Qanita Qamarani | Architecture Portfolio 2017 - 2023

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ARCHITECTURE 2017 2 0 2 3PORTFOLIO All images presented courtesy of Qanita Qamarani Unless stated otherwise


‘AHWAYA’ HOSPITAL SPINE FOR EASE OF SERVICE AND ACCESS

Mass reduction considering the east-west orientation of the sun

Adjusting the column module for hospitals and healing garden terraces

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Building plans inspired by the negative of Prambanan temple plan

NATIONAL COMPETITION | Prambanan Regional Hospital Design Competition | 3rd Place Professional Category Nov 2021 | Scope - Architecture | Site - Yogyakarta, Indonesia | Group Project, Role - Conceptor, Schematic Designer (40%)

3D Exterior Rendering Located near the archaeological site of Prambanan temple, this new Regional Hospital adapted its plan and material for contextual concept. Pandemic issue also became the most important concern by implementing seven (7) points of Pandemic Resilient Hospital in the design. Ease of service and access in this hospital are accommodated by the existence of Hospital Spine which is the main concept of the design – called Ahwaya (in sanskrit).


Figure 1. Diagrams (by Sanjaya) PANDEMIC RESILIENT HOSPITAL

4 CLEAN AIR AND SURFACES Design to reduce the transmission of infectious particles, while supporting ease of maintenance and cleaning of air and surfaces.

1 VERSATILITY in addition to meeting pandemic needs, the design must to work for everyday use and noninfectious patient care to be financially viable.

5 ISOLATE, CONTAIN & SEPERATE Facilitate the separation of infectious patient care to keep the rest of the patient and staff population safe and support continuity of operations.

2 SURGE READY The design needs to support an increase in the number of patiens and patient severity on the existing footprint.

6 FLOW The design supports clear channels for circulation and flow to support safe movement and minimize transmission risk.

3 SUPPORT WELL- BEING Pandemic care is extremely stressful on staff, patients, and families. The design needs to support spaces for respite, recovery and well-being.

7 DIGITAL/PHYSICAL We must design innovative, appealing spaces and places that allow for a seamless transition from the physical to the digital realm..

Adaptive to increasing cases/number of patients In a pandemic condition, inpatient zone can be transformed into an isolation treatment room

Easy access to ER and visible from the front

Healing garden

Clarity of building position and signage

Screening and pandemic digital protocols Positive confirmed patients will be transported by ambulance to isolated inpatient

FUNCTIONAL ISSUE As the function of the hospital is to treat various diseases and restore health, the clean-dirty, infectious and non-infectious circulation must be ensured that they do not collide with each other. This is related to the spread of infection that is more widespread, both internal and external to the hospital.

Related to this, the Prambanan Regional Hospital is designed with the existence of a spine which is a public circulation center and serves all hospital service functions. As the spine is an important point of the entire body system.

Healing garden

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PANDEMIC The pandemic takes us to take health care at a further stage. Flexibility in design is important in emergency situations in the pandemic era. These are seven points that are implemented in the design from The Pandemic Resilient Hospital book by ARUP (Jan, 2021)

Hand washing spot in a certain corner

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BACKGROUND ISSUES

Pop-up Screening

RECEPTION/ 1ST SCREENING

WAITING AREA

TEST AREA

Aerial view Rendering

If tested positive, immediately transported by ambulance to the isolation area

3D Interior Rendering VIP INPATIENT ROOM


FLOOR PLANS

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1. INPATIENT 2. FUNERAL HOME 3. MEDICAL RECORD 4. RADIOLOGY 5. ER 6. LABORATORY 7. LAUNDRY 8. NUTRITION WARD 9. PHARMACY 10. MEDICAL STAFF AREA 11. FOYER 12. DROP OFF POINT 13. LOBBY 14. FUNCTION HALL 15. OUTPATIENT 16. HEALING GARDEN 17. AMPHITHEATER 18. RAMPS

