Prospectus 2013

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Prospectus 2013


DISCOVER. Transform. achieve

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Contents Principal/CEO’s Message

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Vision & Mission

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About Republic Polytechnic

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Learning @ RP

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Facilities and Support @ RP

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Student Life @ RP

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Academic Information

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Fees and Financial Assistance

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School of Applied Science

24

School of Hospitality

76

Diploma in Biomedical Sciences (R14)

26

Diploma in Biotechnology (R16)

29

Diploma in Customer Relationship and Service Management (R34)

School of Sports, Health and Leisure

78

Diploma in Environmental Science (R29)

32

Diploma in Materials Science (R17)

35

Diploma in Hotel and Hospitality Management (R37)

Diploma in Health Management and Promotion (R43)

81

Diploma in Healthcare Administration (R45) 125

Diploma in Pharmaceutical Sciences (R22)

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84

Diploma in Outdoor and Adventure Learning (R33)

Entry Requirements

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Diploma in Restaurant and Culinary Operations (R46)

School of Engineering

46

Common Engineering Programme (R42)

48

Diploma in Aerospace Avionics (R20)

49

Diploma in Aerospace Engineering (R40)

52

School of Infocomm

94

Diploma in Civil Aviation (R39)

55

Diploma in Business Applications (R18)

96

Diploma in Electrical and Electronic Engineering (R50)

58

Diploma in Business Information Systems (R13)

99

Diploma in Industrial and Operations Management (R11)

61

Diploma in Renewable Energy Engineering (R41) Entry Requirements

166

Diploma in Mass Communication (R32)

169

128

172

87

Diploma in Sports and Exercise Sciences (R26)

Diploma in Social Enterprise Management (R51)

131

Entry Requirements

175

Diploma in Wellness, Lifestyle and Spa Management (R44)

90

Diploma in Sports and Leisure Management (R27)

134

Entry Requirements

93

178

Diploma in Sports Coaching (R49)

137

Centre for Educational Development

Entry Requirements

140

182

School of Technology for the Arts

144

academy for continuing Education

Diploma in Design for Interactivity (R36)

146

Module Synopses

184

Diploma in Game Design (R35)

149

Contact RP

231

Diploma in New Media (R19)

152

Getting to RP

232

Diploma in Sonic Arts (R24)

155

Diploma in Technology and Arts Management (R25)

158

Entry Requirements

161

Diploma in Information Technology (R12)

Diploma in Supply Chain Management (R21) 67 70

102

Diploma in Interactive and Digital Media (R31)

106

Diploma in IT Service Management (R23)

109

Diploma in Mobile Software Development (R47)

112

Entry Requirements

115

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Information is correct at time of print. Please refer to www.rp.edu.sg/courses for latest updates.

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164

Diploma in Consumer Behaviour and Research (R48)

Diploma in Integrated Events Management (R28)

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Centre for ENTERPRISE and Communication

120

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Welcome to

Republic Polytechnic!

As Republic Polytechnic (RP) moves into our 11th year, we are increasingly viewed as an educational institution of choice. While academic pursuits are certainly important, we also view achievement more holistically. That is why we provide you with a vibrant campus, abuzz with ideas and innovation, and brimming with student life activities. RP’s teaching approach has always been firmly grounded on Problem-Based Learning or PBL in short. From any initial apprehension to this unfamiliar learning method, our students and graduates have come to embrace PBL with enthusiasm. In fact, many have attributed their positive transformation to the way they have learnt in RP. They have developed into confident and resourceful indiviuals, with strong problem-solving and communication skills. All of which are important building blocks for a successful career and a fulfilling life too. At RP, we will help you realise your true potential. You will be guided by facilitators and mentors who are passionate about education, knowledgeable in their fields and, most importantly, concerned about your development and well-being. Beyond RP, your diploma is a boarding pass to rewarding careers and further education. RP graduates are recognised by industry and universities both in Singapore and overseas. Our alumni have done us proud, and I am sure you will continue their legacy as you graduate from RP. I invite you to discover what RP has to offer, experience how RP is going to transform you, and achieve success in a true “One-RP” spirit. Yeo Li Pheow Principal/CEO

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“Our students and graduates have developed into confident and resourceful individuals, with strong problem-solving and communication skills.” 5


Vision Mission We nurture individuals to prepare them for a dynamic world in partnership with stakeholders, leveraging problem-based learning.

An educational institution of choice for nurturing innovative, entrepreneurial and cultured professionals.

Our Values:

“ExCITE” Excellence Continuous learning and innovation are crucial

Customer-Oriented Customers are the focus of everything we do

Initiative We will be pro-active and progressive

Teamwork We are a team

Ethics Integrity is never compromised

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About

Republic Polytechnic Republic Polytechnic (RP) began operations in 2003 with a modest intake of 800 students. Today, it has grown into a vibrant learning community numbering more than 14,000 students and 900 staff. Our modern campus in Woodlands was designed with the learner in mind. Here, you have access to advanced facilities that complement your learning experience. When you are ready to relax, pockets of spaces allow you to explore and recharge. For us, learning is borderless. We challenge you to discover the world around you as part of an ongoing learning journey.

To meet the demand of specific growth sectors, 3 new courses are launched in 2013:

At RP, we believe that every student is unique. That is why we celebrate individuality and nurture your special talents. You will find plenty of opportunities in fields ranging from engineering, applied sciences and information technology to the arts, hospitality, sports science, health and leisure.

To broaden your learning beyond your main diploma curriculum, RP will be launching the Diploma Plus Certificate in International Business. Open to all eligible RP students at the end of Year 1, this programme will enhance your knowledge in the global corporate environment. You will learn to appreciate how cultural diversities influence business, and be familiarised with a multi-cultural business environment.

RP offers a wide spectrum of courses. A total of 37 diploma programmes and one common engineering programme are offered by our six schools and one centre: • School of Applied Science • School of Engineering • School of Hospitality • School of Infocomm • School of Sports, Health and Leisure • School of Technology for the Arts • Centre for Enterprise and Communication

• Diploma in Electrical and Electronic Engineering • Diploma in Social Enterprise Management • Diploma in Mass Communication (enhanced with two specialisation tracks)

Complementing the main diploma, you will graduate with an additional Diploma Plus Certificate in International Business, giving you an extra edge in this global economy. At RP, our programmes are designed to build a strong foundation and at the same time relevant to industry’s trends and demands. Our Board of Governors and Advisory Committees comprise a balanced mix of representatives from various industries in both the public and private sectors.

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We challenge you to discover the world around you as part of an ongoing learning journey.


Learning

@ RP

At RP, you will learn in a whole new way. Learning will be interactive, fun and most importantly, effective.

The RP Learning Approach RP believes in learning by doing. We envisioned a curriculum where students could develop their critical thinking abilities and problem-solving skills. You will learn to overcome challenges, look at things from different perspectives, and manage different situations effectively. These life skills go a long way and empower you beyond RP. RP is the first educational institution in Singapore to incorporate the ProblemBased Learning approach in our teaching methods. Problem-Based Learning is considered by many educators to be the way forward. RP’s approach will motivate you to think creatively through discussions and reallife experiences. Since our class sizes are small, with no more than 25 students per class, you will benefit from maximum interaction with your peers and facilitators, as you work in teams to evaluate, analyse, and present your solution.

Practical Training Internship is an integral part of the RP education experience as we groom you to be industry-ready. All our students have the opportunity to go on internship, where you will apply what you have learnt in school.

MultiCultural, Overseas Exposure

Besides picking up good work ethics and industry best practices, internship gives you the opportunity to network and build your portfolio. The duration of the internship ranges from 16 to 24 weeks, depending on the diploma programme you enrol in.

TechnologyBased Learning

RP organises overseas study trips for students to gain multi-cultural exposure. These overseas exchange programmes help develop global mindsets that are essential for employability in today’s markets. Through these trips, you will be immersed in a different culture and learn to appreciate a multi-national environment.

One of the biggest advantages of studying in RP is that you will enjoy the benefits of a pervasive IT culture. Technology features in everyday activities at RP, both academic and non-academic. We embrace the latest technologies and expose our students to independent and collaborative online learning. You will own a personal notebook so that you can access instant information and go online anytime, anywhere within the campus’ wireless environment.

We embrace the latest technologies and expose our students to independent and collaborative online learning.

RP adopts different strategies to suit specific programme needs. You will also undergo experiential learning, participatory lectures, projects, and internships.

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Facilities and Support

@ RP

Learning is most effective when it takes place in a conducive environment. At RP, we provide you with the best facilities and resources to help you get more out of your education.

The modern RP campus was designed with the needs of students in mind. Its open concept gives you plenty of space for collaboration and interaction. The fully wireless campus features more than 500 facilitation rooms and 170 laboratories while various cutting-edge facilities were built for the holistic development of students. In addition to the physical infrastructure, we also provide you with support services to help you achieve your goals.

Sports Complex RP’s sports complex is where you will find most of the sporting action on campus. You can work up a sweat at the fitness centre, aerobics hall or badminton hall. There is also a martial arts room that can cater up to 200 participants. Outside, you can burn off energy on the soccer/ rugby field, multi-purpose courts and tennis courts. An Olympic-sized swimming pool and a rock-climbing wall give you even more options for getting fit.

State-of-theArt Training Labs

Library Located at the heart of the campus, the library at RP encourages knowledge sharing and interactivity. In addition to an extensive multimedia collection, you will also find discussion rooms, gaming rooms, and a café.

In line with our learning approach, all schools have its own specialised laboratories featuring the latest technology and equipment where you can learn through practice. For example, the School of Engineering has a new hangar where aviation students can experience working on a real aircraft. Likewise, the Centre for Enterprise and Communication offers a fully-equipped Market Research Laboratory which conducts market research for consumer brand giants such as L’Oreal, Adidas and Brand’s.

Graduate & Career Services Being equipped with a diploma is just the beginning. Landing that dream job upon graduation is the next challenge. At RP, our career coaches will guide you through a process of discovering your passion and talents before helping you chart your career.

Student Wellness

Before starting an internship, you will undergo a preparatory workshop on resume writing and interviewing skills. Other components such as leadership and personal grooming workshops are also available.

RP cares about your overall wellness. The Student Wellness division looks after almost every aspect of your well-being via services such as mentoring, counselling, special needs assistance, and welfare assistance. We encourage a healthy lifestyle and hence we organise physical exercises such as mass workout, social engagement activities, health screening, and health talks on campus.

We organise on-campus job fairs, giving you excellent opportunities to make an impression with prospective employers. A newly-refurbished Career Resource corner in the library provides comprehensive resources for you to find relevant information on career development and further studies.

The modern RP campus was designed with the needs of students in mind. 10

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Student Life

@ RP

We believe that student life should be more than just academics. That is why we offer a vibrant student life filled with opportunities for fun and holistic development. Whatever your interest, we have something for you!

More than 100 different CCAs (or Interest Groups (IGs) as they are called at RP) keep the campus alive and buzzing all year round. Based in our various schools and centre, the IGs span everything from sports and the arts to outdoor learning, technology, and community service. All you need to do is sign up for an activity you love and start making new friends who share a common interest.

Adventure Learning Centre For the more adventurous and outdoorsy, you can get your adrenaline rush in one of the IGs under the Adventure Learning Centre. Pick up new life skills and be empowered to push your limits through adventure learning. • Adventure Race • Astronomy • Climb.Republic • Kayaking • Republic ALPS • Scuba Diving • Trek Earth

Some of our more unique IGs include Republic ALPS, Ultimate Frisbee, Gamelan Ensemble, Youth Entrepreneurship, FILM Factory, Hotel Fuze, Eureka, Aeromodelling and Gaming, just to name a few.

Service Learning

Sports

Service-learning combines experiential learning, community service, and a whole lot of fun. If you enjoy meeting new people and giving back to society, there are plenty of ways to get involved. You can try the Service-Learning Club if you aspire to become a leader of change in your community, or you can help out those around you by joining the Red Cross Society.

If you crave action and activity, you can dive into our many sports IGs: • Hockey • Intellectual Games • Judo • Netball • Rexaz Cheerleading • Rugby • Sepak Takraw • Soccer • Table Tennis • Taekwondo • Tennis • Ultimate Frisbee • Volleyball • Wakeboarding

• Aikido • Aquatic • Archery • Athletics • Badminton • Basketball • Biking • Bowling • Canoeing • Cricket • Cue Sports • Dragon Boat • Floorball • Foosball

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The Republic Cultural Centre The Republic Cultural Centre (TRCC) gives you space to express yourself through the arts. Alive with cultural programmes and events, TRCC is where you can combine art appreciation and artistic development. Whether you like to sing, dance or perform, there is an IG for you. • Beats Encore (Percussion Ensemble) • Campus Arts Productions • Capoeira • Chinese Orchestra • Dikir Barat (Malay Cultural Group) • Dragon and Lion Cultural Troupe • Drama • Gamelan Naga Kencana (Gamelan Ensemble) • GEnRe (Guitar Ensemble) • Hip Hop • Indian Cultural Group • Jammerz Arena • Latin Dancesport • Magic • Modern Dance • Pentas Karyawan (Malay Cultural Group) • Replug • Republic Rhapsody (A Cappella Group) • Salsa Dance • Seni Silat (Malay Cultural Group) • String Ensemble • Tarian (Malay Cultural Group) • Wind Symphony • Wushu

RP’s Service-Learning Resource Centre also offers many opportunities for you to make the world a better place through both local and international projects.

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Academic Information

Admission Requirements

Modular Structure

FOR GCE O-LEVEL HOLDERS

The modular curriculum in Republic Polytechnic (RP) has a tiered architecture, in which a compulsory broad-based general education programme is part of the first-year experience. The modules at RP fall into the following categories described below. • General modules help build flexible broad-based knowledge and generic skills such as cognitive, linguistic, communication, cultural, and entrepreneurial skills. • Discipline modules focus on foundational underpinning of a chosen field of study by developing competencies and knowledge in the discipline. • Specialisation modules are designed for domain specific training and to deepen understanding of the chosen specialisation. • Elective modules are designed to complement the knowledge base and skills in the discipline. • Freely Chosen modules allow students to pursue peripheral interests other than their chosen field of study. Students choose from a list of selected modules. • Industry Orientation Programme, comprising Industry Internship, Project, Portfolio Development and Character and Citizenship Education, helps lay the foundation for industry readiness, good character, active citizenry, and life skills.

ASSESSMENT AND GRADUATION CRITERIA

Students generally undertake five modules over a semester of 15 weeks. During a semester, there are continual and summative assessments of students’ learning outcomes. In a typical module, you will be evaluated on a daily basis by facilitators who will take into account your level and quality of engagement with learning as well as your individual performance outcomes. To qualify for graduation, you need to achieve the total number of modular credits as stipulated in each diploma programme’s Graduation Criteria. You are required to complete the diploma programme within three years of enrolment.

FURTHER STUDIES PATHWAYS

Graduates will be pleased to know that all of RP’s diploma programmes are recognised for articulation towards a degree programme at National University of Singapore, National Technological University, Singapore Management University, Singapore Institute of Technologies as well as universities from Australia, United Kingdom, Europe and the United States of America. As a graduate from RP, you will be able to gain advanced standing with a year or more in over 1000 diploma to degree options. For example, you can gain up to 40 modular credit exemptions when you apply to National University of Singapore or National Technological University with a relevant diploma. This translates to about a year of advance standing. The same applies to degree programmes at Australia National University, University of Melbourne, Queensland, Sydney, New South Wales, Monash, Adelaide and Western Australia (commonly known as the group of 8), universities from the Russell Group and the 1994 Group in the United Kingdom and selected specialist universities across the world.

Eligibility To be considered for admission, you need to: • Satisfy the minimum entry requirements (MER) for the course applied • Meet the requirements for aggregate computation (ELR2B2) and must obtain 26 points or better for the net ELR2B2 aggregate score • Be prepared to attend an interview and undergo an aptitude test if deemed necessary by the Registrar’s Office Minimum Entry Requirements (MER) You must meet the MER in order to be eligible for consideration for admission to the various courses in Republic Polytechnic. Co-curricular activities (CCA) cannot be used in meeting the MER. Please refer to the respective course’s entry requirements table found under each school. Aggregate Computation In addition to MER, your application will be considered based on your ELR2B2 aggregate score. ELR2B2 = English Language (EL) + 2 relevant subjects (R2)* + 2 other best subjects (B2)# * including Mathematics (Elementary/Additional) # excluding CCA

There are four types of aggregate scores: ELR2B2-A, ELR2B2-B, ELR2B2-C, and ELR2B2-D. Depending on the course you are applying for, you will need to meet one of the aggregate scores that corresponds to the course. Please refer to the Aggregate Type Table on the following page for more details. Example: Diploma in Consumer Behaviour and Research (R48) COURSE

Diploma in Consumer Behaviour and Research (R48)

Minimum Entry Requirements Subject Grade a) English Language 1-6 b) Mathematics (Elementary/Additional) 1-6 c) Any three other subjects 1-6 Note: To be eligible for admission, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-B type under the Aggregate Type Table on page 16.

ELR2B2-B

Selection The selection of applicants for all courses is first based on merit, and second, on the order of choice of courses.

Visit our portal at http://www.rp.edu.sg/ FurtherStudies/ for more details.

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Aggregate Type

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FOR HIGHER NATIONAL ITE (HIGHER NITEC) AND NATIONAL ITE (NITEC) CERTIFICATES

Aggregate Type Table

Aggregate Type ELR2B2-A EL

English

1st Group of Relevant Subjects

Art/Art & Design Business Studies Combined Humanities Commerce Commercial Studies Economics Geography Higher Art Higher Music History Intro to Enterprise Development Literature in English Literature in Chinese Literature in Malay Literature in Tamil Media Studies (English) Media Studies (Chinese) Music

2nd Group of Relevant Subjects

Additional Mathematics Art/Art & Design Business Studies Chinese Combined Humanities Commerce Commercial Studies Creative 3D Animation Design & Technology Economics Elementary Mathematics Food & Nutrition Geography Higher Art Higher Chinese Higher Malay Higher Music Higher Tamil History Intro to Enterprise Development Literature in English Literature in Chinese Literature in Malay Literature in Tamil Malay Media Studies (English) Media Studies (Chinese) Music Principles of Accounts Tamil

R2

B2

ELR2B2-B

ELR2B2-C

ELR2B2-D

Applicants who have obtained a Higher Nitec Certificate with a Grade Point Average (GPA) ≥ 2.0 may apply for admission to the three-year full-time courses appropriate to their qualification. Applicants who have obtained a Nitec Certificate with a Grade Point Average (GPA) ≥ 3.5 may apply for admission to the three-year full-time courses appropriate to their qualification.

English

Please refer to the respective course’s entry requirements table found under each school.

Elementary Mathematics Additional Mathematics

Art/Art & Design Business Studies Combined Humanities Commerce Commercial Studies Economics Geography Higher Art Higher Music History Intro to Enterprise Development Literature in English Literature in Chinese Literature in Malay Literature in Tamil Media Studies (English) Media Studies (Chinese) Music Principles of Accounts

Addn Combined Science Additional Science Biology Chemistry Combined Science Computer Studies Creative 3D Animation Design & Technology Engineering Science Food & Nutrition Fundamentals of Electronics General Science Human & Social Biology Integrated Science Physics Physical Science Science (Chem, Bio) Science (Phy, Bio) Science (Phy, Chem) Science (Phy, Chem, Bio)

Addn Combined Science Add n Science Art/Art & Design Biology Chemistry Combined Science Computer Studies Creative 3D Animation Design & Technology Engineering Science Food & Nutrition Fundamentals of Electronics General Science Higher Art Human & Social Biology Integrated Science Media Studies (English) Media Studies (Chinese) Physics Physical Science Science (Chem, Bio) Science (Phy, Bio) Science (Phy, Chem) Science (Phy, Chem, Bio)

Best 2 other subjects excluding CCA

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Academic Calendar 2013

Semester 1

DURATION

DATES

5 weeks

Weeks 1-5

Wednesday 17 April – Wednesday 22 May 2013

3 weeks

Vacation

Thursday 23 May – Sunday 16 June 2013

10 weeks

Weeks 6-15

Monday 17 June – Tuesday 27 August 2013

2 days

Study Break

Wednesday 28 August – Thursday 29 August 2013

Understanding Test 3

Friday 30 August – Friday 6 September 2013

Understanding Test 4

6 weeks

Semester 2

activity

Vacation

Thursday 12 September – Tuesday 17 September 2013

Saturday 7 September – Sunday 20 October 2013

8 weeks

Weeks 1-8

Monday 21 October – Monday 16 December 2013

2 weeks

Vacation

Tuesday 17 December 2013 – Wednesday 1 January 2014

7 weeks

Weeks 9-15

Thursday 2 January – Thursday 20 February 2014

1 day

Study Break

Friday 21 February 2014

Understanding Test 3

Monday 24 February – Monday 3 March 2014

Understanding Test 4

Friday 7 March – Wednesday 12 March 2014

REMARKS

Course Fees

The Course Fees payable by full-time students comprise Tuition Fees and Supplementary Fees.

tuition Fees

Tuesday 4 March 2014 onwards

TYPE OF FEE

For eligible students only. Release of results falls on Monday 7 October 2013. Module Grade Appeal takes place from Monday 7 October 2013 to Wednesday 9 October 2013.

Tuition Fee with GST (before Tuition Grant)

+

supplementary Fees

=

course fees payable

Singapore Citizens ($)

Singapore Permanent Residents ($)

International Students ($)

17,280.50

19,688.00

22,898.00

(15,030.50)

(15,188.00)

(15,398.00)

2,250.00

4,500.00

7,500.00

117.00

117.00

160.00

2,367.00

4,617.00

7,660.00

Less: Tuition Grant compromising the following: $7,100 for Semester 1 $7,100 for Semester 2 7% GST on Tuition Fee and Tuition Grant absorbed by MOE Tuition Fee Payable (after Tuition Grant) Enrolment Fee Course Fees Payable

Note: The fees above are correct at the time of print, and are subject to revision for Academic Year 2013. Revised fee will be released and updated on www.rp.edu.sg/fees by end-February 2013.

MOE TUITION GRANT SCHEME For eligible students only. Release of results falls on Tuesday 1 April 2014.

Vacation

Fees and Financial Assistance

Module Grade Appeal takes place from Tuesday 1 April 2014 to Thursday 3 April 2014.

All RP students are required to apply for the Tuition Grant Scheme from the Ministry of Education (MOE), Singapore. The Tuition Grant Scheme is provided by MOE to subsidise the high cost of tertiary education in Singapore. The Tuition Grant Scheme is provided for a maximum of 10 semesters of tertiary education. In exchange for the Government subsidy received under the Tuition Grant Scheme, all non-Singaporean students (Singapore Permanent Residents and International Students) are required to sign a Tuition Grant Agreement by which the students will be contractually obliged to work in Singapore for a minimum period of three years upon graduation. International Students will be admitted to RP on the condition that they apply for Tuition Grant.

Information is correct at time of print.

For further enquiries on the Tuition Grant Scheme, please refer to MOE’s website for a list of Frequently Asked Questions (FAQs), available at https://tgonline.moe.gov.sg/ You may also contact the MOE’s Tuition Grant Unit by telephone at +65 6879 7333/4.

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FINANCIAL ASSISTANCE SCHEMES 1. TERTIARY TUITION FEE SUBSIDY FOR MALAYS (ADMINISTERED BY MENDAKI) Students who are Malay Singapore Citizens or children of Malay Singapore Citizens, and who have a per capita monthly household income (PCI) of below $1,500 will be eligible for the following TTFS subsidies: Per Capita Income (PCI)

Eligible Subsidy

$1,000 and below

100%

$1,001 - $1,200

75%

$1,201 - $1,500

50%

This scheme provides a loan to cover up to 25% of the subsidised fees not covered by all the other loan schemes. Study Loan B Only students who have applied for the Tuition Fee Loan Scheme and/or who have been awarded a tuition fee loan/subsidy through the CPF Approved Education Scheme, Mendaki or Study Loan A can apply for Study Loan B. This is provided that the total amount of the aforementioned loan and/or subsidy covers 100% of the tuition fees, and that the gross monthly per capita income is less than S$2,400. This scheme provides a loan of up to $2,000 for any two consecutive semesters to meet living expenses.

Further information is available from the Mendaki website at www.mendaki.org.sg

For more information on financial assistance, please visit www.rp.edu.sg/admissions/admissions_info/fees/financial_assistance.asp

2. POST-SECONDARY EDUCATION ACCOUNT (PSEA) SCHEME The PSEA Scheme is administered by the Ministry of Education (MOE) and an account is opened automatically for all eligible Singaporeans. Singaporean students who have a valid PSEA and have funds in the account can apply to use the funds to defray the cost of Tuition and Supplementary Fees. Students can submit the standing order application form, which allows the polytechnic to make a deduction whenever the fees are due, subject to the availability of funds in the account. Under certain circumstances, a student’s sibling’s PSEA may also be used. For any enquiries on the PSEA Scheme or to find out your PSEA balance, you may call MOE at +65 6260 0777. Further information is available from the MOE website at www.moe.gov.sg/initiatives/post-secondary-education-account/ 3. CPF APPROVED EDUCATION SCHEME Depending on the Available Withdrawal Limit for Education, and other CPF rules, a student may use his own CPF savings, his siblings’, his spouse’s and his parents’ (including step-parents’) CPF savings to pay for up to 100% of his subsidised Tuition Fee. To inform RP that you are applying for payment under the CPF Approved Education Scheme, please forward the auto-generated confirmation email from the CPF Board to help-schoolfee@rp.edu.sg. For students who have applied for PSEA (Standing Order) and CPF Education Scheme, kindly note that deduction will be made from the PSEA account first. Only in the event where the funds in the student’s PSEA has been exhausted will the deduction be made from the CPF account. 4. TUITION FEE LOAN SCHEME Under the Tuition Fee Loan Scheme, students of all nationalities can apply for a bank loan of up to 75% of the subsidised Tuition Fees payable (subject to revision on the quantum of loan amount). 5. STUDY LOAN SCHEMES Only Singapore Citizens and Singapore Permanent Residents can apply for the Study Loan Schemes which are subject to approval. Study Loan A Only students who have applied for the Tuition Fee Loan Scheme and/or who have been awarded a tuition fee loan/subsidy through the CPF Approved Education Scheme or Mendaki can apply for Study Loan A. This is provided that the total amount of the aforementioned loan and/or subsidy is NOT less than 75% of the tuition fees, and that the gross monthly per capita income is less than S$2,400.

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Scholarships and Bursaries

At Republic Polytechnic (RP), we believe in your full potential and encourage you to reach for the stars. To help you in this journey, we offer a variety of bursaries and scholarships for full-time students. In partnership with industry partners and organisations, RP is making available numerous bond-free scholarships for outstanding students to pursue any of our diploma programmes. RP has more than 200 scholarships and provides bursaries to all eligible needy students based on means testing. To receive a scholarship or bursary, you must already have enrolled in a full-time programme at RP at the time of award. Scholarships and bursaries are usually awarded for one academic year unless otherwise stated. If you are interested to be considered for scholarship or bursary again in the subsequent years, you are encouraged to apply again annually. For students who are already on the Tuition Fees Loan Scheme, CPF Approved Education Scheme or Mendaki Tuition Fee Subsidy Scheme, you may and are welcome to apply for a scholarship or bursary with RP. Do visit www.rp.edu.sg/scholarship for more information.

ROYSTON NG CHOON KIAT Diploma in Sports and Leisure Management Lee Foundation Scholarship

SELVARAJ A/L PICHAMUTHU Diploma in Aerospace Engineering, Year 2 Diploma Prize, Module Prize, Merit Award

ROZE SYAZALIN BTE ROSMANI Diploma in Technology and Arts Management Far East Organization Scholarship

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school of applied science

RP School of Applied Science (SAS) is one of the largest science schools in Singapore with an intake of over 800 students each year. With our pool of academic expertise and advanced facilities, the School brings students to the forefront of exciting developments in the field of applied sciences. Over the years, the School has formed strong partnerships with key industry players and contributed towards groundbreaking research initiatives. For example, our close working relationships with ST Kinetics and BASF have led to joint laboratories being established. A recent collaboration with Par International and Health Promotion Board in low GI buns as a healthier food choice is another highlight. Graduates of the School are developed into well-rounded professionals. Besides providing a firm academic foundation, we give our students exposure in the relevant fields through industry projects and internships. The School is also committed to community service and environmental sustainability. Beyond the classroom, students are encouraged to be involved in meaningful work that benefits the society. Diplomas offered • Diploma in Biomedical Sciences • Diploma in Biotechnology • Diploma in Environmental Science • Diploma in Materials Science • Diploma in Pharmaceutical Sciences DEPUTY Director Ashley Chua

School of

Applied Science 24

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school of applied science

Diploma in

Biomedical Sciences (R14) Decode human diseases and find cures for a better life. As diseases become more resilient and complex, medical knowledge and technology have to constantly evolve to address these threats. It is more than just treatment. It is about early detection and intervention so that health can be restored at a lower cost. The Diploma in Biomedical Sciences will equip you with the scientific skills and knowledge to address these health issues today and in the future. Covering topics from molecules to the human genome, this programme will enable you to understand how diseases evolve. In our specialised medical laboratories, you will apply cutting-edge research and powerful diagnostic technologies to address these modern medical challenges. During this course, you can look forward to attachments in the National University of Singapore and A*STAR research laboratories. Valuable internships and a specialised medical laboratory track leading up to the American Society of Clinical Pathologists (ASCPi) accreditation are also available.

Career opportunities

RP’s biomedical sciences graduates possess a broad range of critical skills to help them solve dayto-day problems in a variety of clinical and medical settings. They are a natural fit with companies in both the private and public sectors, including Alexandra Hospital and Khoo Teck Puat Hospital. Some of the career paths you can look forward to are: • Medical Technologist • Laboratory Technician • Medical and Laboratory Equipment Sales Executive • Biomedical Researcher • Quality Control Officer • Public and Community Education Specialist

COURSE OUTCOMES • Develop practical knowledge and technical skills working with DNA, cells, and medical technologies • Demonstrate laboratory skills and knowledge of planning and designing biomedical experiments • Graduate with professional, interpersonal and collaborative skills through practical industry training • Undergo 16-week industry attachment programme with organisations such as Institute of Molecular and Cell Biology, Genome Institute of Singapore, Raffles Hospital, and Khoo Teck Puat Hospital

“Taking up biomedical sciences has benefitted me a lot and spurred my interest in the health sciences. I am now more knowledgeable about the medical industry, and also my own health.” Muhamad Rohaizad B Rosli, Year 3 student of Diploma in Biomedical Sciences

Specialisation tracks

1. Biomedical Sciences • Pursue a multi-disciplinary study of health and diseases. • Learn about the biological and molecular sciences underpinning modern medicine. • Develop an understanding of life processes and the effect of disease changes.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component. Each module is equivalent to four modular credits (MC).

2. Medical Laboratory Technology • Gain a good understanding of biology, chemistry, and state-of-theart diagnostic technology. • Focus on technologies used to diagnose disease states.

26

General Modules (24 MC)

Discipline Modules (48 MC)

6 compulsory modules: A101 Science A113 Mathematics A201 Chemistry B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

12 compulsory modules: A103 Anatomy and Physiology A204 Anatomy and Physiology II A221 Microbiology A222 Molecular and Cell Biology A223 Biochemistry A231 Immunology A232 Genetics A233 Pharmacology and Toxicology A234 Neurobiology A301 Laboratory Management A331 Cell Cycle and Oncology A351 Medical Microbiology

27


school of applied science

Diploma in

specialisation Modules (12 MC) 3 compulsory modules: Choose one out of two specialisation tracks. Medical Laboratory Technology Track A352 Diagnostic Pathology A353 Clinical Chemistry A354 Haematology

Biomedical Science Track A321 Proteomics A322 Genomics A332 Structural Biology

Industry Orientation Programme: Choose one of the options. OPTION A

OPTION B

Industry Orientation Programme

3 compulsory modules (28 MC): G301 Project G901 Character and Citizenship Education A931 Industry Immersion Programme (20 MC)

3 compulsory modules (16 MC): G321 Industry Project (6 MC) G322 Industry Project II (6 MC) G901 Character and Citizenship Education

Elective modules *selected modules must be from a different specialisation track that you have chosen.

Select 1 module* from the following list (4 MC): A202 Chemistry II A205 Epidemiologic Methods A224 Recombinant DNA Technologies A251 Medical Technology A252 Patient Care A321 Proteomics A322 Genomics A332 Structural Biology A352 Diagnostic Pathology A353 Clinical Chemistry A354 Haematology

Select 3 modules* from the following list (12 MC): A202 Chemistry II A205 Epidemiologic Methods A224 Recombinant DNA Technologies A251 Medical Technology A252 Patient Care A321 Proteomics A322 Genomics A332 Structural Biology A352 Diagnostic Pathology A353 Clinical Chemistry A354 Haematology

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Obtain a total of 8 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

FREELY CHOSEN MODULES

Graduation Criteria

To graduate with a Diploma in Biomedical Sciences, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation Option A

Option B

General

24

24

Discipline

48

48

Specialisation

12

12

Industry Orientation Programme

28

16

Elective

4

12

Freely Chosen

4

8

120

120

Total

28

Biotechnology (R16) Revolutionise food supplies, improve human health and environment through biotechnology. From the food we eat to the medicine we consume, biotechnology plays an important role in human health. Discover the power of biotechnology in altering biological systems, creating medical wonders and even managing the world’s food supply with RP’s Diploma in Biotechnology. This programme will immerse you in medical sciences research, targeting the applications of cellular and biological processes in healthcare and the food industry. In particular, you will learn to apply such knowledge to global challenges such as sustainable food supply and genetic engineering. Graduates are well equipped to branch out into diverse fields, including medical technology, food nutrition, and health promotion. They are also able to advance their education at top local universities. Industry endorsements from Baxter Healthcare, Procter & Gamble, and A*STAR research centres have opened exciting pathways for our graduates.

Specialisation tracks

1. Biotechnology • Pursue a multi-disciplinary study of health and diseases. • Learn about the biological and molecular sciences underpinning modern medicine. • Develop an understanding of life processes and the effect of disease changes. 2. Food and Nutrition • Learn about recombinant DNA technology and genetic engineering supporting the development of healthy foods and food production. • Gain relevant skills to support the growing food and nutrition industries locally and globally. • Learn skills and techniques employed in the safe production of food. • Be familiar with key concepts in human nutrition.

29


school of applied science

Career opportunities

specialisation Modules (12 MC)

RP’s biotechnology graduates are highly sought after in biopharmaceuticals, biotechnology, medical technology, food, and food supply industries. Flexibility is built into the programme, allowing you to pursue career paths in various industries and sectors, including research centres and hospitals. Career options include: • Laboratory Technician in R&D Institutes • Food Industry and Microbiology Specialist • Quality Control Officer • Health Education Officer • Sales Executive

COURSE OUTCOMES • Gain a broad foundation in the concepts and fundamentals of biotechnology • Develop practical knowledge of the foundational technologies for working with DNA, proteins, and cells • Be adept at the possibilities, applications, and social implications of biotechnology • Be equipped with professional, interpersonal, and collaborative skills through industry attachments and projects

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

• Undergo 16 to 20-week industry attachment programme with organisations such as Temasek Life Sciences Laboratory (TLL), Baxter Healthcare, and Parkway Shenton

Each module is equivalent to four modular credits (MC).

