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Personal note from the author:

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ASK GLORIA

ASK GLORIA

The year 2020 was a year full of tumult, uncertainty, and loneliness In what seemed like an instant, the “normal way ” of doing was gone: there was always a new concern to fixate on We had to find different ways of doing everything – from grocery shopping to basic human interaction Like many others, I was determined to find creative ways to continue spending time with my friends because I deeply valued their company. We figured out a couple of ways of doing this, but none as effective as playing the game Among Us.

I wasn’t the only person who started playing Among Us during the pandemic. By September 2020, the game had over 60 million users per day, including myself. The game was a source of joy, connection, and even memes in the midst of an otherwise bleak period. Thus, I was utterly thrilled to speak with Victoria Tran, the Community Director at Innersloth Games: the brilliant creators of Among Us As Tran mentioned during our conversation, “A game at the right time and place can be really significant ” I can share that it certainly was for me

Although I was initially intrigued by Tran’s relationship with Innersloth and Among Us, I became absolutely enthralled by her perspectives on community, creativity, and what it means to find joy in your career. She recognizes that gaming has the power to transcend barriers, bring people together, and create communities where individuals can bond over shared experiences.

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