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1ST FLOOR PLAN

1. OUTPATIENT 2. OPERATING THEATER 3. OBSGYN 4. ICU 5. MEDICAL REHABILITATION

6. CAFETARIA MEZZANINE 7. OUTPATIENT 8. ROOF GARDEN 9. RAMPS 10. VIP INPATIENT

2ND FLOOR PLAN

NORMAL MODE

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1. INPATIENT 2. AHU 3. I.T. 4. ICU-ICCU 5. CSSD 6. HEMODIALISYS 7. MANAGEMENT 8. ROOF GARDEN 9. MULTIFUNCTION ROOM 10. RAMPS 11. VIP INPATIENT 12. VIP OUTPATIENT

3RD FLOOR PLAN

PANDEMIC MODE PATIENT MEDICAL STAFF WASTE

ENTRANCE Two layers entrance MEDICAL STAFF The rooms medical staff are flexible spaces that can be used for other functions during a pandemic

Figure 2. Plans by (Hana Zulfia)

#1 SCENARIO Fully isolated Air-lock room built between inpatient wing and general area #2 SCENARIO Partially isolated Air-lock room built at the entrance of every inpatient isolated room

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FACADE CONCEPT

Considering the contextual issue of the Prambanan temple area, the facade of the Hospital uses a combination of facade panels that resemble the dark stone of the temple and glossy white ACP panels as a representation of modernity. For cost efficiency, the hospital facade does not use a double facade but is made of a pattern of windows that resemble piles of temple stones.

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ROOF TOP GARDEN

RAMPS

FRONT LANDSCAPE

HEALING GARDEN

OUTPATIENT

LOBBY

DROP OFF / ENTRANCE

SPINE CORRIDOR


SHAW LIVE PROJECT

MASTER DESIGN STUDIO PROJECT | 2022 - 2023 | Scope - Research & Architecture | Site - Bradford, UK (6,500 sqm) Supervisor - Dr Simon Warren (s.p.warren@leedsbeckett.ac.uk, +44 1138124077)

Buttershaw Live Project is a project collaborating with a highly successful local regeneration company, Royds Community Association (RCA), to build a community center in Buttershaw, Bradford, UK. Historically, Buttershaw was one of the fastest growing area in the UK after World War II. Yet, this led to a dense population and slum. Nevertheless, Buttershaw also has a positive history. Through research, a series of photos from Buttershaw Business and Enterprise College in the 1990s tells a story of community togetherness and achievements. This energy should be brought back to the whole community in order to build hope in Buttershaw. As Bradford is selected for UK City of Culture 2025, collaborating community activities and cultural events is the main idea for this project.


WHAT HAPPENED IN BUTTERSHAW?

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sustainibility

food poverty

unemployment

safety & crime

housing issue

unfriendly neighbourhood

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waste management

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& crime michelle, teacher

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neighborhood

LIZ, WARD officer

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michelle, teacher

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The health conditions in Buttershaw are also a cause for concern, as the life expectancy in the area is lower than the national average. This alarming statistic indicates that residents face poor health outcomes and limited access to quality healthcare services.

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jayne, housing community

Ryan, police officer

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Overall, Buttershaw is recognized as the most deprived area, characterized by several challenges. However, amidst its struggles, Buttershaw also boasts a noteworthy history as a filming site for a movie, adding a touch of cultural significance to the area. Despite having a predominantly working-age population, financial problems persist as a prominent issue within the community.

Clair, royds CA

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During the twice visits to Buttershaw, various expertise were invited to talk about what happened in Buttershaw. From these views, they can be categorized into seven issues.

Fran, social prescriber

Junaid, planning officer

LIZ, WARD officer

HOW IS IT GOING TO BE BUILT? ROYDS ENTERPRISE PARK

BUTTERSHAW BUSINESS & ENTERPRISE COLLEGE SITE

SANDALE TRUST

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The site is located strategically at the heart of Buttershaw (The Crescent). It is the place where people passing by from one point to another. The site has a potential value of being an inclusive gathering space.

WHERE IS BUTTERSHAW?

PHASE 1 PUBLIC ART

PHASE 2 GROWING PUBLIC ART

PHASE 3 COMMUNITY HUB & GARDEN

Initially, it will be designed by an artist collaborating with Bradford UK Culture City 2025 as architecture festivals can revitalize a city. The main aim of public art is “An Invitation to Slow Down”. The structure will allow people to interact with nature as it is integrated with urban farming installation, giving them a therapeutic biophilic moment. It will also be integrated with farming installation. Moreover, this can act as a lantern at night to cover safety issues.