General Modules (24 MC) 6 compulsory modules: A101 Science A113 Mathematics A201 Chemistry B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

“The course provided me with an opportunity to go on an internship with Merck Sharp & Dohme which is an invaluable experience.”

Discipline Modules (48 MC) 12 compulsory modules: A103 Anatomy and Physiology A202 Chemistry II A221 Microbiology A222 Molecular and Cell Biology A223 Biochemistry A224 Recombinant DNA Technologies A231 Immunology A232 Genetics A301 Laboratory Management A321 Proteomics A322 Genomics A332 Structural Biology

Lisa, Year 3 student of Diploma in Biotechnology

3 compulsory modules: Choose one out of two specialisation tracks. Biotechnology Track A241 Cell Culture A364 Analytical Instrumentation A385 Bioprospecting

Industry Orientation Programme: Choose one of the options. OPTION A

OPTION B

Industry Orientation Programme

3 compulsory modules (28 MC): G301 Project G901 Character and Citizenship Education A931 Industry Immersion Programme (20 MC)

3 compulsory modules (16 MC): G321 Industry Project (6 MC) G322 Industry Project II (6 MC) G901 Character and Citizenship Education

Elective modules *selected modules must be from a different specialisation track that you have chosen.

Select 1 module* from the following list (4 MC): A241 Cell Culture A251 Medical Technology A308 Environment, Health and Safety A337 Nutrition A346 Pharmaceutical Chemistry A349 Food Science A364 Analytical Instrumentation A365 Current Good Manufacturing Practice A375 Dietary Supplements A382 Industrial and Food Biotechnology A385 Bioprospecting

Select 3 modules* from the following list (12 MC): A241 Cell Culture A251 Medical Technology A308 Environment, Health and Safety A337 Nutrition A346 Pharmaceutical Chemistry A349 Food Science A364 Analytical Instrumentation A365 Current Good Manufacturing Practice A375 Dietary Supplements A382 Industrial and Food Biotechnology A385 Bioprospecting

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Obtain a total of 8 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

FREELY CHOSEN MODULES

Graduation Criteria

To graduate with a Diploma in Biotechnology, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation Option A

Option B

General

24

24

Discipline

48

48

Specialisation

12

12

Industry Orientation Programme

28

16

Elective

4

12

Freely Chosen Total

30

Food and Nutrition Track A337 Nutrition A349 Food Science A382 Industrial and Food Biotechnology

4

8

120

120

31


school of applied science

Diploma in

Career opportunities

Environmental Science (R29) Tackle global environmental problems with technologies and help to save the planet. The world’s environmental problems have never been more pressing. Therefore, innovative scientific talents who are able to address these issues are in great demand today. The Diploma in Environmental Science will equip you with knowledge and skills to tackle environmental issues of the 21st century. This programme covers the essentials – from waste and water management to regulation policies, tools and techniques. You will learn how to deal with global environmental issues using current innovative biotechnology solutions. In addition, you will gain an understanding of how government policies can help to better manage our water and waste, and build a sustainable future.

RP’s environmental science graduates can carve out careers in the environmental, water services, petrochemical and semiconductor industries. These careers include: • Environmental Officer • Water Laboratory Technician • Research Laboratory Technician • Safety Technician

Course Structure

• Understand key environmental challenges, including air, land and water pollution, solid waste and wastewater generation, and global warming

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

• Undergo 16-week industry attachment programme with companies such as National Park Board, National Environment Agency, Senoko Energy, and Singapore Membrane Technology Centre

General Modules (32 MC) 8 compulsory modules: A101 Science A113 Mathematics A114 Mathematics II A201 Chemistry A207 Physics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

“As an environmental science student, it has been an eyeopening experience to fully understand how a small act may impact the rest of the ecosystem and food chain, thus impacting us who are at the end of the chain.”

Discipline Modules (36 MC)

Specialisation tracks

1. Environmental Technology and Management • Understand key environmental engineering principles. • Address the challenges of protecting and sustaining the earth’s resources such as the production of sufficient world energy. • Learn about water supply, waste disposal, and recycling. • Apply engineering practices to solve environmental problems. • Use cutting-edge technologies to protect the environment and water resources. 2. Biotechnology • Gain a solid grasp of current environmentally friendly technologies and solutions. • Explore the use of microbes in treating wastewater. • Study bacteria populations in their natural habitat. • Discover new opportunities in the design of biological treatment systems. • Be equipped with in-depth biotechnological knowledge to protect and restore the environment.

32

• Be equipped with the skills and knowledge to enter environmental and technology sectors • Gain a solid understanding of best practices and societal considerations of the environmental industry

Each module is equivalent to four modular credits (MC).

With a focus on renewable energy and water technology, this programme prepares students for a fulfilling career in the environmental sector. This includes both government and corporate organisations such as National Parks Board, Public Utilities Board, and Sembcorp.

course outcomes

9 compulsory modules: A202 Chemistry II A206 Environmental Science A208 Ecology and Earth Science A221 Microbiology A222 Molecular and Cell Biology A301 Laboratory Management A334 Pollution Control and Monitoring A347 Solid and Hazardous Waste Management A348 Water and Wastewater Treatment

Lim Jing Kai, Class of 2011 graduate of Diploma in Environmental Science

specialisation Modules (16 MC) 4 compulsory modules: Choose one out of two specialisation tracks. Environmental Biotechnology Track A223 Biochemistry A224 Recombinant DNA Technologies A231 Immunology A232 Genetics

Environmental Technology and Management Track A308 Environment, Health and Safety A309 Environmental Management and Assessment A335 Energy Utilisation and Management A393 Membrane Technologies

33


school of applied science

Diploma in

Industry Orientation Programme: Choose one of the options. OPTION A

OPTION B

Industry Orientation Programme

3 compulsory modules (28 MC): G301 Project G901 Character and Citizenship Education A931 Industry Immersion Programme (20 MC)

3 compulsory modules (16 MC): G321 Industry Project (6 MC) G322 Industry Project II (6 MC) G901 Character and Citizenship Education

Elective modules *selected modules must be from a different specialisation track that you have chosen.

Select 1 module* from the following list (4 MC): A103 Anatomy and Physiology A203 Applied Physics A211 Advanced Mathematics I Differential Equations A223 Biochemistry A224 Recombinant DNA Technologies A231 Immunology A232 Genetics A291 Materials Science A308 Environment, Health and Safety A309 Environmental Management and Assessment A335 Energy Utilisation and Management A364 Analytical Instrumentation A393 Membrane Technologies

Select 3 modules* from the following list (12 MC): A103 Anatomy and Physiology A203 Applied Physics A211 Advanced Mathematics I Differential Equations A223 Biochemistry A224 Recombinant DNA Technologies A231 Immunology A232 Genetics A291 Materials Science A308 Environment, Health and Safety A309 Environmental Management and Assessment A335 Energy Utilisation and Management A364 Analytical Instrumentation A393 Membrane Technologies

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Obtain a total of 8 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

FREELY CHOSEN MODULES

Graduation Criteria

To graduate with a Diploma in Environmental Science, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation Option A

Option B

General

32

32

Discipline

36

36

Specialisation

16

16

Industry Orientation Programme

28

16

Elective

4

12

Freely Chosen

4

8

120

120

Total

34

Materials Science (R17) Delve into the science of materials and create the next product breakthrough. Understand the world at its most basic level – the material sciences. From semiconductors to nanotechnology, defence technology to forensic science, an understanding of advanced materials will give you a highly valued scientific insight into the physical world. Whether you think like an entrepreneur or an engineer, the Diploma in Materials Science will prepare you for entry into the world of invention and innovation. Explore the world at the atomic, molecular, crystalline, microscopic and macroscopic levels while utilising advanced characterisation equipment and processing techniques at RP’s state-of-the-art laboratories. From aerospace to the automobile industry, RP’s material science graduates are grounded in strong fundamentals that are relevant and applicable to almost every industry.

Specialisation tracks

1. Materials Science • Master the technological advances that have transformed our world in materials science. • Be equipped with in-depth knowledge regarding advanced materials, nanotechnology, and failure analysis. 2. Biomaterials • Join an exciting and rapidly expanding field that combines the study of biology, medicine, and materials. • Explore the field of biomaterials and specific issues concerning the application of materials technology. 3. Microelectronic Materials • Focus on a key industry underpinning Singapore’s economic growth and supported by numerous world-class players in electronics. • Learn about semiconductors and the associated processes that are central to this industry.

35

“The school is well-equipped with advanced facilities and has prepared me well for further education.” Yeow Su Yi Susan, Class of 2008 graduate of Diploma in Materials Science, now pursuing her Master in Materials Science and Engineering at Nanyang Technological University


school of applied science

Industry Orientation Programme: Choose one of the options.

Career opportunities

RP’s materials science graduates are well-equipped for a wide range of employment opportunities in diverse and world-class organisations such as 3M, A*STAR and Rolls Royce. Exciting job roles include: • System Engineer • Aerospace Industrial Specialist • Assistant Engineer • Laboratory Technologist • Assistant Manufacturing Engineer • Semiconductor Industrial Specialist

OPTION A

COURSE OUTCOMES • Experience the magic of the various classes of materials to let you have a control on things happening around the world

Industry Orientation Programme

3 compulsory modules (28 MC): G301 Project G901 Character and Citizenship Education A931 Industry Immersion Programme (20 MC)

3 compulsory modules (16 MC): G321 Industry Project (6 MC) G322 Industry Project II (6 MC) G901 Character and Citizenship Education

Elective modules *selected modules must be from a different specialisation track that you have chosen.

Select 1 module* from the following list (4 MC): A103 Anatomy and Physiology A206 Environmental Science A211 Advanced Mathematics I Differential Equations A231 Immunology A308 Environment, Health and Safety A333 Nanotechnology A341 Stem Cell and Tissue Engineering A342 Biosensor Technology and Biomedical Devices A345 Biomaterials E341 Electronic and Semiconductor Materials E343 Wafer Fabrication and Packaging E344 Thin Film Technology

Select 3 modules* from the following list (12 MC): A103 Anatomy and Physiology A206 Environmental Science A211 Advanced Mathematics I Differential Equations A231 Immunology A308 Environment, Health and Safety A333 Nanotechnology A341 Stem Cell and Tissue Engineering A342 Biosensor Technology and Biomedical Devices A345 Biomaterials E341 Electronic and Semiconductor Materials E343 Wafer Fabrication and Packaging E344 Thin Film Technology

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Obtain a total of 8 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

• Be equipped with cutting-edge skills and techniques to manifest materials into the way that you want • Develop practical knowledge in inspecting and monitoring the quality and safety of the products that you make

Course Structure

• Undergo 16-week industry attachment programme at research institutes, local and multinational companies such as Shell, Rolls Royce, Baxter, Metalkraft, and Renewable Energy Corporation

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component. Each module is equivalent to four modular credits (MC).

General Modules (32 MC) 8 compulsory modules: A101 Science A113 Mathematics A114 Mathematics II A201 Chemistry A207 Physics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

FREELY CHOSEN MODULES

specialisation Modules (12 MC) 3 compulsory modules: Choose one out of three specialisation tracks. Biomaterials Track A341 Stem Cell and Tissue Engineering A342 Biosensor Technology and Biomedical Devices A345 Biomaterials

Discipline Modules (40 MC) 10 compulsory modules: A202 Chemistry II A203 Applied Physics A222 Molecular and Cell Biology A291 Materials Science A292 Polymer and Composite Science A301 Laboratory Management A364 Analytical Instrumentation A391 Materials Processing A392 Advanced Materials A394 Materials Analysis

Microelectronics Track E341 Electronic and Semiconductor Materials E343 Wafer Fabrication and Packaging E344 Thin Film Technology Materials Science Track A333 Nanotechnology A345 Biomaterials E341 Electronic and Semiconductor Materials

36

OPTION B

Graduation Criteria

To graduate with a Diploma in Materials Science, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation Option A

Option B

General

32

32

Discipline

40

40

Specialisation

12

12

Industry Orientation Programme

28

16

Elective

4

12

Freely Chosen

4

8

120

120

Total

37


school of applied science

Diploma in

Pharmaceutical Sciences (R22) Save and improve lives through the right usage of drugs. The study of pharmaceutical sciences is essential to human health as it determines how we use drugs to manage, treat, and improve our health and wellbeing. The Diploma in Pharmaceutical Sciences will equip you with skills necessary to join this ever-expanding backbone of healthcare. You will gain critical knowledge underlying drug discovery and development, as well as skills to compound and dispense drugs effectively and efficiently. You will receive a solid foothold in the pharmaceutical industry and acquire valuable insight into how drugs are regulated and dispensed worldwide. RP’s pharmaceutical sciences graduates have enjoyed fruitful careers with hospitals, polyclinics, multinational corporations, and small and medium enterprises, including Beacons Pharmaceuticals, BASF, Ren Ci Hospital, and Guardian Health and Beauty.

Specialisation tracks

1. Pharmacy Practice • Gain clinical skills such as compounding extemporaneous preparations and dispensing. • Learn to effectively communicate with the public, patients, and healthcare professionals through hands-on experience in clinical and retail pharmacy settings. • Gain skills necessary to manage problems in the dynamic pharmaceutical environment. 2. Industrial Pharmacy and Marketing • Build a strong foundation in the application of current good manufacturing practices and gain relevant experience through industry attachments. • Be exposed to applications of analytical instrumentation and formulation techniques in pharmaceutical manufacturing. • Learn different skills and strategies involved in sales and marketing of healthcare-related products.

38

Career opportunities

RP’s pharmaceutical sciences graduates are highly sought after in healthcare institutions, pharmaceutical companies and research laboratories, as well as companies that sell and distribute pharmaceuticals. Some of the job roles you can look forward to include: • Pharmacy Technician • Quality Control Technologist • Sales Product Executive • Clinic Supervisor • Research Assistant • Clinical Research Coordinator

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Build a broad foundation in pharmaceutical sciences, encompassing disciplines such as chemistry, pharmacology, and pharmaceutics • Understand best practices and societal considerations of the pharmaceutical industry • Develop skills in clinical pharmacy, medication review, and patient counselling while learning about regulatory affairs, alternative medicine, and industrial pharmacy practices • Undergo 16-week industry attachment programme with companies such as Khoo Teck Puat Hospital, Symrise Asia Pacific, and Guardian Health & Beauty

Each module is equivalent to four modular credits (MC).

General Modules (24 MC) 6 compulsory modules: A101 Science A113 Mathematics A201 Chemistry B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

“I have learnt a lot about drug knowledge, clinical skills for pharmacy practice, etc. These are very useful for me to be ready for the pharmaceutical industry, or even to further my studies to be a pharmacist in the future.”

Discipline Modules (52 MC) 13 compulsory modules: A103 Anatomy and Physiology A202 Chemistry II A221 Microbiology A222 Molecular and Cell Biology A223 Biochemistry A233 Pharmacology and Toxicology A271 Pharmaceutical Calculations A301 Laboratory Management A346 Pharmaceutical Chemistry A371 Pharmacotherapy and Pharmacy Practice A372 Pharmaceutical Legislation and Marketing A373 Pharmaceutics A476 Pharmaceutical Compounding

Hon Mandy, Year 3 student of Diploma in Pharmaceutical Sciences

39


school of applied science

Entry Requirements

specialisation Modules (12 MC) 3 compulsory modules: Choose one out of two specialisation tracks.

GCE O-LEVEL HOLDERS

Pharmacy Practice Track A252 Patient Care A475 Good Dispensing Practice A477 Clinical Skills in Pharmacy Practice

Industrial Phamacy and Marketing Track A365 Current Good Manufacturing Practice A375 Dietary Supplements B217 Sales Management

COURSE Diploma in Biomedical Sciences (R14)#

Industry Orientation Programme: Choose one of the options. OPTION A Industry Orientation Programme

Elective modules *selected modules must be from a different specialisation track that you have chosen.

FREELY CHOSEN MODULES

OPTION B

3 compulsory modules (28 MC): G301 Project G901 Character and Citizenship Education A931 Industry Immersion Programme (20 MC)

3 compulsory modules (16 MC): G321 Industry Project (6 MC) G322 Industry Project II (6 MC) G901 Character and Citizenship Education

N.A.

Select 2 modules* from the following list (8 MC): A205 Epidemiologic Methods A252 Patient Care A344 Clinical Trials A364 Analytical Instrumentation A365 Current Good Manufacturing Practice A374 Complementary and Alternative Medicine A375 Dietary Supplements A475 Good Dispensing Practice A477 Clinical Skills in Pharmacy Practice B217 Sales Management S244 Health Psychology

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Obtain a total of 8 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Diploma in Biotechnology (R16)

Diploma in Environmental Science (R29)

Diploma in Materials Science (R17)

Diploma in Pharmaceutical Sciences (R22)

Minimum Entry Requirements Subject a) English Language b) Mathematics (Elementary/Additional) c) Any one of the following subjects • Addn Combined Science • Additional Science • Biology • Chemistry • Combined Science • Computer Studies • Creative 3D Animation • Design & Technology • Engineering Science • Food & Nutrition • Fundamentals of Electronics • General Science • Human & Social Biology • Integrated Science • Physics • Physical Science • Science (Chem, Bio) • Science (Phy, Bio) • Science (Phy, Chem) • Science (Phy, Chem, Bio)

Applicants applying for this course must ensure that they do not suffer from colour appreciation deficiency.

Graduation Criteria

To graduate with a Diploma in Pharmaceutical Sciences, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Number of modular credits required for graduation Option A

Option B

General

24

24

Discipline

52

52

Specialisation

12

12

Industry Orientation Programme

28

16

Elective

0

8

Freely Chosen

4

8

120

120

Total

40

Grade 1-7 1-6 1-6

* Please refer to Aggregate Type Table on page 16. #

Module Category

Aggregate Type *

41

ELR2B2-C


≥ 3.5

≥ 3.5

Aircraft Maintenance (Mechanical)

≥ 3.5

≥ 3.5

NT21

Building Drafting (Architectural)

≥ 3.5

≥ 3.5

NT51

NT23

Building Drafting (Civil & Structural)

≥ 3.5

≥ 3.5

NT52

Digital Animation

≥ 3.5

≥ 3.5

Electronics (Computer & Networkings)

NT53

Aerospace Technology

≥ 3.5

≥ 3.5

Electronics (Wireless LAN)

NT54

Digital Media Design (Digital Video Effects)

Electronics (Instrumentation)

NT55

Fitness Training

Electronics (Wafer Fabrication)

NT56

Digital Audio & Video Production

NT24

≥ 3.5

≥ 3.5

Electronics (Mobile Devices)

NT57

Security Technology

NT25

Mechatronics (Automation Technology/Equipment Assembly/ Medical Technology)

NT58

Applied Food Science

NT59

NT26

Electrical Installation & Servicing/Electrical Fitting & Installation/ Electrical Technology (Installation & Servicing)

≥ 3.5

≥ 3.5

NT60

NT27

Electrical Technology (Power & Control)

≥ 3.5

≥ 3.5

NT28

Air-Conditioning & Refrigeration/Air-Conditioning & Refrigeration Technology/ Air-Conditioning & Refrigeration Mechanics

≥ 3.5

NT29

Automotive Technology (Heavy Vehicles)

NT30

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Aerospace Avionics

≥ 3.5

≥ 3.5

Electrical Technology (Lighting & Sound)

≥ 3.5

≥ 3.5

NT61

Facility Technology (Landscaping Services)

≥ 3.5

≥ 3.5

NT62

Machine Technology

≥ 3.5

≥ 3.5

≥ 3.5

NT63

Facility Technology (Mechanical & Electrical Services)

≥ 3.5

≥ 3.5

NT64

Medical Manufacturing Technology

Mechanical Technology

≥ 3.5

≥ 3.5

NT65

NT31

Automotive Technology (Light Vehicles)

≥ 3.5

≥ 3.5

NT66

NT32

Precision Engineering (Machining)

≥ 3.5

≥ 3.5

NT37

Precision Engineering (Tools & Mould)

≥ 3.5

≥ 3.5

NT38

Facility Technology (Air-Conditioning & Refrigeration)

≥ 3.5

≥ 3.5

NT39

Chemical Process Technology (Pharmaceuticals) Chemical Process Technology (Process Instrumentation) Chemical Process Technology (Petrochemicals)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Chemical Process Technology (Biologics) NT40

Info-Communications Technology

≥ 3.5

≥ 3.5

NT41

Multimedia Technology

≥ 3.5

≥ 3.5

NT42

Marine Mechanics

≥ 3.5

≥ 3.5

NT43

Mechanical-Electrical Drafting

≥ 3.5

≥ 3.5

NT44

Digital Media Design (Interactive Media)

NT45

Nursing

NT46 NT47

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Product Design

≥ 3.5

≥ 3.5

Communications Technology

≥ 3.5

≥ 3.5

NT48

Precision Engineering (Aerospace)

≥ 3.5

≥ 3.5

NT49

Marine Electrical Technology

≥ 3.5

≥ 3.5

≥ 3.5

42

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Space Design (Architecture)

≥ 3.5

≥ 3.5

Space Design (Interior & Exhibition)

≥ 3.5

≥ 3.5

NT67

Aerospace Machining Technology

≥ 3.5

≥ 3.5

NT68

Laser & Tooling Technology

≥ 3.5

≥ 3.5

NT69

Community Care & Social Services

≥ 3.5

≥ 3.5

NT70

Interactive Media Design

≥ 3.5

≥ 3.5

NT71

Visual Communication

NT72

Visual Effects

NT73

Facility Technology (Vertical Transportation)

≥ 3.5

≥ 3.5

NT74

Mobile Systems & Services

≥ 3.5

≥ 3.5

NT75

Rapid Transit Technology

≥ 3.5

≥ 3.5

NT76

Semiconductor Technology

≥ 3.5

≥ 3.5

NT77

Opticianry

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5 ≥ 3.5

≥ 3.5

43

Dip in Pharmaceutical Sciences (R22)

Port Equipment Technology

Dip in Biotechnology (R16)

NT50

Dip in Biomedical Sciences (R14)

Dip in Materials Science (R17)

Dip in Pharmaceutical Sciences (R22)

GPA

Dip in Materials Science (R17)

Dip in Environmental Science (R29)

NITEC / NTC2

Dip in Environmental Science (R29)

Dip in Biotechnology (R16)

Dip in Biomedical Sciences (R14)

school of applied science

≥ 3.5

≥ 3.5

≥ 3.5


≥ 2.0

Early Childhood Education

≥ 2.0

≥ 2.0

IT70

Mobile Unified Communications

≥ 2.0

≥ 2.0

Offshore & Marine Engineering Design

≥ 2.0

≥ 2.0

Dip in Biotechnology (R16)

≥ 2.0

Dip in Biomedical Sciences (R14) Information Systems Quality

GPA

BS82

Banking Services

≥ 2.0

≥ 2.0

IT71

BS83

Hospitality Operations

≥ 2.0

≥ 2.0

IT72

Process Plant Design

≥ 2.0

≥ 2.0

IT73

Marine Engineering

≥ 2.0

≥ 2.0

BS84

Business Studies (Event Management)

≥ 2.0

≥ 2.0

BS85

Accounting

≥ 2.0

≥ 2.0

BS86

Business Studies (Administration)

≥ 2.0

≥ 2.0

BS87

Logistics for International Trade

≥ 2.0

≥ 2.0

BS88

Business Information Technology

≥ 2.0

≥ 2.0

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

BS91

Beauty & Spa Management

≥ 2.0

BS92

Visual Merchandising

≥ 2.0

IT21

Electro-Mechanical Engineering

≥ 2.0

≥ 2.0

IT22

Mechatronics Engineering

≥ 2.0

≥ 2.0

IT31

Electrical Engineering

≥ 2.0

≥ 2.0

IT41

Electronics Engineering

≥ 2.0

≥ 2.0

IT50

Air-Conditioning & Refrigeration Engineering

≥ 2.0

≥ 2.0

IT51

Mechanical & Electrical Engineering Design

≥ 2.0

≥ 2.0

IT52

Mechanical Engineering

≥ 2.0

≥ 2.0

IT54

Mechanical Engineering Drawing & Design

≥ 2.0

≥ 2.0

IT55

Manufacturing Engineering

≥ 2.0

≥ 2.0

IT56

Information Technology

≥ 2.0

≥ 2.0

IT57

Wireless Technology

≥ 2.0

≥ 2.0

IT58

Biotechnology / Biochemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT59

Chemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT60

Marine & Offshore Technology

≥ 2.0

≥ 2.0

IT61

Network Security Technology

≥ 2.0

≥ 2.0

IT62

Paramedic & Emergency Care and Nitec in Nursing (Dual Certification)

≥ 2.0

≥ 2.0

IT63

Games Design & Development

≥ 2.0

≥ 2.0

IT64

Business Information Systems

≥ 2.0

≥ 2.0

IT65

Leisure & Travel Operations

≥ 2.0

IT66

Security System Integration

≥ 2.0

≥ 2.0

IT67

Civil & Structural Engineering Design

≥ 2.0

≥ 2.0

IT68

Facility Systems Design

≥ 2.0

≥ 2.0

44

≥ 2.0

≥ 2.0

≥ 2.0

45

Dip in Pharmaceutical Sciences (R22)

Dip in Pharmaceutical Sciences (R22)

IT69

Dip in Materials Sciences (R17)

Dip in Materials Sciences (R17)

BS81

Dip in Environmental Science (R29)

HIGHER NITEC / ITC

Dip in Environmental Science (R29)

Dip in Biotechnology (R16)

Dip in Biomedical Sciences (R14)

school of applied science


school of engineering

RP School of Engineering (SEG) is at the forefront of providing a rigorous education to aspiring engineers. Our School stays abreast of industry developments and forges close partnership with leading associations such as the Singapore Logistics Association, Association of Aerospace Industries and KNX Association to ensure that our curriculum is updated and relevant. At the School of Engineering, you have the opportunity and freedom to discover your talents, while being guided by a facilitator throughout the course. We create open spaces at the School for you to explore new designs and concepts. This approach has helped our students find novel solutions to existing challenges. Likewise, our cutting-edge facilities such as the iSAIL integrated supply chain laboratory and The ARCH hangar are designed to maximise experiential learning. These simulated environments help you gain practical experience in a real-world setting. Our students have brought glory to the School by excelling in local and international competitions such as the Science Centre’s Amazing Science-X Challenge, CAAS Challenge, World Skills London, etc. They are testaments to our School’s success. Equipped with relevant skills and knowledge, you will graduate ready to assimilate into a related profession from day one. Diplomas offered • Common Engineering Programme • Diploma in Aerospace Avionics • Diploma in Aerospace Engineering • Diploma in Civil Aviation • Diploma in Electrical and Electronic Engineering • Diploma in Industrial and Operations Management • Diploma in Renewable Energy Engineering • Diploma in Supply Chain Management

School of

Engineering 46

Director Dr Wang Jianguo

47


school of engineering

Common Engineering Programme (R42)

Aerospace Avionics (R20) Get on the runway and set off towards a high-flying career.

A pathway to explore what is engineering and a field that best suits your career

As a leading aerospace maintenance, repair and overhaul (MRO) hub in Asia Pacific, Singapore hosts a growing number of multinational aerospace companies such as Rolls-Royce, Thales Aerospace, and EADS. These companies, together with the growth of air travel and MRO sector, create exciting opportunities for professional aircraft engineers.

The Common Engineering Programme is conducted in the first semester of your first year of study to help you gain a clearer understanding of the different programmes under the School of Engineering. If you are uncertain what the various fields of engineering entail or have not yet decided what career option is best for you, the Common Engineering Programme will enable you to make an informed decision.

The Diploma in Aerospace Avionics will prepare you for a career in the high-tech domain of aircraft electrical systems, instruments, and avionics. You will gain first-hand experience in handling flight instruments and controls found in the aircraft cockpit. You will also learn how to navigate your way in the vast airspace and handle the auto-flight communication systems that keep an aircraft safe during flight.

During this orientation semester, you will also gain a solid foundation in engineering skills and knowledge to advance your learning journey at the School.

To complement classroom learning, you will have practical training in RP’s state-of-the-art facilities such as the A320Aircraft Cockpit Simulator Lab, Aircraft Communications and Navigation Systems Lab, and the newly opened The ARCH hangar facility. These facilities mimic a realistic environment which you will get to familiarise and manage.

Course Structure

In the first semester, you will take the following modules: A101 A113 B102 E112 G101

Diploma in

Science Mathematics Organisational Behaviour Engineering Design Cognitive Processes and Problem Solving

“RP provides the perfect learning environment. It’s not just the library, resources, and facilities, but also the facilitators who guide us to achieve our maximum potential. I have to say, studying at RP is amazing!”

Graduation Criteria

You must satisfy the graduation criteria of the diploma programme that you are posted to, before the award of the diploma.

Liu Mengya, Year 1 student enrolled in the Common Engineering Programme

48

As you complete the Diploma in Aerospace Avionics, you have taken a step forward in becoming a certified engineer as the curriculum is conformed to the Singapore Airworthiness Requirement (SAR-66) module, specified by the Civil Aviation Authority of Singapore for licensing of Aircraft Maintenance Engineers.

Career opportunities

RP’s aerospace avionics graduates can look forward to excellent prospects in the aerospace and electronics industry. Within Singapore, there are potential employment opportunities in the MRO sector, as well as the design, development, manufacturing, and testing of aircraft flight components. Some job roles include: • Assistant Engineer • Associate Engineer • Technical Support Personnel • Technical Marketing Associate Engineer

49

“This course is wellstructured according to the SAR-66 module, which is very beneficial to anyone who wants to join the aerospace industry. RP is truly a school that transforms an individual into a industry-ready person.” Ong Kang Yu, Year 3 student of Diploma in Aerospace Avionics


school of engineering

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Be trained in the fundamentals of aerospace avionics, including aircraft electrical systems, instrumentation, avionics, and sensors

General Modules (24 MC)

• Be familiar with industry standards and requirements of avionics system

6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Embark on the pathway to becoming a licensed aircraft maintenance engineer • Undergo 20-week industry attachment programme with companies such as Singapore Technologies Aerospace, Eurocopter South East Asia, Thales Avionics, and Rockwell Collins

To graduate with a Diploma in Aerospace Avionics, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

24

Discipline

44

Specialisation

20

Industry Orientation Programme

28

Elective

4

Freely Chosen Total

4 124

Discipline Modules (44 MC) 11 compulsory modules: C105 Introduction to Programming E105 Digital Electronics I E112 Engineering Design E201 Digital Electronics II E203 Circuit Analysis E204 Linear Circuits and Control E207 Communication Systems E208 PCB Design and Prototyping E219 Analogue Electronics E221 Aerodynamics and Propulsion E232 Aircraft Instrument Systems

specialisation Modules (20 MC)

Elective Module (4 MC)

5 compulsory modules: E364 Aviation Maintenance Practices E365 Aviation Human Factors E366 Aircraft Electrical Systems E367 Aircraft Communications and Navigation Systems E368 Auto-flight Systems

Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra E302 Data Acquisition and Sensors E312 Data Communications E369 Airframe Structures E371 Turbine Engine Systems

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of engineering

Diploma in

Aerospace Engineering (R40) Get the passport to jump start your career in the fast-expanding aerospace industry. The Diploma in Aerospace Engineering is aligned to the Singapore Airworthiness Requirements (SAR-66), attesting to its rigorous industry standards. SAR-66 is stipulated by the Civil Aviation Authority of Singapore as part of the training for aircraft maintenance engineers. This course will equip you with a strong foundation in aerospace engineering sufficient to enter one of the multiple Maintenance, Repair and Overhaul (MRO) companies in Singapore. In addition, the programme will allow you to pursue further studies in mechanical or aerospace engineering at university. Exposure to the fine mechanisms of the aerospace engineering industry takes place at RP’s advanced laboratories. The latest The ARCH facility – a real-sized hangar – will train you to familiarise with strict aviation regulations and protocols while providing you a backdrop to experience working in an actual hangar environment.

Career opportunities

RP’s aerospace engineering graduates have a solid technical foundation to launch a career in aerospace engineering and its related fields in companies such as Rolls-Royce, Hawker Pacific, Eurocopter, and Pratt & Whitney. Some job opportunities in this sector include: • Aircraft Engine Inspector • Material Planner • Process Engineer • Technical Support Personnel

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain a solid and well-rounded grounding in aircraft structural and aircraft engine maintenance and repair

General Modules (28 MC)

• Appreciate the complexities of aerospace engineering and safety protocols

7 compulsory modules: A101 Science A113 Mathematics A207 Physics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Be trained with the necessary aerospace mechanical engineering skill sets to join the fastgrowing MRO market in Asia • Undergo 20-week industry attachment programme with aerospace companies such as SIA Engineering, ST Aerospace, P&W group of companies, Hawker Pacific, and Air France

Discipline Modules (32 MC) 8 compulsory modules: A203 Applied Physics C105 Introduction to Programming E112 Engineering Design E221 Aerodynamics and Propulsion E233 Thermofluids E234 Electrical and Electronic Fundamentals E235 Airworthiness Legislation E236 Aircraft Materials

Elective Module (4 MC) Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra A291 Materials Science A292 Polymer and Composite Science E230 Aircraft Systems E232 Aircraft Instrument Systems E334 Reliability Engineering E367 Aircraft Communications and Navigation Systems E368 Auto-flight Systems

specialisation Modules (28 MC) 7 compulsory modules: E326 Lean Manufacturing and Six Sigma E333 Quality Management E364 Aviation Maintenance Practices E365 Aviation Human Factors E369 Airframe Structures E371 Turbine Engine Systems E372 Aircraft Inspection

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

52

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

53


school of engineering

Graduation Criteria

To graduate with a Diploma in Aerospace Engineering, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

32

Specialisation

28

Industry Orientation Programme

28

Elective

4

Freely Chosen Total

4 124

“Studying at RP provided me with the opportunity to enhance my knowledge about aviation, and improve my analytical skills.”

Diploma in

Civil Aviation (R39) Chart your career in the aviation landscape or even, take the pilot seat and fly an aircraft. As Singapore retains its status as a world-class international airport and with the new Changi Airport Terminal 4 in the works, the opportunities for a working professional in the local aviation management industry are promising. The Diploma in Civil Aviation will equip you with a combination of specialist and management skills to prepare you for work in airlines, airports, etc. You will gain practical experience working in The ARCH – a purpose-built facility replicating an actual aviation hangar environment with a real business jet. RP’s new Virtual Aerodrome Simulator, the first simulator in a higher learning institution in Singapore, will give you an immersive learning experience in controlling air traffic. Aspiring pilots in this course can also work towards obtaining a pilot license with the Singapore Youth Flying Club during their 20-week internship. Internships with companies such as Tiger Airways and Jetstar will give you experience in areas such as airline fleet management, airline planning, flight operations, and aircrew management.

