Architecture Portfolio 2022

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A B O UT ME

I am Sai Raghav, 4th year Architecture student. Being an architecture student who had represented his college in a national forum, NASA India as a Unit Secretary, I have gained a good team leading and cooperative quality. I’m conscientious, motivated and always looking forward to developing the best team spirit. I aspire to design experiential spaces that serve the functionality to the fullest with no compromise on aesthetics as well.


CU R R I CU LU M VI TAE / CV

SAI RAGHAV H

Education

17.01.2001 Indian

PKD Matric. Hr. Sec. School 2004-2018 I Pollachi

+91 900 363 0465 hsairaghav@gmail.com

MARG Institute of Design and Architecture (MIDAS) 2018-2023 I Chengalpattu

instagram.com/raghav_1701 behance.net/raghav_1701 linkedin.com/in/raghav17

Competitions Bee Breeders - MICROHOME 2020

4/297, Subbayya nagar, Cheran nagar, Pollachi, Coimbatore, Tamilnadu, India.

Team of 2 students I July’20 I Participation

ANDC - Annual NASA Design Competition Team of 7 students I Sep’20 I Participation

Languages • • •

Change her future - Hindware Team of 2 students I Dec’20 I Participation

Tamil English Hindi

120 hours - Architecture Design Competition Team of 3 students I Mar’21 I Participation

Professional Skills • • • •

Manual & Digital Sketching Maquette modelling Computational modelling Presentations

Archdais - House 2.0 • • • •

Architectural Visualization Social Media Handling Graphic Design Architecture Photography

Team of 3 students I Jun’21 I Participation

Archzig - Architectural Render Award Team of 2 students I Mar’22 I Shortlisted in Top 30

Software Skills

Academic achievements

• •

Autodesk AutoCAD SketchUp

Unit Secretary

• • •

Rhinoceros + Grasshopper Blender Autodesk Maya

• • • •

Adobe Photoshop Adobe Illustrator Adobe InDesign Autodesk SketchBook

• • • •

Blender Cycles V-Ray Lumion Keyshot

2020-2021 I NASA India I Elected by college

LIXIL Mentorship Program - Mentee Sep’20 - Dec’20 I Ar. Indrajit Kembhavi I Shortlisted in Top 15

Archzig - Architectural Render Award Mar’22 I International competition I Shortlisted in Top 30

Other achievements Under 14’ - District Basketball Player 2013-2014 I Coimbatore

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“There is a role and function for beauty in our time.” — Tadao Ando

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Selected works

CONT ENTS

01 02 03 04 05

Transit Oriented Development Semester 7 I 2022

01-08 Bayside Retreat Semester 6 I 2021

09-18 House 2.0

Competition I 2021

19-24 Parametric explorations Personal works I 2021 - 2022

25-34 Miscellaneous

Personal works I 2018 - 2022

35-50

*This is an interactive PDF. Click or tap on the numbers to skip to a specific project

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01

TRANSIT ORIENTED DEVELOPMENT

Academic project | Semester VII | March 2022

A transit hub is a place where passengers are interchanged between vehicles and/or between two or more transport modes. This project is a TOD (Transit Oriented Development) in Velachery, Chennai aimed at revitalizing the existing MRTS (Mass Rapid Transit System) combined with a bus terminus and an IT office tower, integrated as a transit hub in a monolith structure. Blender | Rhino 7 | Grasshopper | Cycles | VRay

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FO R M EVO LUTIO N | TRANS I T ORIEN T ED D EVELOPM EN T

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The initial curves were evolved from the curvature of the existing MRTS tracks that goes across the site which are then mirrored in different directions.

This concept of trinity aims at integrating the three major user typologies that interconnects among each other through the hub.

Based on the necessity in Velachery, Bus terminus and MRTS through the hub with Office spaces on top of the hub are all integrated in a single structure.

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05

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Instead of having a parallel curvature to the MRTS tracks, the structure intertwines over and below the elevated tracks.

Having the main stucture in the middle radiating in three directions, the voids created along the sides could be used for bus terminus, landscaping and parking.

Thus, the final form envelopes the MRTS and holds the office spaces on top creating a void in the intermediate level for recreational public spaces.


