PRODUCT DESIGN PORTFOLIO 2015

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PORTFOLIO 2015

Radhika Dhepe I Industrial Design Student radhika.dhepe@mitid.edu.in


I am Radhika Dhepe , a 3rd year product design student at MIT Institute Of Design, Pune. My hometown being Pune , I have been majorly influenced by design since childhood. Design for me is any ‘good’ idea that makes a substantial impact in our lives. I like to follow a detailed process for obtaining a good and well defined output. I would like to introduce myself as a focussed and a dedicated person. My design strengths lie in observation , research analysis , conceptualisation , ideation design prototyping and product detailing. I always find an opportunity to improve my skills and ability as a designer. I am looking for a 6-8 week internship starting from the first week of June.


TOASED

ORIKAMI

SEWING

SKILLS

PINAPPLE

GIZMO

WORKSHOP SKILL


TECHNO-AESTHETIC DETAILING

TOASED GROUP PROJECT 6 WEEKS


Design brief To design a detail which adds function , technical and aesthetical value to a product which makes it visually appealing and easy to use.

Problem Areas

User Profile

- Toast doesn’t pop-up to a sufficient height.

Description A person approaching a toaster has a very carefree attitude towards the product. A toaster is designed which gives audio , visual feedback to the user. The detail which is added to the toaster, helps the user to avoid contact with the toast.

-Difficult to remove toast from toaster as it is too hot.

-Toaster does not have a lid to cover it when

Learning

not in use, which can accumulate dirt and

Understanding working and constraints of a product Relation between technology and aesthetics

dust in the toaster.

Concept Sketches

Students + Bachelors + Housewives


Final concept working

1

3

Renders

2

4

Materials Polypropylene

- High resistance to temperature max temperature - 130 Celsius

- Flexible to certain point. - Translucent material. - High melting point - 170 Celsius

Silicone - Thermal stability 100-250 Celsius. - It is translucent and can be pigmented very easily. - Food grade polymer and non-toxic


Conclusion The general advantages of toased are The person can be carefree with the toaster as the toaster is an intuitive product. Visual and audio aid is beneficial while working in a hurry thus a person can concentrate on other things.


HUMAN MACHINE INTERFACE

ORIKAMI GROUP PROJECT 4 WEEKS


Treemaker

Design brief To redesign the interface of origami Treemaker software.

Description An interface is redesigned based on its work-flow and the user profile. The software interface is redesigned according to amateur origami artists.

The tree theory

Treemaker is the tool for origami crease pattern design. Treemaker computes a crease pattern for folding base for the model from an uncut square of paper. it works on uncut paper, the model is made from a single sheet of paper.

Learning Human machine interaction Ergonomics and intuitive design

What is a crease pattern?

A crease pattern is the lines on a paper when You unfold an origami model. There are many creases in a origami model but not all are shown in a crease pattern diagram.

Subject

Stick figure

Crease pattern

Base

F

Leaf node

H

Branch edge B

A

D

C

Leaf edge E

Branch node

Weight

G

Schematic diagram of relationship between tree and base. Note how the hinges on the base coincide with the branch nodes and end points with leaf nodes.


Problems existing in layout GENERAL PROBLEMS : - Visual aid missing - No tips or prompts for no voice users - Layout not suggestive of the process i.e. order missing. - Overall not intuitive to use. Process slows down due to options hidden away into menus.

Small fonts affects legibility

Possibility of undesired element getting selected when clicked. No initial visual clue that node will appear when random space is clicked.

User profile Origami artists Knows basic Computer skills.


Explorations

Inspector panel

Final concept

Scale everything

Kill crease pattern

Folded form

Scale selected

Build crease pattern

Crease view

Plan view

Designview

Tree view

Edge panel Visual apply button on functions panel. The icon is highlighted when an user is hovering over them.

Node panel

Path panel


Final concept

Colour pallete

The button changes colour to green once it is selected.

Function panel is brought inside the window.

Short cuts are added for frequently used commands.

SMART CURSORS These cursors will appear when the pointer hovers over he particular element.

Check boxes are added on condition options for quick editing.

Colour pallete is dark so that the paper being the main feature is in focus.