Selvaraj s/o Pichamuthu, Year 3 student of Diploma in Aerospace Engineering

Career opportunities

RP’s civil aviation graduates are equipped and trained to work in all areas of airline businesses and airport terminal operations. Some of these potential job roles include: • Pilot • Cabin Crew • Airline Manager • Airline Station Manager • Air Operations Centre Coordinator • Aircraft Dispatcher • Airline Executive • Air-traffic Control Officer • Duty Airport Terminal Manager • Executive/Manager in Aviation Regulatory Bodies

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55


school of engineering

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Be trained in civil aviation specialities such as flight operations, aviation safety and security, airport terminal management, and air traffic management

General Modules (28 MC)

• Gain a sound understanding and practical skills in aircraft systems, airport planning and design, distribution, and transportation

7 compulsory modules: A101 Science A113 Mathematics A207 Physics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Contribute to the civil aviation workforce in a variety of specialist or broad-based professional roles including as a pilot and air-traffic control officer • Undergo 20-week industry attachment programme with organisations such as Changi Airport Group, Civil Aviation Authority of Singapore, and Singapore Airport Terminal Services (SATS)

Discipline Modules (40 MC)

To graduate with a Diploma in Civil Aviation, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

40

Specialisation

20

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

10 compulsory modules: C105 Introduction to Programming E112 Engineering Design E210 Operations Planning I E211 Operations Planning II E213 Engineering Cost Decisions E214 Statistical Methods for Engineering E216 Distribution and Transportation E221 Aerodynamics and Propulsion E230 Aircraft Systems E231 Avionics Systems Elective Module (4 MC) Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra E212 Facilities Planning and Design E328 Project Management E364 Aviation Maintenance Practices E367 Aircraft Communications and Navigation Systems

specialisation Modules (20 MC) 5 compulsory modules: E360 Airport Planning and Design E361 Flight Operations Management E362 Airport Management E363 Aviation Safety and Security E365 Aviation Human Factors

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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57


school of engineering

Diploma in

Electrical and Electronic Engineering (R50) Arm yourself with a diploma that opens up opportunities for diverse sectors. The electronics industry is a major sector in Singapore’s economy. In 2011, it contributed an output of S$86.1 billion and employed more than 82,000 workers. The industry is also rapidly transforming with new products created and new growth areas identified. Prototypes such as a foldable electronic newspaper, bioelectronic identification and new wireless security electronics are real possibilities in the near future. The new Diploma in Electrical and Electronic Engineering will offer you a broad and versatile education in electrical and electronic engineering. The specialisation tracks will further equip you in specific fields: digital media and communications, biomedical electronics, and microelectronics. Combining a firm foundation in electrical and electronic engineering with relevant domain skills in demand by the industry today, this diploma will equip you to become a versatile, adaptable and self-directed engineer. Our strong alliance with associations and companies across a broad spectrum of industries will give you extensive exposure to the demands of working in this growing sector. Some of these include Singapore Semiconductor Industry Association, Philips Healthcare, StarHub, Hewlett Packard, Sennheiser, and more.

Career opportunities

RP’s electrical and electronic engineering graduates are well equipped to work in a variety of sectors from semiconductors to digital media, robotics, biomedical manufacturing, and telecommunications. Some of the job roles you can look forward to are: • Associate Electronics Engineer • Associate Engineer • Engineering Assistant • Research Assistant

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Course Structure

new!

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Gain a broad-based and versatile foundation in electrical and electronics applications across specialties of semiconductors, digital media, and biomedical engineering

Each module is equivalent to four modular credits (MC).

General Modules (20 MC)

• Attain practical working experience through internships and R&D projects with a variety of companies and industry leaders such as NEC and Texas instruments

5 compulsory modules: A113 Mathematics A207 Physics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Be selected and groomed by external companies for a future career pathway as an electronics or electrical engineer • Undergo 16-week industry attachment programme with companies such as Micron, Global Foundries, Panasonic, Rohde & Schwarz, and Hill-Rom

Discipline Modules (40 MC) 10 compulsory modules: E105 Digital Electronics I E112 Engineering Design E114 Mathematics for Engineering E116 Computer Programming E117 Principles of Electrical and Electronic Engineering E201 Digital Electronics II E219 Analogue Electronics E251 Circuit Analysis and Control E252 Linear IC Applications E253 Electronic Design and Development

specialisation Modules (28 MC) 7 compulsory modules: Choose one out of three specialisation options. Option 1: Biomedical Electronics E206 Microcontroller Systems A103 Anatomy and Physiology A201 Chemistry E335 Biomedical Imaging E336 Biomedical Signal Processing E337 Biomedical Equipment E338 Biomedical Instrumentation

“My course provided me with a myriad of knowledge and skills that benefitted me a lot during my time in Officer Cadet School, Signals Formation unit. I have also successfully secured the SAF scholarship and a place in the University of Queensland.”

Option 2: Microelectrionics A203 Applied Physics A201 Chemistry E341 Electronic and Semiconductor Materials E343 Wafer Fabrication and Packaging E344 Thin Film Technology E345 Measurement Techniques and Failure Analysis E348 Nanotechnology Applications Option 3: Digital Media and Communications E206 Microcontroller Systems E207 Communication Systems E304 Digital Signal Processing E311 Mobile Communications E312 Data Communications E314 Multimedia Processing and Broadcast E319 Embedded Systems

Adriel Chen Jiehao, Class of 2011 graduate of Diploma in Digital Entertainment Electronics (now part of the new Diploma in Electrical and Electronic Engineering)

59


school of engineering

Diploma in

Industry Orientation Programme (28 MC)

Industrial and Operations Management (R11)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

Elective Module (4 MC)

Play a key role in supporting the central nervous system of any business – operations.

Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra E346 Integrated Circuit Design and Layout E302 Data Acquisition and Sensors E308 Display Technologies E328 Project Management

The Diploma in Industrial and Operations Management addresses industry challenges such as productivity and an ageing workforce. Through this programme, you will gain the knowledge and skills to oversee, design, improve, and innovate on existing business operations for greater results. You will also learn how to develop integrated solutions for businesses that can help them manage and optimise resources better.

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Graduation Criteria

To graduate with a Diploma in Electrical and Electronic Engineering, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation

General

20

Discipline

40

Specialisation

28

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

60

You will undergo practical training in specialised software and laboratories such as the ErgoSCAPE lab, designed to give you hands-on experience in human ergonomics, safety, and workplace design. The first of its kind in Singapore, it is equipped with advanced technology including a sound proof room with variable lighting and sound, life-sized human anatomical models, ergonomic workstations, and neuro-psychological testers. Industry attachments with companies such as Siemens Healthcare, Yang Kee Logistics, and SingPost will give you a sound combination of both practical skills and work experience. You will have multiple opportunities to work with such companies and provide real-life solutions for their operations challenges.

Career opportunities

RP’s industrial and operations management graduates are in demand across all industries – from pharmaceutics to shipping and the postal service. Here are some of the job roles you can look forward to: • Operations Executive • Safety Executive • Customer Service Coordinator • Project Engineer • Logistics Team Lead • Procurement Specialist • Product Quality Engineer

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school of engineering

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

To graduate with a Diploma in Industrial and Operations Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Learn and apply operations management skills across different industries • Be schooled in both engineering and management principles to help optimise business processes

General Modules (28 MC)

• Acquire hands-on experience in software such as AutoCAD, Solidworks, SAP, Minitab, Flexsim, Double E, etc

7 compulsory modules: A101 Science A113 Mathematics A207 Physics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Gain practical experience in relevant soft issues such as workplace safety, human ergonomics, and workplace design • Undergo 16-week industry attachment programme with varied organisations such as OCBC Bank, Menlo Worldwide, Rockwell Automation, and Shell Eastern Petroleum

Discipline Modules (40 MC) 10 compulsory modules: C105 Introduction to Programming E112 Engineering Design E210 Operations Planning I E211 Operations Planning II E212 Facilities Planning and Design E213 Engineering Cost Decisions E214 Statistical Methods for Engineering E216 Distribution and Transportation E217 Inventory Management E218 Manufacturing Planning and Control

Elective Module (4 MC) specialisation Modules (20 MC)

Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra B221 Human Resource Management B320 Business Finance E331 Supply Chain Management E334 Reliability Engineering

5 compulsory modules: E326 Lean Manufacturing and Six Sigma E327 Human Factors Engineering E328 Project Management E332 Quality Control E333 Quality Management

Module Category

Number of modular credits required for graduation

General

28

Discipline

40

Specialisation

20

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

“I like my course because it can be applied in just about any industry. Be it service or product industry, most of the things like increasing productivity, planning resources, etc. that I learnt are applicable.” Harris Kristanto, Class of 2011 graduate of Diploma in Industrial and Operations Management

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of engineering

Diploma in

Renewable Energy Engineering (R41) Join the ranks of renewable energy technologists and work towards a greener environment. As Singapore strives towards a target of having at least 80% of its buildings Green Mark certified by 2030 and energy audit being made compulsory for commercial buildings, the renewable energy and green building sectors are set to see a dramatic growth. As a graduate of this diploma, you will have the opportunity to become an auditor, consultant or even researcher in these sectors. Starting with the basics of electrical and electronic engineering in the first year, the Diploma in Renewable Energy Engineering will empower you to understand, design, apply, and audit renewable energy systems using state-of-the-art equipment. In this course, you will also go through intensive hands-on training in technologically advanced laboratories that are set up in joint-partnership with leading companies. For your final year industry attachment, there will be enriching internship opportunities in prestigious companies and research institutes such as the Solar Energy Research Institute of Singapore (SERIS), Renewable Energy Corporation, Experimental Power Grid Centre of A*STAR, Fluke, and Daikin. You can also look forward to exciting overseas learning trips to Korea, Taiwan, and Australia.

Career opportunities

RP’s renewable energy engineering graduates are fully equipped to join the workforce in a variety of roles both within and beyond the renewable energy and green building sectors. Some professions you can look forward to are: • Associate Energy Auditor • Associate Energy Manager • Research Assistant • Associate Engineer

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain a solid grounding in electronics engineering as well as renewable energy theories and technologies

General Modules (28 MC)

• Gain practical knowledge and the specific skills to meet the demands of the growing renewable energy industry, especially in green building management

7 compulsory modules: A101 Science A113 Mathematics A207 Physics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Apply your skills to analyse and audit green building requirements of the future

Discipline Modules (36 MC) 9 compulsory modules: C105 Introduction to Programming E105 Digital Electronics I E112 Engineering Design E201 Digital Electronics II E203 Circuit Analysis E204 Linear Circuits and Control E219 Analogue Electronics E241 Electrical Power Systems E242 Clean Energy Technologies

specialisation Modules (24 MC)

Elective Module (4 MC)

6 compulsory modules: A335 Energy Utilisation and Management E381 Energy Systems Instrumentation E382 Building Mechanical and Electrical Systems E383 Sustainable Energy Systems E384 Green Building Technology and Design E385 Photovoltaic System Design

Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra E212 Facilities Planning and Design E213 Engineering Cost Decisions E328 Project Management E334 Reliability Engineering

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

64

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

65


school of engineering

Graduation Criteria

To graduate with a Diploma in Renewable Energy Engineering, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

36

Specialisation

24

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

“To meet the increasingly demanding environmental issues, the course has equipped me with both knowledge and skills in sustainable energy engineering and green building technology. This has made me highly employable.”

Diploma in

Supply Chain Management (R21) Direct the way for global trade by managing integrated flow of goods, information, and finances. The Diploma in Supply Chain Management will equip you with the skills, knowledge, and principles behind successful logistics and supply chain management. You will learn how the world handles the movement and storage of goods – from as small and light as a candy to as large and complicated as an aeroplane engine. You will be well trained to meet the supply chain challenges of the future, managing logistics along the entire integrated supply chain, from suppliers and manufacturers, to distributors and retailers. Funded by SPRING Singapore and the Economic Development Board, RP is the only polytechnic to set up a national-level Centre of Innovation for Supply Chain Management to support the growth of companies in Singapore through enhancing innovation in supply chain. The new centre will allow you to interact with experienced consultants and learn from the centre’s projects with the industry. In addition, you will undergo practical training in our advanced laboratories, one of which being the Integrated Supply Chain Lab, the only double-storey warehouse learning facility among all polytechnics in Singapore.

Tan Shu Hui, Year 3 student of Diploma in Renewable Energy Engineering

You can look forward to local and overseas internships, and enriching final year projects with prominent associations and organisations such as the Singapore Logistics Association, Supply Chain Asia, ST Logistics, Schenker, and DHL.

Career opportunities

RP’s supply chain management graduates are equipped with a broad range of skills and knowledge to meet diverse demands in all levels of a supply chain, from purchasing and inventory management to transportation and warehousing. Some of the career paths our you can look forward to are: • Supply Chain Executive • Logistics Planner, Officer or Analyst • Purchasing Officer • Inventory Controller • Distribution Officer • Freight Forwarding Specialist • Project Manager

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67


school of engineering

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain a sound understanding of international engineering and business process flows, operations, optimisation, and inventory management

General Modules (28 MC) 7 compulsory modules: A101 Science A113 Mathematics A207 Physics B102 Organisational Behaviour E114 Mathematics for Engineering G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Develop a strong grasp of facilities planning, inventory management, IT for supply chain management, logistics, transportation and warehousing • Graduate with a well-rounded education comprising both technical capabilities and knowledge to excel in the supply chain industry

To graduate with a Diploma in Supply Chain Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

36

Specialisation

24

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

• Be exposed to concepts in innovation, creativity, and entrepreneurship

Discipline Modules (36 MC) 9 compulsory modules: C105 Introduction to Programming E112 Engineering Design E210 Operations Planning I E211 Operations Planning II E212 Facilities Planning and Design E213 Engineering Cost Decisions E214 Statistical Methods for Engineering E216 Distribution and Transportation E217 Inventory Management

specialisation Modules (24 MC) Elective Module (4 MC)

6 compulsory modules: E215 Warehousing and Storage E222 Logistics Planning and Control E223 IT for Supply Chain Management E326 Lean Manufacturing and Six Sigma E331 Supply Chain Management E354 Procurement and Supplier Development

Select 1 module from the following list: A211 Advanced Mathematics I Differential Equations A212 Advanced Mathematics II - Linear Algebra E352 Retail Logistics E355 Cold Chain Management E356 Pharmaceutical and Bio-Chem Supply Chain

“The programme was designed such that it provides not only academic knowledge, but also industry exposure through internships. I also got to take up other industry certifications through the school’s collaboration with SAP and CILTS (Chartered Institute of Logistics and Transport, Singapore).” Sylvia Utami, Class of 2012 graduate of Diploma in Supply Chain Management

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education E931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

68

69


school of engineering

Dip in Renewable Energy Engineering (R41)

Dip in Supply Chain Management (R21)

Diploma in Aerospace Engineering (R40) Diploma in Civil Aviation (R39) Diploma in Electrical and Electronic Engineering (R50) Diploma in Industrial and Operations Management (R11) Diploma in Renewable Energy Engineering (R41) Diploma in Supply Chain Management (R21)

Grade 1-7 1-6 1-6

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT23

Building Drafting (Civil & Structural)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT24

Electronic (Computer & Networkings) ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

* Please refer to Aggregate Type Table on page 16.

ELR2B2-C

NITEC / NTC2

GPA

Electronics (Wireless LAN) Electronics (Instrumentation) Electronics (Wafer Fabrication) Electronic (Mobile Devices) NT25

Mechatronics (AutomationTechnology/ Equipment Assembly/ Medical Technology)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT26

Electrical Installation & Servicing / Electrical Fitting & Installation/Electrical Technology (Installation & Servicing)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT27

Electrical Technology (Power & Control)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT28

Air-Conditioning & Refrigeration / AirConditioning & Refrigeration Technology/ Air-Conditioning & Refrigeration Mechanics

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT29

Automotive Technology (Heavy Vehicles)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT30

Mechanical Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT31

Automotive Technology (Light Vehicles)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT32

Precision Engineering (Machining)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT37

Precision Engineering (Tools & Mould)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT38

Facility Technology (Air-Conditioning & Refrigeration)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT39

Chemical Process Technology (Pharmaceuticals) ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

# The Common Engineering Programme allows students to take a common course of study in the

first semester. Students are subsequently streamed into one of the following Engineering diplomas: • Aerospace Avionics • Aerospace Engineering • Civil Aviation • Electrical and Electronic Engineering • Industrial and Operations Management • Renewable Energy Engineering • Supply Chain Management

Chemical Process Technology (Process Instrumentation) Chemical Process Technology (Petrochemicals) Chemical Process Technology (Biologics)

70

Dip in Electrical and Electronic Engineering (R50)

Diploma in Aerospace Avionics (R20)

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any one of the following subjects • Addn Combined Science • Additional Science • Biology • Chemistry • Combined Science • Computer Studies • Creative 3D Animation • Design & Technology • Engineering Science • Food & Nutrition • Fundamentals of Electronics • General Science • Human & Social Biology • Integrated Science • Physics • Physical Science • Science (Chem, Bio) • Science (Phy, Bio) • Science (Phy, Chem) • Science (Phy, Chem, Bio)

Aggregate Type *

Dip in Civil Aviation (R39)

Common Engineering Programme (R42) #

Minimum Entry Requirements

Dip in Aerospace Engineering (R40)

Building Drafting (Architectural)

GCE O-LEVEL HOLDERS COURSE

Dip in Aerospace Avionics (R20)

NT21

Common Engineering Programme (R42)

Dip in Industrial and Operations Management (R11)

Entry Requirements

71


BS83

Hospitality Operations

≥ 2.0

≥ 2.0

≥ 2.0

NT41

Multimedia Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS84

Business Studies (Event Management)

≥ 2.0

≥ 2.0

≥ 2.0

NT42

Marine Mechanics

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS85

Accounting

≥ 2.0

≥ 2.0

≥ 2.0

NT43

Mechanical-Electrical Drafting

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS86

Business Studies (Administration)

≥ 2.0

≥ 2.0

≥ 2.0

NT46

Product Design

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS87

Logistics for International Trade

≥ 2.0

≥ 2.0

≥ 2.0

NT47

Communications Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS88

Business Information Technology

≥ 2.0

≥ 2.0

NT48

Precision Engineering (Aerospace)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

≥ 2.0

NT49

Marine Electrical Technology

≥ 3.5

≥ 3.5

≥ 3.5

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

≥ 2.0

NT50

Port Equipment Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

IT21

Electro - Mechanical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT51

Aircraft Maintenance (Mechanical)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

IT22

Mechatronics Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT53

Aerospace Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

IT31

Electrical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT57

Security Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

IT41

Electronics Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT58

Applied Food Science

IT50

NT59

Aerospace Avionics

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Air-Conditioning & Refrigeration Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT60

Electrical Technology (Lighting & Sound)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

IT51

NT62

Machine Technology

Mechanical & Electrical Engineering Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT63

Facility Technology (Mechanical & Electrical Services)

IT52

Mechanical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT54

NT64

Medical Manufacturing Technology

Mechanical Engineering Drawing & Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT67

Aerospace Machining Technology

IT55

Manufacturing Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT68

Laser & Tooling Technology

IT56

Information Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

NT73

Facility Technology (Vertical Transportation)

IT57

Wireless Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT58

Biotechnology / Biochemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 3.5

IT59

Chemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 3.5

IT60

Marine & Offshore Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 3.5

IT61

Network Security Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT63

Games Design & Development

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT64

Business Information Systems

IT65

Leisure & Travel Operations

IT66

Security System Integration

NT74

Mobile Systems & Services

NY75

Rapid Transit Technology

NT76

Semiconductor Technology

≥ 3.5

≥ 3.5 ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5 ≥ 3.5

≥ 3.5 ≥ 3.5

72

≥ 3.5 ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5 ≥ 3.5

Dip in Civil Aviation (R39)

Dip in Civil Aviation (R39)

≥ 3.5

HIGHER NITEC / ITC

Dip in Supply Chain Management (R21)

≥ 3.5

Dip in Renewable Energy Engineering (R41)

≥ 3.5

Dip in Industrial and Operations Management (R11)

≥ 3.5

Dip in Electrical and Electronic Engineering (R50)

≥ 3.5

Dip in Aerospace Engineering (R40)

≥ 3.5

GPA

Dip in Aerospace Avionics (R20)

Dip in Supply Chain Management (R21)

≥ 3.5

Common Engineering Programme (R42)

Dip in Renewable Energy Engineering (R41)

≥ 3.5

NITEC / NTC2

Dip in Electrical and Electronic Engineering (R50)

≥ 3.5

Dip in Aerospace Engineering (R40)

Info-Communications Technology

Dip in Aerospace Avionics (R20)

NT40

Common Engineering Programme (R42)

Dip in Industrial and Operations Management (R11)

school of engineering

GPA

≥ 2.0

73

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0


Dip in Renewable Energy Engineering (R41)

Dip in Supply Chain Management (R21)

≥ 2.0

≥ 2.0

IT68

Facility Systems Design

≥ 2.0

≥ 2.0

IT69

Information Systems Quality

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

HIGHER NITEC / ITC

IT70

Mobile Unified Communications

IT71

Offshore & Marine Engineering Design

IT72

Process Plant Design

IT73

Marine Engineering

Dip in Civil Aviation (R39)

Dip in Electrical and Electronic Engineering (R50)

≥ 2.0

Dip in Aerospace Engineering (R40)

Civil & Structural Engineering Design

Dip in Aerospace Avionics (R20)

IT67

Common Engineering Programme (R42)

Dip in Industrial and Operations Management (R11)

school of engineering

GPA

≥ 2.0 ≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

This page is intentionally left blank.

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75


school of Hospitality

RP School of Hospitality (SOH) prepares students for fulfilling careers in the vibrant hospitality sector. With increasing visitor arrivals in Singapore, there is a high demand for trained hospitality professionals. The School works closely with industry partners to develop quality programmes that are relevant to the marketplace. You will have many opportunities to experience the different aspects of the hospitality business through our close collaborations with hotels, restaurants, banks, airlines, event management companies, theme parks, and attraction management companies. Our diplomas provide holistic and industry-relevant curricula that are delivered by a team of experienced professional staff. The real-life training and facilities prepare you well for the industry. The School’s focus on the hospitality graduates holistic development extends beyond the classroom. You are encouraged to be involved in international events, various Interest Groups (IG), external competitions, service learning projects, and overseas learning trips. The School has recently won the Singapore Tourism Board (STB) Best Education Experience (Tourism and Hospitality) Award 2012, recognising our pursuit in establishing a talent base for the growing tourism industry. Diplomas offered • Diploma in Customer Relationship and Service Management • Diploma in Hotel and Hospitality Management • Diploma in Integrated Events Management • Diploma in Restaurant and Culinary Operations • Diploma in Wellness, Lifestyle and Spa Management

School of

Director Albert Toh

Hospitality 76

77


school of Hospitality

Diploma in

Customer Relationship and Service Management (R34) A programme that primes you to be a polished service champion to deliver and raise the standard of a total service experience. Every successful organisation has a team of outstanding customer service personnel at its frontline. As Singapore grows as a global services hub, the demand for professional and dedicated customer service managers is ever increasing.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Learn to identify customers’ needs, manage their expectations and deliver excellent service

General Modules (24 MC)

• Gain skills to help businesses develop and maintain profitable customers by applying customer relationship management

6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Employ a service excellence framework to address service issues and improve customer service standards • Undergo 24-week industry attachment programme with organisations such as Marina Bay Sands, Citibank, DBS, Singapore Airlines, and Teleperformance

Discipline Modules (36 MC) 9 compulsory modules: B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H102 Hospitality and Tourism Management H203 Strategic Thinking Skills H208 Service Quality and Professional Etiquette H323 Hospitality Revenue Management

The Diploma in Customer Relationship and Service Management will train you to become an invaluable member of the service industry. You will develop essential skills and techniques for delivering world-class service in any situation. Through this programme, you will learn what makes or breaks a great service experience, and how to create delightful experiences for customers.

specialisation Modules (32 MC)

If you aspire to work in theme parks and attractions, you can opt for a specialisation track in Theme Park and Attraction Management in your final year of study.

8 compulsory modules: Choose one out of two specialisation options.

Industry attachments at corporate organisations such as Changi Airport Group, Resorts World Sentosa, Teleperformance, Singapore Airlines, etc. will prepare you well for work upon graduation. You will develop skills that will put you in good stead for any service-centred industry including finance, retail, and healthcare.

Career opportunities

RP’s customer relationship and service management graduates have pursued careers not only in the hospitality sector, but also in banks, retailers and call centres. Companies such as Citibank, OCBC and Starhub have recruited our graduates to join their customer service ranks. You can look forward to working in these positions: • Customer Service Manager • Accounts and Relationship Manager • Sales and Marketing Manager

78

Option 1: Regular Track H204 Customer Relationship Management H207 Project Management and Scheduling H219 Managing for Service Excellence H302 Hospitality Sales H303 Service Operations Management H304 Contact Centre Operations H306 Retail Management H322 Tourism and Travel Management

Option 2: Theme Park and Attraction Management Track H204 Customer Relationship Management H207 Project Management and Scheduling H219 Managing for Service Excellence H220 Introduction to the Event Industry H340 Risk Management in Theme Parks and Attractions H341 Managing Guest Experience in Theme Parks and Attractions H342 Operational Issues in Theme Parks and Attractions H343 Entertainment and Events in Theme Parks and Attractions

79


school of Hospitality

Diploma in

Industry Orientation Programme (24 MC)

Hotel and Hospitality Management (R37)

2 compulsory modules: G901 Character and Citizenship Education H931 Industry Immersion Programme (20 MC)

Elective Module (4 MC)

A programme that grooms and prepares you for the expanding world of hospitality.

Regular Track Select 1 module from the following list: B101 Entrepreneurship B221 Human Resource Management H213 Food and Beverage Management Theme Park and Attraction Management Track H213 Food and Beverage Management

Tourism in Singapore is a major industry, with the country playing host to millions of global visitors annually. When you join this vibrant sector, you will be a part of Singapore’s growing international repute as a world-class tourism hub.

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Graduation Criteria

To graduate with a Diploma in Customer Relationship and Service Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

24

Discipline

36

Specialisation

32

Industry Orientation Programme

24

Elective

4

Freely Chosen

4

Total

124

The Diploma in Hotel and Hospitality Management will enable you to skilfully manage clients and operations in all three areas of hospitality management: front office, housekeeping, and restaurant. Industry-relevant training of the highest quality takes place on campus in a five-star hotel training facility. Learning in this simulated environment will help you master the skills needed to excel in this industry and beyond. This programme grooms graduates for top positions in leading hotels, clubs and resorts, as well as numerous vibrant entertainment destinations. With a growing sector of international events, integrated resorts, and world-class attractions in Singapore, there is no better time to start an exciting career in hotel and hospitality management.

Career opportunities

RP’s hotel and hospitality management graduates go on to build careers in international hotels, clubs, resorts, and tourist attractions. Join them in these fulfilling roles as: • Junior Executive • Guest Service Manager • Concierge Consultant • Customer Service Manager

“The close collaboration between Republic Polytechnic and the hospitality industry in developing the diploma’s curriculum equipped Norlyn (RP graduate from Class of 2011) with the maturity and real-world expectations to embark on her career without missing a beat after graduation....” Kurt WehingeR, General Manager, Marina Mandarin Singapore

80

81


school of Hospitality

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Develop operational expertise and management skills in front office, housekeeping, food and beverage, and kitchen operations

Each module is equivalent to four modular credits (MC).

General Modules (24 MC)

• Acquire knowledge and skills related to the use of hospitality information systems

6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Apply customer service skills to identify and exceed customers’ expectations • Gain hands-on experience in real-world training facilities • Undergo 24-week industry attachment programme with leading hotels such as Four Seasons, Raffles Hotel, and Grand Hyatt

Discipline Modules (36 MC)

To graduate with a Diploma in Hotel and Hospitality Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

24

Discipline

36

Specialisation

32

Industry Orientation Programme

24

Elective

4

Freely Chosen

4

Total

124

9 compulsory modules: B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H102 Hospitality and Tourism Management H203 Strategic Thinking Skills H208 Service Quality and Professional Etiquette H323 Hospitality Revenue Management

specialisation Modules (32 MC) 8 compulsory modules: H211 Rooms Operations Practicum H212 Rooms Division Management H213 Food and Beverage Management H214 Hospitality Information Systems H216 Restaurant and Culinary Practicum I H217 Restaurant and Culinary Practicum II H218 Culinary Science and Kitchen Operations H338 Meeting, Convention and Event Mangement

Elective Module (4 MC) Select 1 module from the following list: B101 Entrepreneurship B221 Human Resource Management H234 Wine and Beverage Management H319 Resorts & Cruise Management

Industry Orientation Programme (24 MC)

Freely Chosen Module (4 MC)

2 compulsory modules: G901 Character and Citizenship Education H931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

82

83


school of Hospitality

Diploma in

Integrated Events Management (R28) Orchestrate important events in one of the world’s leading event destinations. Singapore has carved out a reputation as one of the most popular cities for meetings and conventions, bringing together luminaries and delegates from around the world. As a leading world-class events hub, Singapore’s events industry is a vibrant and booming sector. The Diploma in Integrated Events Management will equip you with the ability to organise impactful and attractive events. From trade conferences and product launches to press briefings and exhibitions, you will learn how an event is conceptualised, planned, and executed from scratch. If you aspire to work in theme parks and attractions, you can opt for a specialisation track in Theme Park and Attraction Management in your final year of study. Internships with organisations including Resorts World Sentosa, Kingsmen Exhibits, and Singapore Press Holdings will prepare you for a variety of event management roles. You will learn how to respond to the demands of this industry effectively and produce memorable, talked-about events that stay in participants’ minds.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain knowledge in event and project management • Conceptualise, plan and execute meetings, incentives, conventions, exhibitions, and special events

General Modules (20 MC) 5 compulsory modules: A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Acquire knowledge and skills related to hospitality and tourism management, and event sales and marketing management • Develop skills in theme park and attraction management and operations • Undergo 24-week industry attachment programme with organisations such as Experia Events, Universal Studios Singapore, Jurong Bird Park, Moove Media, and People’s Association

Discipline Modules (36 MC) 9 compulsory modules: B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H102 Hospitality and Tourism Management H203 Strategic Thinking Skills H208 Service Quality and Professional Etiquette H323 Hospitality Revenue Management

specialisation Modules Choose one out of two specialisation options.

Career opportunities

RP’s integrated events management graduates have taken up exciting and challenging roles in diverse entities, from event companies such as Pico Art International and Singex Venues to organisations such as Marina Bay Sands, St Regis Singapore, and Singapore Airlines. Potential career positions include: • Event Manager and Planner • Event Coordinator • Wedding Planner • Event Organiser • Event Entrepreneur • Conference Planner

Option 1: Regular Track (36 MC) 9 compulsory modules: B205 Business Law H204 Customer Relationship Management H207 Project Management and Scheduling H210 Event Operations Management H213 Food and Beverage Management H220 Introduction to the Event Industry H322 Tourism and Travel Management H338 Meeting, Convention and Event Management H339 Exhibition Management

84

Option 2: Theme Park and Attraction Management Track (32 MC) 8 compulsory modules: H207 Project Management and Scheduling H210 Event Operations Management H213 Food and Beverage Management H220 Introduction to the Event Industry H340 Risk Management in Theme Parks and Attractions H341 Managing Guest Experience in Theme Parks and Attractions H342 Operational Issues in Theme Parks and Attractions H343 Entertainment and Events in Theme Parks and Attractions

85


school of Hospitality

Diploma in

Industry Orientation Programme (24 MC) 2 compulsory modules: G901 Character and Citizenship Education H931 Industry Immersion Programme (20 MC)

“The Problem-Based Learning taught in school enhances my ability to interact and execute tasks efficiently during my internship. This is especially so for my course where we meet people from all walks of life.”

Elective Module (4 mC) Select 1 module from the following list: B101 Entrepreneurship B221 Human Resource Management H302 Hospitality Sales

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Fionna Chua Pei En, Year 3 student of Diploma in Integrated Events Management

Graduation Criteria

To graduate with a Diploma in Integrated Events Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

REGULAR TRACK

THEME PARK AND ATTRACTION MANAGEMENT TRACK

General

20

20

Discipline

36

36

Specialisation

36

32

Industry Orientation Programme

24

24

Elective

4

4

Freely Chosen Total

4

4

124

120

86

Restaurant and Culinary Operations (R46) Discover a recipe for success and join the ranks of talented restaurateurs and culinary experts. The food and beverage (F&B) is one of the most flourishing industries in Singapore, with new restaurants, food outlets, and dining concepts being established across the island. The Diploma in Restaurant and Culinary Operations will give you an edge in this exciting industry. Learn from a team of instructors who comes with a wealth of experience in a fully functioning training restaurant Oliva. A fine dining restaurant on campus, Oliva provides the ideal setting to help hone your skills in the kitchen, dining and bar operations. Through this programme, you will gain hands-on experience through internships and practicum modules, and be equipped with the fundamental skills to run a profitable and efficient F&B operation of any size. From entrepreneur to sommelier, graduates can look forward to establish themselves in the local and international restaurant and culinary landscape.

Career opportunities

RP’s restaurant and culinary graduates can pursue a variety of interesting roles across F&B operations, from critically acclaimed restaurants to international food chains. Graduates can take up positions such as: • Food and Beverage Captain • Restaurant Manager • Project Executive • Sommelier • Restaurateur • Entrepreneur

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school of Hospitality

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

To graduate with a Diploma in Restaurant and Culinary Operations, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Gain insights into food service facilities design • Understand restaurant operations and analysis

General Modules (24 MC) 6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Build skills related to culinary science and kitchen operations • Learn about wine and beverage management • Develop entrepreneurial skills • Acquire knowledge and skills related to catering management

Discipline Modules (36 MC) 9 compulsory modules: B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H102 Hospitality and Tourism Management H203 Strategic Thinking Skills H208 Service Quality and Professional Etiquette H323 Hospitality Revenue Management

Industry Orientation Programme (24 MC) 2 compulsory modules: G901 Character and Citizenship Education H931 Industry Immersion Programme (20 MC)

Elective Module (4 MC) Select 1 module from the following list: B101 Entrepreneurship H207 Project Management and Scheduling H330 Catering Management H331 Foodservice Facilities Design

specialisation Modules (32 MC) 8 compulsory modules: H213 Food and Beverage Management H218 Culinary Science and Kitchen Operations H230 Restaurant and Culinary Operations I H231 Restaurant and Culinary Operations II H232 Restaurant Operation Analysis H233 Restaurant Development H234 Wine and Beverage Management H327 Quick Service Restaurant Operations

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

88

Module Category

Number of modular credits required for graduation

General

24

Discipline

36

Specialisation

32

Industry Orientation Programme

24

Elective

4

Freely Chosen

4

Total

124

“It is our pleasure to endorse and support the Diploma in Restaurant and Culinary Operations programme. The vocational training will improve the quality of industry practitioners, which is important to improve employability and economic sustainability.” Cheong Hai Poh, President, The Food & Beverage Managers’ Association of Singapore

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school of Hospitality

Diploma in

Wellness, Lifestyle and Spa Management (R44) Learn the ropes to a successful spa and wellness business. The lifestyle and spa industry is growing rapidly in Singapore, in line with increasing awareness of healthy living. The Diploma in Wellness, Lifestyle and Spa Management will prepare you for managing and operating spas and wellness operations. Through experiential learning, you will develop competencies in wellness and therapeutic case management.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Develop operational and management skills in wellness, lifestyle, spa and resort operations • Learn about nutrition and human anatomy for the management of personal wellness

General Modules (24 MC)

• Design and plan effective exercises and physical activities for healthy living

6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Gain knowledge in adaptive wellness therapies and nutrition to address skin care, youth health, alternative medicine, eating disorders, weight management, and workplace health • Undergo 24-week industry attachment programme with companies such as Banyan Tree Spa, ESPA, Estheva, and AsterSpring Singapore

Discipline Modules (36 MC) 9 compulsory modules: B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H102 Hospitality and Tourism Management H203 Strategic Thinking Skills H208 Service Quality and Professional Etiquette H323 Hospitality Revenue Management

Taught by a team of qualified practitioners with international work experience in the spa and wellness industry, you will gain knowledge, skills, and confidence to handle the operations and logistics of a range of spa and wellness setups, manage clients, and customise their wellness needs. The School of Hospitality is accredited by CIBTAC (Confederation of International Beauty Therapy and Cosmetology), an international examination board that recognises schools that have high quality curriculum and offer a professional environment for learning. Students in the Diploma in Wellness, Lifestyle and Spa Management will have the opportunity to be assessed by CIBTAC to be awarded a CIBTAC diploma, on top of the RP diploma. This additional certification will give you an edge for employment locally and internationally.

