ErasmusPlay
Funded by:
Local Partners:
Partners:
Media Partner:
Disclaimer
This document does not necessarily reflect the views of the European Commission, the Portuguese National Agency for Erasmus+ Programme or any other organizations cooperating in this project.
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About the project “ErasmusPlay - Youth Exchange for the Promotion of Intergenerational Dialogue through Games� was a youth exchange that aims intergenerational and intercultural dialogues through gamming, in its broader sense. It took place in Costa da Caparica and in Miratejo, between October 19th and 25th, with the participation of 29 youngsters from 5 countries (Portugal, Spain, Estonia, Poland and Turkey) that interacted with several senior citizens of the municipality of Seixal. The results are published on an online document for all interested in this project @ http://erasmusplay.rato-adcc.pt
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Partners Project Partners: Rato – ADCC [Portugal]; AC Amics de la Biblioteca de la Fonteta [Spain]; Kobiety.Lodz.Pl [Poland]; Tartu Arvutiklubi [Estonia]; Yaygin Egitim Merkezi Dernegi [Turkey]. Local Partners: CM Seixal; Agrupamento de Escolas João de Barros Cabovisão; Clube Recreativo e Desportivo do Miratejo; Grupo 242 Corroios – Escoteiros de Portugal; Associação Unitária de Reformados e Pensionistas do Miratejo; Núcleo de Naturais e Amigos da Vila de Cabeço de Vide. Media Partners: Setúbal na Rede.
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Erasmus+ This project was funded by Erasmus+ Programme – Erasmus+ is the EU Programme in the fields of education, training, youth and sport for the period 2014-2020. Erasmus+ brought together seven previous EU programmes in the fields of Education, Training, Sport and Youth. It aims to boost skills and employability, as well as modernising Education, Training, and Youth work, in the framework of the Europe 2020’s strategy. For more information, please check the website.
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Gallery Here are some of the photos of “ErasmusPlay”. To see more, click in the following link.
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Results & Evaluation Here you can check out different documents related to the results and evaluation developed in the project:
Lisbon Media Quest [link] Alternative intergenerational book report [link] Finding the path for Digital Inclusion [link] Final Evaluation Form [link] Evaluation activity “Ups and Downs” [link] Evaluation activity “Once upon a time…” [link] ErasmusPlay: Evaluation Meeting Minutes [link] Impact Evaluation [link]
Contacts This document is availbale online at http://erasmusplay.ratoadcc.pt. For more information about this project and its future followup, you can contact Rato - ADCC in different ways: WWW: http://rato-adcc.pt Facebook: http://facebook.com/ratoadcc Twitter: http://twitter.com/ratoadcc YouTube: http://youtube.com/ratoadcc