OPEN ELECTIVE

MACHINE SEWING INDIVIDUAL PROJECT 2 WEEKS


Design brief To design a garment and stitch.

Description A garment is designed taking inspiration from peplum style. I have merged peplum and tie dye technique together to give it a modern as well as ethnic look.

Learning Differernt types of stitches. Styles of waistcoat.

FRONT

BACK

Materials and Processes Self made tie dye and green cotton coloured fabric.

Strings and rivets are used.

Green cotton fabric

Cord seam and piped seam used for better look. The flare is sealed with the help of pico.


PLASTIC INJECTION MOULDING

PINAPPLE INDIVIDUAL PROJECT 2 WEEKS


Design brief

To design a container which can be injection moulded.

Description A container was redesigned magnetic pincushion which stores pins and also makes it easier to use them. The idea was to make the container more desirable for the users, in such a way that it makes the product appealing. To change the usual office stationery look of the product. thus making it more playful.

Learning Plastic injection moulding process. Constraints of -Rapid prototyping -Injection moulding

60mm

Top case to hold pins Magnet to attract pins Case to cover magnet

30mm

Container to store extra pins


Manufacturing Process The process followed to manufacture The product is injection moulding.


COLOUR MATERIAL FINISH

GIZMO GROUP PROJECT 3 WEEKS


Design brief

Gamers lifestyle

To design skin for wallet based on the lifestyle of a hardcore gamer taking into consideration colour material and finish of the product.

Description Different types of wallets were analysed. The attributes of gamers lifestyle was studied. According to the games the form language which is repeated is that of the triangles , edgy, stiff. thus the explorations are created based on the form language of the games played.

Material Exploration Cut and paste form in fabric

Heat stamping on rexine with neon background

Slits on rexine

Learning Understanding the attributes and transforming into colour material and finish.

Finish

Colour Base colour

Inner colour Patch colour Thread colour

Material

Suede

leather


Explorations

Explorations were held by using different form language, different colour palletes. a very peculiar form language followed in games was trigular motifs, edgy, sharp. The colours which were distinctively repeated were dark backgrounds with bright details, thus 3 bright colours were short listed.


Final wallet

The final concept was made from Matte finish rexine , perforated rexine , suede material as inner cloth. Heat stamping on rexine was used on the matte finish rexine. A slot for keeping pendrives and memory cards is included inside the main pocket.


FORM STUDIES


2D TO 3D FORM TRANSITON 2D forms were converted to 3D using an aluminium sheet of thickness 1.5mm. interesting space is created around the form and counter form.

Learning The way forms and counter forms are interdependent

FORM TRANSITION To create a form using basic shapes like circle, triangle and square.

Learning The way a form evolves depending on the placement.

RADII MANIPULATION To add radii for the existing 3d cuboid model to reduce its volume and make the form sleek.

Learning It helped me understand that change in radii can affect the entire composition.


Tool maker’s clamp

Cycle foot pump


DIGITAL SKILLS SKILLS



Radhika Dhepe Industrial Design student

Language

Interests

English Hindi Marathi

Baking ,Sewing ,Tie and dye Swimming ,Dancing

D.O.B - 13th June 1994 Pune - India Phone - +919765021467 Email id radhika.dhepe@mitid.edu.in radhika.dhepe@gmail.com

Achievements

Design interests

Individual prize for Pune sakaal

Lifestyle and consumer products

competition

Electrical household devices

A grade in intermidiate and

Public and outdoor products

elementary exam.

Packaging design

Residential address

Skills Softwares 3D softwares

Rendering

Representation

903/904 Tara Towers near city pride theatre kothrud

Solidworks

Keyshot

Photoshop

pune 411038

Catia

Illustration

Education

Autodesk fusion 360

Sketchbook pro

2012- Today MIT Institute of Design.

Material Handling

2010-2012 Kaveri High School Junior college. 1998-2010 Bal Shikshan Mandir School.

Paper

Rubber wood

Aluminium

Experience

Medium density

Beach wood

Mild steel

Set designer in firodiya intercollege competition.

Fibre

Shadow clay

Plaster of paris

Event head in Quasar

High impact

High density

Drama head in junior college

polystyrene

thermocol


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