Research said, in order to communityled project success, we should start with local strength. Andrew from Sandale Trust community centre who is also a role model in society has started to grow vegetables by himself. He then sells the crops in the Surplus market at in affordable price. Public art will be further developed by communities, and it will start to “grow”. The growing parts are dedicated to food-growing activities as it is proven effective to unite the community in a community-led project.

Once community engagement is increased through the growing public art, a community hub is built on the site with a modular structure to ease the construction process. The community is expected to join the construction to raise their sense of belonging to the space. It will be built at the perimeter of the public art. The community hub has various functions to tackle various issues in Buttershaw such as education, unemployment, housing, safety, etc.


PHASE 1 PUBLIC ART

PHASE 2 GROWING PUBLIC ART

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Located at the center of the site, the public art installation serves as a gate. The art installation also incorporates lighting elements that illuminate during nighttime, enhancing the safety and security of the area. Notably, the sustainable aspect of the project is emphasized by constructing the art installation using repurposed scaffolding as a sustainable material choice.

MODULAR FRAME

MODULAR EXTENSION

PHASE 3 COMMUNITY HUB & GARDEN

Once the community engagement is increased through the growing public art, a community hub is built on the site with modular structure to ease the construction process. The community is expected to join the construction to raise their sense of belonging of the space. As concrete has a high value of carbon footprint, wood is chosen as the main material for the building structure.

MODULAR STRUCTURE

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Beside scaffolding, the community will be introduced to the timber structure that will be used to build the community hub. Creating extension space for food growing community will hopefully unite the community and teach them the new skill of construction. This process can be a practice before they get involved in building the community hub.

6 X 6 meter and 3 X 3 meter Classroom

Gathering Space

Community Supermarket

Temporary Accommodation

GP & Pharmacy

Food Bank

Workshop

Recycle Centre

POLYTUNNEL The extension structure can be transformed into a polytunnel, providing a year-round gardening space for the community. This allows for a wide variety of plants to be grown throughout the year and encourages community engagement. Visitors can actively participate by planting and maintaining crops, attending workshops, and experiencing the therapeutic benefits of gardening.


SPACE PLANNING Building A 1 Entrance 2 GP & Pharmacy 3 Recycle Centre 4 Workshop Space

5 Gathering Space 6 Green House 7 Classroom Building B 1 Entrance 2 Community Supermarket 3 Recycle Centre 4 Food Bank 5 Gathering Space 6 Green House 7 Temporary Accommodation

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DESIGN APPROACH As there are two existing old buildings on the site, refurbishing the structure is the chosen step to resolve the costly and inefficient building problem. Using the adaptive reuse design approach, Sandale Community Centre and the existing supermarket turn into greenhouses which have modular structure inside for gathering or community-service space. Keeping the old structure can also represent the old Buttershaw mind set so the elderly especially will not feel completely strange in the new structure. Renovating the space is also a wiser move than knocking it down and building it again from the ground in a carbon footprint perspective. Some materials like windows and doors can be reused again in the new structure.

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3D Rendering (by Kevin Oscar) ARCHITECTURE

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Figure 1. Background Illustration


Figure 2. Project's comic (by Dewinta Asyifa) ARCHITECTURE

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Figure 3. Project's Mapping ARCHITECTURE

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3D Rendering (by Putri Asdhanti) ARCHITECTURE

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Figure 4. TOD Map & Section

Figure 5. Section (by Fadhila Neuritasari)


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Figure 6. Section (by Reza Ahmed & Dewinta Asyifa)


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INTERNATIONAL COMPETITION | Shelter International Architectural Design Competition for Students 2018 | Competition Entry Aug 2018 | Scope - Architecture | Site - Odaka, Japan (700 sqm) | Group Project, Role - Conceptor, Schematic Designer (40%)

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HOME-FOR-ALL REVIVING ODAKA

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Courtyard for creative market

