading wall are then introduced into the space as the classical elements. Moreover, the modern contemporary furniture such as B&B italia brand is selected.
Contribution: The Glades Condominium is a collaborative project with computer programmers. This project is aimed to experiment with the virtual space experience. For my responsibility, did the entire space 3Ds Max modeling and 360-degree renderings for the programmers to apply to VR. In terms of interior design, this space is a penthouse type, having 5 bedrooms and 2 floors. designed the interior space by applying the modern French theme and experimenting with the combination of classical and modern elements. The herringbone wooden floor and white beading wall are then introduced into the space as classical elements. Moreover, modern contemporary furniture such as B&B Italia brand is selected.
Sutd & Skyopt technology
2016)
Bridges, by the concept of connection, have been invented to link two lands where people and cultures can be joined, creating new activities and exchanges. What if we connect them by curiosity, instead of a factual structure? Surprise is a key of the project. Hide-andseek is an activity in the space. The bridge is then designed to be hidden underneath the river, while the main activity space emerges at the midst of the river, to arouse people’s curiosity.
By perception, the new structure that looks floating can be seen from both lands but nothing lead people to get to it. The entrances are located at both sides but they are not either obvious. Thirst for knowledge will lead people discover other edges, paths, or spaces, thus the evoked people will explore their own ways to get there.
Amsterdam Art (hidden) Bridge is humbly designed in order to respect to the context of the city, thus the landscape beauty becomes a highlight, reflected on the water surface, embracing the floating art space. The underwater tunnel bridge, the central activity area, the river, humans and surroundings are bonded as a new relationship. People inside will see outside activities through the blurred water glass roof, while light and shadow will shine into the underwater space, reflecting movement of the river and the people, just like a city exhibition itself.
People will create various activities where in the midst of the river, presenting the relationship between the city, water and humans, expressing the character of Amsterdam.
show overall space and activities
1st Prize : Amsterdam Art Bridge By Archasm International Competition
Project : Amsterdan Art (hidden) Bridge (Year 2018)
Project Team : Boonjira Phaisitwanichkul (Graphic Designer, Copy Writer), Sarit Rungtrakoolchai (Designer, 3D Visualizer)
Contribution: I am the director of the project. came up with the idea and then supervised the designer to develop the schematic. suggested the programming and planed how to present our idea. I also did the final renderings using photoshop to touch up all outcomes from the designer
Overall presentation page shows the 1st - the 3rd stage of development.
formerly humans and animals lived closely in one ecosystem. there was a thin boundary separating between us and nature. today, people are distant from nature, not even be in a part of the ecosystem. also, humans have consumed up all natural resources for their needs and invaded forests to create their own homes. Mankind population has increased, while animal population has decrease.
formerly humans and animals lived closely in one ecosystem. there was a thin boundary separating between us and nature. today, people are distant from nature, not even be in a part of the ecosystem. also, humans have consumed up all natural resources for their needs and invaded forests to create their own homes. Mankind population has increased, while animal population has decrease.
formerly, humans and animals lived closely in one ecosystem. there was a thin boundary separating between us and nature. today, people are distant from nature, not even be in a part of the ecosystem. also, humans have consumed up all natural resources for their needs and invaded forests to create their own homes. Mankind population has increased, while animal population has decrease.
most of architecture we design is for humanity. What if the design can support both humanity and wildlife? What if we give back the ground to nature? hence, the design purpose is to increase spaces for not only humanity but also wildlife simultaneously.
most of architecture we design is for humanity. What if the design can support both humanity and wildlife? What if we give back the ground to nature? hence, the design purpose is to increase spaces for not only humanity but also wildlife simultaneously.
most of architecture we design is for humanity. What if the design can support both humanity and wildlife? What if we give back the ground to nature? hence, the design purpose is to increase spaces for not only humanity but also wildlife simultaneously.
formerly humans and animals lived closely in one ecosystem. there was a thin boundary separating between us and nature. today, people are distant from nature, not even be in a part of the ecosystem. also, humans have consumed up all natural resources for their needs and invaded forests to create their own homes. Mankind population has increased, while animal population has decrease.
most of architecture we design is for humanity. What if the design can support both humanity and wildlife? What if we give back the ground to nature? hence, the design purpose is to increase spaces for not only humanity but also wildlife simultaneously.
The diagram shows the development of human shelters.
humans are from nature, were close to it, have consumed and destroyed it, are getting more and more distant from it. what could be the next state for mankind?
humans are from nature, were close to it, have consumed and destroyed it, are getting more and more distant from it. what could be the next state for mankind?
humans are from nature, were close to it, have consumed and destroyed it, are getting more and more distant from it. what could be the next state for mankind?
humans are from nature, were close to it, have consumed and destroyed it, are getting more and more distant from it. what could be the next state for mankind?