Industry Orientation Programme (24 MC) 2 compulsory modules: G901 Character and Citizenship Education H931 Industry Immersion Programme (20 MC)

Elective Module (4 MC)

specialisation Modules (32 MC)

Select 1 module from the following list: B101 Entrepreneurship B221 Human Resource Management H322 Tourism and Travel Management

8 compulsory modules: A103 Anatomy and Physiology A337 Nutrition H222 Wellness & Lifestyle Management H306 Retail Management H324 Wellness, Lifestyle & Spa Operations H325 Wellness and Spa Therapy Treatments and Practices S201 Health and Wellness S244 Health Psychology

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Career opportunities

Graduates can look forward to join service-oriented organisations in roles such as: • Frontdesk Customer Service Officer • Consultant • Client Consultant • Wellness Marketing Executive • Spa Owner • Spa Director • Spa Operations Manager • Entrepreneur

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Graduation Criteria

To graduate with a Diploma in Wellness, Lifestyle and Spa Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

General

24

Discipline

36

Specialisation

32

Industry Orientation Programme

24

Elective

4

Freely Chosen

4 124

Minimum Entry Requirements

Diploma in Customer Relationship and Service Management (R34)

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any three other subjects

Diploma in Hotel and Hospitality Management (R37) Diploma in Integrated Events Management (R28)

Aggregate Type * Grade 1-6 1-6 1-6

ELR2B2-B

Note: To be eligible for admission, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-B Aggregate Type on page 16.

Diploma in Restaurant and Culinary Operations (R46) Diploma in Wellness, Lifestyle and Spa Management (R44)

HIGHER NITEC / ITC

92

Dip in Wellness, Lifestyle and Spa Management (R44)

Dip in Restaurant and Culinary Operations (R46)

Dip in Integrated Events Management (R28)

* Please refer to Aggregate Type Table on page 16.

Dip in Customer Relationship and Service Management (R34)

Total

GCE O-LEVEL HOLDERS COURSE

Dip in Hotel and Hospitality Management (R37)

Module Category

Number of modular credits required for graduation

Entry Requirements

GPA

BS82

Banking Services

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS83

Hospitality Operations

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS84

Business Studies (Event Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS85

Accounting

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS86

Business Studies (Administration)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS87

Logistics for International Trade

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS88

Business Information Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS91

Beauty & Spa Management

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS94

Retail Merchandising

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT65

Leisure & Travel Operations

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

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school of infocomm

RP School of Infocomm (SOI) is the largest school in RP, offering a comprehensive range of diplomas that span the full Information Technology (IT) landscape – from programming and development to business processes and mobile software development. This diversity has enabled our School to crosspollinate our strengths and expertise for the benefit of our students. Our competitive edge lies in our state-of-the-art laboratories fully equipped with the latest industry software. These include the IT Service Management Practice Laboratory equipped with well-known applications such as BMC Footprints as well as virtual labs equipped with world-class applications such as SAP ERP, SAP Healthcare, PeopleSoft, and SalesForce.Com. You will graduate from RP with the most current skill sets demanded by the industry. The School has established strong linkages with the industry. We are connected to over 300 companies across the entire IT sector including telecommunications, business applications, finance, healthcare, and logistics. You will have opportunities to go on overseas learning trips, participate in industry projects and competitions. Through the rigorous curriculum, we prepare you to pursue industry certifications such as Cisco Certified Network Associate (CCNA) and Microsoft Certified IT Professional (MCITP). You can be sure you are on the right track to becoming an outstanding professional and an asset to your prospective employer. Diplomas offered • Diploma in Business Applications • Diploma in Business Information Systems • Diploma in Information Technology • Diploma in Interactive and Digital Media • Diploma in IT Service Management • Diploma in Mobile Software Development

School of

Infocomm

Director Fong Yew Chan

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school of infocomm

Diploma in

Business Applications (R18) Develop a winning formula by understanding the business of IT. IT professionals contribute to the effectiveness of business and help businesses function smoothly by handling anything from customising large scale business system to developing flagship applications. The Diploma in Business Applications marries the best of business and IT to give you an edge over the competition. On one hand, you will learn core IT fundamentals and on the other, you will get familiar with business enterprise systems such as SAP and other healthcare and retail systems, as well as acquire knowledge in business functions such as marketing and accounting. Equipped with skill sets from both domains, you will add value to any organisation. RP graduates have joined top companies in both the public and the private sectors, including banking, healthcare, hospitality, manufacturing, and logistics.

Career opportunities

RP’s business applications graduates are sought after in high value roles such as: • Junior Consultant • Software Application Developer • Business Development Executive • Business Analyst • IT Support Executive • Operations Executive

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Build a firm foundation in core information and communications technology skills • Be exposed to world-class enterprise application systems to understand how IT is used to run businesses

General Modules (32 MC) 8 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Master software application development • Develop important problem-solving and critical thinking skills • Undergo 16-week industry attachment programme with organisations such as OPUS IT Services, DBS Bank, and OCBC Bank

Discipline Modules (28 MC) 7 compulsory modules: C202 Systems Analysis and Design C203 Web Application Development C207 Database Systems C208 Object-Oriented Programming C225 Data Communications and Networking C226 Operating System Concepts C235 IT Security and Management

“The course has taught me business processes, software design and programming processes. In my final year project, I was able to link them all up. The industry attachment also allowed me to apply what I have learnt.”

Specialisation Modules (24 MC) Select 6 modules from the following list: C303 IT Project Management C352 Management Information Systems C355 Business Intelligence C356 Business Process Modelling C361 Manufacturing and Logistics Systems C362 Manufacturing and Logistics Systems II C363 Financial and Banking Applications C364 Financial and Banking Applications II C365 Hospitality and Retail Systems I C367 Healthcare Applications

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Yip Zhan Hong Valon, Year 3 student of Diploma in Business Applications

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school of infocomm

Diploma in

Industry Orientation Programme (28 MC)

Business Information Systems (R13)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education C931 Industry Immersion Programme (20 MC)

Elective Module (4 MC)

Gain an edge in business by using IT effectively.

Select 1 module from the following list: B215 Financial Accounting B217 Sales Management B220 Microeconomics B221 Human Resource Management B320 Business Finance B321 Macroeconomics C306 Data Structures and Algorithms C335 Network Security C381 IT Service Operations C382 IT Service Delivery

Business information systems lie at the heart of many organisations, which rely on them to manage operations and provide key business insights. In an increasingly knowledge-based economy, the ability to analyse and interpret data is crucial for business success. The Diploma in Business Information Systems bridges the gap between business and IT. Combining core business fundamentals with data analysis, this programme will enable you to transform business information into insights and intelligence. In addition to understanding core business processes, you will also learn how to use world-class business software in the fields of sales and marketing, business intelligence, and human resource management.

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Graduation Criteria

To graduate with a Diploma in Business Applications, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

32

Discipline

28

Specialisation

24

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

120

98

From the foundational blocks you have in both IT and business, you will be skilled to manage businesses and improve productivity and profitability from the IT perspective. Partnerships with world-class companies such as Sage, SAS Institute, SalesForce, and Oracle are a key feature of the programme. Through these work experiences, you will gain the skills and knowledge to manage the latest IT systems.

Career opportunities

RP’s business information systems graduates are highly sought after in leading outfits and high-value roles, especially as project managers, analysts and consultants in the business and IT sectors. Join other graduates in these positions: • Information Systems Specialist • Business Analyst • Junior IT Consultant • Application Support Analyst • Web Developer • Sales Operations Executive

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Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

To graduate with a Diploma in Business Information Systems, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Build IT and business fundamentals through business process modelling and project management

General Modules (32 MC)

• Hone critical business and IT skills • Gain extensive hands-on experience using renowned enterprise application software such as SalesForce.com, PeopleSoft, and SAS

8 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Take on projects that are based on IT issues faced in the real business world • Undergo 16-week industry attachment programme with organisations such as Resorts World Sentosa, People’s Association, SAS Institute, and Integrated Health Information Systems (IHiS)

Module Category

Number of modular credits required for graduation

General

32

Discipline

32

Specialisation

20

Industry Orientation Programme

28

Elective

4

Freely Chosen Total

4 120

Discipline Modules (32 MC) 8 compulsory modules: C202 Systems Analysis and Design C203 Web Application Development C207 Database Systems C208 Object-Oriented Programming C225 Data Communications and Networking C226 Operating System Concepts C235 IT Security and Management C352 Management Information Systems

Elective Module (4 MC) Select 1 module from the following list: B215 Financial Accounting B220 Microeconomics B221 Human Resource Management B320 Business Finance B321 Macroeconomics C306 Data Structures and Algorithms C335 Network Security C361 Manufacturing and Logistics Systems C363 Financial and Banking Applications C365 Hospitality and Retail Systems I C367 Healthcare Applications C381 IT Service Operations C382 IT Service Delivery

Specialisation Modules (20 MC) Select 5 modules from the following list: C303 IT Project Management C355 Business Intelligence C356 Business Process Modelling C357 Human Resource Information Systems C358 Sales and Marketing Information Systems C359 Finance and Accounting Information Systems

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education C931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of infocomm

Diploma in

Information Technology (R12) Make communication and collaboration possible anytime, anywhere.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Learn how IT software and systems are designed and developed • Understand current IT security concerns and learn how to deploy wired and wireless networks in a secure manner

General Modules (32 MC) 8 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

With IT as a backbone of almost every business, possessing core IT skills will put you in good stead in today’s technology-driven and connected marketplace. IT continues to be a dynamic sector, especially with security and cloud computing as two important growth areas globally. The Diploma in Information Technology will provide you with a solid grounding in the fundamentals of IT. You will learn concepts and technical skills in areas such as networking, security, and enterprise infrastructure management. These are crucial areas in organisations of any size from small and medium enterprises to multinational companies.

• Gain extensive and crucial hands-on experience in software development • Undergo 16-week industry attachment programme with organisations such as NCS, NEC Asia Pacific, JardineOne Solution, and Institute for Infocomm Research

Discipline Modules (36 MC) 9 compulsory modules: C202 Systems Analysis and Design C203 Web Application Development C207 Database Systems C208 Object-Oriented Programming C225 Data Communications and Networking C226 Operating System Concepts C235 IT Security and Management C293 Interactive Web Design and Development C307 Systems Scripting

With the ability to move effortlessly across various organisations, RP’s information technology graduates are able to diversify and specialise as they enter the industry of their choice. These are bolstered by internships with brand names such as CISCO and RedHat.

Specialisation Modules (16 MC) Choose one out of three specialisation options. Networking and Security Select 4 modules from the following list: C322 Network and Data Center Management C326 Internetworking C327 Internet Server Technologies C328 Network Infrastructure C332 Intrusion Detection Systems C335 Network Security C341 Wireless Communications C343 Mobile Networks IT Security 4 compulsory modules: C331 Digital Security and Forensics C332 Intrusion Detection Systems C333 Business Continuity Technologies C335 Network Security

Career opportunities

RP’s information technology graduates are recognised for their abilities and are in high demand by the industry. Some of our graduates have won IDA gold medals and have become entrepreneurs and business owners. Some roles you can look forward to are: • IT Analyst • Software Developer • Cloud Operation Engineer • System and Network Administrator • IT Security Specialist

102

Enterprise Infrastructure Management Select 4 modules from the following list: C322 Network and Data Center Management C327 Internet Server Technologies C330 Linux Server Administration and Virtualization C333 Business Continuity Technologies C381 IT Service Operations

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school of infocomm

Graduation Criteria

Industry Orientation Programme (28 MC)

To graduate with a Diploma in Information Technology, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education C931 Industry Immersion Programme (20 MC)

Module Category Elective Module (4 MC) Select 1 module from the following list: B215 Financial Accounting B217 Sales Management B221 Human Resource Management B320 Business Finance C303 IT Project Management C306 Data Structures and Algorithms C322 Network and Data Center Management C323 IP Convergence C324 Mainframe Computing C326 Internetworking C327 Internet Server Technologies C328 Network Infrastructure C330 Linux Server Administration and Virtualisation C331 Digital Security and Forensics C332 Intrusion Detection Systems C333 Business Continuity Technologies C335 Network Security C341 Wireless Communications C343 Mobile Networks C345 Mobile Applications Development C352 Management Information Systems C381 IT Service Operations

Number of modular credits required for graduation

General

32

Discipline

36

Specialisation

16

Industry Orientation Programme

28

Elective

4

Freely Chosen Total

4 120

“The intern (Leonard Tan, Year 2 student of Diploma in Information Technology) showed considerable skills in troubleshooting hardware and software PC issues. It is very impressive to have a year two intern to manifest great heights of knowledge in IT.�

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Ms Patrina Tan, Manager, EPS Computer Systems

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school of infocomm

Diploma in

Interactive and Digital Media (R31) Express your creativity through dynamic digital media for the 21st century. Interactive and digital media is a rapidly growing industry around the world. The ability to develop engaging content from games and applications to websites and videos is increasingly in demand. The Diploma in Interactive and Digital Media will equip you with a combination of both traditional IT and digital media skills. You will hone your creativity and learn how to programme content with an artistic eye. Fundamentals such as interactive web development, computer animation, and game development are covered, so you have the flexibility of branching out into the digital media domain of your choice. The programme features strong industry partnerships with organisations such as Infocomm Development Authority, Media Development Authority, and Sony to provide you with relevant industry experience and skills. RP’s interactive and digital media graduates are wellequipped to join a diverse range of companies, including production studios, design agencies, and animation firms.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Build a strong foundation of concepts, processes, and technologies related to interactive and digital media

Each module is equivalent to four modular credits (MC).

• Gain hands-on experience with digital SLRs, 2D/3D modelling and animation software, high definition (HD) video cameras, game development tools, and imaging workflow programmes

General Modules (28 MC) 7 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Build knowledge in content creation and editing applications • Develop your own digital media portfolio • Undergo 16-week industry attachment programme with organisations such as Integrated Health Information Systems (IHiS), Essential Werkz, and Hutcubb Consulting

Discipline Modules (40 MC) 10 compulsory modules: C203 Web Application Development C204 Multimedia Programming C213 Computer Animation C216 Digital Media Technologies C227 Computer System Technologies C293 Interactive Web Design and Development C318 Digital Illustration and Imaging T202 Art of Story T252 Fundamentals of Design T274 Drawing

Industry Orientation Programme (32 MC) 4 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education G913 Portfolio Development C931 Industry Immersion Programme (20 MC)

Specialisation Modules (16 MC)

Career opportunities

Select 4 modules from the following list: C313 Digital Audio and Video C314 3D Graphics and Animation C315 2D Game Design and Development C316 3D Game Design and Development C317 Digital Compositing and Visual Effects C319 Digital Design and Pre-Print Workflow C391 Animation and Visual Effects Automation

RP’s interactive and digital media graduates can look forward to high demand for their skills as the world of interactive and digital media continues to grow at an accelerated rate. Join other graduates in these roles as creative and IT professionals: • Digital Media Designers • Computer Animators • Game and Web Application Developers • Audio-Visual Editors • Technology Specialists

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Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of infocomm

Graduation Criteria

To graduate with a Diploma in Interactive and Digital Media, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation

General

28

Discipline

40

Specialisation

16

Industry Orientation Programme

32

Freely Chosen

4

Total

120

Diploma in

IT Service Management (R23) Lead your organisation to a key differentiator in today’s economy. Businesses across the globe rely on IT professionals who can utilise IT to improve business operations while delivering the best service to clients. Successful organisations ensure that their IT services provide value to users and customers. The Diploma in IT Service Management is designed to groom you into a skilled IT professional who can manage clients, provide value-added service, and handle multifaceted IT projects. You will learn a combination of technical and process skills and understand how businesses run their operations. You will also be equipped to use complex IT systems to optimise efficiency and performance. Besides having access to the School’s laboratories and relevant software, you will have opportunities to get more hands-on experience through industry attachments in companies such as IBM, NCS, and Starhub. In addition, we will also prepare you for industry certification so that you will be well-equipped with skills to contribute to the IT services sector.

Career opportunities

RP’s IT service management graduates are able to serve clients across different industries. With IDA funding for students, this is a sector with many career prospects. Some of the roles you can look forward to include: • Project Coordinator • IT Manager • Onsite Engineer • IT Service Delivery Professional

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Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain knowledge in implementing, operating and managing IT systems and services effectively

General Modules (32 MC)

• Model, design, operate and implement IT processes and services

8 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Gain a thorough understanding of the IT Infrastructure Library (ITIL) • Learn vital project management techniques and customer management skills • Undergo 16-week industry attachment programme with organisations such as UBS AG Singapore, Starhub, IBM Singapore, and National Library Board

To graduate with a Diploma in IT Service Management, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation

General

32

Discipline

32

Specialisation

20

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

120

Discipline Modules (32 MC) 8 compulsory modules: C202 Systems Analysis and Design C203 Web Application Development C207 Database Systems C208 Object-Oriented Programming C225 Data Communications and Networking C226 Operating System Concepts C235 IT Security and Management C352 Management Information Systems

Elective Module (4 MC) Select 1 module from the following list: B215 Financial Accounting B220 Microeconomics B221 Human Resource Management B320 Business Finance B321 Macroeconomics C306 Data Structures and Algorithms C326 Internetworking C327 Internet Server Technologies C328 Network Infrastructure C333 Business Continuity Technologies C335 Network Security

Specialisation Modules (20 MC) Select 5 modules from the following list: C303 IT Project Management C322 Network and Data Center Management C356 Business Process Modelling C381 IT Service Operations C382 IT Service Delivery C383 ITIL Foundation

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education C931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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Diploma in

Mobile Software Development (R47) Develop the next successful mobile app. Mobile applications are becoming an incredibly profitable market, generating billions of dollars in revenue each year. Technology research firm Gartner estimates that the revenue from mobile apps will reach US$29.5 billion by 2013. Coupled with the rapid adoption rate for smartphones and tablets, the demand for useful or entertaining applications is expected to increase.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Gain experience in the creation, deployment and commercialisation of mobile application development

Each module is equivalent to four modular credits (MC).

• Integrate front end mobile applications with back end systems

General Modules (28 MC)

• Apply business skills and knowledge to market mobile applications

7 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Learn how to optimise user interfaces and user experiences for mobile devices • Gain the skills and knowledge to develop secure mobile extensions of enterprise systems • Undergo 16-week industry attachment programme with organisations such as NCS, IBM Singapore, and Institute for Infocomm Research

Discipline Modules (24 MC)

The Diploma in Mobile Software Development will equip you with the skills and knowledge to design and develop mobile applications for multiple platforms, including iOS and Android. Whether it is an inventive game such as Angry Birds, or a useful hybrid application such as Instagram, this course will teach you how to develop one from scratch.

6 compulsory modules: C202 Systems Analysis and Design C203 Web Application Development C207 Database Systems C208 Object-Oriented Programming C227 Computer System Technologies C235 IT Security and Management

“The proposed curriculum is relevant to the industry trends and needs, especially those involved in mobile application development endeavours.”

Specialisation Modules (32 MC) 8 compulsory modules: C294 Mobile User Interface Design C302 Web Services C306 Data Structures and Algorithms C308 Web Frameworks C346 Android Programming C347 Android Programming II C348 iPhone Programming C349 iPad Programming

Working closely with major industry partners, you will gain hands-on experience developing innovative apps that are fun and useful to businesses and individuals. Using your skills, you will be able to help organisations better engage with their audiences by customising solutions.

Ms Goh Yiping, Managing Director, Human Network Labs

Career opportunities

RP’s mobile software development graduates are in demand by large companies who require mobile applications to be customised or developed in-house. Graduates may also choose to embark on this path of speciality as an entrepreneur. These are some of the exciting careers you can look forward to: • App Developer • Software Engineer • Mobile/Web Developer • Mobile Game Developer • Android/IOS Developer • Mobile/IT Specialist

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Entry Requirements

Industry Orientation Programme (28 MC) 3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education C931 Industry Immersion Programme (20 MC)

GCE O-LEVEL HOLDERS COURSE Diploma in Business Applications (R18)

Elective Module (4 MC) Select 1 module from the following list: B101 Entrepreneurship B216 Marketing C293 Interactive Web Design and Development C303 IT Project Management C318 Digital Illustration and Imaging C343 Mobile Networks C352 Management Information Systems

Diploma in Business Information Systems (R13) Diploma in Information Technology (R12)

Grade 1-7 1-6 1-6

Note: To be eligible for admission, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-C Aggregate Type on page 16.

Diploma in IT Service Management (R23)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Diploma in Mobile Software Development (R47)

* Please refer to Aggregate Type Table on page 16.

Graduation Criteria

To graduate with a Diploma in Mobile Software Development, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

# Apart from JAE, candidates with 2012 GCE O-level results applying for admission into these courses should also consider the Joint Polytechnic Special Admissions Exercise (JPSAE).

Number of modular credits required for graduation

General

28

Discipline

24

Specialisation

32

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any two other subjects

Aggregate Type *

Diploma in Interactive and Digital Media (R31) #

Freely Chosen Module (4 MC)

Module Category

Minimum Entry Requirements

120

114

115

ELR2B2-C


NT21 NT24

Building Drafting (Architectural)

≥ 3.5

Electronics (Computer & Networkings)

Dip in Interactive and Digital Media (R31)

Dip in IT Service Management (R23)

Dip in Mobile Software Development (R47)

Space Design (Interior & Exhibition)

Dip in Information Technology (R12)

NT66

Dip in Business Information Systems (R13)

Dip in Mobile Software Development (R47)

Dip in IT Service Management (R23)

Dip in Interactive and Digital Media (R31)

GPA

Dip in Business Applications (R18)

NITEC / NTC2

Dip in Information Technology (R12)

Dip in Business Information Systems (R13)

Dip in Business Applications (R18)

school of infocomm

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT67

Aerospace Machining Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT68

Laser & Tooling Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Electronics (Wireless LAN)

NT70

Interactive Media Design

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Electronics (Instrumentation)

NT71

Visual Communication

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT72

Visual Effects

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Electronics (Wafer Fabrication) Electronics (Mobile Devices)

NT74

Mobile Systems & Services

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT25

Mechatronics (AutomationTechnology/Equipment Assembly/ Medical Technology)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT75

Rapid Transit Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT27

Electrical Technology (Power & Control)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT76

Semiconductor Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT32

Precision Engineering (Machining)

≥ 3.5

NT37

Precision Engineering (Tools & Mould)

≥ 3.5

NT39

Chemical Process Technology (Pharmaceuticals) Chemical Process Technology (Process Instrumentation) Chemical Process Technology (Petrochemicals)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

Chemical Process Technology (Biologics) NT40

Info-Communications Technology

NT41

Multimedia Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT42

Marine Mechanics

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT43

Mechanical-Electrical Drafting

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT44

Digital Media Design (Interactive Media)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT46

Product Design

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT47

Communications Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT48

Precision Engineering (Aerospace)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT49

Marine Electrical Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT50

Port Equipment Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT51

Aircraft Maintenance (Mechanical)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT52

Digital Animation

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT53

Aerospace Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT54

Digital Media Design (Digital Video Effects)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT56

Digital Audio & Video Production

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT57

Security Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT59

Aerospace Avionics

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT60

Electrical Technology (Lighting & Sound)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT62

Machine Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT63

Facility Technology (Mechanical & Electrical Services)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT64

Medical Manufacturing Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT65

Space Design (Architecture)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

116

117


Dip in Interactive and Digital Media (R31)

Dip in Mobile Software Development (R47)

BS82

Dip in IT Service Management (R23)

HIGHER NITEC / ITC

Dip in Information Technology (R12)

Dip in Business Information Systems (R13)

Dip in Business Applications (R18)

school of infocomm

≥ 2.0

≥ 2.0

GPA

Banking Services

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS83

Hospitality Operations

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS84

Business Studies (Event Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS85

Accounting

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS86

Business Studies (Administration)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS87

Logistics for International Trade

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS88

Business Information Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT21

Electro-Mechanical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT22

Mechatronics Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT31

Electrical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT41

Electronics Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT50

Air-Conditioning & Refrigeration Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT51

Mechanical & Electrical Engineering Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT52

Mechanical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT54

Mechanical Engineering Drawing & Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT55

Manufacturing Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT56

Information Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT57

Wireless Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT58

Biotechnology/Biochemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT59

Chemical Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT60

Marine & Offshore Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT61

Network Security Technology

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT63

Games Design & Development

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT64

Business Information Systems

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT65

Leisure & Travel Operations

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT66

Security System Integration

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT67

Civil & Structural Engineering Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT68

Facility Systems Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT69

Information Systems Quality

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT70

Mobile Unified Communications

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT71

Offshore & Marine Engineering Design

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT73

Marine Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

118

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school of sports, health and leisure

RP School of Sports, Health and Leisure (SHL) is the only polytechnic in Singapore that offers courses spanning the whole spectrum of sports skills. They include sports science, health management and promotion, outdoor and adventure learning as well as sports coaching. This unique advantage has enabled our students to benefit from our wide-ranging expertise as well as the comprehensive facilities dedicated to training for different facets of the sports industry. Our graduates enter the workforce as qualified and passionate individuals, contributing towards greater professionalism in the industry. You can look forward to an exciting and fulfilling career in the dynamic sports, health and leisure sector. With prominent graduates, athletes and current students as a testament to our success, the School is on track to becoming one of the leading educators in sports, health and leisure. We forge close collaboration with key industry stakeholders such as the Singapore Sports Council, Health Promotion Board and Outward Bound Singapore. This means that you are always in touch with the latest and most relevant skills and methodologies out on the field. With Singapore increasing its focus on sports as well as issues of ageing, health and wellness, our graduates are trained and poised to contribute meaningfully to society.

School of

Sports, Health and Leisure 120

Diplomas offered • Diploma in Health Management and Promotion • Diploma in Healthcare Administration • Diploma in Outdoor and Adventure Learning • Diploma in Sports and Exercise Sciences • Diploma in Sports and Leisure Management • Diploma in Sports Coaching Director Goy Soon Lan (Ms)

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school of sports, health and leisure

Diploma in

Health Management and Promotion (R43) Be a qualified advocate in healthy living and make a positive impact in the lives of people. The health and wellness industry constantly needs bright, professional and passionate individuals to promote healthy living. Singapore faces one of the fastest ageing populations in the world. By raising awareness in health management, we educate the public in taking charge of their own health and well-being.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain a solid grounding in subjects such as psychology, human behaviour, physical activity, and nutrition • Acquire the expertise to plan, organise and conduct health-related events in the community

General Modules (20 MC) 5 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

The Diploma in Health Management and Promotion provides you with a solid grounding in psychology, nutrition and exercise fundamentals. You will gain a comprehensive perspective in health promotion through the programme’s holistic and lifelong approach towards wellness. With a focus on psychology to encourage behaviour change, you will be more effective in managing various health promotion needs.

Discipline Modules (12 MC)

To provide you with further exposure and experience as a health professional, field trips, practice-based work and projects are a frequent part of learning in this programme. Graduates can look forward to playing an active role in the vibrant and growing health promotion and management sector.

specialisation Modules (48 MC)

• Gain skills to conduct health and fitness assessments • Learn to apply techniques for behaviour change, and health promotion strategies • Be well-versed in managing youth obesity, active ageing, and workplace wellness challenges • Undergo 16-week industry attachment programme with organisations such as Health Promotion Board, Council for Third Age, Alliance Healthcare, and Dayspring Corporate Wellness

3 compulsory modules: S201 Health and Wellness S202 Inclusive Physical Activity S204 Sociology of Sports, Health and Leisure

12 compulsory modules: A103 Anatomy and Physiology A337 Nutrition S241 Psychosocial Aspects of Exercise S242 Introduction to Counselling and Communication S244 Health Psychology S245 Health Promotion S246 Exercise Assessment and Programming S247 Behaviour Change S341 Youth Health S342 Active Ageing S343 Corporate Wellness S344 Weight Management

Career opportunities

RP’s health management and promotion graduates can look forward to fulfilling careers in entities such as public health departments, healthcare facilities, communitybased organisations, workplace health organisations, and schools in the following job capacities: • Health Promotion Executive • Public Health Programme Executive • Health and Wellness Educator • Physical Activity and Fitness Leader • Health Research Assistant

Elective Modules (8 MC) Select 2 modules from the following list: B216 Marketing H220 Introduction to the Event Industry H222 Wellness & Lifestyle Management S212 Sports and Exercise Prescription S251 Human Diseases

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

122

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centres in RP

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school of sports, health and leisure

Graduation Criteria

To graduate with a Diploma in Health Management and Promotion, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

20

Discipline

12

Specialisation

48

Industry Orientation Programme

28

Elective

8

Freely Chosen

4

Total

120

Diploma in

Healthcare Administration (R45) Embark on a meaningful career as you play an integral role in Singapore’s healthcare system. The first and only of its kind in Singapore, the Diploma in Healthcare Administration helps to ensure that Singapore’s numerous healthcare institutions and services are well supported by passionate individuals like you. You will receive a broad-based and managementfocused training in all aspects of healthcare administration, including operations management, healthcare policies, practices and processes. In addition, internships at healthcare organisations will expose you to the complexities of the healthcare system and how healthcare professionals manage the challenges.

“This diploma has given me the opportunity to explore various health concerns affecting different populations such as the youths, working adults, and elderly. I have learnt to plan health promotion programmes practically for people of all ages!”

At the end of the course, you will be able to integrate the different care services centred around patients’ needs and ensure that every patient has a pleasant service experience. Armed with highly valued practical skills and knowledge, our graduates are versatile to operate and manage services in any healthcare setting, or pursue careers in service operations and corporate services.

Career opportunities

RP’s healthcare administration graduates are well on track to play a meaningful role in the healthcare industry and alongside doctors and nurses. Public and private hospitals, specialist centres, rehabilitation centres, nursing homes and polyclinics are some of the organisations you can look forward to joining, in roles such as: • Hospital/Clinic Operations Executive • Business Office Executive • Patient Service Associate • Quality Management Executive • Corporate Executive

Benny Yip Kai Loong, Year 3 student of Diploma in Health Management and Promotion

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school of sports, health and leisure

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

To graduate with a Diploma in Healthcare Administration, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Receive strong management-oriented training in healthcare administration

Each module is equivalent to four modular credits (MC).

• Understand the special requirements of healthcare policies, practices, and processes

General Modules (20 MC) 5 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Be equipped to enter the healthcare industry as a service management professional • Undergo 16-week industry attachment programme with public and private hospitals such as Tan Tock Seng Hospital, Raffles Medical Group, and Parkway Shenton

Module Category General

Number of modular credits required for graduation 20

Discipline

8

Specialisation

64

Industry Orientation Programme

28

Elective

4

Total

124

Discipline Modules (8 MC) 2 compulsory modules: S201 Health and Wellness S204 Sociology of Sports, Health and Leisure

specialisation Modules (64 MC) 16 compulsory modules: A103 Anatomy and Physiology A252 Patient Care B209 Management Accounting B215 Financial Accounting B218 Business Statistics B220 Microeconomics B221 Human Resource Management S242 Introduction to Counselling and Communication S244 Health Psychology S251 Human Diseases S252 Health Ethics and Law S351 Healthcare Systems S352 Case Management S353 Healthcare Operations Management S355 Financing for Healthcare S356 Quality Management in Health Care

Industry Orientation Programme (28 MC) 3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of sports, health and leisure

Diploma in

Outdoor and Adventure Learning (R33) Step out and go on your adventures as a professional team leader, trainer, or educator. Beyond the classroom, outdoor experiential adventures offer an alternative and interactive approach to traditional ways of learning. The first of its kind in Singapore, the Diploma in Outdoor and Adventure Learning will equip you with handson experience and skills to conduct learning activities in the great outdoors. Physical and waterbased learning activities such as kayaking, abseiling and climbing form a large part of the curriculum.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Develop leadership skills to lead and manage outdoor activities confidently and independently

Each module is equivalent to four modular credits (MC).

• Be equipped with tools, techniques and strategies to create your own outdoor learning programmes

General Modules (28 MC) 7 compulsory modules: A101 Science A113 Mathematics A114 Mathematics II B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Understand the needs of the outdoor and adventure industry • Undergo 16-week industry attachment programme with organisations such as Camelot, Camp Challenge, Climb Asia, and Nomad Adventure

Discipline Modules (12 MC) 3 compulsory modules: S201 Health and Wellness S202 Inclusive Physical Activity S204 Sociology of Sports, Health and Leisure

This programme prepares you to take on various roles in the outdoor and experiential learning industry. It also grooms you to be future outdoor leaders as we focus on building character values of leadership, confidence, and integrity in you.

specialisation Modules (36 MC) 9 compulsory modules: B101 Entrepreneurship B218 Business Statistics S232 Experiential Land-based Adventure Education S233 Experiential Water-based Adventure Education S234 Adventure Education S235 Environmental Education S331 Challenge Course Management S332 Expedition Principles, Practices and Management S333 Outdoor Leadership

As part of the all-encompassing learning experience, you can also look forward to internships and overseas trips to outdoor centres in Australia and Hong Kong.