Ramps as vocal point and elderly-friendly

Mini farm for workshop and training session

3D Isometric (by Kevin Oscar) After the Great East Japan Earthquake in 2011, the “Home-for-All” project consisted of 16 homes built across towns in Sanriku. After the Kumamoto earthquake that occurred in 2016, a total of 93 “Home-for-All” were built within the region’s temporary housing site. The “Home-for-All” had initially intended to be a small gathering place for the victims of the disaster and their children, to provide a place of comfort where the disaster-stricken people who have lost their homes can talk, eat and live closely with one another. This competition was intended for students to present proposals that build from and go beyond the concept of “Home-for-All” from a perspective that takes into consideration of people living in our society today.


BACKGROUND ISSUE

SITE PROFILE

Odaka, Minamisoma City, located within a 20-kilometer radius of the power plant, yet, since 2016, the evacuation order was lifted. Even though the city has been claimed to be completely decontaminated, agricultural products from this area are still struggling for acceptance. Moreover, only 19% of Odaka's residents who are mostly in their 50s, 60s, or older have returned. The fear of long-term radiation effect and not having a prospective career still haunt the youth from returning home. PROPOSAL This proposal seeks to solve the problems above. The proposal suggest 3 phases of community development program to revive Odaka. solutions

encourage the returned society

ideas agriculture cooperation sharing and gathering space training session

phase 2 economic recovery

innovate creative agriculture product

phase 3 promote the city to gain trust from the world

agriculture tourism

DESIGN TRANSFORMATION The design mass placement is based on place-study using space syntax that shows rapid movement from the western side of the site. Tatami pattern concept is applied on the site for contextual purpose. It’s rotated 35 degree to response the people movement.

#3 phase attract tourist

#2 phase trigger creativity

modern-look

semi traditional-look

N place-study space syntax

mass-placing tatami pattern

goals stronger community

traditional-look

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elderly-friendly

3 stronger economy stronger city identity

#1 phase 1 main entrance side entrance

conf iguration in 3 phases

circulation + landscape

form & shape based on function

Figure 3. Design Transformation

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Figure 2. Site profile and proposed tourism route

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The Great East Japan Earthquake on March 11, 2011 was a severe disaster which caused a tsunami followed by nuclear meltdowns in Fukushima Daiichi Nuclear Power Plant. It takes up to 2020 to be able to recover everything (according to Reconstruction Agency). Home-for-all (initiated by Toyo Ito) which was for the most part built close to the temporary housings has succeeded in healing the society. What lies beyond this is the next question – to those who have returned to their cities, what about them?

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Figure 1. Fukushima earthquake illustration


FUNCTIONAL APPROACH

Ramp is designed as a vocal point and elderly friendly design. To adapt to the four season condition, the first floor is designed to be opened during summer and closed during winter. Figure 5. Interior rendering of the first phase (by Prawita Candra)

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Figure 6. Exterior rendering of the third phase (by Prawita Candra) ARCHITECTURE

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Since Odaka is known for the samurai culture with its Soma-Nomaoi festival, the agriculture tourism is mixed with the culture by using horse to go around the city. Although the third phase building mass is designed in modern style, the shading uses some traditional Japanese joinery.

Figure 4. Room program

Figure 7. Section A (by Kevin Oscar)


DETAILS

engawa

genkan

shōji

tatami

Figure 10. Exterior rendering of the second phase (by Prawita Candra)

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Figure 3.9 Japanese architecture feature

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The second phase building mass is divided into 2 buildings; the massive one is for storage, while the other one is more open with contemporary design approach for creative production. Farming workshop is to train both elderly and youth in making creative product and to show that farming can be fun, profitable and prospective.

Figure 8. Japanese joinery (by Prawita Candra)

Figure 11. Section B (by Kevin Oscar)

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This design applied some Japanese architecture features, such as engawa, genkan, shouji and tatami. It also applied traditional Japanese joinery to respond earthquake. Wood is used as the main material to show that wood has great potential and in accordance with the image of Japanese architecture. With existing technological advancements, wood can be fire-resistant by applying fire-resistant chemical.


