The software|service Design Process

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sDP|0.8

Experience Design

STEP

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PROCESS

E.SEQUENCE

E.GRAPH

PICTOGRAM

xD

PURPOSE

VALUE

Capture journey in steps; as remembered ( thru immersion)

Simple = Powerful Fast Capture

Surface experience clusters, stress | enjoyment levels Experience profile

I.STORY

Empathy & Context (thru reflection)

Systems view of experience E.MODEL

Insight & Synthesis

Simple = Powerful Fast Capture Experience Signature (First Order Insight) Long Shelf Life

Narrative Structure Easy to Understand Long Shelf Life

Cause Effect Relationships (Second Order Insight) Easy To Understand Long Shelf Life

Brainstorming Tool

software|service Design Process |0.8

Author: Rana Chakrabarti


sDP|0.8

Experience Design

5 6 7 8 9 4th March 2009

xD Interaction Story, As-Is

I.STORYBOARD

“Before” Sales Pitch

Narrative Structure Re-usable by Field Early Field Engagement (fast feedback)

Detection of “Flow”

Software-assisted Interaction Story I.STORYBOARD+

“After” Sales Pitch

Narrative Structure Re-usable by Field Early Field Engagement (fast feedback)

First Order “Flow”

I.DESIGN

Interaction Design via Product Design Principles

Holistic Design

Second Order “Flow” (+Transitions)

Paper Prototype I.MODEL

End-user engagement & feedback

Digital Prototype I.MAKE

Early Customer Engagement fast customer feedback) Correction for “theories-in-use”

Deep Customer Feedback Correction for “theories in-use”

Interaction Refinement

software|service Design Process |0.8

Author: Rana Chakrabarti


sDP|0.8

Experience Design

10

4th March 2009

xD

Field Testing I.ADAPT

Scale or Fail Visibility Early Adoption

software|service Design Process |0.8

Author: Rana Chakrabarti


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