Elective ModuleS (12 MC) Select 3 modules from the following list: S221 Sports Facilities Management S225 Leisure Planning and Programming S261 Introduction to Sports Coaching S321 Sports Management S322 Strategic Sports Development

Career opportunities

RP’s outdoor and adventure learning graduates are in high demand in entities such as Outward Bound Singapore, National Parks Board, SAFRA, as well as various national sports associations and uniformed associations. Some roles you can look forward to are: • Outward Bound Team Facilitator • Trainer and Instructor • Outdoor Specialist • Outdoor Managing Supervisor • Adventure Consultant

128

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of sports, health and leisure

Graduation Criteria

To graduate with a Diploma in Outdoor and Adventure Learning, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

12

Specialisation

36

Industry Orientation Programme

28

Elective

12

Freely Chosen

4

Total

120

Diploma in

Sports and Exercise Sciences (R26) Get on track and groom a champion athlete. As Singapore works towards becoming one of the top ten sporting nations in Asia, sports science specialists are increasingly sought after to enhance the performance of competitive athletes. The growth of the health and wellness industry also translates into rising demand for trained health personnel. Combining different fields in sports science fundamentals, the Diploma in Sports and Exercise Sciences will equip you with knowledge in diverse areas of sports and exercise, such as psychology, physiology, nutrition, biomechanics, and prescription.

“This course is a good platform for my growth as an outdoor educator. I am now employed as an instructor with Outward Bound Hong Kong where I had spent three months as an intern when I was with RP.”

Within the school, a world-class sports science lab with facilities on par with industry standards and attuned to emerging trends enriches your learning experience. This programme will provide you with the specialist skills sought after by companies such as the Singapore Sports Council, Health Promotion Board, MINDEF, and Certis CISCO. Given the multi-disciplinary foundation that this course provides, you will either be able to join the athletic arena in a variety of career roles, or go on to pursue a sports science degree with advanced academic standing.

Career opportunities

Geraldine Ngui Hui Jin, Class of 2010 graduate of Diploma in Outdoor and Adventure Learning

RP’s sports and exercise sciences graduates have multiple job opportunities in the sports, fitness, wellness and health industries. These include settings such as fitness centres and specialist gyms, sports retail shops, sports associations, and sports institutions. Some careers our graduates have carved out include: • Competitive Sports Coach • Fitness Instructor • Personal Trainer • Health and Wellness Consultant • Allied Health Educator

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school of sports, health and leisure

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

To graduate with a Diploma in Sports and Exercise Sciences, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Gain knowledge in multidisciplinary areas of sports and exercise science • Acquire practical sports science skills to meet the needs of the sports, fitness, wellness and health industries

General Modules (32 MC) 8 compulsory modules: A101 Science A113 Mathematics A114 Mathematics II A201 Chemistry A207 Physics B102 Organisational Behaviour G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Undergo 16-week industry attachment programme with national sports associations and organisations such as New Balance, Amore Fitness, and Pilates Fitness

Module Category

Number of modular credits required for graduation

General

32

Discipline

12

Specialisation

40

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

120

Discipline Modules (12 MC) 3 compulsory modules: S201 Health and Wellness S202 Inclusive Physical Activity S204 Sociology of Sports, Health and Leisure

specialisation Modules (40 MC) 10 compulsory modules: A103 Anatomy and Physiology A223 Biochemistry S211 Injury Prevention and Management S212 Sports and Exercise Prescription S214 Sports and Exercise Psychology S215 Sports and Exercise Nutrition S216 Applied Anatomy and Kinesiology S311 Human Motor Control and Development S312 Sports and Exercise Physiology S313 Sports and Exercise Biomechanics

Elective Module (4 MC) Select 1 module from the following list: S226 Sports Administration S246 Exercise Assessment and Programming S261 Introduction to Sports Coaching S322 Strategic Sports Development

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of sports, health and leisure

Diploma in

Sports and Leisure Management (R27) Pursue your interests in sports and business and enjoy the best of both worlds. The growth of Singapore as a major sports and leisure hub in the near future will be accompanied by the increasing demand for dynamic and go-getting sports events executives, organisers, and facilitators. The Diploma in Sports and Leisure Management will prepare you for this exciting industry. The course will equip you with strong business management, events operations, planning and programming skills, so that you understand how world-class sporting and lifestyle events such as Formula 1, Barclays Singapore Open, and Standard Chartered Run are organised. Graduates of this diploma have a holistic insight of the sports and leisure management industry. These competencies will enable you to develop and facilitate sporting initiatives and programmes of any scale. You can build your careers in event management, marketing or choose to work alongside sports associations, country clubs, health and fitness clubs.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Gain business and operations skills necessary for sports and leisure events management

Each module is equivalent to four modular credits (MC).

• Be equipped with the know-how to develop and facilitate both local and international sports initiatives and leisure programmes

General Modules (24 MC) 6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Get a firm grasp of the requirements and logistics for major sporting events and leisure programmes • Undergo 16-week industry attachment programme with organisations such as Singapore Sports Council, Confluence Project Management, Adidas Singapore, and Resorts World Sentosa

Discipline Modules (12 MC) 3 compulsory modules: S201 Health and Wellness S202 Inclusive Physical Activity S204 Sociology of Sports, Health and Leisure

specialisation Modules (52 MC) 13 compulsory modules: B101 Entrepreneurship B215 Financial Accounting B218 Business Statistics B220 Microeconomics B321 Macroeconomics H210 Event Operations Management S221 Sports Facilities Management S222 Sports Business S224 Sports and Leisure Related Law S225 Leisure Planning and Programming S226 Sports Administration S321 Sports Management S322 Strategic Sports Development

Career opportunities

RP’s sports and leisure management graduates are in a good position to join a wide range of sporting and sports-related organisations, event management agencies, and leisure service providers. You can look forward to dynamic and fulfilling careers in the following roles: • Sports and Recreation Event Organiser • Sports and Recreation Marketing Executive • Sports Retail and Merchandising Executive • Country or Fitness Club Executive • Allied Educator with Ministry of Education

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Industry Orientation Programme (28 MC) 3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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Graduation Criteria

To graduate with a Diploma in Sports and Leisure Management, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

24

Discipline

12

Specialisation

52

Industry Orientation Programme

28

Freely Chosen Total

4 120

“I am grateful to RP for moulding [me] into what I am today. It has imparted me valuable skills for the working world, and also given me a foothold in what I love – sports!”

Diploma in

Sports Coaching (R49) Groom a future generation of sporting stars as a professional coach. The professionalism and recognition of the coaching profession is gaining attention. To turn coaching aspirations into a real career, the Diploma in Sports Coaching, the first of its kind diploma in Singapore was launched in 2012. Designed in consultation with the Singapore Sports Council, the programme will train you in both the art and science of coaching. You will learn different sports as well as important soft skills such as communication, athlete and team management, and professional ethics. With a solid grounding in sports science subjects such as psychology, nutrition and kinesiology, you will be well equipped to undertake the fulfilling job of a sports coach. During the first year of the course, you will undergo a 30-hour internship under the guidance of a senior coach. This will facilitate your understanding of the depth and breadth of coaching styles, philosophies, methods, and strategies. Graduates of this diploma are fully adept at coaching either individuals or teams in both competitive and corporate settings.

Charis Woo Si Kei, Class of 2009 graduate of Diploma in Sports and Leisure Management

Career opportunities

RP’s sports coaching graduates are fully equipped to join sporting institutions, schools, gyms and recreational clubs as a sports coach or educator. They also possess transferable skills and knowledge that may be applied to other domains. Some rewarding and fulfilling career options you can look forward to are: • Sports Coach • Sports Instructor • PE Teacher • Sports Official • Sports Administrator • Fitness Trainer or Instructor • Allied Educator with Ministry of Education

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Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Gain a multidisciplinary understanding of sports coaching with the development of both practical and soft skills

General Modules (20 MC)

• Be trained in the fundamentals of sports science, psychology, and nutrition

5 compulsory modules: A113 Mathematics B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Be armed with the latest industry-relevant skills and knowledge • Undergo 16-week industry attachment programme with national sports associations such as Singapore Athletic Association, Football Association of Singapore, and private coaching clubs

Discipline Modules (8 MC) 2 compulsory modules: S202 Inclusive Physical Activity S204 Sociology of Sports, Health and Leisure

specialisation Modules (60 MC) 17 compulsory modules: S211 Injury Prevention and Management S212 Sports and Exercise Prescription S214 Sports and Exercise Psychology S215 Sports and Exercise Nutrition S261 Introduction to Sports Coaching S262 Foundations of Kinesiology S263 Instructional Strategies for Sports and Games S264 Instructional Strategies for Sports and Games II S265 Safety and Risk Management in Sports S266 Performance Analysis S311 Human Motor Control and Development S361 Professionalism and Coaching Ethics S362 Managing Developmental Athletes and Teams S660 Coaching Practicum (2 MC) S661 Practical Studies: Basketball (2 MC) OR S662 Practical Studies: Football (2 MC) S663 Practical Studies: Badminton (2 MC) OR S664 Practical Studies: Table Tennis(2 MC) S665 Practical Studies: Swimming (2 MC) OR S666 Practical Studies: Sailing (2 MC)

Industry Orientation Programme (28 MC) 3 compulsory modules: G301 Project/G311 Industry Project G901 Character and Citizenship Education S931 Industry Immersion Programme (20 MC)

elective Module (4 MC)

To graduate with a Diploma in Sports Coaching, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

20

Discipline

8

Specialisation

60

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

124

“The course equips me with skills to be a good sports coach so as to produce top class athletes. The curriculum is allrounded, developing me not just in sports, but also in marketing and communications.” Elvis Tan Pin Neng, Year 1 student of Diploma in Sports Coaching

Choose 1 module from the following list: S322 Strategic Sports Development S363 Media and Public Relations for Sports

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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Entry Requirements

donning a personal flotation device. DOAL candidates are allowed to enrol into RP on the condition that they pass a medical examination by a certified medical general practitioner. For information on the medical conditions and medical form for examination, please refer to http://www.rp.edu.sg/ Diploma_in_Outdoor_and_Adventure_Learning_(R33).aspx. The fee for the medical examination is to be borne by the applicant.

GCE O-LEVEL HOLDERS Aggregate Type *

Diploma in Healthcare Administration (R45)

Diploma in Sports and Exercise Sciences (R26)

Diploma in Sports Coaching (R49) # ^

^ Students enrolled in this diploma will have to produce documentary proof of school representation in sports recognised by the Singapore Schools Sports Council or its equivalent at point of enrolment.

ELR2B2-C

NITEC / NITEC2 NT39

GPA

Chemical Process Technology (Pharmaceuticals) Chemical Process Technology (Process Instrumentation) Chemical Process Technology (Petrochemicals)

≥ 3.5

Chemical Process Technology (Biologics) NT45

Nursing

≥ 3.5

NT55

Fitness Training

≥ 3.5

NT58

Applied Food Science

≥ 3.5

NT69

Community Care & Social Services

≥ 3.5

* Please refer to Aggregate Type Table on page 16. # Apart from JAE, candidates with 2012 GCE O-level results applying for admission into these

courses should also consider the Joint Polytechnic Special Admissions Exercise (JPSAE). + Due to the nature of the outdoor and adventure learning job requirements, candidates seeking admission into the Diploma in Outdoor and Adventure Learning (DOAL) should enjoy working with youth in the outdoor environment consisting of natural and adventurous elements. The course will demand from students a substantial amount of involvement in physical activity and waterbased experiential activities. As such, having an affinity for the outdoors and adventure pursuits will be advantageous. Additionally, students should be able to show confidence in water whilst

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Dip in Sports Coaching (R49)

Diploma in Health Management and Promotion (R43)

Grade 1-7 1-6 1-6

ELR2B2-B

Dip in Sports and Leisure Management (R27)

Diploma in Sports and Leisure Management (R27)

Note: To be eligible for admission, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-B Aggregate Type on page 16.

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any one of the following subjects • Addn Combined Science • Additional Science • Biology • Chemistry • Combined Science • Computer Studies • Creative 3D Animation • Design & Technology • Engineering Science • Food & Nutrition • Fundamentals of Electronics • General Science • Human & Social Biology • Integrated Science • Physics • Physical Science • Science (Chem, Bio) • Science (Phy, Bio) • Science (Phy, Chem) • Science (Phy, Chem, Bio)

Grade 1-6 1-6 1-6

Dip in Sports and Exercise Sciences (R26)

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any three other subjects

Dip in Outdoor and Adventure Learning (R33)

Diploma in Outdoor and Adventure Learning (R33) +

Candidates who do not pass the medical examination will not be accepted into the Diploma in Outdoor and Adventure Learning.

Dip in Healthcare Administration (R45)

Minimum Entry Requirements

Dip in Health Management and Promotion (R43)

COURSE

141

≥ 3.5 ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5 ≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5


Dip in Sports Coaching (R49)

Dip in Sports and Exercise Sciences (R26)

Dip in Sports and Leisure Management (R27)

HIGHER NITEC / ITC

Dip in Outdoor and Adventure Learning (R33)

Dip in Healthcare Administration (R45)

Dip in Health Management and Promotion (R43)

school of sports, health and leisure

≥ 2.0

≥ 2.0

GPA

BS81

Early Childhood Education

≥ 2.0

BS82

Banking Services

≥ 2.0

BS83

Hospitality Operations

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS84

Business Studies (Event Management)

BS85

Accounting

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS86

Business Studies (Administration)

BS87

Logistics for International Trade

BS88

Business Information Technology

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

BS91

Beauty & Spa Management

≥ 2.0

BS93

Community Sport & Recreation Management

≥ 2.0

BS94

Retail Merchandising

IT58

Biotechnology / Biochemical Technology

≥ 2.0

IT59

Chemical Technology

≥ 2.0

IT62

Paramedic & Emergency Care and Nitec in Nursing (Dual Certification)

≥ 2.0

IT64

Business Information Systems

IT65

Leisure & Travel Operations

≥ 2.0 ≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

This page is intentionally left blank.

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

142

≥ 2.0

143


school of technology for the arts

RP School of Technology for The Arts (STA) offers a synergistic combination of programmes, state-of-the-art technology, and an inter-disciplinary approach to transform creative talent to creative capital. Our staff are committed to nurturing and moulding you into a bold and creative professional. Through a rigorous programme, you are taught to harness the power of your imagination, hone your artistic capabilities, and develop storytelling skills. We help you uncover and tap your talent to its full potential. Guiding you towards originality and innovation, the School focuses on helping you combine art and technology to express your ideas effectively with maximum impact. Besides providing a broad-based foundation in your respective area of study, we put great emphasis on helping you build up a creative and convincing portfolio which will secure quality work placements for you. Our graduates are sought after for diverse professions including advertising, architecture, art, design, fashion, film, music, performing arts, publishing, R&D, software development, toys and games, video games, and broadcast television and radio. Diplomas offered • Diploma in Design for Interactivity • Diploma in Game Design • Diploma in New Media • Diploma in Sonic Arts • Diploma in Technology and Arts Management Director Sharen Liu (Ms)

School of

Technology for the Arts 144

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school of technology for the arts

Diploma in

Design for Interactivity (R36) Make an impact on people’s lives and environment by creating seamless user experiences. Be it a smart tablet or an automatic wheelchair, what lies behind these products is a powerful human-centred design that maximises interactivity. A successful product ensures a pleasant user experience or even changes the way people use a product. The Diploma in Design for Interactivity equips you with the necessary skills and knowledge to understand design from the perspective of a user. You will learn how to create user interfaces that are sophisticated, intuitive, and a pleasure to use. Over the course of the programme, you will learn how great interactive design can shape user interactions in profound and delightful ways.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Understand interactive design and user experience, the interactive nature of design thinking and stages of the design process

Each module is equivalent to four modular credits (MC).

• Think critically about the impact that design has on everyday life, and vice versa

General Modules (28 MC)

• Be equipped with skills in the areas of service, spatial and product design, information architecture, and tangible interaction

7 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Develop skills in user-centred design, inclusive and sustainable design, ethnographic and user research, wire-framing, prototyping, usability testing, and design thinking • Undergo 16-week industry attachment programme with organisations such as OgilvyOne Singapore, UX Consulting, and Dell

Discipline Modules (16 MC) 5 compulsory modules: T201 Creative Concepts T202 Art of Story T274 Drawing T601 Arts History (2 MC) T602 Creative Enterprise (2 MC)

Graduates of this programme are well-equipped to join a variety of companies in the design and creative industries, from local start-ups to multinational corporations. You will gain skills that are transferable to any enterprise focused on design and usability, and learn how to contribute towards meaningful product user experiences.

Industry Orientation Programme (32 MC)

specialisation Modules (40 MC)

Career opportunities

RP’s design for interactivity graduates can pursue careers in the design and creative industries, often joining the ranks of design teams in global technology companies such as Apple, Dell, Google, Samsung, Phillips, and Microsoft. These exciting career tracks include: • Assistant Designer • User Experience Consultant • User Experience Designer • Creative Consultant

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4 compulsory modules: G301 Project/G311 Industry Project G913 Portfolio Development G901 Character and Citizenship Education T931 Industry Immersion Programme (20 MC)

10 compulsory modules: T241 Anthropological Studies T242 Interaction Design T243 Sci-Art T244 Site-Specific Art T245 Tools for Interaction Design T308 Short Media Production T342 Wearable Technology T343 Humanist Computing T344 Smart Architecture T345 Play Experience Design

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of technology for the arts

Graduation Criteria

To graduate with a Diploma in Design for Interactivity, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

28

Discipline

16

Specialisation

40

Industry Orientation Programme

32

Freely Chosen Total

4 120

“The programme planted a curiosity seed in me which has been my main drive not only in education, but in life as well. I was taught to be curious, to question, to look at things differently, to go out and find the answers.”

Diploma in

Game Design (R35) Enrich and enliven everyday life through the power of play. Games are a multi-billion dollar business rivalling movies and music. Not only is game design one of the fastest growing digital entertainment industries, it is also in pressing need of fresh talent. The Diploma in Game Design gives you access to this dynamic industry, which is driven by the constant need to create more exciting play experiences. This programme is designed to nurture a new generation of game designers who possess both the technical know-how and the artistry demanded by industry. Through this programme, you will gain insights into concepts and theories, such as character design, storytelling and modelling. You will also master technical skills in 2D and 3D design software to create games that transcend worlds and encourage imagination. You will learn how to plan, strategise and build successful games on a variety of platforms. Beyond the gaming arena, your skills are also in demand by education and training enterprises that seek to facilitate learning in a fun and interactive environment.

Career opportunities

RP’s game design graduates are able to pursue a wide variety of jobs in the games profession, making an impact in the industry at every level. The options are both flexible and fun, giving you a choice of roles such as: • Game Designers • Level Designers • Game Producers • Character Artists and Designers • Storyboardists and Environment Artists • Scriptwriters • Games Quality Assurance Testers • Studio Owners

Nasrul Haziq B Mohamed Rafit, Class of 2010 graduate of Diploma in Design for Interactivity.

“All the modules have prepared me well for my internship. The most memorable one being Game Design Workshop (T331) which has changed my perspective from being just an ordinary player to the creator of a game.” Nevin Vu, Class of 2010 graduate of Diploma in Game Design

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school of technology for the arts

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

To graduate with a Diploma in Game Design, you must complete a total of 126 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Be equipped with practical knowledge and skills required to create games • Develop skills in character design, scripting, prototyping, and modelling

General Modules (24 MC) 6 compulsory modules: A101 Science A113 Mathematics B102 Organisational Behaviour C105 Introduction to Programming G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Master a variety of software tools to create 2D or 3D games • Invent compelling new game universes with an appreciation for architecture, science, engineering, sound design, and storytelling • Hone your leadership and problem-solving skills

Module Category

Number of modular credits required for graduation

General

24

Discipline

20

Specialisation

46

Industry Orientation Programme

32

Freely Chosen

4

Total

126

• Undergo 16 to 24-week industry attachment programme with organisations such as LucasArts and Electronic Arts

Discipline Modules (20 MC) 6 compulsory modules: T201 Creative Concepts T202 Art of Story T214 Sound Design T274 Drawing T601 Arts History (2 MC) T602 Creative Enterprise (2 MC)

specialisation Modules (46 MC) Industry Orientation Programme (32 MC)

12 compulsory modules: T130 Tools for Game Design T203 Character Design T231 Analog Game Theory T232 Visual Scripting for Designers T233 Game Studies (2 MC) T234 Level and World Design T242 Interaction Design T331 Game Design Workshop T332 Simulation and Modelling T333 Game Production and Management T344 Smart Architecture T345 Play Experience Design

4 compulsory modules: G301 Project/G311 Industry Project G913 Portfolio Development G901 Character and Citizenship Education T931 Industry Immersion Programme (20 MC)

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of technology for the arts

Diploma in

New Media (R19) Become a new media guru in today’s connected world. The birth of mobile devices and new media means that people are constantly connected with each other and to a barrage of information. Social networks such as Facebook and Twitter are surpassing traditional media in popularity as information sources. The Diploma in New Media will equip you with the skillsets to take on challenges in an ever-evolving new media landscape. You will learn how to design and create new media platforms such as websites and mobile applications. Your understanding of the different formats and development techniques will be an advantage in the dynamic field of new media. With companies, brands and even governments across the globe reaching out to their audiences through new media, the demand for knowledgeable and skilled professionals in this arena is escalating. Be a part of this exciting digital world and make an impact on how people and organisations connect and collaborate online.

Career opportunities

RP’s new media graduates are making their mark as the industry continues to grow and evolve. You can look forward to joining both new and traditional media companies, advertising agencies, or the new media departments in government agencies and multi-national companies. These positions include: • Content Developer • Media Manager • Communications Executive • Creative Consultant

152

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Master the fundamentals of design and production to create and develop new media work such as websites, social networks, and mobile applications

General Modules (20 MC)

• Learn new media production skills through different formats and techniques

5 compulsory modules: B102 Organisational Behaviour C105 Introduction to Programming C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Develop essential skills to tell a good story, communicate clearly with words and images, and persuade an audience effectively • Build a strong online portfolio of original works • Undergo 16-week industry attachment programme with organisations such as Media Corp, Ark Pictures, Fly Entertainment, and Novus Media Solutions

Discipline Modules (20 MC) 6 compulsory modules: T201 Creative Concepts T202 Art of Story T214 Sound Design T274 Drawing T601 Arts History (2 MC) T602 Creative Enterprise (2 MC)

specialisation Modules (44 MC)

Industry Orientation Programme (32 MC)

11 compulsory modules: C293 Interactive Web Design and Development T250 Media Production Tools and Techniques T251 Digital Tools for New Media T252 Fundamentals of Design T253 Colour and New Media T254 Typography and New Media T255 Visual Storytelling T302 Graphic Design T307 Concepts of Persuasion T308 Short Media Production T309 Interactive Entertainment

4 compulsory modules: G301 Project/G311 Industry Project G913 Portfolio Development G901 Character and Citizenship Education T931 Industry Immersion Programme (20 MC)

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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school of technology for the arts

Graduation Criteria

To graduate with a Diploma in New Media, you must complete a total of 120 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

20

Discipline

20

Specialisation

44

Industry Orientation Programme

32

Freely Chosen

4

Total

120

“The diploma covered a wide range of areas related to media. It allowed me to really get my hands dirty and gain exposure to the things I’d wanted to do. Even now, almost four years on, I find a lot of things I’ve learnt in RP are still very applicable.”

Diploma in

Sonic Arts (R24) Be a sonic prodigy and spread your masterpieces around the world. From advertising to television and film production, sound is an essential part of the entire process. With digital media on the rise, sound effects, jingles, and backing tracks are in great demand to help create an impactful audiovisual experience for audiences. The Diploma in Sonic Arts is an all-rounded programme which will equip you with industry-relevant skills, including composing, producing, mixing and mastering audio tracks. From sound engineer to composer, this broad-based exposure will give you the flexibility to pursue various professional career tracks. Supported by cutting-edge recording studios and music production facilities, graduates are trained to cultivate an appreciation for music and hone their creativity, while developing core technical skills in sound production and engineering. As media continues to evolve from text-based forms towards audio-visual experiences, you can join this dynamic sector by creating memorable sound effects and music that reach out to listeners.

Career opportunities

RP’s sonic arts graduates are in constant demand by companies in the entertainment and creative industries such as recording studios and production companies Mobile phone developers and game manufacturers also require in-house music specialists. Graduates of this diploma can look forward to positions such as: • Sound Editor • Sound Designer • Audio Post-Production Editor • Composer • Arranger

Seet Timothy Gerard, Class of 2009 graduate of Diploma in New Media

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school of technology for the arts

Course Structure

Graduation Criteria

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

To graduate with a Diploma in Sonic Arts, you must complete a total of 122 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

• Develop an appreciation for various musical genres

Each module is equivalent to four modular credits (MC).

• Foster a keen aural sensibility and a personal creative voice

General Modules (16 MC)

• Build core competencies in location sound recording, multi-track recording, audio post-production, sound design, sonic experimentation, live sound reinforcement, composition, and performance

4 compulsory modules: B102 Organisational Behaviour C105 Introduction to Programming G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Gain opportunities to work with an extensive range of audio technology and equipment, HD software, analogue synthesizers and instruments • Undergo 16-week industry attachment programme with organisations such as SAFRA Radio, Oak3 Films, YellowBox Studios, and Timbre Group Asia

Discipline Modules (20 MC) 6 compulsory modules: T201 Creative Concepts T202 Art of Story T214 Sound Design T251 Digital Tools for New Media T601 Arts History (2 MC) T602 Creative Enterprise (2 MC)

specialisation Modules (50 MC) 13 compulsory modules: T110 Music Theory and Keyboard Skills T215 Music Theory and Practice T217 Recording Studio Fundamentals T218 Sound Synthesis T219 Live Sound T221 Arts Management T250 Media Production Tools and Techniques T311 Instrument Design T313 Sonic Art Studio T315 Music Composition T316 Sound for Media T319 Advanced Recording Studio Techniques T360 Contemporary and World Music Appreciation (2 MC)

Industry Orientation Programme (32 MC) 4 compulsory modules: G301 Project/G311 Industry Project G913 Portfolio Development G901 Character and Citizenship Education T931 Industry Immersion Programme (20 MC)

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

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Module Category

Number of modular credits required for graduation

General

16

Discipline

20

Specialisation

50

Industry Orientation Programme

32

Freely Chosen

4

Total

122

“He (Gabriel Cheong, Year 3 student of Diploma in Sonic Arts) was excellent in timekeeping management. As an intern, he is reliable, consistent and able to work independently. We expose him to work in many shows in RWS (Resorts World Sentosa).” Mr Lim Kuey Wah, Assistant Technical Manager, Resorts World Sentosa

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school of technology for the arts

Diploma in

Technology and Arts Management (R25) Stage a production or manage arts organisations in the vibrant arts scene. The arts and cultural arena in Singapore is growing rapidly as arts groups, galleries and cultural organisations now become an integral part of our urban landscape. With art festivals and clusters such as Gillman Barracks gaining more prominence, the demand for arts professionals is on the rise. Designed with a strong global outlook, the Diploma in Technology and Arts Management will give you both a local and an international perspective on the arts. You will have a choice of specialising in either arts management or technical theatre. You will be equipped with practical skills needed to take on the challenges in this vibrant sector.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Master the theoretical and practical aspects of arts management and technical theatre

Each module is equivalent to four modular credits (MC).

• Learn about day-to-day operations of arts companies, including marketing, stage and production management, and programme development

General Modules (16 MC) 4 compulsory modules: B102 Organisational Behaviour B216 Marketing G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Gain access to state-of-the-art theatre facilities to hone your skills as in-house arts administrators, theatre and production coordinators, and technical specialists • Undergo 16-week industry attachment programme with organisations such as The Esplanade, TheatreWorks, Act3 International, and various event companies

Discipline Modules (18 MC) 5 compulsory modules: T201 Creative Concepts T202 Art of Story T251 Digital Tools for New Media T274 Drawing T601 Arts History (2 MC)

specialisation Modules (52 MC) 7 compulsory modules (28 MC): T120 Understanding Drama T121 Arts and Singapore Society T221 Arts Management T222 Production Design

This diploma will prepare you to ride the wave of growth in the arts and entertainment sector. You will be groomed to take on a variety of leadership roles from arts management to technical theatre production.

T223 Stage Management T324 Production Management T329 Theatre Production Practicum

Choose one out of two specialisation options.

Career opportunities

RP’s technology and arts management graduates possess the core skills and an artistic eye to function in a diverse range of arts management roles, from administrative and managerial to the technical aspects of production. Organisations such as the integrated resorts, local arts groups and film production companies are looking to fill positions such as: • Arts Administrator • Stage and Production Manager • Arts Facility Manager • Lighting, Scene and Costume Designer • Front-of-House Manager • Technical Specialist

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Option 1: Arts and Production Management (24 MC) 7 compulsory modules: B205 Business Law B209 Management Accounting T225 Directing and Performance T227 Arts Marketing T320 Front of House Management (2 MC) T326 Arts Facilities Management T360 Contemporary & World Music Appreciation (2 MC)

Option 2 Technical Theatre (24 MC) 6 compulsory modules: E234 Electrical and Electronic Fundamentals T219 Live Sound T226 Introduction to Lighting T228 Stagecraft and Stage Technologies T229 Digital Tools for Theatre T322 Lighting Design

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school of technology for the arts

Entry Requirements

Industry Orientation Programme (32 MC) 4 compulsory modules: G301 Project/G311 Industry Project G913 Portfolio Development G901 Character and Citizenship Education T931 Industry Immersion Programme (20 MC)

GCE O-LEVEL HOLDERS COURSE

Diploma in New Media (R19) #

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Diploma in Technology and Arts Management (R25) #

Graduation Criteria

To graduate with a Diploma in Technology and Arts Management, you must complete a total of 122 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

16

Discipline

18

Specialisation

52

Industry Orientation Programme

32

Freely Chosen

4

Total

Diploma in Design for Interactivity (R36) #

Diploma in Game Design (R35) #

Minimum Entry Requirements Subject a) English Language b) Mathematics (Elementary/Additional) c) Any three other subjects

Aggregate Type * Grade 1-6 1-7 1-6

Note: To be eligible for selection, you must also have sat for one subject listed in the 1st group of relevant subjects and another different subject listed in the 2nd group of relevant subjects for the ELR2B2-A Aggregate Type on page 16.

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any two other subjects

Grade 1-7 1-7 1-6

Note: To be eligible for selection, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-D Aggregate Type on page 16.

122

“Through this course, I have gained a wider perspective of how theatre and the arts industry work. Studying in RP has matured my thinking and communication skills. I am able to apply the things I learnt in school to my working life.�

Diploma in Sonic Arts (R24) #

* Please refer to Aggregate Type Table on page 16. # Apart from JAE, candidates with 2012 GCE O-level results applying for admission into these courses should also consider the Joint Polytechnic Special Admissions Exercise (JPSAE).

Low Yean Lin, Year 3 student of Diploma in Technology and Arts Management

160

ELR2B2-A

161

ELR2B2-D


Building Drafting (Architectural)

NT26

Electrical Installation & Servicing / Electrical Fitting & Installation / Electrical Technology (Installation & Servicing)

≥ 3.5

HIGHER NITEC / ITC ≥ 3.5

NT41

Multimedia Technology

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT44

Digital Media Design (Interactive Media)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT46

Product Design

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT52

Digital Animation

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT54

Digital Media Design (Digital Video Effects)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT56

Digital Audio & Video Production

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT60

Electrical Technology (Lighting & Sound)

≥ 3.5

≥ 3.5

NT65

Space Design (Architecture)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT66

Space Design (Interior & Exhibition)

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT70

Interactive Media Design

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT71

Visual Communication

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

NT72

Visual Effects

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

≥ 3.5

162

BS81

Early Childhood Education

Dip in Technology and Arts Management (R25)

Dip in Sonic Arts (R24)

Dip in New Media (R19)

≥ 3.5

GPA

NT21

Dip in Game Design (R35)

≥ 3.5

Dip in Design for Interactivity (R36)

Dip in Technology and Arts Management (R25)

≥ 3.5

Dip in Sonic Arts (R24)

Dip in Game Design (R35)

≥ 3.5

NITEC / NTC2

Dip in New Media (R19)

Dip in Design for Interactivity (R36)

school of technology for the arts

STA ≥ 2.0

BS82

Banking Services

≥ 2.0

BS83

Hospitality Operations

≥ 2.0

BS84

Business Studies (Event Management)

≥ 2.0

BS85

Accounting

BS86

Business Studies (Administration)

BS88

Business Information Technology

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

BS91

Beauty & Spa Management

BS92

Visual Merchandising

≥ 2.0

BS93

Community Sport & Recreation Management

BS94

Retail Merchandising

IT21

Electro - Mechanical Engineering

≥ 2.0

≥ 2.0

IT22

Mechatronics Engineering

≥ 2.0

≥ 2.0

IT31

Electrical Engineering

IT41

Electronics Engineering

IT51 IT52 IT54

Mechanical Engineering Drawing & Design

≥ 2.0

IT56

Information Technology

≥ 2.0

IT57

Wireless Technology

≥ 2.0

IT61

Network Security Technology

IT63

Games Design & Development

≥ 2.0 ≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

Mechanical & Electrical Engineering Design

≥ 2.0

≥ 2.0

Mechanical Engineering

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

IT64

Business Information Systems

IT65

Leisure & Travel Operations

IT67

Civil & Structural Engineering Design

IT68

Facility Systems Design

IT69

Information Systems Quality

IT70

Mobile Unified Communications

≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0

≥ 2.0

≥ 2.0 ≥ 2.0 ≥ 2.0

≥ 2.0

163

≥ 2.0

≥ 2.0

≥ 2.0


centre for enterprise and communication

RP Centre for Enterprise and Communication (CEC) is a new centre which brings together the former Centre for Innovation and Enterprise and the Centre for Culture and Communication. Besides offering three diplomas, we deliver various business and communication modules to all students in Republic Polytechnic (RP). The rise of social media platforms and digital media has changed the way people communicate and conduct business. The Centre addresses these changes by adopting a multi-disciplinary approach through the curriculum of its three diplomas. As a student of this Centre, you will have exclusive access to cutting-edge facilities and laboratories, each designed to enhance your learning outcomes. For mass communication students, the Media Lab at CEC is a dedicated newsroom allowing student journalists to write breaking news stories or features. It is also a strategic hub for budding public relations and marketing communication students to brainstorm media and publicity plans with companies. Consumer behaviour and research students have access to a professionally designed Market Research Laboratory. This advanced laboratory is equipped with high-end industry technologies such as the EyeTracker and BioPac. Through staff and students’ project, the Market Research Laboratory has conducted research for prominent brands such as L’Oreal, Brand’s, and Adidas. Entrepreneurship has long been a domain strongly advocated and promoted by RP. The Diploma in Social Enterprise Management is a new programme aimed at grooming socially conscious graduates with business skills. Our programmes are supported by leading industry partners such as MediaCorp, DBS Bank, Epicentre, NTUC Fairprice Co-operative, and ACORN Marketing & Research Consultant. You can look forward to enriching internships and joint projects with these organisations during your course of study.

Centre for

Enterprise and Communication 164

Diplomas offered • Diploma in Consumer Behaviour and Research • Diploma in Mass Communication (previously known as the Diploma in Communication and Information Design) • Diploma in Social Enterprise Management Director Warren Wang

165


centre for enterprise and communication

Diploma in

Consumer Behaviour and Research (R48) A psychology and business programme to prepare you for a career in the growing consumer markets. The Diploma in Consumer Behaviour and Research is one of the first programmes in Singapore to combine business and psychology. It brings you to the hearts and minds of people – how, why, where and when they buy the things they do. With a core research foundation, this programme will expose you to the fundamentals of business and psychology. It will also equip you with the knowledge to analyse and gain new business insights.