T RA NS I T OR I ENT ED DEVELOPM ENT | S IT E PL A N

LEGENDS

SITE DETAILS

1. AUTO/TAXI DROP OFF 2. OPEN PARKING 3,. ELEVATED MRTS STATION 4. HUB 5. RECREATION DECK 6. FIRE TENDOR MOVEMENT 0 10 20

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*ALL DIMENSIONS ARE IN METRES (M)

7. MARSH LAND (HIGH SENSITIVITY ZONE) 8. TERMINAL BUS BAYS (120° SAW TOOTH BAYS) 9. TRANSIT BUS BAYS (PARALLEL BAYS) 10. URBAN PLAZA 11. BUS DEPOT 12.SERVICE YARD (STP, WTP, OTHER SERVICES)

SITE AREA BUILT UP AREA FSI ALLOWABLE PLOT COVERAGE PARKING (2 WHEELERS) PARKING (4 WHEELERS)

- 1,48,650 SQM (36.7 ACRES) - 94,568 SQM -1 - 75% - 1350 NOS. - 650 NOS.

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S ECT I O N & E L EVATIO N | TRANS I T ORIENTED D EVELOPM EN T

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T RA NSIT ORIENTE D DEVELOPM ENT | S ECT ION & E LEVAT ION

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PE RSPECT IVE VIEW | TRANS I T ORIENTED D EVELOPM EN T

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T RA NSIT OR I ENT ED DEVELOPM ENT | EXPLODE D VIEW

GLAZING FRAMEWORK (STRUCTURAL GLAZING)

GLAZING MOUNTED ON FRAMEWORK WITH THERMAL INSULATION

PREFABRICATED PANELS MOUNTED ON STEEL FRAMEWORK

CENTRAL CORE

STEEL FRAMEWORK FOR STRUCTURAL SUPPORT

OFFICE FLOORS RECREATIONAL FLOOR (OUTDOOR)

PUBLIC AMPHITHEATRE FACING MARSH LAND (BIRD WATCHING)

SPACE FRAMED ROOFING OR MRTS PLATFORMS

MRTS PLATFORM LEVEL BUS TERMINUS ROOFING

BUS DEPOT ROOFING

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02

BAYSIDE RETREAT

Academic project | Semester VI | July 2021

A retreat is a quiet and secluded place in which one can rest or relax peacefully. This project is a beach resort located at Paramankeni in Chengalpattu district along NH332A (ECR - East Coast Road) running from Chennai to Pondicherry. This coastal highway is the go-to attraction for a lot of tourists and motorcycle riders, who will find this retreat to be an ample location for a perfect weekend or a vacation. SketchUp | Rhino 7 | Lumion 10



FO R M EVO LUTIO N | BAYS I DE R ETREAT

Individual modules stacked horizontally to save space efficiently.

Juxtaposing individual modules vertically that look into the sea and sunrise.

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Alternate modules moved front and back to create privacy and better field of views.

Juxtaposed modules stacked and angled in such a way to achieve maximum field of view.

Creating gaps between the modules to insert walls that seperate each module.

Stacking multiple modules with equal privacy and sea view. This also supports structural integrity as a whole.

Planar walls inserted between the modules to achieve more privacy and to create outdoor spaces for each module.

Planar walls inserted between the modules to achieve more privacy and to create outdoor spaces for each module.


B AYS I DE R ET R EAT | S IT E PL A N

146m

LEGENDS 222m

1. ADMIN BLOCK 2. RESTOBAR 3. MULTIPURPOSE HALL 4. BUDGET ROOMS 5. SUITE ROOMS 6. LUXURY VILLAS 7. SEA VIEW VILLAS

SITE DETAILS LOCATION SITE AREA PLOT COVERAGE SITE SETBACK SITE ELEVATION ALTITUDE MAIN COASTAL LINE

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- PARAMANKENI, ECR - 28450 SQM (7 ACRES) - 33% - 6M - 7M - 38M FROM MSL - 208M

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*ALL DIMENSIONS ARE IN METRES (M)

124m

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R E STO B A R | B AYS I DE R E TR E AT

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B AYS I DE R ET R EAT | RE STOB A R

FIRST FLOOR PLAN

1. COURTYARD 2. DINING 3. HANDWASH AREA 4. MALE RESTROOM 5. FEMALE RESTROOM 6. WET AREA 7. PANTRY 8. STORAGE ROOM 9. BAKING AREA 10. PREPARATORY COUNTER 11. MAIN KITCHEN COUNTERS 12. BAR COUNTER 0