NATIONAL COMPETITION | LIXIL Design Competition 2018 ‘Creative Pop-Up Space’ | 3rd Place Student Category Feb 2018 | Scope - Architecture | Site - Bandung, Indonesia (450 sqm) | Group Project, Role - Conceptor, Schematic Designer (40%)

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‘CREATIVE HIVE’ KNOWLEDGE SHARING CENTER

Aerial perspective rendering (by Putri Asdhanti) If we imagine ideas, people, and disciplines as particles, architecture could be the particle accelerator. Maybe that’s what Jonah Lehrer meant when he said, “the most creative spaces are those which hurl us together. It is the human friction that makes the sparks.” – from an article ‘Can Architecture Make Us More Creative?’


Figure 1. Background illustration

MACRO CONCEPT

MICRO CONCEPT

Knowledge sharing model in Creative City developed by Lenny Martini includes three kind of sessions, daily, regular and major. Based on this theory, Creative Hive presents in Major sessions during Bandung Festivals, which soon can be replicated in another city creative festivals. Social Media Chat/Group Document (paper, photo, video) Meetings (Formal/Informal)

Weekly Session

Daily knowledge sharing interaction

Regular knowledge Major knowledge sharing session sharing session

PHASE 1 Bandung Roadshow

Monthly Session

Bandung Lautan Api Festival

Asia-Africa Carnival

MAR POP UP

MAY

in line with portable & mobility concept full of people weekly session & daily interaction adaptive themes

Bandung Festival SEP

Bandung Light Festival

Braga Festival

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Expanding Jakarta Roadshow Fair (PRJ) POP UP

Modularity Flexibility

Creative Industry District In accordance with regional regulations, there are 7 regions where the development is focused on the creative industries, Bandung included.

Community-Based Learning Center One of the well-known communities is Angklung Mang Udjo community which has been attended by more than 1000 people.

Bandung Creative City Forum Creative cross-community forums are declared and established to unify various creative communities in Bandung.

SITES GOALS

Gathering Space

The selected sites are several city parks in Bandung that are close to the location of the festival or the location of the festival itself. Every selected site has its own uniqueness and challenge. 1. TAMAN TEGALEGA (445 sqm) Location of Bandung Lautan Api Festival Challenge: on the middle of open plaza 2. ALUN-ALUN BANDUNG (455 sqm) Location of Asia-Africa Carnaval and Bandung Light Festival Challenge: on the corner of open plaza 3. TAMAN BALAIKOTA (445 sqm) Location of Braga Festival Challenge: tree in the middle

CREATIVITY is when some thoughts are created there’s interaction dynamic situation adapts user there’s knowledge exchange

Big/Yearly Event

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DESIGN PRINCIPLES

International & Local Festivals Asia-Africa Carnival is one of the biggest international festivals attended by 27 KAA member countries.

Interactive Information Center

12.5m

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Using three design principles, this creative hive is expected to improve creativity among people.

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Festival Kesenian Yogyakarta

Jember Fashion Carnaval

14.5m 12.5m

Figure 2. Conceptual Diagram

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BANDUNG AS A CREATIVE CITY Bandung, the capital of West Java Province which is inhabited by 2.5 million residents, is an innovative center for creativity and entrepreneurship. With many young people dominating the population, Bandung hosts a variety of workshops, conferences and creative festivals. Moreover, 56% of Bandung's economic activities are related to design, such as fashion, graphic design and digital media. These three sectors are the top sectors in the local creative economy. In 2015, Bandung became a member of the UNESCO Creative Cities Network.