Course Structure

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes

Each module is equivalent to four modular credits (MC).

• Be proficient in conducting consumer and social research • Be equipped with skills to tackle research and development challenges in consumer and social psychology

General Modules (24 MC) 6 compulsory modules: A113 Mathematics B102 Organisational Behaviour B216 Marketing C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

• Be involved in real-life consumer and social research projects • Gain experience working with organisations to better understand their target customers while solving real business issues • Undergo 16 to 20-week industry attachment programme with companies such as Adidas, Estée Lauder, Suki Group, and Mentholathum

Discipline Modules (44 MC) 11 compulsory modules: B103 Understanding the Society B104 Contemporary Social Issues B105 Introduction to Psychology B218 Business Statistics B220 Microeconomics B223 Social Psychology B224 Quantitative Research Methods B225 Qualitative Research Methods B226 Life-Span Development of Behaviour B227 Consumer Behaviour B321 Macroeconomics

Employing advanced research facilities in the Market Research Laboratory, this programme exposes you to real industry projects. You will develop an in-depth expertise in consumer behaviour and be well positioned for future career opportunities in a multitude of organisations.

Career opportunities

RP’s consumer behaviour and research graduates develop an expertise in consumer behaviour – an asset in high demand by multinational companies, advertising and marketing agencies, research and consultancy firms, and government bodies. Graduates can look forward to exciting career paths in research-based and non-research related job roles, such as: • Consumer Insights Researcher • Market Researcher • Advertising Executive • Brand Executive • Marketing Executive • Business Intelligence Unit Executive • Human Resource Executive

specialisation Modules (16 MC) Elective Modules (8 MC)

4 compulsory modules: B326 Consumer Protection and Law B327 Branding, Advertising and Promotion B328 Cognition and Applied Psychology H207 Project Management and Scheduling

Select 2 modules from the following list: B209 Management Accounting B217 Sales Management B221 Human Resource Management H306 Retail Management

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: G311 Industry Project G901 Character and Citizenship Education B931 Industry Immersion Programme (20 MC)

166

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

167


centre for enterprise and communication

Graduation Criteria

To graduate with a Diploma in Consumer Behaviour and Research, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Module Category

Number of modular credits required for graduation

General

24

Discipline

44

Specialisation

16

Industry Orientation Programme

28

Elective

8

Freely Chosen

4

Total

124

Diploma in

Mass Communication (R32) Become a savvy guru of digital media, public relations and journalism, in the dynamic field of integrated communications. In today’s world of Facebook, Twitter and YouTube, consumers live and breathe in a hyper digital space. How can you reach out to these audiences in an effective way? The Diploma in Mass Communication will enable you to understand the concepts of targeted messaging across all media platforms including print, broadcast, and digital. This programme will groom you to become an effective 360° communicator in this new digital world, in both journalism as well as public relations and marketing communications.

“Understanding what the consumer needs is the key to the Adidas business now and in the future. The curriculum will cultivate strong skills in understanding buyer behaviour and prepare future talents to support good business decisions.”

With connections to prominent companies including Yahoo!, HungryGoWhere, MediaCorp, Edelman and GolinHaris, this programme enables you to gain valuable hands-on experience and share your digital ideas with industry clients.

Specialisation tracks

1. Journalism This track will prepare you for the integrated newsroom of the future where reporters will do stories across print, online, and broadcast. You will learn the power of storytelling and how to write breaking news articles as well as feature stories to persuade, inform and entertain audiences.

Ms Lee Phui Fong, Country Manager, Adidas Singapore

2. Public Relations & Marketing Communication Under this specialisation, you will learn how to create conversations using various digital channels, pitch stories to the media that change public perception, and craft PR campaigns that drive a call to action.

168

169


centre for enterprise and communication

Career opportunities

RP’s mass communication graduates can look forward to exciting careers both in the new frontier of digital communicators and in traditional media such as print and broadcast. Some of the roles our graduates take on include: • News Reporter • Journalist • Advertising Executive • PR Executive • Marketing Executive • Copywriter

Course Structure

specialisation Modules (8 MC)

course outcomes • Be able to provide information that is timely, credible and relevant • Be able to provide strategic advice in managing an organisation’s public image • Understand how to use traditional and digital communications to drive conversation, participation and loyalty • Undergo 16 to 20-week industry attachment programme with organisations such as Singapore Press Holdings, Health Promotion Board, Baldwin Boyle Shand, and JobsCentral

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component. Each module is equivalent to four modular credits (MC).

2 compulsory modules: Choose one out of two specialisation options listed below. Option 1: Journalism M316 Photojournalism M350 Media Practicum Option 2: PR and Marketing Communication M332 Campaigns and Advertisement Design M350 Media Practicum

Industry Orientation Programme (28 MC) 3 compulsory modules: G901 Character and Citizenship Education G913 Portfolio Development M931 Industry Immersion Programme (20 MC)

General Modules (24 MC) Elective Modules (4 MC)

6 compulsory modules: A113 Mathematics B102 Organisational Behaviour B216 Marketing C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

“The Diploma in Mass Communication is instantly recognisable by industry and provides a clear indication of the capabilities and skillsets that the students who graduate from this diploma programme will have.”

Discipline Modules (56 MC) 14 compulsory modules: B310 Public Relations and Media M202 Media Writing M203 Effective Presentation Skills M204 Cross Cultural Communication M205 Research Methods M206 Media Law and Ethics M207 Media and Society M242 Visual Communication M311 Broadcast Journalism M312 Writing for Digital Media M314 Editorial and Feature Writing M333 Communication Strategies for Event Management T202 Art of Story T250 Media Production Tools and Techniques

Select 1 module from the following list: H220 Introduction to the Event Industry T251 Digital Tools for New Media T308 Short Media Production

Freely Chosen Module (4 MC) Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

Graduation Criteria

To graduate with a Diploma in Mass Communication, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.

Ms Michelle Lim, Chief Operating Officer, JobsCentral

Module Category General

24

Discipline

56

Specialisation

8

Industry Orientation Programme

28

Elective

4

Freely Chosen

4

Total

170

Number of modular credits required for graduation

124

171


centre for enterprise and communication

Diploma in

Social Enterprise Management (R51)

Course Structure

new!

The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.

course outcomes • Be grounded in the tools, techniques and frameworks in business, as well as innovation and creativity to formulate sustainable solutions

Each module is equivalent to four modular credits (MC).

General Modules (24 MC)

A business and sociology programme to prepare you for a career that transforms lives.

• Develop a keen mind and passion for social challenges and learn how to handle them creatively

6 compulsory modules: A113 Mathematics B102 Organisational Behaviour B216 Marketing C111 New Media Communications G101 Cognitive Processes and Problem Solving G107 Effective Communication

A cross-disciplinary programme, the Diploma in Social Enterprise Management combines the best of business and social science into a meaningful and exciting course.

• Develop traits of integrity, excellence, and responsibility to succeed in the social enterprise, commercial, and non-profit sectors • Undergo 16 to 20-week industry attachment programme with organisations such as Far East Organisation, Epicentre, and Bizlink Exhibition Services

Discipline Modules (40 MC)

Social enterprises have made a difference in the lives of people, from employment of exoffenders, feeding malnourished kids in under developed countries, to using social media to raise funds for charities in Singapore.

10 compulsory modules: B103 Understanding the Society B104 Contemporary Social Issues B106 Understanding Social Enterprises B205 Business Law B209 Management Accounting B215 Financial Accounting B220 Microeconomics B228 Fundamentals of Social Research Methods B229 Volunteer Management B321 Macroeconomics

Through a firm grounding in business, innovation, and social entrepreneurship, this Diploma will equip you with the skills to identify and analyse social issues and apply business skills to solve real world societal problems. You will learn strong business fundamentals, service learning methodology as well as tools for innovation and creativity. These techniques and frameworks, along with insights into current social issues, will enable you to come up with creative and profitable business solutions. An industry mentor will also guide you throughout your learning journey, helping to develop your creative mind and social spirit. You will have opportunities to visit social enterprises in countries such as Cambodia and Hong Kong to witness the transformational effect of socially-driven businesses.

Career opportunities

RP’s social enterprise management graduates are uniquely positioned between business goals and the social needs of communities. They are widely employable in both public and private organisations that feature a strong corporate social responsibility culture. Some job roles you can assume are: • Corporate Social Responsibility Executive • Community Engagement Executive • Programme Executive • Social Research Executive • Marketing Executive • Social Entrepreneur

172

specialisation Modules (20 MC) Elective Modules (8 MC)

5 compulsory modules: B329 Brand Management for Social Enterprises B330 Corporate Governance and Ethics B331 Social Innovation and Creativity B332 Financing the Social Enterprise B333 Social Enterprise Creation

Select 2 modules from the following list: B217 Sales Management B227 Consumer Behaviour B310 Public Relations and Media H207 Project Management and Scheduling S201 Health and Wellness

Industry Orientation Programme (28 MC) Freely Chosen Module (4 MC)

3 compulsory modules: B334 Social Entrepreneurship Practicum G901 Character and Citizenship Education B931 Industry Immersion Programme (20 MC)

Obtain a total of 4 modular credits from the prescribed range of modules offered by the Schools and Centre in RP

173


centre for enterprise and communication

Graduation Criteria

To graduate with a Diploma in Social Enterprise Management, you must complete a total of 124 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester. Module Category

Number of modular credits required for graduation

General

24

Discipline

40

Specialisation

20

Industry Orientation Programme

28

Elective

8

Freely Chosen

4

Total

Entry Requirements GCE O-LEVEL HOLDERS COURSE

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any three other subjects Diploma in Mass Communication (R32) #

124

“The launch of the Diploma in Social Enterprise Management is timely. The programme is comprehensive and will help create a pipeline of future talents for the local social enterprise sector.”

Minimum Entry Requirements

Aggregate Type * Grade 1-4 1-7 1-6

Note: To be eligible for selection, you must also have sat for one subject listed in the 1st group of relevant subjects and another different subject listed in the 2nd group of relevant subjects for the ELR2B2-A Aggregate Type on page 16.

Diploma in Consumer Behaviour and Research (R48)

Subject a) English Language b) Mathematics (Elementary/Additional) c) Any three other subjects

Grade 1-6 1-6 1-6

Diploma in Social Enterprise Management (R51)

Note: To be eligible for admission, you must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-B Aggregate Type on page 16.

* Please refer to Aggregate Type Table on page 16. # Apart from JAE, candidates with 2012 GCE ‘O’ level results applying for admission into these courses should also consider the Joint Polytechnic Special Admissions Exercise (JPSAE).

Ms Elim Chew, President and Founder, 77th Street

174

ELR2B2-A

175

ELR2B2-B


Dip in Social Enterprise Management (R51)

≥ 3.5

≥ 3.5

≥ 3.5

NT46

Product Design

≥ 3.5

≥ 3.5

≥ 3.5

NT52

Digital Animation

≥ 3.5

≥ 3.5

NT54

Digital Media Design (Digital Video Effects)

≥ 3.5

≥ 3.5

NT56

Digital Audio & Video Production

≥ 3.5

≥ 3.5

NT66

Space Design (Interior & Exhibition)

≥ 3.5

≥ 3.5

NT69

Community Care & Social Services

≥ 3.5

≥ 3.5

≥ 3.5

NT70

Interactive Media Design

≥ 3.5

≥ 3.5

≥ 3.5

NT71

Visual Communication

≥ 3.5

≥ 3.5

NT72

Visual Effects

≥ 3.5

≥ 3.5

Higher NITEC/ITC

Dip in Social Enterprise Management (R51)

Digital Media Design (Interactive Media)

Dip in Mass Communication (R32)

GPA

NT44

Dip in Consumer Behaviour & Research (R48)

NITEC / NTC2

Dip in Mass Communication (R32)

Dip in Consumer Behaviour & Research (R48)

centre for enterprise and communication

This page is intentionally left blank.

GPA

BS81

Early Childhood Education

≥ 2.0

≥ 2.0

≥ 2.0

BS82

Banking Services

≥ 2.0

≥ 2.0

≥ 2.0

BS83

Hospitality Operations

≥ 2.0

≥ 2.0

≥ 2.0

BS84

Business Studies (Event Management)

≥ 2.0

≥ 2.0

≥ 2.0

BS85

Accounting

≥ 2.0

≥ 2.0

≥ 2.0

BS86

Business Studies (Administration)

≥ 2.0

≥ 2.0

≥ 2.0

BS87

Logistics for International Trade

≥ 2.0

≥ 2.0

≥ 2.0

BS88

Business Information Technology

≥ 2.0

≥ 2.0

≥ 2.0

BS89

Business Studies (Sport Management)

≥ 2.0

≥ 2.0

≥ 2.0

BS90

Business Studies (Service Management)

≥ 2.0

≥ 2.0

≥ 2.0

BS91

Beauty & Spa Management

≥ 2.0

≥ 2.0

≥ 2.0

BS92

Visual Merchandising

≥ 2.0

≥ 2.0

≥ 2.0

BS93

Community Sport & Recreation Management

BS94

Retail Merchandising

≥ 2.0

IT63

Games Design & Development

≥ 2.0

IT64

Business Information Systems

≥ 2.0

IT65

Leisure & Travel Operations

≥ 2.0

≥ 2.0

176

≥ 2.0 ≥ 2.0 ≥ 2.0 ≥ 2.0

≥ 2.0

177


centre for Educational Development

RP Centre for Educational Development (CED) is the guardian of RP’s signature teaching pedagogy. The Centre is committed to ensuring academic staff are equipped with relevant and effective skills to educate our students by creating a stimulating and collaborative learning environment. The Centre comprises a dedicated team of staff developers from various disciplines and teaching backgrounds. Working closely with all schools and centres in RP, we chart out effective teaching and learning strategies. We also provide customised training through workshops and consultancies to support faculty members in curriculum development, facilitation skills development, and assessment design. Programmes are also conducted for organisations and schools with a focus on effective training and best practices in teaching. Academic research is a significant part of what we do. Our research is focused on these six key areas: 1. Learning processes 2. Facilitation 3. Curriculum materials 4. Assessment 5. Staff Development 6. Outcomes of polytechnic education Staying in tuned with rigorous research into the latest educational updates, reforms and trends ensure that RP delivers the best possible education results to our learners.

Centre for

Educational Development 178

Programmes offered • Academic certification programmes • Customised workshops for schools/centres • PBL consultancy (internal and external) • Certificate in Facilitation • Certificate in Problem-Crafting COVERING Director Dr Michael Koh

179


centre for Educational Development

Unique RP-PBL Approach Problem-Based Learning (PBL) forms the foundation for RP’s teaching and learning approach. In PBL, problems are used to trigger learning ─ a method that is based on the principles of effective teaching and learning. In classes of about 25 students, you will work on a problem in teams under the guidance of a facilitator. Through discussions with your classmates, you will find solutions to the problem. During this process, you will learn to analyse problems, thereby gaining critical thinking skills. You will also come to appreciate teamwork and collaborative learning. At the end of the day, your team will give a presentation including a defence. Your facilitator will wrap up the formal session and review your understanding, team participation and skills demonstration for the day, and give you daily feedback about your performance. In RP, you will learn to take responsibility for your own education as your facilitators guide you towards becoming a confident and competent problem-solver and team player. To maximise your learning, the PBL approach is complemented by other methods of instruction. These include project-based learning, experiential learning, apprenticeship modelling, e-learning, and interactive seminars.

“There’s something intriguing about RP’s different approach to teaching. It is unlike the usual where we listen to and copy from the teachers. It expands my boundaries of thinking, helping me to think outside the box to seek better solutions.”

Holistic assessment multiple indicators of learning

Small group learning

Unique RPPBL Approach Collaborative learning process

Problem-driven & industry-relevant curriculum

Nur Kamellia Bte Othman, Class of 2010 graduate from the Diploma in Aerospace Avionics

A typical day in class 1st Meeting

• Exploration of problem and learning issues

1st Study Period

• Self-directed research and group work

2nd Meeting

2nd Study Period

3rd Meeting

• Facilitator feedback and guidance • Formulating response to problem and overcoming learning obstacles

• Group consolidation of ideas • Finalising response to problem • Group presentation and critique • Facilitator feedback and summary of learning issues

Choo Gian Jie, Class of 2011 graduate from the Diploma in Biomedical Sciences

180

PBL was foreign to me at first but it is PBL which has helped me in my working life now. It has also sharpened my public speaking skills and research skills.

181


Academy for Continuing Education (ACE@RP) is the continuing education and training (CET) arm of Republic Polytechnic (RP). Leveraging the strengths of RP’s various schools and centres, ACE@RP offers a range of programmes from executive courses to various CET diploma programmes that effectively cater to adult learners’ training needs. Designed for professionals who are exploring career transitions or are keen on upgrading their skills in an area of specialisation for career advancement, our suite of CET programmes cover areas such as personal interest and self-improvement to jobspecific training. • Part-time Diplomas • Advanced and Specialist Diplomas • Diploma (Conversion) • Organisational Development • Executive and Leadership Programmes • Workforce Skills Qualifications • Customised Training Students of ACE@RP will benefit from: • A learner-centred curricula • Small learner-trainer ratio • Industry-relevant learning • Exposure to the latest technologies and thinking through hands-on learning • Work-friendly class schedules ACE@RP promotes lifelong learning amongst working adults so they can remain relevant in today’s knowledge-based economy.

centre for

Director Tan Huan Peow

Academy for Continuing Education @RP 182

183


Module Synopses A101 SCIENCE This foundation module is designed to develop scientific thinking and reasoning skills through an appreciation of some ideas that underpin much of what we know today about our natural world. The aim is to equip students with the ability to apply scientific principles of thinking and reasoning to almost any field of inquiry. Students will learn about key concepts and applications in a range of topics from energy to electricity, from atomic structure to bonding in compounds, from cells to genetic inheritance of organisms, and from Newtonian mechanics to special relativity.

A201 Chemistry This module serves to enable students to have a good understanding of chemical principles that apply to fields such as biochemistry, molecular biology, physiology, pharmacology, material science and environmental science. Throughout the course, students will appreciate how the submicroscopic properties of atoms and molecules affect the macroscopic properties of matter, understand the chemical nature of biology and understand the basis and relevance of chemical calculations needed for problem-solving in areas such as biotechnology, environmental science, material science and the pharmaceutical industry.

A103 Anatomy and Physiology This module poses triggers that encourage students to appreciate the order by which the human body is organised and helps them understand the holistic aspects of the human biological systems. It also gives students a fundamental understanding of how the various systems in the human body function together to maintain balance. Topics covered in the module include important levels of organisation for structure and function, such as cells, tissues, organs, organ systems and the whole human body/organism; anatomical directions such as body sections, body regions and body cavities; the skeletal-muscular system for support and movement; the nervous and endocrine system for body systems communication and maintaining balance; systems that are involved in the distribution of food and oxygen, namely the digestive, circulatory and respiratory systems; and the lymphatic and urinary systems to maintain and regulate body fluids. An introduction to surface anatomy is also included.

A202 Chemistry II This module enables students to develop a good understanding of chemical principles that apply to fields such as materials science, pharmaceutical sciences and environmental science. Students learn to appreciate how the submicroscopic properties of atoms and molecules affect the macroscopic properties of matter; understand the basis and relevance of chemical reactions and mechanisms; and appreciate the concepts involved in chemical reactions such as equilibrium, thermodynamics and kinetics. Topics covered include stereochemistry and colligative properties of chemical compounds, transition metal chemistry, phase diagrams, spontaneity of chemical reactions and chemical kinetics, as well as aspects of organic chemistry such as electrophillic addition, nucleophillic substitution and free radical reactions. A203 Applied Physics This module covers fundamental principles in Physics to address issues of technological importance in science and engineering, in particular, the applications of scientific principles to practical devices and systems. The module aims to equip students with a set of analytical tools that may be used to forge the link between the structure and properties of materials in order to yield, at the emerging technology level, enhanced material performance. Students will learn about key concepts and applications in a range of topics which include an introduction to electrical, magnetic, optical, acoustic, mechanical properties of materials and nuclear physics.

A113 Mathematics This foundation module focuses on the essentials of mathematics that would be useful and relevant for a wide range of applications. Emphasis will be placed on the understanding of key concepts, skills in solving problems, and on the use of the spreadsheet as a tool. Students will learn about key concepts and applications in basic algebra, calculus, probability and statistics. A114 Mathematics II This module is designed to equip students with the mathematical skills required to solve a range of common real-world problems. Building on the skills developed in the A113 Mathematics, this module allows students to apply mathematics to real life situations by modelling them appropriately as mathematical problems. Analytical and problem solving skills will be developed. Students will also be introduced to the mathematical symbols and notation that are commonly used. The main topics addressed include linear algebra, calculus and hypothesis testing.

A204 Anatomy and Physiology II This module aims to provide more depth to the study of human physiology, with special emphasis on the concepts underlying continuity of life and the co-ordination and regulation of function between organs and body systems. The module also continues to build on the order of organisation in the human body and the relationship of structure and function introduced in A103 Anatomy and Physiology.

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A205 Epidemiologic Methods This module covers the fundamental theories and processes involved in determining the incidence, prevalence, spread, prevention and control of diseases and injury within communities or specified groups. The relationship of the practice of epidemiology in public health will be explored. Surveillance techniques and methods for investigating outbreaks of infectious diseases will be covered. The course also provides an introduction to statistical analysis and methods for organising, analysing and presenting epidemiological data. It includes health policy designing and its implementation along with the critical tools necessary to deliver public health services.

them appropriately as mathematical problems. Analytical and problem solving skills will be developed. Students will also be introduced to the mathematical symbols and notation that are commonly used. The main topics covered include the basics of differentiation, integration, differential equations, numerical methods, complex numbers and polar co-ordinates. A212 Advanced Mathematics II - Linear Algebra This module is designed to equip students with the mathematical skills required to solve a range of common real-world problems. Building on the skills developed in the first-year Mathematics module(s), this module allows students to apply mathematics to real-life situations by modelling them appropriately as mathematical problems. Analytical and problem-solving skills will be developed. Students will also be introduced to the mathematical symbols and notation that are commonly used. The main topics covered include the basics of systems of linear equations, matrices, vector spaces, vectors, linear transformations, complex numbers, and polar coordinates.

A206 Environmental Science This module is an interdisciplinary field of study that helps students recognise the natural processes that take place on Earth and the environmental challenges faced by humanity. The module covers fundamentals such as soil, the water cycle, ecosystems and biodiversity. Topics on resource utilisation such as food, fisheries and aquaculture are discussed. The need for sustainable technologies and the need for sustainable development through environmental impact assessment, environmental economics, legislations and intergovernmental accords (e.g. Kyoto Protocol) are also covered.

A221 Microbiology This module is designed to introduce students to the diverse world of microorganisms. Microbiology is a fascinating field of study, delving into a world of organisms that are too small to be seen with the naked eye. Structural and functional relationships are discussed with particular reference to the role that microorganisms play in environmental cycles and diseases, and how they can be exploited in industrial applications. Practical components of this module, which allows students to apply the concepts covered in the theory component, focus on basic microbiological techniques such as the preparation of growth media, inoculation and isolation of bacterial cultures, bacterial enumeration, and basic microbial staining for identification. In addition, the various phases of bacterial growth are studied and followed.

A207 Physics Building on the students’ knowledge of basic Physics principles acquired from A101 Science, this module is designed to further develop students’ understanding of Physics principles and to provide students with a foundation in Physics for further study in engineering, applied science and other related fields. In this module, students will learn about forces and their application to biomechanics, simple harmonic motion, heat and conduction, ideal gas equation and adiabatic expansion, thermodynamics (including the first and second law), hydrostatics, fluid flow with and without losses, optics and diffraction, the wave-particle nature of light, principles of ultrasound and MRI.

A222 Molecular and Cell Biology This module is a core discipline module for all SAS students. It aims to help students develop an appreciation and understanding of life and life processes at the molecular and cellular level. Students explore the structure and function of the DNA molecule, and of cellular structures and processes. Critical foundations for biological subjects, such as an understanding of the genetic code and the Central Dogma are also covered. Students should be able to communicate their understanding via presentations of their solutions for given problems, as well as through quizzes and tests. Students are expected to show how they have reasoned out their solutions, rather than simply reiterating content knowledge.

A208 Ecology and Earth Science This module provides an overview of the earth and its component systems. The module introduces the geographic and geological processes, natural environment and the relationship of its biotic and abiotic components, as well as communities, ecosystems and large-scale ecology. Students will have the opportunity to conduct field work and research. Conservation issues will also be discussed. A211 Advanced Mathematics I Differential Equations This module is designed to equip students with the mathematical skills required to solve a range of common real-world problems. Building on the skills developed in the first-year modules A113 and A114, this module allows students to apply mathematics to real life situations by modelling

A223 Biochemistry This module covers the basic principles of the metabolism of living things, which include the theory of carbon-based organic molecules; cellular respiration; ATP and energy-

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coupling reactions; protein structure and function; enzyme structure, function and control; enzyme kinetics; enzyme assays; glycogen metabolism; fat metabolism; fuel utilisation during starvation; control and regulation of biochemical processes; and protection against oxidative damage and toxic substances. This is a concept-driven course that provides an understanding of how living organisms harness chemical reactions for their metabolic needs. The practical component of the module, which allows students to apply the concepts covered in the theory component, introduces students to basic laboratory experimental techniques, such as experimental design, conductance and analysis of data. Concepts learnt in this module provide a foundational basis for other biology-related modules in the Biomedical, Biotechnological and Pharmaceutical courses, such as Immunology, Microbiology, Molecular and Cell Biology, Recombinant DNA Technologies, Proteomics, Nutrition, Food Science, Structural Biology, Clinical Chemistry, Pharmaceutical Chemistry, Pharmacology and Toxicology, and Drug Discovery and Development.

Furthermore, the module seeks to enhance students’ skills in experimental design, conducting simple immunology experiments and keeping of laboratory records. A232 Genetics This module focuses on the concept of genes as the molecule of heredity and DNA as the genetic material. It introduces the following basic concepts in this extremely broad subject: chromosome organisation, germline and somatic cell DNA transmission, Mendelian inheritance and phenotypic expression of genes, breeding and genetic crossing, and heritable genetic disorders and their implications. The main learning objectives of this module are to allow students to (1) show an appreciation for genetic inheritance and transmission; (2) understand the mechanisms behind genetic transmission and variability; and (3) be able to relate genetic defects to common genetic disorders and birth abnormalities. A233 Pharmacology and Toxicology This module covers the basic principles of pharmacology, which include the theory of drug action, drug-receptor interactions and dose-response relationships (pharmacodynamics); delivery, absorption, distribution, metabolism and excretion of drugs (pharmacokinetics); genetic factors, genetic polymorphisms and inter-individual variations that may influence the effects of drugs (pharmacogenomics); and receptor signal transduction processes, second messenger systems and ion channels (molecular pharmacology). Basic principles of toxicology covered in the module include toxicity; toxicosis; toxicants; toxicity testing; drug overdose and poisoning; characteristics of poisons; mutagens, carcinogens and teratogens; and causes, symptoms and effects of drug and substance abuse. This is a concept-driven course that provides an understanding of the mechanisms by which drugs act in the body. The course integrates biology and chemistry by using examples of drug action on the autonomic and central nervous systems; cardiovascular, respiratory, gastrointestinal, renal, endocrine systems; and treatment of infections and cancer. Concepts from cell biology, anatomy, biochemistry, neurochemistry and physiology are included. The practical component of the module, which allows students to apply the concepts covered in the theory component, introduces students to materials, equipment and laboratory techniques that are frequently used in pharmacology laboratories, such as organ baths and pharmacokinetic studies.

A224 Recombinant DNA Technologies This module aims to enable students to acquire basic skills in molecular cloning for the production of recombinant proteins. The module provides the prerequisite exposure to basic rDNA techniques, as well as reinforcing concepts of scientific thinking, planning and analysis of experiments, record keeping, literature reading, and presentation of results. In the process, students are required to consolidate their understanding in microbiology, genetics, and cell and molecular biology. Students also learn to appreciate the implications and impact of rDNA in various biotechnologyrelated industries, the environment and society. Topics covered in this module include issues associated with cloning, such as properties of nucleic acids, DNA isolation, Polymerase Chain Reaction and agarose gel electrophoresis, designing of primers, introduction of DNA into cells, and properties of restriction enzymes, among others. DNA sequencing and protein expression are also covered. A231 Immunology This module provides students with a sound understanding of the immune responses that underlie clinically important areas, namely defence against infections, hypersensitivity states and allergy, immunopathology and transplantation. Students gain an overview of the entire immune system, namely innate and adaptive immunity. They learn to appreciate fundamental immunological events such as initiation of the immune response, leading from antigen presentation and co-stimulation through cell activation pathways to the actions of cytokines. The module also covers the building blocks of the immune system cells, organs and the major receptor molecules, including antibodies, T cell receptors and MHC molecules.

A234 Neurobiology This module introduces students to neurobiology, with the main focus on the anatomy and physiology of the brain and neural mechanisms underlying human behaviour. Basic neural cell physiology concepts such as membrane and resting action potential and electrical and chemical neurotransmission provide the foundation for this module. Topics include basic functional brain anatomy, microstructure and anatomy of neural tissues; mechanisms of neuronal development and integration,

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sensory-motor control and autonomic nervous control; auditory, visual and olfactory systems; and the neural foundations of human behaviour and skull osteology in adult and paediatric age groups. In addition to cognitive functions such as speech and language, the neurobiological basis of memory and emotions, sleep and dreaming, and brain degeneration are also discussed. The usefulness of various imaging modalities to appreciate structural and functional abnormalities of the brain are also addressed.

students will appreciate the organisation of the hospital department and patient data base computer system. The students will learn how they can make use of appropriate observations and interviewing skills to record information from the patients. Students will learn about the basic patient care principles and skills needed for their clinical experiences. The student will learn knowledge relating to patient care, skills and techniques in the management of patients and in caring for them, and also attitudinal and behavioral aspects appropriate to health professionals whilst dealing with the care of patients.

A241 Cell Culture This module provides a theoretical introduction and direct practical training in several techniques commonly used in eukaryote cell biology. This module allows students to appreciate the holistic aspects of the cell culture systems. It poses triggers that will stimulate the students to understand the theory behind the use of different techniques and gain direct practical experience of these approaches to appreciate their application in different fields of research and healthcare. The students shall have hands on experience of the basic techniques of in vitro mammalian cell culture, cell proliferation and study with fluorescent microscopy, cryopreservation of cells, understand manipulating of cell cultures to study the gene expressions through transfection procedures, initiating and isolating primary cell cultures. Having gone through the module the students will gain an appreciation of how different techniques can be used to study the biology of the cell, and how they can be used in combination to answer specific questions relating to research in cell functions and their extended use in the pharmaceutical industry

A271 Pharmaceutical Calculations A271 Pharmaceutical Calculations serves to equip students with the foundations and practice in pharmaceutical calculations. It focuses on building the fundamental principles and basic techniques necessary to support various dosage calculations in the pharmacy and pharmaceutical compounding. It also exposes the students to appreciate, interpret commonly used abbreviations and formulas not used in conventional mathematics modules.One of the most important functions of pharmacy service is to ensure that patients get the intended drug in the correct amount. Current concepts regarding the manipulation of measures of volume and weight with focus on patient-dependent parameters especially in the arena of drug dosage and drug administration will be covered. The application of concepts learned and the development of problem solving skills related to pharmaceutical calculations will allow the students to gain competence in supporting pharmaceutical services such as community, hospital or industrial pharmacy.

A251 Medical Technology This module introduces students to an overview of the daily routine and responsibilities of a Medical Laboratory Technician, addressing Good Laboratory Practices (GLP), record keeping, quality control and quality assurance; literature reading, specimen analysis, methods comparisons, results interpretation and presentation. These avenues addressed are applicable in the various specialized disciplines (e.g. Hematology, Clinical Chemistry, Medical Microbiology, Histopathology) within a Medical Laboratory. This module is a pre-requisite module for higher modules in the Medical Technology track. The module develops a set of generally valuable abilities in medical laboratory investigations, which aids clinicians in the diagnosis of diseases and monitoring the progress of treatment in patients.

A291 Materials Science This module aims to introduce students to the different types of manufacturing materials (e.g. metals, alloys, ceramics, polymers, biomaterials and composites), with emphasis on the relationship between microstructure, properties, applications and performance of the materials. This module also introduces biomaterials, electronic materials and nanotechnology. Students should appreciate that materials science is a multidisciplinary subject and that it plays an integral part in engineering systems and in the biomedical field. Students should also appreciate the role of materials science in serving the society and improving the lives of people. A292 Polymer and Composite Science This module aims to introduce students to the world of polymers and composite materials, with emphasis on the relationship between microstructure, properties, applications and performance of the materials. Students are also exposed to the idea of creating new materials with enhanced properties for advanced applications. In addition, students are taught how materials scientists approach, react and behave when faced with real-life problems related

A252 Patient Care This module aims to introduce the students to the work of health professionals. The students will acquire a systematic understanding of the ways in which patients adjust to their illness based on the diagnosis. Students will appreciate the underlying theoretical aspects of the concept of communication in patient care and recognize the importance of working in a multi-disciplinary team of health care professionals. The

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to materials. The module addresses topics that include synthesis of polymers, such as condensation polymerisation and addition polymerisation; polymer properties, such as mechanical test standards, compressive properties for foams, thermal properties, adhesion strength, ductile-brittle transitions, stiffness, etc.; and composite testing.

of risk assessment from fundamentals of risk assessment to environmental risk assessment such as chemical risk assessment and ecological risk assessment will also be examined. A321 Proteomics This module delves into the structure-function relationship of proteins and the forces influencing the regulatory, structural, protective and transport roles of proteins. In addition, the principles and application of biochemical techniques to the expression, separation, identification and purification of proteins is explored. The module integrates biochemistry and molecular cell biology using bioinformatics and analytical instruments as tools to facilitate this large-scale, complex study of proteins. The practical component of the module, which allows students to apply the concepts covered in the theory component, introduces students to materials, equipment and laboratory techniques that are frequently used in protein studies, such as protein extraction, SDS PAGE, Western blot and various purification columns.

A301 Laboratory Management This module provides students a holistic view of current issues in the laboratory setting with a special emphasis on biomedical and research ethics. The perspectives presented focus on the motivation, skills and practices that shape the practice of science in the laboratory and industry. This includes the internal impetus shaping conduct, such as the conflict of interest and moral stands in research, as well as the wider societal responsibilities as defined by compliance with regulatory bodies and national standards. The module covers aspects of basic resource management, total quality management, good laboratory practices (GLPs), good documentation practices (ISO standards) and intellectual property rights. The fundamentals of laboratory information systems, laboratory safety, reference laboratory services, and scientific proposal and report writing are also covered. Emphasis is placed on principles and practices of research; environmental, health and safety issues; and codes of conduct and healthcare influences on the development of the biomedical sciences.