The diagram shows the idea of how Nature will take over the earth's surface and closely live with humans
Editor choice : evolo competition 2016
Contribution: I was a leader of the design and concept idea. I was responsible for 3D form exploring and visualizing, using Vray to render and photoshop to render. We debated and explored so many ideas. The final outcome was a combination of team's ideas.
Project : re-treat Stay close to nature again
Editor choice : evolo competition 2016
Editor choice : evolo competition 2016
Project : re-treat Stay close to nature again
Project : re-treat Stay close to nature again
Project team Boonjira Phaisitwanichkul, warut duangkaewkart
Editor choice : evolo competition 2016
Project : re-treat Stay close to nature again
Project team : Boonjira Phaisitwanichkul, warut duangkaewkart (Year 2016)
the design scheme is inspired by Banyan tree, the king of forests. as we’ve known, Banyan tree is the great murderer killing most trees in forests, yet it is the great giver providing habitat and food to most animals. even though Banyan tree is categorized as a parasite plant, it is peculiarly special. after it slowly leeches and consumes all nourishment from another tree, the tree will be killed and then create interior space that’s covered up with Banyan tree’s limbs and roots as structure. this space will become homes for little animals and its enormous branches will create shades and provide food to all creatures. ‘contributing one life is worth lots of life.’ in this project, the Banyan tree’s growing process is adopted as the main concept proposing how human could develop our world and sustainably grow up into the futuristic era.
the new structure will be introduced as a special parasitic creature. when it’s attached to any existing buildings in any cities, people will slowly move to the upper space for better lives. the new urban fabric will expand, while the old buildings will be abandoned eventually. afterwards, nature will gradually take back the earth’s surface and animals will get their natural habitat back.
the design aims to increase both humanity and wildlife habitat at the same time. the proposed structure will be developed on the higher surfaces, above high-rise buildings. ts form should be light and low dense, in contrast with today’s high-rise, so that the ground level would not be decadent and finally died. There will be sunlight and fresh air for every creature. With the new structure, people will leave the ground floor to expand new lives on sky surface, while trees and animals live on Earth’s surface where belong to them. Should it be the time we give back the land to our mother nature.
to avoid using the earth’s surface, horizontal, vertical and underground transportation tubes are introduced in order to connect between living units and communities, personal and public spaces. the existing buildings that are abandoned will be cut to create the opened space for public activities where human and animals may stay close to each other.
n addition, the deserted high-rise where humans evacuate from can be boundaries creating zones between wild animals and mankind. with the sense of living together but staying not too close to, the zoning will protect humans from wild animals and protect wild animals from humans. this could be the way how metropolitan people stay close to nature again, recalling the former times when people and animals were neighbors.
The diagram shows a cross-section, vertical connection, and layout of each typical spaces designed for humans and nature.
shows algorithm diagram
This perspective drawing contest allowed me to explore new methods of creating a 3Ds perspective. Therefore, I decided to try algorithm design by using Rhinos and Grasshopper to design a building, then using Vray and Photoshop to render. As a result, the form and facade structures were experimented and designed with the concept of “Dawn” as its story, while the building itself represents the bird’s nest.
Finalist : Perspective Competition by Dream Action 2016
Project : Dawn (Year 2016)
Individual Project
Finalist : ASA International Design Competition 2016 What is the new ‘Basic’?
Project : The observation 0°00'00.0"N 0°00'00.0"E (Year 2016)
Project Team : Boonjira Phaisitwanichkul (Designer, Copy Writer)
in former times, we’re looking at the sky and curious about where on earth we are. Since humans are the species who always challenge themselves, we’ve continually explored the universe. hence, we’ve been going so far from what we’d started. with technologies, we launched our satellite to Pluto, planned to settle down on Mars, invented robots to observe planets, and recently proved that gravitational force is existent.
technology is the great tool used to discover the universe, it anyway introduces us intangible experience that’s lack of participating sense. we can only perceive visual and sound from screens. why don’t we look back to where we started that may let us be a part of the technology? what is the basic thing to observe our universe?
Stonehenge is one of the most interesting architecture. its function is sun and moon observatory where the ground is marked by stones to record solar and lunar phenomenon. it’s also the place where people join the events and feel how amazing the nature is.
with the combination of ancient and modern technologies, the design project introduces the phenomenon observatory space, inspired by ancient technology or astronomy knowledge such as Parthenon, Prasat hin Phanom rung and Stonehenge. t will look like a natural compass or calendar, yet create special events in the space. computers can help us to understand how the sun&moon orbit and calculate the right angle and time, so it’s possible to build the structure with the right angle marking where the sun&moon rise and set.
the site is referred from the prime meridian and equator line that’s located at 0°00'00.0"N 0°00'00.0"E. It’s the Earth’s central surface dividing north&South, east&west. the site on the equator provides opportunities to see the phenomenon such as summer&winter solstice sunrise&sunset, moon-rise and moon-set, and equinox sunrise&sunset. the lights will shine across the building’s void in each certain angle.