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BACKGROUND ISSUES


LAYOUT ALTERNATIVES #1 Alternative in ALUN-ALUN BANDUNG divided into two

Inclusive

Inclusive

barrier One big space

one orientation

Inclusive

circulation

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DETAILS

Inclusive

Three small spaces

Inclusive

activity: ART EXHIBITION

One big space

Inclusive

Inclusive circulation

Three small spaces

landscape activity: TALKSHOW

Three small spaces

Inclusive

in ma ance r t n e

Three small spaces

landscape

Inclusive

Figure 4. Design alternatives diagram

ROOF Conwood Panel V-Groov

TOILET WALL Gypsum GRC Panel

WALL Conwood Panel V-Groov

FURNITURE MDF Panel

TOILET FLOOR Gypsum GRC Panel FLOOR HPL Panel

Figure 3. Exploded Isometric Detail (by Kevin Oscar)

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Inclusive

activity: WORKSHOP

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One big space

barrier

activity: STAGE PERFORMANCE

landscape

one orientation

divided into two

One big space

#2 Alternative in ALUN-ALUN BANDUNG

barrier

#2 Alternative in TAMAN TEGALEGA

barrier

As Creative Hive is constructed in modular structure, it #1 Alternative in is possible to be built into various layouts. Its flexibility TAMAN TEGALEGA & BALAIKOTA trigger people to use their own creativity just to build this pop-up creative space. Every type of layout can be built into one big space or three small spaces, depends on the activity. These are some exclusive example layouts that can be applied on the chosen 3 sites.

Figure 5. Night rendering (by Putri Asdhanti)


CRAFTING WORKSHOP

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STAGE PERFORMANCE

ENTRANCE

INTERACTIVE MUSIC WALL

ACTIVITIES IN One big space

The activities accommodated in Creative Hive are adapted from creative communities in Bandung. Broadly speaking, it can be divided into 3 themes, crafting interactive art, music interactive art, and visual interactive art. As it is can be built as one big space, it can also be arranged to accommodate stage performance, talkshow, and art exhibition.

Figure 6. Interior renderings (by Putri Asdhanti) Figure 7. 3D Isometrics

STAGE PERFORMANCE

Three small spaces

CRAFTING WORKSHOP

TALKSHOW

INTERACTIVE MUSICAL WALL

ART EXHIBITION

WATERLIGHT GRAFFITI

WATERLIGHT GRAFITTI



KUPANG HOSPITAL MASTERPLAN PROFESSIONAL PROJECT | 2020 | Scope - Architecture & Interior | Site - East Nusa Tenggara (15 ha) Lead Architect - Nugroho Budiharto, IAI (nugrohobudiharto@gmail.com; +62811811909) | Group Project, Role - Design Development (30%)

ICONIC NEW HOSPITAL Located in rural dry area, the new hospital will present as a new integrated facility as well as great landmark which serves the surrounding society. Overall, the design is modern style with metal panel cladding. However, it still preserves local elements on the canopy and crown. The crown is inspired from the local musical instrument called Sasando.

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Responding to the micro climate condition and energy efficiency, this hospital minimize the use of active cooling device and optimize semi-outdoor corridor space. Ponds and gardens are designed among the corridors to bring fresh air inside.

Figure 2. Interior rendering INTERIOR CONCEPT The main concept of this hospital’s interior is to bring healing environment inside which emphasis on the needs of patients, paramedics & visitors to get the best and comfortable service. Thus, the chosen material should give modern-look, cleaned easily, durable and fresh in order to accelerate the healing process. Figure 1. Exterior rendering

The use of materials in the hospital interior is dominated by a combination of natural materials such as wood and stone and healing colors (blue, green, orange). To bring the sense of locality, transformed traditional pattern is applied on perforated metal panels in the main lobby.


TRAUMA CENTER DEVELOPMENT PROFESSIONAL PROJECT during PROFESSIONAL ARCHITECT EDUCATION PROGRAM | September 2018 | Scope - Masterplan & Design Development Site - Tangerang (12 ha) | Lead Architect - Nugroho Budiharto, IAI (nugrohobudiharto@gmail.com; +62811811909) | Group Project, Role - Design Development & Detailed Drawings (60%)

NEW IMAGE OF DR. SITANALA HOSPITAL The architectural style in this design is modern style in order to eliminate the rigid impression of a hospital. Moreover, as Dr. Sitanala Hospital is widely known by people as a leprosy hospital, there’s a disgust impression in common public.

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Trauma Center will be the new building that will lift the image of Dr. Sitanala Hospital as this building will be the first new building to be built in the whole hospital masterplan. In addition, clear signages are vital because the main function of the Trauma Center demands speed / urgency in service.