A322 Genomics This module aims to provide students with theoretical knowledge about advances in the field of genomics and the applications of such knowledge. The module includes a review of the genome structure, its mapping and sequencing, the use of model organisms, and an understanding of the use of expression sequence tags (ESTs) and single nucleotide polymorphisms (SNPs), as well as techniques used to study gene functions and generate transgenic animals and mutant species. The genetic aspect of disease, the Human Genome Project, the applications of molecular biology in the diagnosis of disease and the identification of genetic variations are also covered.

A308 Environment, Health and Safety A308 Environmental Health and Safety examines the environmental, health and safety challenges in the work place. The module introduces the different hazards, as well as their classifications, communications and the standards set by OSHA. The hazards associated with different gases, solids and liquids, as well as hazards from fire, explosion, radiation, ergonomic, electrical and biological origins will be examined. The appropriate emergency responses and proper use of personal protection equipment will then be discussed. Finally, the need for vector control, and conducting risk assessment in the work place is discussed.

A331 Cell Cycle and Oncology This module covers the basic processes and regulation of cell proliferation; the cell cycle and cell death form the core of this module. An appreciation of the role of oncogenes and tumour suppressor genes is central to an understanding of the molecular basis of carcinogenesis and the properties of cancer cells. Environmental and genetic factors in cancer, tumour immunology and cancer therapies are also covered. Concepts from cell biology, genetics, immunology, histopathology and anatomy are included. The practical component of the module, which allows students to apply the concepts covered in the theory component, will introduce students to materials, equipment and laboratory techniques that are frequently used in oncology laboratories, such as flow cytometry and immunofluorescence.

A309 Environmental Management and Assessment A309 Environmental Management and Assessment provides an overview of managing and assessing the environment through the introduction of assessment tools, system and polices. Topics covered include environmental management system, auditing, risk assessment and environmental policy and law. The module introduces the management of the environment through practices such as environmental ISO standards and auditing, hence, branching out to the various assessment required to quantify environmental standards such as life cycle assessment, environmental impact assessment, strategic environmental assessment, ecological valuation and risk assessment. Various aspects

A332 Structural Biology This module explores the structure-function relationship of the various biomolecules, particularly proteins and DNA. The fundamentals covered include quaternary structures,

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non-covalent interactions in proteins and thermodynamics of protein folding. The module helps students appreciate the different structures of biomolecules, learn how the different structures of the biomolecules relate to their functions and learn how they can make use of certain software to visualise the different biomolecules as well as their interactions with other molecules. This module also provides hands-on experience in protein crystallography and other techniques commonly used in structural biology.

biological sample analysis, real-time monitoring, and remote sensing. Legal environmental laws by regulatory bodies such as the National Environment Agency are also covered. A335 Energy Utilisation and Management This module introduces the concepts and issues pertaining to the management of energy as a key economic resource. Topics covered include present and future energy sources such as solar, wind, hydro, fuel cell and biofuels. An overview of energy sources, together with an emphasis on energy efficient equipment, energy monitoring systems, codes of practice and standards, and carbon credits, provides a holistic understanding of energy use and requirements in the modern economy.

A333 Nanotechnology This module covers the design, characterization, production, and application of structures, devices, and systems by controlled manipulation of size and shape at the nanometer scale (atomic, molecular, and macromolecular scale) that produces structures, devices, and systems with at least one novel/superior characteristic or property. The Nanotechnology module covers basic principles used in the study of phenomena and manipulation of materials at atomic, molecular and macromolecular scales, where properties differ significantly from those at a larger scale. It addresses some of the simple design, characterization, production and application of structures, devices and systems by controlling shape and size at the nanometer scale. The module focuses on the main reasons that enable bulk properties of materials to change dramatically with nano ingredients. Students are expected to learn that nanomaterials have a relatively larger surface area when compared to the same mass of material produced in a larger form. This can make materials more chemically reactive (in some cases materials that are inert in their larger form are reactive when produced in their nano scale form), and affect their mechanical strength and/or electrical properties. The module draws attention on how the quantum effects can begin to dominate the behavior of matter at the nano scale particularly at the lower end - affecting the optical, electrical and magnetic behavior of materials. Students taking this module would also learn the need for nanomaterials, distinction between nanostructure and microstructure, creation of nanostructure and production of new materials with enhanced properties for advanced applications. In addition, students would also be shown how a Materials Scientist would approach real life problems on materials in the industry.

A337 Nutrition This module focuses on the basic concepts in human nutrition. Students gain an appreciation for the role and function of the macro and micronutrients essential for human health, as well as the mechanisms of immune reactions, and examine how these processes may be affected by nutritional deficiencies. Students learn about the scientific rationale for defining nutritional requirements in healthy individuals and populations, with reference to specific conditions such as pregnancy, lactation and old age. The linking of cultural and social identity with food choices is examined, noting the increasing cultural diversity of food choices in Singapore and the differences identified by social class and personal beliefs. The health, nutritional and social aspects of obesity, body image and disordered eating are also included. A341 Stem Cell and Tissue Engineering This module looks into the developing fields of stem cell therapy and tissue engineering. The module covers topics such as the properties and sources of stem cells, the structure and function of the extra cellular matrix, nanotechnologies in biological systems, and the impact of tissue engineering of the skin, cartilage, bone and blood vessels. A342 Biosensor Technology and Biomedical Devices This module provides students an introduction to physiological measurement using biosensors and transducers. This course deals primarily with gaining an understanding of the physical principles that govern the measurement of a biological variable or system using a transducer, which converts the variable into an electrical signal. By the end of the course, students should understand various measurement devices and approaches, including the underlying biological process that generates the quantity to be measured or controlled. The basic biosensors and transducers used to measure pressure, flow, volume and kinematics are examined, along with various aspects of electrical and imaging instrumentation. Current and future applications of biosensors and biomedical devices are also explored.

A334 Pollution Control and Monitoring This module introduces the conventional methods and upto-date technologies employed in the sampling, monitoring and subsequent control of the major types of pollution. The module equips students with knowledge and understanding of the major approaches to pollution control and pollution monitoring. The scope of the module includes air pollution, water pollution, subsurface contamination, noise pollution and light pollution. The module introduces environment-contaminant interactions, transport, pollutant containment systems, monitoring and remedial technologies. Students also explore various techniques employed, such as physical, chemical and

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A344 Clinical Trials This module introduces students to the basic principles of drug development process, protection of human rights, good clinical practice guidelines, fraud and misconduct and quality and audit. Drug development process provides an insight to preclinical studies and Phase I to IV clinical trials, whilst ethical guidelines for protection of human rights highlights the importance of protecting the rights, safety and well-being of subjects involved in a clinical trial. Basic principles of good clinical practice guidelines include responsibilities of institutional review boards, investigators and sponsors, and requirements for essential documents in clinical trials. This is an applicationdriven course which would equip students with the skills of reading and comprehending good clinical practice guidelines which form the backbone of clinical trials globally. The practical component of the module will allow students to apply their theoretical knowledge and will introduce students to the importance of investigational product management and medical advertisements in clinical trials.

technologies employed in the treatment of such waste. Topics covered include the sources and characteristics of solid waste and its collection, transfer and transport. Aspects of recycling, reuse and recovery, with a focus on the appropriate treatment technologies for both solid and hazardous waste, are also explored. A348 Water and Wastewater Treatment This module introduces the conventional methods and upto-date technologies employed by water and wastewater treatment plants. The module enables students to gain an appreciation of unit operations and processes for water and wastewater treatment. The scope of the module includes water use and wastewater generation; conventional water and wastewater treatment processes in terms of physical, chemical and biological means; and sludge treatment and disposal. The module introduces water quality, standards for drinking water and effluent discharge, coagulation, flocculation, sedimentation, filtration, softening, adsorption, ion exchange, disinfection, wastewater pre-treatment, activated sludge processes, attached growth processes, sludge treatment and final disposal.

A345 Biomaterials This module covers the different classes of biomaterials and their applications. Structure-property relationships of biomedical materials and their interaction with biological systems are addressed. The module also covers the performance of biomaterials, including bulk and surface properties of materials, materials’ response to the physiological environment, and hosts’ response to the biomaterials, such as inflammation, hypersensitivity and blood-material compatibility. The challenges and trends of biomaterials research and development, as well as the biotechnology of materials, are discussed in various applications, such as orthopaedic, dental, ophthalmic, drug delivery, cardiovascular and tissue engineering.

A349 Food Science This module focuses on the acquisition of food preparation skills and also on the development of a comprehensive knowledge base about foods. Students will be expected to develop basic competence in cooking skills and techniques and should understand the key concepts as applied to food product development, preservation and storage. Students will also learn the preparation of food in large-scale facilities and its associated safety practices, and gain an understanding of the use of a wide diversity of foods from different cuisines. They will also learn to modify recipes to meet specific nutritional goals and be expected to appreciate flavour and sensory science as applied to food products.

A346 Pharmaceutical Chemistry This module covers foundational concepts of organic chemistry that are important for understanding pharmacokinetics and pharmacodynamics of drug molecules. The four main themes of the module are (1) organic chemistry in relation to biological action, (2) the class of organic compounds commonly used as drugs, (3) the structure-activity relationship in different drug classes, and (4) theory and practical skills for synthesis, characterisation, identification and analysis of drugs. The scope of the module includes the principles of organic chemistry, where structure-function relationships are emphasised; structure-activity relationships; computational chemistry; and combinatorial chemistry. Laboratory procedures for drug synthesis, purification and characterisation, as well as interpretation of spectral data (IR and NMR), are also introduced.

A351 Medical Microbiology This module covers the principles and techniques of medical microbiology laboratory investigations, which aid clinicians in the diagnosis of diseases and the monitoring of patients’ progress with treatments. Through hands-on experience, students are exposed to techniques in cultivation, isolation and identification of pathogens in routine clinical laboratories. The aim of this module is to give students an overview of the investigation techniques employed by the medical microbiology laboratory, as well as the rationale behind these tests. Students also learn about good laboratory practices, as well as record keeping, literature reading, specimen analysis, results interpretation and presentation.

A347 Solid and Hazardous Waste Management This module aims to provide an overview of the fundamental concepts pertaining to the management and treatment of solid and hazardous waste. Students are exposed to the

A352 Diagnostic Pathology This module emphasises the pathologic basis of disease development, as well as the principles and techniques of histopathology and cytology laboratory investigations, which

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aid clinicians in diagnosis of diseases and monitoring the progress of treatment. Through laboratory sessions, students are exposed to some histo-techniques involving processing of tissue specimens for diagnostic purposes in routine clinical laboratories. The aim of this module is to give students an overview of the investigation techniques employed by the histopathology and cytology laboratory, as well as the rationale behind these tests. Students also learn about good laboratory practices, as well as record keeping, literature reading, results interpretation and presentation.

drying method, thermogravimetric analysis (TGA), differential scanning calorimeter, mass spectrometry, and spectroscopy methods such as Fourier Transform Infrared (FTIR), Ultra violet (UV), Liquid chromatography-mass spectrometry, nuclear magnetic resonance (NMR), atomic absorption spectroscopy (AAS) and inductively coupled plasma spectroscopy (ICP). A365 Current Good Manufacturing Practice This module aims to provide students with an appreciation of Good Manufacturing Practices (GMP) as a set of guidelines for the regulation of food, pharmaceuticals, biopharmaceuticals and medical devices, as well as their role in related industries. It encompasses the approaches taken in the development of manufacturing systems, quality assurance, quality control, validation and regulatory audits. Validation plans comprising system validation, process validation, equipment qualification, cleaning validation and analytical method validation are covered in this module. Students also learn about facility design and layout, including traffic control on the production floor, requirements for water supply systems for production use, and requirements for working in a clean room environment. The module also covers the development of skills sets such as process control techniques and measurement system analysis that are widely used in manufacturing industries. The regulatory role of the FDA and other safety authorities and their responsibilities are also covered.

A353 Clinical Chemistry This module covers the physiology of the major organ systems (e.g. renal, hepatic, gastrointestinal, cardiovascular, skeletal, muscle and connective tissue), the homeostatic control of acidbase and electrolytes, and the changes that occur as a result of diseases. Emphasis is placed on explaining the underlying biochemical disturbances or metabolic derangements in diseased states and their appropriate evaluation and diagnosis using selective techniques. Topics include diagnostic enzymology, proteins in health and disease, disorders in carbohydrates, lipid and protein metabolism (including inherited disorders), biochemical assessment in nutritional disorders, hypertension and malignancy, therapeutic drug monitoring and toxicological screening. A354 Haematology This module introduces the components of blood and the common disorders affecting them. It also deals with the principles and techniques of haematology laboratory investigations that are useful in the diagnosis of diseases and monitoring the progress of treatments. In the lab sessions, students are exposed to some techniques involving the handling and processing of blood and blood products for diagnostic purposes in routine clinical laboratories. The aim of this module is to give students an overview of the investigation techniques employed by the haematology laboratory and blood bank, the rationale behind these tests, and the correlation with clinical conditions. Students also learn about good laboratory practices, as well as record keeping, literature reading, specimen analysis, results interpretation and presentation.

A371 Pharmacotherapy and Pharmacy Practice This module focuses on building the foundation for the rational use of therapeutic agents, and the development of problemsolving skills related to pharmacotherapy. The application of concepts learned and the use of therapeutic interventions in major disease problems are addressed. Current concepts regarding appropriate drug treatment, patient assessment and counselling skills, Over The Counter (OTC) medication and prescription practices, and principles of good dispensing practices are covered. Students develop skills in the provision of pharmaceutical care in the community and hospital practice setting. The module also covers recommendations on safety in the pharmacy, dispensary design and equipment, stores procurement, stock management, dispensing of medicine, education, training and development.

A364 Analytical Instrumentation This module introduces students to different analytical techniques with a focus on the basic working principles of the instruments, applications and limitations of the techniques, as well as data analysis. In the module, students are exposed to different techniques such as morphological study, simple physical and chemical tests for drug, extraction and analysis techniques using chromatography, rheological studies, moisture analysis, thermal analysis, electromagnetic radiation analysis, mass spectrometry, structural elucidation and elemental analysis. Topics covered in the module include physical testing, microscopy, thin layer chromatography, liquid and gas chromatography, viscometry, Karl Fischer Titration, loss on

A372 Pharmaceutical Legislation and Marketing This module provides an overview of legislations affecting the practice of pharmacy in Singapore and the marketing aspects of the pharmaceutical industry. Learning outcomes include understanding the application of the Medicines Act, the Poisons Act, the Misuse of Drugs Act and the Sale of Drugs Act. The module covers the legal status of traditional Chinese medicine, marketing strategies and concepts, and methods employed for the commercialisation of pharmaceutical products. In addition, market analysis and planning, pricing strategies, and product

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lifecycle management are also addressed. An understanding of the pharmaceutical industry and healthcare services is covered in the module. This concept-driven course encourages learning through problem solving and places an emphasis on understanding the application of pharmaceutical legislation and marketing concepts in the pharmaceutical industry.

A385 Bioprospecting This module provides an introduction to the commercialisation of intellectual property and technologies associated with the biotechnology industry. Topics for this module include intellectual property management and legislation, research development and commercialisation strategies, regulation, and approval processes. Specific topics pertaining to the management of a biotechnology business are also addressed. These include the ecological, environmental, social and political implications of bioprospecting and biomarketing.

A373 Pharmaceutics This module covers the basic principles involved in formulation, technology, design, compounding and evaluation of dosage forms and drug delivery systems. Students learn about drug standards and the importance of administration of safe, effective, stable and reliable drug delivery systems. Emphasis is placed on oral and liquid (aqueous and non-aqueous) dosage forms; pulmonary, ophthalmic and parenteral drug delivery; and pharmaceutical calculations involved in the preparation of these dosage forms. The application of physicochemical principles to the technology and preparation of dosage forms is also covered.

A392 Advanced Materials This module covers materials used in high-technology applications, including their “special” properties and underlying structure. For example, materials used for lasers, microelectronics, data storage, optical industry, liquid crystal displays, thermal protection, organic light emitting diodes and composite materials. Materials of the future are also introduced, including “smart” materials that respond to their environment.

A475 Good Dispensing Practice This module provides students with an in depth knowledge and competency in pharmacotherapy and pharmacy practice. Key issues covered in this module include proper patient assessment and appropriate counselling skills to deliver optimal patient care. The module will cover Over-The-Counter (OTC) recommendations as well as specialised counselling in areas such as asthma, diabetes and students will learn to conduct health screenings for patients. The module also highlights the application of pharmaceutical knowledge to patient care and students will learn to monitor drug use and apply drug evaluation in the clinical setting. The concept of therapeutic drug monitoring and dose adjustments in patients with varying disease conditions and pharmacokinetic profiles will be covered in this module. Provision of drug information and pharmaceutical advice is a vital role for staff in the pharmacy practice arena and knowledge on how to effectively and accurately render such services will be covered as well. Through the module, students will be exposed to the importance of adhering to ethics and guidelines for pharmacy practice whilst being able to provide optimal pharmaceutical care to patients.

A393 Membrane Technologies This module covers foundational concepts that are important for understanding the basic principles of membrane technology and its various applications. The three main themes of the module are (1) the properties and working principles of the membrane separation process, (2) the strengths and capabilities of membrane technologies, and (3) the various applications. The scope of the module includes the membrane materials and their properties, preparation and characterisation of synthetic membranes, and transport phenomena in membranes, as well as polarisation phenomena and fouling. The module also covers the different types of membrane processes and their applications, including pressure driven, concentration, thermally driven, membrane contactors, electrically driven and membrane bioreactors.

A476 Pharmaceutical Compounding This module provides hands-on sessions for students to integrate the scientific principles of pharmaceutics and a practical knowledge applied to the preparation and compounding of medicines for dispensing. These include various oral solid and liquid (aqueous and non-aqueous) dosage forms, as well as ophthalmic and parenteral preparations. The application of the concepts of aseptic dispensing techniques and specialty compounding are carried out in a cleanroom equipped with a Class 100 Laminar flow cabinet and an isolator (for cytotoxic preparations). Students learn to prepare total parenteral and enteral nutrition, IV admixtures, and cytotoxic drug preparations, as well as some unique and difficult pharmaceutical preparations and formulations.

A394 Materials Analysis This module provides students with a foundation in the testing, characterisation and analysis of structural, electronic, photonic and biomedical materials. With an engineering and scientific approach, the module introduces students to the various methods through which the durability and reliability of materials can be improved. It also allows students to understand the root cause of the failure problems and their

A477 Clinical Skills in Pharmacy Practice This module introduces the rational selection and the effect of drugs on individual patients and patient groups. Students learn to review therapeutic case studies, evaluate journal literature and gain clinical pharmacy site experiences. The clinical pharmacy site experiences enhance the application of quantitative clinical data in the optimisation of drug therapy. Exposure to pertinent clinical therapeutic material enables

A391 Materials Processing This module aims to introduce students to the world of materials processing, focusing on polymeric, metallic and ceramic, with relation to microstructure, properties, applications and performance of the materials. Students are exposed to the idea of creating and how to produce the new materials with enhanced properties for advanced applications on an industrial scale. In addition, students learn how materials scientists approach, react and behave when faced with real-life problems related to materials processing.

A374 Complementary and Alternative Medicine Complementary and Alternative Medicine (CAM) introduces basic understanding of various CAM practices, its integration, development and roles in general health and disease management. Students will be exposed to appreciate the various theoretical concepts and possible risks associated with CAM practices; the four major domains of CAM practices namely Whole Medical Systems, Mind-Body Medicine, Biologically Based Practices and Manipulative and BodyBased Practices; and also, the regulatory aspects of CAM both in the United States and in Singapore. The practical component of this module gives students the opportunity to further develop theoretical concepts covered in the theory component. A375 Dietary Supplements This module covers foundational topics that are important for understanding the need and requirements of dietary supplements among different groups in the population. The differences between dietary supplements and nutrition, diet, nutraceutical and functional food are explored. The four main themes of the module are (i) requirements of dietary supplements, (ii) components and functions, (iii) deficiencies and overconsumption, and (iv) regulation, health claims and commercial aspects. A382 Industrial and Food Biotechnology This module focuses on the applications of biotechnology in food production, processing and additives. The impact and potential of biotechnology in the development of functional foods and food-based therapeutics is addressed from both the traditional and current perspectives. The interactions between biotechnological food processes and products with the consumer and the environment are addressed, as are issues relating to regulation.

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prevention. Topics include materials failure investigation for various classifications of materials, the tools used in materials investigation, metallurgical failure mechanisms and root causes. Students also investigate the cause of failed engineering products and propose preventive measures, which requires them to innovate by applying new materials with improved properties.

students to optimise patient therapies in a wide range of disorders. Students learn to identify patient-specific parameters relevant in initiating drug therapy; conduct therapeutic monitoring (including alternative drug therapy, time-course of clinical and laboratory indices of therapeutic response, and adverse effects); explain clinical interpretation of selected laboratory results in the context of patient monitoring; and understand the use of pharmacokinetic parameters to optimise drug dosing. A931 Industry Immersion Programme The module is designed to give students first-hand experience of the work environment. It will provide an opportunity for learning through the application of the skills sets, techniques and classroom knowledge gained to real life situations. B101 Entrepreneurship This module introduces students to the fundamentals of Entrepreneurship. Designed specifically to equip students with core foundational know-how in setting up a business, this program brings students through the value creation process from generating and evaluating various business ideas to other key topics such as marketing, sales as well as the finance and legal aspects of setting up a business. Students will be encouraged to learn experientially and develop the attributes, ways of thinking and behaviour of the entrepreneur. They will gain first-hand practical insights through case studies in the program which exposes them to real world entrepreneurial practises. From there, they will learn how to apply the concepts learned within their classes to solving real life examples or situations. To foster the development of interest in entrepreneurship, students will go through a sales presentation and tradeshow. They will be evaluated and critiqued by their peers and a panel of judges to provide a simulated learning environment. In addition, this module seeks to promote teamwork and collaborative learning among year one students in RP. Students will go through the process of learning, applying and experiencing entrepreneurship. It will be a key starting point for students to engage in other entrepreneurial activities as well as a foundation for other business related modules through their stay in RP. B102 Organisational Behaviour This module is designed to help students understand how people think, feel and behave as individuals and groups in and around organisations. Students will acquire insights into the cognitive and affective elements underpinning behaviours of individuals in workplace settings, design and development of work teams and organisations, and management of behavioural issues affecting organisational effectiveness. The module aims to enable the students to become better employees and people managers as well as develop effective organisations. It is a multidisciplinary module that draws from sociology, psychology and management, with a focus on applying research-based theories and concepts to anticipate how people will behave,

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explain the behaviours and get things accomplished in organisations. This is done through the examination of issues from individual, team and organisational levels.

B215 Financial Accounting Financial accounting has traditionally always been one of the fundamental support functions of any enterprise. It provides useful information about a business to help users in making sound financial decisions. This module provides students with a basic understanding of the fundamental accounting concepts, principles and procedures underlying the preparation of financial statements. Topics covered include Introduction to Financial Accounting and Financial Statements, Accounting Equation, Recording Cycle and Ledger Posting, Preparation of Financial Statements and the underlying Conventions, Inventory Systems, Purchase and Sales Cycle, Property, Plant and Equipment and Intangible Assets, Contingent Liabilities and Liabilities, Capital, Statement of Comprehensive Cash Flows, Interpretation and Analysis of Financial Statement and Accounting Application.

B103 Understanding the Society Given the evolving social dynamics in modern industrial societies of today, the need to understand and explain human behavior becomes imperative to understand the social context of the world we live in. B104 Contemporary Social Issues This module will offer a foundation for the students to learn the various areas of psychology, including methods, learning and memory, sensation, perception, physiological processes, emotions, drives, personality, abnormal behaviour, psychotherapy, individual differences, social behaviour, and growth and development.

B216 Marketing Marketing is a dynamic discipline that inspires creativity in its practitioners. Today, the marketing function has the power to drive the company’s vision, mission and strategic planning. This module introduces the students to the concept of 21st century holistic marketing. Marketing includes decisions like who the company wants as its customers, which of their needs to satisfy, what products and services to offer, what prices to set, what communications to send and receive, what channels of distribution to use, and what partnerships to develop. This module has been designed to address all these areas. This module aims to familiarise the students with basic marketing principles and to apply the knowledge to solve marketing problems faced by companies. Students will learn how to understand customers’ needs in order to develop and launch a product successfully through the appropriate use of marketing tools. Topics include: Consumer behaviour, market research, market segmentation, targeting and positioning, product and service strategies, branding, pricing, distribution channels, elements of promotion mix, integrated marketing communications, digital marketing.

B105 Introduction to Psychology This is an application centered module that seeks to introduce students to the key theoretical concepts in Sociology explaining human behavior in various social institutions and processes including emerging social phenomena. B106 Understanding Social Enterprises This module seeks to expose students to the business of social enterprises as well as the role of the social entrepreneur. Through this module, students will understand the existence of social enterprises in meeting both profit generation as well as social causes. B205 Business Law Students will gain an appreciation to the different forms of social enterprises and also understand the various issues involved when setting up a social enterprise. This includes an overview of the legal environment and funding channels of such businesses. At the end of the module, students will also understand the notion of corporate social responsibility among businesses and the importance it plays for the social enterprise.

B217 Sales Management Sales is a vital function for any company. Effective selling requires knowledge and skills, which a salesperson uses to promote his/her product/idea/service to a customer. This module is designed to equip students with the professional knowledge, skills and attitudes of salesmanship and sales management. Not only is this applicable to students who intend to embark on a sales, marketing or customer-service career, but also it helps those in non-selling positions to sell their ideas internally and add value to the company’s delivery chain. Topics covered include an introduction to professional selling, understanding the sales process (prospecting, sales presentation, handling customer resistance, negotiation, and sales closure), management of key accounts, and channel management. Students are also introduced to key aspects of sales management, such as the roles of sales management

B209 Management Accounting Management accounting is an area of finance dealing with the use of accounting and financial information within an organization to provide managers and employees with the basis to make informed business decisions that will allow them to be better equipped in their management and control functions. This module focuses on how to manage the cost of a company to ensure that the company or a project is profitable. Students will learn how to evaluate the financial viability of a project, review the financial success of a project or company, costing and budgeting, and design financial models with the use of spreadsheets.Topics covered include basics of accounting, costing concepts, costing systems, data and variance analysis, capital budgeting, revenue and pricing management, costvolume-profit analysis, forecasting and budgeting.

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and staffing, training and motivating the sales force. Students participate in interactive learning exercises such as role-play in cold calling, sales presentations, negotiations, managing customer objections, and sales closures.

B223 Social Psychology Social psychology is the scientific study of how people’s thoughts, feelings, and behaviours are influenced by the actual, imagined, or implied presence of others. As a part of this module, students will get an opportunity to study intrapersonal phenomena such as attitudes, persuasion, social cognition, self-concept, and cognitive dissonance. Since society is all about the interpersonal interactions of individuals, students will also look at a range of interpersonal phenomena such as social influence, group dynamics, relationships with others, and interpersonal interactions.

B218 Business Statistics In today’s highly information-driven society, it is important to understand how to determine the validity of statistical reports and interpret such reports so as to make informed decisions. Understanding Business Statistics will lay the foundation for students to be equipped with quantitative skills. This module will introduce to students the basic elements of statistics. It is designed to equip students with the statistical research skills from data analysis through manual means and software, data representation and interpretation that will allow them to make informed decisions or projections. Topics covered include descriptive statistics, commonly encountered continuous probability distributions, sampling methodology, hypothesis testing, ANOVA, linear regression and forecasting.

B224 Quantitative Research Methods Quantitative consumer research helps generate numerical support from consumer insights, which provides strength for effective managerial decisions. This module introduces students to the fundamentals of quantitative research, enabling them to collect numerical evidence by formulating quantitative research designs and using tools like surveys and statistical analysis packages. It further elaborates on the methods of collecting, analysing and interpreting quantitative data. During the course of the module, students will have a chance to make use of Market Research Lab facilities for online data collection and computer-assisted data analysis, as well as to learn the art of reporting statistical findings in a meaningful manner.

B220 Microeconomics Microeconomics is applied to all individuals in all spheres of business: (a) Consumer - the buyer and user of end products (b) Producer - the one who makes/sells the product (c) Government - the one who intervenes in the market place. This module aims to explain individual choice under scarcity and its implications for the behaviour of prices and quantities in individual markets. It describes how individual persons, markets and institutions make their choices given finite resources, and the impact they have on one another, shedding light on the interlocking relationships among various entities in the market place. The module instills in students the ability to discover and apply basic microeconomic concepts to the understanding of everyday phenomena in the market place. Topics covered include how prices and quantities are determined in the market place, how firms make strategic choices given their constraints, and how governments can intervene in the market place when there is market failure.

B225 Qualitative Research Methods Qualitative consumer research provides researchers with insights to make valid recommendations and empowers managers to make well-balanced decisions. This module exposes students to the key concepts of qualitative consumer research, including aspects such as research objective definition, research design, data collection, and analysis. There will be extensive hands-on experience leveraging the facilities in the Market Research Lab, where focus groups, in-depth interviews and other qualitative research methods can be introduced and carried out. There will be a special focus on consumer research providing deeper insights into the psychology of consumers.

B221 Human Resource Management In resource-scarce Singapore, a company’s human resources are instrumental to its survival as well as to increasing its competitive advantage in the global arena. This module equips students with an understanding of Human Resource Management (HRM) in the Singapore context. Students will gain an appreciation of the various HR functions which are necessary for the smooth operation of an organisation. Topics covered include job analysis and design, recruitment and selection, performance management, employment laws, compensation and benefits, human resource development, Human Resource Information System, international human resources as well as current HR trends.

B226 Life-Span Development of behaviour The study of life-span development helps students appreciate the major psychological perspectives of human development from prenatal development and birth to infancy, early childhood, middle and late childhood, adolescence, early adulthood, and middle and late adulthood. Students will also be introduced to the behavioural, cognitive, emotional, environmental, genetic, physiological, and socio-cultural aspects of development across the different stages of life. B227 Consumer Behaviour Consumers are the backbone of business. Businesses cannot survive in the long run if they fail to understand the needs of consumers and satisfy them better than the competitors. Successful decisions always require an understanding of

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consumer behaviour, whether they are to be made by commercial firms or non-profit organisations. It is especially important to understand the psychology of consumers when purchasing a product/service that seeks to add value to a social cause. This module examines the consumer decisionmaking process and equips students with the fundamentals of consumer psychology - how consumers think, feel and behave. During this module students will explore many social, cultural and marketing factors that influence the selection and usage of products and services by consumers. It will help students understand why consumers behave the way they do and will help them develop marketing strategies based on this understanding. Topics covered include consumer motivation, perception, learning, micro and macro influences on consumers’ decisions, and applications relating to consumer psychology.

necessary to make sound financial decisions for a corporate. It is useful for both financial and non-financial executives. Topics covered include financial statement analysis, short term & long term financing, managing working capital, time value of money, capital budgeting, cost of capital, valuation of bonds & equity, risk and return, leverage & capital structure, options and dividend policy. B321 Macroeconomics This module will equip students with the knowledge of the broad economy’s behavior including understanding of terms and concepts associated with the economic performance of a country, the impact of government economic policies and importance of international trade. Students will also develop skills in applying economics theories to their daily experiences to assist in problem solving and decision making. Students will acquire basic Macroeconomics knowledge through various modes of learning, namely, analysis of real life macroeconomic events, activity-based lessons and debates. This module seeks to make students informed citizens of the economy they are part of and will set a solid foundation for students who wish to pursue Macroeconomics at the advanced level. Topics covered include the following: Economics Performance, Unemployment and Inflation, Economic Growth, Balance of Payment, International Trade, Macroeconomic Tools and Policies, and Income Disparity.

B228 Fundamentals of Social Research Methods This module seeks to equip students with the concepts and tools of social research, covering the areas of research of problem definition, research design, measurement, and data collection, processing, and analysis. Students are exposed to various qualitative and quantitative research tools including data analysis techniques. Through this module, students will also be introduced to statistical package such as SPSS through the market research lab in the school.

B326 Consumer Protection and Law This module examines the use the deceptive persuasion in marketing and how consumers cope with and can learn to protect themselves against deceptive marketing, as well as the impact of consumer rights and consumer protectionrelated regulations on consumer behaviour.

B229 Volunteer Management This module focuses on how non-profit organizations build and maintain successful volunteer programs that help them achieve various social and organizational objectives. This module also covers the relationship and mindset of volunteers before focusing on various recruitment, selection and retention strategies.

B327 Branding, Advertising and Promotion This module aims to allow students to understand the principles of engaging branding, advertising and sales promotion strategies to convince the consumer of the benefits being offered. Students will learn about the benefits of branding and develop insights into what makes brands successes and failures with consumers. They will learn about branding at various stages – branding for new products/ services, energising existing brands, managing the brand as it takes off, and sustaining the brand in the long term. This module will enable students to highlight product attributes, identify elements that differentiate a product from its competitors, and position branding strategies to successfully shape consumer perceptions.The coverage also includes identifying the major types of advertisements and media, evaluating creative decisions in developing a campaign, and effective evaluation techniques. A complete suite of sales promotion tools will be introduced to equip students with practical application skills in planning, strategy formulation, and the development and management of an integrated marketing communications campaign. This sets the pathway

B310 Public Relations and Media Public relations (PR) involves ongoing activities to ensure the organisation has a strong public image and hence its activities include helping the public to understand the organisation and its business. This module introduces students to the PR function and its associated activities and practices. With the understanding of the basic processes of PR, students will be able to plan and implement PR programmes and communications strategies to achieve organisational goals. B320 Business Finance Business finance deals with financial decisions that corporations make and the tools & analysis used to make these decisions. The primary goal being to enhance the value of the corporate whilst managing the risks involved. This module equips the students with a basic understanding of the financial aspects of a corporation. This knowledge will further enhance the student’s conceptual and analytical skills

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for students seeking exciting opportunities in the field of advertising and marketing with ample knowledge of its impact on consumers.

define their own social innovation through the value creation process. This entails having students identify opportunities, generate ideas as well as critically evaluate their viability of ideas and innovations towards commercialisation.

B328 Cognition and Applied Psychology The field of applied cognitive psychology represents a new emphasis within cognitive psychology. This module enables students to develop an understanding of contemporary issues such as cognitive aging, eyewitness memory, critical thinking, perception, and human performance. It encompasses the application of psychology in the field of law, including the topics of eyewitness memory, false confessions, and jury decisionmaking. It also covers the application of psychology to the understanding of memory and the aging process. At the end of this module students will have a deeper understanding of the applied element of psychology in fields such as law and cognition.

B332 Financing the Social Enterprise This module explores the funding support available for the social services sector including social enterprise, charities, voluntary welfare organisations as well as non-profit organizations. This module examines the sources of funding from both the public and private organisations and also explores the implications, policies and guidelines behind these channels of support. This module also covers fund raising as a means to finance the organisation. These include topics related to applying for permits, specific modes adopted as well as reporting purposes to various stakeholders. B333 Social Enterprise Creation This module seeks to equip students with the skill sets needed to prepare a business plan for social enterprises. Specifically, students will learn how to articulate the social needs inherent in the society yet balancing the functional requirements (e.g. marketing, finance, accounting, etc) when setting up a business. This module covers broad areas from designing the business plan to developing an integrated plan to start the new business.