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*ALL DIMENSIONS ARE IN METRES (M)

GROUND FLOOR PLAN

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LUXU RY VI L L A | BAYS I DE RE TRE AT

1. Foyer 2. Kitchen 3. Countertop Dining 4. Living area 5. Outdoor deck 6. Open roof restroom 7. Shower area 8. Technical room 9. Gym/work area 10. Master bedroom 11. dressing room 12. Bathroom 0

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*ALL DIMENSIONS ARE IN METRES (M)

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B AYS I DE R ET R EAT | S E A VIEW VILL A

1. Foyer 2. Living room 3. Kitchen 4. Dining 5. Bedroom 6. Dressing room 7. Restroom 8. Swimming Pool 9. Outdoor Deck 0

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*ALL DIMENSIONS ARE IN METRES (M)

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O RT H O G RA PH IC VIEW | BAYS I DE RETREAT



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03

HOUSE 2.0

Competition project | Team work | June 2021

In the Corona virus pandemic scenario, the house became a haven and at the same time a prison. Its spaces took multiple roles - of the workspace, the gym and the entertainment space. The pandemic continually reinforced the sharp lines between inside and outside, and simultaneously, of chaos and order. Looking at an era post the pandemic, this project aims to explore how the house design takes on these multiple roles and creates the ideal home. Sketchup | Lumion | Photoshop

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FO R M AN D CONC E PT | HOU S E 2 .0

ROOFS ARE IMPORTANT People devote much of their thought, time, and resources to selecting, modifying, and decorating their living spaces. Yet, the based-on experience psychological written works, says almost nothing, about the roles that homes might play in peoples’ lives. We strongly believe that homes provide an informative context for examining how social, developmental, cognitive, and other psychological processes play out in a consequential real-world setting. We attempted to illustrate the potential insights to be gained from studying homes with an exploratory study that maps the psychological ambiances (e.g., comfort, togetherness, acceptance) that people desire in their homes; we identified six broad ambiance dimensions (restoration, kinship, storage, stimulation, intimacy, productivity) that show mean differences across rooms. We then made an effort to connect these findings to existing work on situation selection in emotion regulation. These ideas provide only an initial foray into the domain of residential space, but they hint at the productive roles that homes and other spaces could play in psychological theorizing and research.

Kerala’s traditional architectural style incorporates the sloped roofs which serves the best for the climate there. Community based settlements typically follow radial arrangement for a better social interaction and a sense of protection.

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The pentagonal arrangement here is considered for each functionality, the spaces in a house provide to the inhabitant. This also maintains the concept of unifying people in a common central space.

Hence the final form incorporates both the aspects to spatial consideration and traditional roofing in response to climate and the structural integrity of the building. The added units are doubled up vertically to add more rooms.


HOU S E 2 .0 | EXPLODE D DIAG RA M

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GR O U N D F LO OR PL A N | HOU S E 2 .0

1. Foyer 2. Living room 3. Gym and Recreation 4. Kitchen and Dining 5. Home office and library 0

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*ALL DIMENSIONS ARE IN METRES (M)

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HOU S E 2 .0 | F IRST F LOOR PL A N

6. Kid’s room 7. Deck / Balcony 8. Master Bedroom 9. Walk in wardrobe 10. Washrooms 0

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*ALL DIMENSIONS ARE IN METRES (M)

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S C H O E N S UR FAC E S | PARAME TRIC EXPLORATIO NS

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Blen der | Cycles


04

PARAMETRIC EXPLORATIONS Personal projects | 2021-2022

A selective collection of parametric forms and computational scripts I had explored and learnt in the past year through online software courses and personal exploration and experimentation of the softwares. The online courses attended in learning these softwares include Design Morphine, Design Intervention, Futurly Masterclass, Equim Education, Design like Zaha and Parametric camp. Blender | Cycles | Rhino | Grasshopper | Keyshot

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H E L I X STAI RCASE | PARAME TRI C EXPLORAT IONS

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PA RA MET R I C EXPLOR AT I ONS | HE LIX STA IRCA S E

This project is an exploration of the potential of Blender Geometry nodes in parametric modelling. This script has a control over the no. of steps, tread width, riser height, width of steps, height of the handrail, radius of the handrail, radius of the balusters, their count, etc. Blender | Geometry Nodes | Cycles

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H EX - TOWE R | PAR AME TR I C EXPLO RATIO NS