Figure 3. Exterior rendering HEALING GARDEN

HEALING GARDEN

GARDEN TERRACE

TRAUMA HEALING THROUGH HEALING ENVIRONMENT In order to create a healing environment, healing gardens are added for the patients and garden terrace for the patients’ family. Healing garden is placed on floors 3 and 4 which is an inpatient area. While the garden terrace is on the 2nd floor, where the patient's family waits for the patient in the operating room and intensive care unit (ICU). The concept of this garden uses flower pots and therapeutic plants. There are also medical rehabilitation facilities for trauma patients. The water element presents as a barrier from the outside area of the hospital (because the trauma center is located on the edge of the site) and as a soothing sound element.

Figure 4. Exploded isometric of healing garden



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BACHELOR FINAL PROJECT | May 2017 | Scope - Research & Architecture | Site - Yogyakarta, Indonesia (2.4 ha) Supervisor - Diananta Pramitasari, Ph.D. (dpramitasari@ugm.ac.id; +6281328193652)

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YOGYAKARTA PUBLIC LIBRARY + ART & CULTURAL LEARNING CENTER

Aerial perspective rendering

The growing trend of world's library design demands to update the design of Yogyakarta public library. As Yogyakarta is a city of students and culture, it is suitable to combine the library with art and cultural learning center. Located strategically near the future LRT station plan makes this design development considers the potential of this facility into a social junction. To boost social interaction in this public space, interactive architecture, which is a product of spatial creative thinking and technology, is used as design approach.


BACKGROUND ISSUE NEW DEVELOPMENT OF PUBLIC LIBRARY

FUTURE LRT & URBAN DEVELOPMENT PLAN

PUBLIC LIBRARY AS SOCIAL JUNCTION

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Figure 1. Background issue illustration

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As a public facility, the concept of library develops to Based on the future LRT masterplan, the JEC area is a The new public library is expected to be one of the adjust the needs of the public in its era. Public library CBD (Central Business Distric) Development Zone. public facilities which is quite vital and iconic in the has now become an urban plaza where people gather During its development, this CBD area has now been perspective of regional development. As it can and interact. Unfortunately, this kind of activity has not prepared into a prioritized development area. The accommodate a variety of activities and the needs of future direction of the development of the region is to the people, it can boost social interaction of the been accommodated in the existed library. create a balance of growth between regions by making community. The combination of library functions with the art and of a new growth center in the east / southeast of cultural learning center was chosen because it is in Yogyakarta. This action is also an effort to reduce the accordance with the concept of modern libraries and in burden of activity in the city center. Thus, the new accordance with the character of Yogyakarta as a city public library will become one of the most important of students and a city of culture, so that character- urban squares in this CBD area. based design that is built is not only limited to visual design but also functional space design.

Location: Raya Janti Rd., Banguntapan, Bantul, D I Y Total area: 2,4 ha | BCR: 40% FUTURE LRT PLAN

JEC

Loop Line (±40km)

JOGJA EXPO CENTER (JEC)

U - S Inner Line (±22km) T - B Inner Line (±23km) LRT Depo Line

FUTURE LRT MASTERPLAN

Figure 2. Site Profile

178.2 m

172.2 m

136.1 m

140.7 m


MACRO & MICRO CONCEPT

DESIGN TRANSFORMATION

ISSUE

GOAL

AFTER EFFECT

NEED

future urban LRT plan development

public facility

public library

cultural center

boost social interaction

IDEAS

integrated pedestrian area

long distance walk PROBLEM

Adapt new trend of public library & city character

FUNCTION CONSIDERATION

The position of the building on the site is placed in the southern part of the site so that vehicle noise is not disturbed and provides a large green area in front of it. The shape of the building is circular to create a seamless interaction.

The mass reduction the upper floors considers the total built-up area. To separate the dual function of the building, some parts are reduced into one level (connecting bridge) and two levels.