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PA R AM ET R I C EXPLOR AT I ONS | HEX - TOWE R

This personal project is an exploration of the potential of Geometry nodes in Blender 3D. The form was evolved from simple cube primitive and modelled using subdivision mesh modelling technique. The hexagon facade pattern is influenced by an attractor curve that determines the scale and level of opening for natural light to enter the building. Blender | Geometry Nodes | Cycles

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S E A P O D | PA RAME TR I C EXPLORATIO NS

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PAR AM ET R I C EXPLOR AT I ONS | S E A P OD

Nature has always designed and manufactured the best patterns, the most beautiful shapes, the most elegant curves and produced the best materials. Our work, carried out in a transversal and multidisciplinary reflection, is a bio-inspired project which will link together form, usage and environment. The form is evolved from a coral reef in a generative approach with n number of possibilties to change iterations. Rhino 7 | Grasshopper | Keyshot

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S KYL R STA D I U M | PARAME TRI C EXPLORATIO NS

The Skylr stadium is a conceptual sport ground with more than 50000 seating simple cube which is twisted an

Blender

Scan the below QR co

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PA RAM ET R I C EXPLOR AT I ONS | S KYLR STA DIU M

ts stadium that has an elliptical football g capacity. This form is derived from a nd bent to form a circular loop.

r | Cycles

ode to see the process

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3 D VIS VI S UA L I Z AT ATIONS IONS | MI S CE LL ANEOUS

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MISCELLANEOUS Personal projects | 2020-2022

This section contains a random collection my personal works which include non-architectural and architectural contents. Most of these works portray my interest towards 3d visualization and complex modelling with an artistic touch. The types of works in this section include 3d visualizations, digital art, digital sketching, competition work and architectural photography. Blender | Cycles | Rhino | Grasshopper | Keyshot

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3 D VI S UA L I Z ATIONS | MI S CE LL ANEOUS

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THE ATTIC A mystical morning in an age old attic. Blender | Cycles | Photoshop Scan the QR code below to see the process

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3 D VI S UA L I Z ATIONS | MI S CE LL ANEOUS

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GENERATIVE FARMLANDS A walking back home on a ridge through luscious green fields. Blender | Geometry Nodes | Cycles Scan the QR code below to see the process

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A RC H -VI Z | M IS CE LL ANEOU S

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Blender | Geometry Nodes | Cycles


M I S C EL L ANEOU S | A RCH-VIZ

ARCHZIG Render Awards 2022 Team of 2 | Shortlisted in Top 30 MERVILLE What if there are unexplored MERVILLEs under the majestic oceans and trenches? What if we, humans are the only beings unaware of an underwater world that is the manifestation of the sublime over exploited lands of Earth? This project visualizes a Utopian Merville with a high level of advancements in transits and habitation that humans could probably arrive at in the far future with the advancing technology. We have commissioned a Merville as a wilderness, and integrated the buildings perfectly with their surroundings, through a careful and rational design capable of increasing the strong bond between nature and architecture. With a limited number of angles, the geometry of the Merville remains fluid, unbroken, and in movement. The arrangement of transits and domiciliation provides a continuum with no set periphery. The habitats exhibit contrastingly warm lights and shades, yet are explicitly left plain to become emphasized from their majestic outside. Blender | Cycles | Photoshop

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FO LD ED PL AT E S SK E TC HE S | MISCEL L A NEOUS

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M ISCEL L ANEOU S | WINDOW DE TA IL S KE TCHE S

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D I G I TAL A RT | MI S CE LL ANEOU S

MOVIE POSTER ART - DIGITAL PAINTING

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MULTNOMAH FALLS - DIGITAL SKETCHING

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PH OTO G R A PHY | MI S C E LL ANEOUS

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QUTUB MINAR

TAJ MAHAL - MINARET

Delhi

Agra


M I S C EL L ANEOU S | PHOTOG RA PHY

LOTUS TEMPLE

TAJ MAHAL

Delhi

Agra

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PH OTO G R A PHY | MI S C E LL ANEOUS

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FATEHPUR SIKRI

ALBERT HALL

Agra

Jaipur


M I S C EL L ANEOU S | PHOTOG RA PHY

JAMA MASJID

ADALAJ STEPWELL

Delhi

Ahmedabad

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THANK YOU!

Sai Raghav H | 9003630465 | hsairaghav@gmail.com

@raghav_1701


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