CHARACTER

C TEXT ON

Public Library + Art & Cultural Learning Center

SITUATION

C

T

Q A N I TA

Existed condition that far from city character

BASED DESIGN

AVANT-GARDE DESIGN

INTELLIGENT SPACE

New energy T in the building

Dynamic space, attractive & C interactive A

A

Interactive Architecture

A

P

CHARACTER BASED DESIGN

H

QAMARANI

In order to respond future LRT station plan, the ground level of this project connect pedestrian way from the southern to the station. People can passing through the site so that in this part some design interventions are applied to cope the long distance walk.

ARCHITECTURE

installation intervention

PUBLIC LIBRARY AS SOCIAL JUNCTION

PROAC

AVANT-GARDE DESIGN

Representing city character Attractiveness of the building in function support urban catalisator

Figure 3. Conceptual Diagram

iconic design

INTELLIGENT SPACE

Educate people in a new space

P O RT F O L I O

sequence of landscape

passing through the site

URBAN PLAZA

WELCOME THE PUBLIC

The building is lifted to provide public space on the ground floor and give a magnificent effect, seen from the proportion of the building to the site.

The mass of the ground floor and 2nd floor at the front is reduced to welcome visitors. Drop off is placed on the east side which is directly connected to the visitors’ parking lot.

Figure 4. Design Transformation


INTERACTIVE ARCHITECTURE AS DESIGN APPROACH SERENDIPITOUS DESIGN How design gives a pleasure atmosphere to people.

As design approach, interactive architecture is applied at the front of building to welcome public. This installation is a serendipitous design type. .....

DANCING FOUNTAIN INTERACTIVE INFORMATION CENTER LANDSCAPE FURNITURE

4F

MOTION SENSITIVE FOUNTAIN

LIBRARY INFORMATION CENTER FLEXIBLE STUDY ROOM

CROWD

VERTICAL ACCESS

2F

COMMUNAL SPACE BOOK SHELF EXPLORATION SPACE

Figure 6. Exploded Isometric showing Interactive Architecture approach

Figure 1.7 Front perspective view

STAY IDLE START TO DANCE

Figure 5. Isometric diagram

AMUSING ATMOSPHERE P O RT F O L I O

PERSUASIVE DESIGN How design intervenes people in persuasive way, such as trigger mobility / movement.

ARCHITECTURE

Q A N I TA

QAMARANI

DANCE CLASS


INTERACTIVE ARCHITECTURE SERENDIPITOUS DESIGN

PERUSASIVE DESIGN

TOUCHSCREEN INFO PANEL

HEXAGON MOTION CENSORED

MOTION SENSOR LIGHTING

LIGHT UP BOOK CABINET

STEP RESPONSIVE PANEL

UNEXPECTED ATMOSHPHERE

LIGHTS ON EVERY VERTICAL PANEL

GENERATE PEOPLE’S CURIOSITY

PROVIDE INFO IN DIFFERENT WAY

FLEXIBLE LAYOUT

TOUCH SENSITIVE HANDRAIL

INCREASE PUBLIC AWARENESS

ROTATABLE PARTITION PANEL

ATRACT ADULTS & KIDS

Q A N I TA

ARCHITECTURE

QAMARANI

P O RT F O L I O

GATHER TO SHARE KNOWLEDGE

REFLECT MOTION IN LED

ROOM POSSIBILITY #1

ROTATABLE OUTDOOR BENCH

PLAYFUL PEDESTRIAN AREA

ROOM POSSIBILITY #2

ADJUSTABLE STUDY ROOM

TRIGGER INTERACTION

Figure 8. Interior renderings & isometric diagrams

TRIGGER MOBILITY

TRIGGER MOBILITY


INTERACTION SPACE LANDSCAPE USER SCENARIO To strengthen the concept of interaction, the flexibility of interaction space become an important design focus.

CONCERT

OPEN-AIR CINEMA

OPEN THEATER

Figure 9. Exterior rendering

Figure 10. Landscape diagrams

LIBRARY DESIGN FEATURE LIBRARY GRAND STAIR

CASCADE VOID

CARRELS

STUDY ROOM

Open space for knowledge concept & maximize children control.

Build strong visual connection between floors and spaces.

Private study room with garden view

Exclusive space for group study and discussion

ARCHITECTURE

Q A N I TA

QAMARANI

P O RT F O L I O

EXHIBITION


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