B329 Brand Management for Social Enterprises Students will learn about the benefits of branding and look into branding successes and failures for the social services sector. They will learn about branding at various stages - branding for new products/services, energize existing brands, managing the brand as it takes off, and sustaining the brand in the long-term. This module will enable students to highlight product/service attributes, identify elements which differentiate the product from its competitors, and position branding strategies to shape market perception successfully. Key IT tools related to digital marketing such as social networking, viral marketing, blogs will also be explored through this module when building up successful brands.

B334 Social Entrepreneurship Practicum In collaboration with the Tan Ean Kiam Service Learning Centre (TEKSLC), the Social Entrepreneurship Practicum Module is a real life experiential learning module where student teams will identify various social causes and embark on their social entrepreneurship journey seeking to enhance and improve the lives of the disadvantaged and marginalized either at home or overseas. Through this module, student teams will be able to conceptualise and implement their innovations where quality of lives can be improved by providing the local groups with an alternate livelihood arrangement.

B330 Corporate Governance and Ethics This module introduces students to the corporate governance framework of social enterprises. Adopting a multi-disciplinary perspective on this topic, the module examines the broad structure framework that seeks to guide and direct the practices in a social enterprise. This also includes examining the culture within an organization and the various ethical issues faced by employees and managers. This module will also introduce the various internal control systems adopted for social enterprises and non-profit organisations. Real life case stories will be included as part of the module for students to understand the concepts introduced in class.

B931 Industry Immersion Programme The module is designed to give students first-hand experience of the work environment. It will provide an opportunity for learning through the application of the skills sets, techniques and classroom knowledge gained to real life situations. Students of this diploma will be attached to various establishments focusing on the area of consumer and social behaviour.

B331 Social Innovation and Creativity This module seeks to expose students to the field of Social Innovation and Creativity. There are two key parts to this module. The first part will have students exposed to the different forms of social innovation that seeks to address social issues in economies both locally and overseas. This will also cover the development of social innovation and how this strengthens the civil society. After understanding the different forms of social innovation in, students will be equipped with creativity tools and techniques that seek to enable students to

C105 Introduction to Programming This module introduces the concepts and applications of programming to students with no prior programming experience. The module uses the python language, widely used in industry by companies such as Google, YouTube, Industrial Light and Magic, software developers, scientists, engineers and academics as an effective and highly-productive tool.

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Students will learn programming concepts such as variables, loops, conditional statements, functions and libraries, and use python to create graphics, manipulate data and media objects, and to utilise external program libraries. C111 New Media Communications This module explores how to communicate effectively via the Internet and new media (digital imaging, audio, augmented reality, video, web, etc.) Students will explore issues relating to aesthetics, usability, user-experience and human-computer interaction. They will learn about content creation, design techniques that will best support the desired communication objectives. Topics covered will include the impact of the world wide web on human interaction and socialisation, basic web design, typography, colour, choice of media, interactivity and responsible use of new media. C202 Systems Analysis and Design This module provides an introduction to the theory and practices of systems development methodologies. With practical case scenarios, you will undertake, in a methodical manner, the analysis of a given problem situation and produce a definition of client requirements using appropriate methods, tools and techniques that will lead to the development of application systems. This module also covers the techniques and best practices for varied device platforms.

procedural and object-oriented paradigms, sequencing, numeric processing, string operations, event handlers, exceptions handling, execution control, testing, debugging, and optimising in programming and scripting for interactivity and animation. Students will also learn about techniques for aural and visual representation and techniques for accessing and manipulating databases through the use of SQL (Structured Query Language).

C226 Operating System Concepts This module covers the concepts and fundamentals of operating systems, the underlying software that powers computers today. It investigates the major operating systems and their underlying fundamentals including process management, memory management, device management and file management. Problems designed to encourage practical hands-on exploration will be used.

C207 Database Systems This module covers the principles and concepts of database management systems and the reasons for using such systems in an organization. It provides an understanding of the factors in database design and it will help you develop a methodical approach to database design and implementation. This includes the skills in accessing and manipulating database systems through the use of SQL (Structured Query Language). It also introduces an awareness of the maintenance, performance and support issues associated with a database environment.

C227 Computer System Technologies This module covers the concepts and fundamentals of computer systems and the various software that power computers today. You will learn effective workstation administration and gain an understanding of network technologies. Problems designed to encourage practical handson exploration will be used.

C208 Object-Oriented Programming This module covers the fundamental concepts of the objectoriented approach to programming application software. You will learn the benefits of object-orientation and how to apply the techniques of object-oriented programming using an industry-relevant high level programming language such as Java and design and write object-oriented programs.

C203 Web Application Development This module introduces you to the fundamentals of developing and deploying web-centric applications. In this module, you will learn the functions of hardware, software, protocols and infrastructure used in web applications and learn the hands-on skills involved in the creation of dynamic web applications with functionality for application security, shopping carts and e-mailing. You will also learn to integrate scripting technologies like JavaScript with existing web authoring standards like HTML, CSS and browser dependent standards like the DOM to make web pages more dynamic.

C213 Computer Animation This module aims to introduce the fundamentals of interactive computer graphics, the required hardware and software environments, and related applications. You will learn animation techniques and acquire an understanding of the production process. You will study 2D animation concepts as well as basic 3D object rendering and modelling. C216 Digital Media Technologies This module covers the concepts and fundamentals of digital media technologies. You will learn about digital media types, data and meta-data representation, formats, coding and manipulation of digital media. Storage, management, distribution and security issues will also be discussed.

C204 Multimedia Programming This module will provide you with a strong grounding in multimedia programming and scripting techniques. This course will address issues of using procedural & objectoriented paradigm, sequencing, numeric processing, string operations, event handlers, exceptions handling, execution control, testing, debugging and optimising in programming and scripting for interactivity and animation. Students will also learn about techniques for aural and visual representation and techniques in accessing and manipulating database through the use of SQL (Structured Query Language).

C225 Data Communications and Networking Data communications and networking concerns the transportation of data between computers. In this domain, you will learn the theoretical and practical aspects of data communications and networking. Issues such as the impact of data communications and networking on overall system design, and an appreciation of the range of hardware and software relevant to data communications and networking will be introduced.

C205 Multimedia Programming II These two modules will provide students with a strong grounding in multimedia programming and scripting techniques. This course will address issues of using

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C303 IT Project Management This module presents you with a practical handle to meeting the challenges demanded of IT projects. Besides learning the technical know-how in using a software tool to develop a project plan, you will apply methods and techniques to facilitate the effective planning, organisation and monitoring of projects in order to deliver quality systems within time and budget constraints. You will also be exposed to issues associated with managing outsourced projects. C306 Data Structures and Algorithms In this module, you will learn the application of various data structures such as stacks, queues and trees in programming problem solving. You will apply programming techniques in recursion, sorting and searching. You will also learn how to describe design patterns and implement patterns in sufficient detail, and to compare and contrast design patterns that help solve programming problems.

C235 IT Security and Management This module addresses the best practices of the development and management of effective security systems with coverage on information, personnel, physical security, and risk analysis for information protection. It provides a broad overview of the principles and elements of information technology security. It covers the basic principles of the CIA model - Confidentiality, Integrity and Availability. Topics that will be covered include IT security threats, security techniques, security services, and system security features. You will also be introduced to the different information security standards available in the IT industry such as ISO 17799 and BS 7799 that implements a security framework for organizations.

C307 Systems Scripting This module introduces the design and development of the Microsoft Windows command scripts, Linux (bash) shell scripts, and the use of Python as a systems programming language. Student learn to develop scripts and programs that may be used for system management, network management, backup creation, log file analysis, and creation and management of batch jobs. The module equips students with the skills and knowledge to use scripts and simple programmes to automate the repetitive tasks that are often needed for the smooth running of a computer system, data centre or network operations centre.

C293 Interactive Web Design and Development This module will enable students to design and build userfriendly web pages by learning and applying principles associated to usability and aesthetic. They will also learn principles related with efficient, effective and consistent communication and navigation using text and rich media. Students will use web technologies such as HTML, CSS and Flash to put into practice these principles.

C308 Web Frameworks This module builds on the students understanding of webcentric applications with the introduction and application of web frameworks and the hands-on skills involved in web applications with more advanced functionality. Students will learn how such applications can be accessible via the mobile platform.

C294 Mobile User Interface Design This module address the issues associated with the user experience and the design of user interfaces for mobile devices. This module will explore these issues with the creation of mobile websites. Students will use CSS, HTML5 and PHP in creating web sites specifically for use on mobile phone browsers.

C313 Digital Audio and Video This module aims to introduce you to non-linear digital video editing. You will have an understanding of the entire creation process of a TV commercial/ corporate video production, from the initial stage of storyboarding to the creation of a rough edit. You will also be introduced to the fundamentals of digital audio. You will learn basic skills in producing sound using digital tools and techniques. MIDI, audio mastering, working with speeches and audio streaming will also be covered, together with an introduction to professional audio editing software.

C302 Web Services This module will cover the creation and use of different web service protocols like SOAP, REST and WDSL, as well as their use in mobile applications. Students will look into different programming languages to create and parse services, as well as learning about more general concepts like authentication, cloud computing and enterprise solutions.

C314 3D Graphics and Animation This module introduces you to the world of 3D computer graphics. You will learn basic concepts of three dimensional computer graphics as well as modelling tools and techniques.

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Apart from creating 3D rendered images, you will be exposed to basic 3D animation techniques.

systems to output. The hands-on sessions of pre-print tools will assist the preparation and transfer process in desktop publishing, such as trapping, impositioning, preflight or colour management, directly from the workstation.

C315 2D Game Design and Development This module will introduce you to the principles of game design by addressing issues in game histories, genres, technologies and delivery platforms. You will learn the different elements that go into a game, and what makes a great game. Upon completing the course, you will be able to apply these game design principles to design and develop your very own 2D games.

C322 Network and Data Center Management This module addresses the fundamental ideas of network and data center management. It provides students with an overview of the OSI (Open Systems Interconnection) Network Management model, as well as a basic understanding of the importance of fault management, configuration management, accounting management, security management and network performance management. The Simple Network Management Protocol (SNMP) suite will also be introduced. Students will learn how to use the various management tools with an understanding of standard codes of practice like ITIL and BS7799 for efficient data center management.

C316 3D Game Design and Development This module will cover the basic techniques and knowledge set of 3D games programming. You will be introduced to fundamental 3D mathematics, 3D coordinate systems, construction of scenegraphs, camera system, lighting and texturing using OpenGL. You will also be exposed to some advanced topics of game development, including loading and animating biped models and working with particle systems. Upon completing the module, you will be able to use a game engine to design and develop your own 3D game.

C323 IP Convergence This module introduces the students to the basic concept of triple play (deliverance of voice, data and video on a converged platform). Students will gain an understanding of what is required for an IP-based converged platform to support the diverse performance requirements of the various triple play applications. Key triple play applications such as VoIP and IPTV will be touched on. On completion of the module, students will have developed competencies for triple performance monitoring and gathered a good foundation for progression as triple play deployment engineers.

C317 Digital Compositing and Visual Effects Students opting to take this module should have already taken C313 Digital Audio and Video. This module provides you with a complete overview of the compositing process as it is used in film/television, visual effects, and multimedia. Areas covered include image creation and manipulation techniques as well as design and color fundamentals. Students will develop the aesthetic and technical skills necessary for integrating diverse visual elements into cohesive imagery. This module also focuses on advanced methodologies for creating digital effects. Issues covered will include advanced particle simulations, dynamic simulations, rendering solutions, and effects compositing. This module emphasises procedural workflows and the interdependency of various software tools to achieve efficient and flexible results.

C324 Mainframe Computing The objective of this module is to develop basic operational and administrative competencies on mainframe systems. This module will provide students practical exposure to mainframe systems. Students will learn how enterprises use mainframe computing, and how mainframes co-exist with other computing environments such as Windows and Linux. On completing the module, students will have developed competencies for system operator positions in the mainframe environment and gathered a good foundation for progression as systems programmers.

C318 Digital Illustration and Imaging This module will introduce you to processes, tools and key techniques, such as typography and page layout, for digital print production in graphic design and photography. You will understand the sequence of events that turn raw images into the finished product and produce your own assignments through the use of industry-standard software applications.

C326 Internetworking This module provides an in-depth study of network components, and their functions and placement in Metropolitan Local Area Networks (MANs) and Wide Area Networks. Students will be introduced to issues behind the linking of networks, network communication/routing protocols, network hardware, network software/operating systems and the integration of disparate networks. Routing protocols includes, but not limited to, Routing Information Protocol (RIP), Border Gateway Protocol (BGP), Interior Gateway Routing Protocol (IGRP), Enhanced Interior Gateway Routing Protocol (EIGRP) and Exterior Gateway Routing Protocol (EGRP).

C319 Digital Design and Pre-Print Workflow Students opting to take this module should have already taken C318 Digital Illustration and Imaging. This module introduces students to the digitized workflow for generating product proofs that achieve the benefits of digital printing, while providing an appearance that accurately resembles the final printed product. Students will understand the process of colour management to profile for optimum colour adjustments from their individual

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C327 Internet Server Technologies This module covers the concepts and techniques required to configure, set up and administer secure internet servers. You will learn how to select and configure appropriate server hardware and software for the various types of server protocols and services. You will also learn to use various tools to monitor and analyse the service activity of an Internet information server.

C333 Business Continuity Technologies This module introduces you to the basic ideas of business continuity and disaster recovery planning. Topics such as business continuity planning methodology, risk identification and analysis, business impact analysis, and the identification and evaluation of alternative recovery methods will be covered. This module also provides a broad overview of the business continuity services and technologies such as off-site vaulting of backup media, electronic vaulting, disaster recovery support services, systems clustering and fault tolerant technologies. You will also learn about fibre channel infrastructure components and features used to implement Storage Area Networks (SAN).

C328 Network Infrastructure This module equips you with the skills to implement and manage network infrastructure. Taking a hands-on approach, you will build competency in installing, configuring and managing services such as name services, network security services, authentication services, remote access and network routing. In the process, you will strengthen your understanding of the concepts and techniques found in the subject.

C335 Network Security This module will introduce you to different network security devices and techniques in use in the industry. These include firewalls, application gateways, Secure Socket Layer (SSL) and Virtual Private Networks (VPN). The module will discuss the risk assessment stages for networks and address the different types of network security attacks such as packet sniffing and Address Resolution Protocol (ARP) spoofing. The module will also address security issues related to Wireless Local Area Networks (WLAN).

C330 Linux Server Administration and VirtualiSation This module introduces students to the installation, configuration and administration of Linux servers in an organization. In the laboratory, students will have the opportunity to get hands-on experience in deploying and managing specialised servers, setting up user accounts, configuring network services like DNS, NFS, NIS, Apache and securing the server as well as creating a virtualised environment.

C341 Wireless Communications This module introduces students to the fundamentals of wireless communications. Students will be introduced to the basic concepts of Radio Frequency (RF), Antenna Theory and Frequency Spectrum. They will learn about the physical characteristics of the wireless medium and the implications of wireless access. Key Wireless Personal Area Networks (WPAN) technologies such as Bluetooth, Ultra Wide Bandwidth (UWB), Radio Frequency Identification (RFID) and Infra-Red (IR) will also be addressed in this module.

C331 Digital Security and Forensics This module addresses issues and techniques in digital security in protecting digital information sources. It addresses issues related to the prevention of security breaches by using authentication, access control and digital signatures. It introduces malware and the ways in preventing and recovering from its infection. It addresses the protection of information by different cryptography and steganography methods. This module also focuses on the concepts and techniques in digital forensics. It addresses the complete forensic process from assessment, acquisition, examination, analysis and reporting of digital evidence. Issues such as chain-of-custody, authentication will be discussed.

C343 Mobile Networks In this module, students are introduced to fundamental concepts of mobile networks, such as frequency planning, multiple access techniques, coverage planning and capacity planning. In addition, the module examines issues related to the evolution of GSM networks to 3G networks (GSM-GPRSEDGE-UTMS evolutionary path) in the core network as well as the air-interface through a series of conceptual and laboratorybased problem solving activities. Several ‘killer-apps’ in mobile networks such as SMS and MMS will be addressed as well.

C332 Intrusion Detection Systems This module introduces the general concepts and practices found in the domain of intrusion detection. Topics include misuse and anomaly detection, fundamental limits of intrusion detection, signature and pattern-matching techniques, audit reduction, recovery and response, and design for survivability. The roles and responsibilities of a Computer Emergency Response Team (CERT) will also be discussed.

C345 Mobile Applications Development This module introduces students to the basics of designing and developing mobile phone applications in general and mobile games, in particular. Students will be exposed to the issues and constraints that apply to developing such applications through practical sessions. The development platforms used would be J2ME and the Compact Framework.

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C346 Android Programming In this module, students will learn the basics of creating Android Applications. They will learn about user interface implementation issues such as layout, notifications and dialogues. They will also learn the logic and data management (databases, services, GPS, multi-threading, etc) using the Java programming language.

C357 Human Resource Information Systems In this module, students will learn about core HR functions, concepts and processes and appreciate their strategic role in an organization. Students will also learn how to use an industry-standard HRIS application that supports the HR processes. C358 Sales and Marketing Information Systems This module aims to provide students with an understanding of the use of information systems (IS) to support sales and marketing in an organisation. Students will learn about the strategic role of sales and marketing and will be introduced to core sales and marketing concepts, functions and processes. Use of IS in sales and marketing will be a key focus, and students will gain hands-on experience using leading sales and marketing applications. This will enable them to acquire a deep understanding of how IS is used in real-world scenarios to link people, processes and technology together in the end-to-end sales and marketing cycle.

C347 Android Programming II In this module, students will continue with the topics covered in C346 Android Programming, but they will also cover more advanced topics like widgets, animation, phone hardware (camera, accelerometer), etc. In this module, students will also cover 2D and 3D Android games. C348 iPhone Programming This module will cover basic iPhone application and game development in Xcode (Objective C), including development of user interfaces and the use of GPS, camera, web communication, and push notifications.

C359 Finance and Accounting Information Systems This module aims to provide students with an understanding of the use of information systems (IS) to support the finance and accounting processes in an organisation. Students will also learn about the strategic role of finance and accounting and will be introduced to key concepts, functions and processes. Use of IS will be a key focus and students will gain hands-on experience using leading industry applications.

C349 iPad Programming The iPad programming module will be based on the C348 iPhone Programming module, but will focus on iPad specific features including like developing applications and games for the bigger screen. C352 Management Information Systems This module is designed with the premise that knowledge of information systems (IS) is essential for creating competitive companies, value-adding businesses and providing useful products and services to customers. Students will gain an insight on the use of Information Technology and the Internet in business organizations.

C361 Manufacturing and Logistics Systems This module covers how IT is leveraged extensively in manufacturing and logsitic processes like product design and capacity planning, customer relationship management, enterprise resource planning, supply chain management, warehousing and storage management and fleet planning and scheduling.

C355 Business Intelligence The module introduces the definition and importance of Business Intelligence (BI) to business organisations. It gives an overview of BI architecture and discuss supporting technologies of Data Warehouse, ETL and Reporting tools. Students will learn the process of carrying out business analysis of gathering information required for BI reporting. They will be taught how to extract and collate data from multiple sources, concepts of datamarts, dimensional modelling, OLAP cubes and BI enterprise reporting. There will be hands-on practices using an appropriate BI tool.

C362 Manufacturing and Logistics Systems II The manufacturing sector is one of the twin engines driving the Singapore economy with production of items from hightech electronics to life-saving medicines. This specialisation provides an introduction to the typical business applications that ensure these production environments and their logistics operations run smoothly. Organisations in this sector include manufacturing plants, logistic service providers, airlines and freight forwarders.

C356 Business Process Modelling The objective of this module is to equip students with the skills to identify, analyse and model business processes. They will learn about the use of IT to support business processes to meet key business objectives such as productivity, strategic and regulatory requirements. Students will also learn best practices in process strategy and design.

C363 Financial and Banking Applications This module aims to provide you with an understanding of the roles and functions of financial institutions in the economy, the services it offers, characteristics of various financial instruments, together with the skills necessary for effective management of the computerised banking and financial applications.

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C364 Financial and Banking Applications II The other twin engine driving the Singapore economy is the Finance and Banking sector. This specialization offers studies in IT applications that support banking and finance services. It aims to provide you with an understanding of the roles and functions of financial institutions in the economy, the services it offers, characteristics of various financial instruments, together with the skills necessary for effective management of the computerised banking and financial applications.

C391 Animation and Visual Effects Automation Students opting to take this module should have already taken C314 3D Graphics and Animation. This module aims to introduce the hardware and software technology used in 3D animation production. You will learn scripting and programming languages common to 3D animation automation and apply them in a systematic approach to automate 3D modeling and animation. You will also conceive and implement a database to control 3D animation production assets. C931 Industry Immersion Programme Students will be attached to various industries to undertake IT projects to develop their user management as well as technical skills. These include skills in systems and software requirements gathering from clients and users, system and software design, software development, to system documentation and testing. The period of immersion will allow students to experience the real world challenges associated with working out in industry. Students will have the opportunity to interact with industry practitioners and obtain feedback on their produced work and allow students to deliver outcomes for the company they are attached to.

C365 Hospitality and Retail Systems I With the announcement of the two Integrated Resorts (IR) and the drive for improvements in the customer service arena, there is a need for effective use of IT to support the businesses in this domain. The specialisation will focus on the IT infrastructure and applications utilised by organisations such as integrated resorts, hotels, retail chains and clubs. C367 Healthcare Applications In this module, you will learn how to support healthcare processes by building up your business knowledge of healthcare organisations (like hospitals) and exploiting IT to ensure patient care. You will cover business IT applications like patient registration, records and billing, hospital management, clinical systems, electronic health records and medical information exchange.

C941 Industry Immersion Programme (8 MC) The module is designed to give students first hand experience of the work environment. It will provide an opportunity for learning through the application of the skills sets, techniques and classroom knowledge gained to real life situations. Students of this diploma will be attached to various establishments focusing on the area of consumer and social behaviour.

C381 IT Service Operations This module presents practical issues arising in service support. You will learn the principles of service management from the context of providing IT solutions to businesses, the organisation of personnel needed and processes to support the IT services as well as the appropriate technological tools to enhance service support.

E105 Digital Electronics I This module aims to equip students with knowledge of digital electronics by exploring the basic building blocks of combinational digital electronic circuits. Students will learn number systems, basic logic gates, Boolean algebra, design techniques for combinational logic circuits, decoders, encoders, multiplexers and de-multiplexers and integrated circuit logic families such as TTL and CMOS. Students will also learn the characteristics of basic latches and flip-flops and their use in combination to sequential circuit operation. Circuit simulation and verification using EDA tools and hands-on prototyping sessions will be used to enhance the learning process.

C382 IT Service Delivery This module provides an overview of issues associated with managing and measuring service delivery. Using different scenarios, you will select a deployment model(s) to meet business requirements considering cost and performance. You will be exposed to Key Performance Indicators (KPIs) on Service Level Agreements (SLAs) that ensure stipulated levels of service quality and availability. These modules will also cover the availability, business continuity and financial considerations involved in service delivery.

E112 Engineering Design This module covers the key steps in an engineering design process. Students will be exposed to commonly encountered aspects in engineering design such as contradictions, constraints, paradigms, specifications, conceptual design, engineering analysis, experimental testing and human factors. A variety of design problems will be presented for students to engage and solve.

C383 ITIL Foundation This module provides students with an overview of the ITIL framework, its philosophy and background. Students will learn the concepts, best practices and lifecycle approach to managing IT services under the ITIL framework, as well as the practical issues of IT governance.

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E114 Mathematics for Engineering This module is designed to equip students with the mathematical skills required, specifically in the field of engineering, for the higher year modules that they will encounter in the various engineering diplomas. Building on the skills developed in the A113 Mathematics, this module allows students to apply mathematics to real life situations, such as circuit analysis, signal processing and kinematics by modelling them appropriately as mathematical problems. Students will also be introduced to the mathematical symbols and notation that are commonly used. The main topics addressed include trigonometry, matrices, vectors, complex numbers, techniques and applications of differention and integration.

Fourier Transform methods. Software simulation tools such as MATLAB and Mathcad are used through out the module to aim the analysis of linear circuits. E204 Linear Circuits and Control This module covers operational amplifier-based analogue signal processing circuits and its applications such as filters, comparators and amplifiers. It also introduces students to control theory. Topics covered include feedback control, stability and controllers such as PID. E206 Microcontroller Systems The typical architecture of microcontrollers and microcontroller programming are addressed in this module. Students will learn basic topics which include input/output ports, memory architecture, flow charts, LCD controlling, Pulse Width Modulation, and event polling. Students will also learn interesting topics related to interrupts such as external interrupts, timers and timer interrupts, Analog-toDigital conversion and ADC interrupts, high and low priority interrupts, match output comparison with interrupts and serial communication.

E116 Computer Programming This module introduces students to basics of computer programming and problem solving process. The module focuses on good programming practices, programming concepts and structured programming. Topics to be covered includes program development/coding/debugging, data types, operators, expressions, control flow (such as conditional statements, loops), functions, data structures, and file access.

E207 Communication Systems The purpose of this course is to provide an introduction to the topics relevant to both analog and digital communication systems. Topics include modulation techniques (AM/FM), tuned radio frequency receiver, electromagnetic wave propagation, antennas, digital sampling, multiplexing, digital modulation (PSK), source coding, channel coding and biterror analysis.

E117 Principles of Electrical and Electronic Engineering This module aims to equip students with the necessary foundation for electrical circuit analysis. Behaviours and operations of electrical circuits will be explained through simulations and worked examples of electrical laws and theorems. Students will learn to apply techniques in analysing basic elements (resistors, capacitors and inductors) with Direct Current (DC) and Alternating Current (AC) power sources. Students will also learn concepts of electromagnetism and its application in power generation, transformer and motor operation.

E208 PCB Design and Prototyping This module is designed to equip you with hands-on skills and techniques which are essential for Printed Circuit Board (PCB) design. You will learn, through the use of Electronic Design Automation tools, the various processes involved and terminologies used.

E201 Digital Electronics II This module is an extension to Digital Electronics I (E105) and provides exposure to more complex digital circuit design concepts and techniques. Students will be introduced to highlevel design methodology for digital circuits using Hardware Description Language (HDL). Students will also learn about interfacing digital circuits to the real world using Digital-toAnalog, Analog-to-Digital converters and memory devices.

E210 Operations Planning I These modules will introduce students to a broad range of operations management problems, tools and knowledge that operations managers need to deal with challenges and opportunities in their complex working environment. The modules will train students on the application of quantitative methods in operations planning with focuses on characterisation of operation problems and optimum solution implementation through modelling and analysis techniques, including Linear/Integer Programming, Network Analysis, Decision Analysis, Forecasting and Time Series Analysis, Queuing Theory, and Simulation. The aim is to equip students with analytical skills necessary to carry out planning and process improvement, resource optimisation, and decision alternatives evaluation for complex problems in logistics, manufacturing and service industries.

E203 Circuit Analysis This module covers the analysis and formulation of electrical equations for linear circuits as a foundation, followed by the introduction of transient analysis of first and second order circuits with unit step inputs and sinusoidal sources. The concept of two-port Z and Y network is also covered. Strong emphasis is placed on frequency domain analysis techniques such as Laplace transform, Fourier Series and

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E211 Operations Planning II These modules introduce fundamental concepts of operations research, such as linear programming, network analysis, queuing theory, decision analysis, forecasting and time series analysis, inventory control, and maintenance and replacement to solve complex engineering and management problems.

E217 Inventory Management This module covers basic principles in inventory management and aims to provide students with a fundamental understanding of inventory control and tracking activities used in industry today. Topics include inventory processes and models like cycle counting, review systems, Economic Order Quantity and its various modified forms, as well as the use of MRP in practice. The module enables the students to control or track the inventory operations of different types of stocks.

E212 Facilities Planning and Design This module covers the key concepts of facility planning and design which facilitate synchronous material flow, reduce material handling and movement, and maximize use of floor space. The requirements of plant site location selection, plant and office layouts, basic facility services, as well as the selection of machines and labour will also be covered.

E218 Manufacturing Planning and Control This module covers the performance measurements for productivity, integrated planning and costing, as well as the control methods and systems used in the engineering services and manufacturing industry locally or overseas. Students will be introduced to sustainable manufacturing and green initiatives in a manufacturing environment and learn how to plan for material and capacity requirements, as well as how to create appropriate manufacturing schedules according to the planning horizon.

E213 Engineering Cost Decisions This module introduces the basics of cost management and the various approaches towards the selection of equipment and materials for cost-effective operations. Students will be trained to make decisions on capital expenditure by performing evaluations of cash flows over the lifecycle of equipment, plant and machinery. The time value of money and maximisation of worth are the main considerations in the studies. Students will be able to grasp the effects of depreciation, tax, risk, and cost allocation in evaluating engineering projects.

E219 Analogue Electronics This module aims to equip students with fundamental knowledge and appreciation of analogue electronics. Students will be introduced to the characteristics of commonly used semiconductor electronic devices in the industry. These devices include diodes, Bipolar-Junction Transistors (BJT) and Field-Effect Transistors (FETs). Students will be able to determine various important circuit parameters such as output voltage/current values, voltage gain, input/output impedances. Through hands-on laboratory experiments, students’ learning process will be enhanced and they will also be equipped with essential prototyping, test-andmeasurement and debugging skills.

E214 Statistical Methods for Engineering This module is designed to equip students with the mathematical skills required in the field of engineering for the higher-year modules that they will encounter in the various engineering diplomas. Building on the skills developed in A113 Mathematics, this module allows students to apply mathematics to real-life situations such as circuit analysis, signal processing and kinematics by modelling them appropriately as mathematical problems. Students will also be introduced to the mathematical symbols and notation that are commonly used. The main topics addressed include trigonometry, matrices, vectors, complex numbers, and techniques and applications of differentiation and integration.

E221 Aerodynamics and Propulsion This module encompasses the requirements of SAR 66 Module 8-Basic Aerodynamics and Module 14-Propulsion. The module covers the applications of the International Standard Atmosphere (ISA), aerodynamics (including rotary wing aerodynamics and high speed flight), theory of flight as well as flight stability and dynamics. The constructional arrangement and operation of turbine engines (comprising turbojet, turbofan, turboshaft and turbopropeller engines) are also covered.

E215 Warehousing and Storage This module provides a conceptual framework and imparts a fundamental understanding of warehousing and storage management used in industry today. Topics include storage and retrieval systems, labour and equipment requirements, cost of the system and cycle time calculations.

E222 Logistics Planning and Control This module covers the basic principles of logistics planning and control commonly adopted in the industry. These include global logistics strategies and practices, methods of forecasting, designing products from a logistics perspective, concepts in manufacturing planning and control, as well as methods for achieving logistics performance and superior logistics cost. In addition, security and resilience logistics will also be covered in this module.

E216 Distribution and Transportation Students will learn about distribution management, fundamentals of efficient transportation systems, various aspects of transportation costing, and traffic management. Hands-on use of IT software for EDI exchange, documentation and performance tracking are also included in this module.

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E223 IT for Supply Chain Management The module covers the foundation and components of information systems in business and operations such as the hardware, software, data resource management, telecommunications network technologies used in information systems and the implication for management. Database design, database operations, database management, data warehousing and data mining are also included. E-business applications, project management, vendor management and business process re-engineering in the context of supply chain would also be highlighted in the module. In addition, the module also covers business continuity planning and information resource management as well as management challenges such as security, ethical issues and global IT management.

E235 Airworthiness Legislation This module includes the requirements of Singapore Airworthiness Requirements-66 Module 10 Aviation Legislation. This module introduces students to the various airworthiness legislation requirements of the Civil Aviation Authority of Singapore (CAAS). Topics covered will include the Regulatory framework, Air Operator Certificate Requirements, Airworthiness Notices, Service Bulletins, modifications and repairs and continuing airworthiness. E236 Aircraft Materials This module introduces the fundamental concepts of aircraft engineering materials. It covers topics such as Ferrous and Non Ferrous Materials, Composite and Non metallic structures, corrosion and fasteners. Other topics covered will include pipes and unions, springs, bearings, transmissions, control and electrical cables and connectors.

E230 Aircraft Systems This module will introduce the basic aircraft systems on board the new generation of commercial aircraft. Topics covered will include aircraft instrumentation, aircraft electrical systems, air-conditioning and pressurisation, hydraulics, ice and rain protection systems.

E241 Electrical Power Systems This module introduces the electrical terms and definitions, power sources, electrical circuits, laws and formulas, electrical diagrams, electrical circuits for air-conditioning, and refrigeration, electrical meters and measurements, electrical components, testing and replacement of electrical components, practical electrical circuits design and wiring, troubleshooting electrical circuits.

E231 Avionics Systems This module will cover topics related to the aircraft’s navigation, communications and auto flight systems. Examples of topics covered will include GPS system, Inertial Navigation Systems, Instrument Landing Systems, Traffic Collision and Avoidance System and the working principles of automatic flight on board aircraft.

E242 Clean Energy Technologies This module provides an overview of clean energy technologies and outlines the basic principles of solar electricity, solar water heating, wind power, hydro-power, biomass, bio-fuel, fuel cells, geothermal, heat pumps and their applications for homes, businesses and industries.

E232 Aircraft Instrument Systems This module fulfills the instrument systems (ATA 31) knowledge required in SAR-66 Module 13. Topics covered include pressure-measuring devices, pitot-static systems, air data computers, gyroscopic instruments, engine and temperature indicating systems, and electronic flight instruments. Instrument warning systems including the master warning systems and centralised warning panels will also be included.

E251 Circuit Analysis and Control The module aims to equip students with the knowledge of circuit analysis and control. In this module, students will learn differential equations and learn how to apply them to analyse circuits. The students will also learn Laplace Transform and the application of Laplace Transform for solving differential equations. Topics on basic filter circuits, resonance circuits, transfer functions, poles and zeros will be covered. The students will also get to learn basic principles of control such as stability of control system, time/frequency response and controller design. Through hands-on laboratory experiments, students will get to build up on their understanding of filter circuits.

E233 Thermofluids This module provides students the knowledge of fluid statics, fluid dynamics, external flow and thermo-fluid applications in aircraft components and systems, perfect gases and perfect gas laws, the first and second laws, flow and nonflow processes, steady flow energy equation, gas cycles, combustion, rotary expanders and compressors, onedimensional compressible flow, and dimensionless groups.

E252 Linear IC Applications The Linear IC Applications module aims to equip student with the fundamentals to analyse, design and implement linear ICs in a project based learning environment. Students will appreciate and understand how various types of linear ICs can be applied in projects ranging from basic to more sophisticated real-life applications Learning topics includes understanding of

E234 Electrical and Electronic Fundamentals This module covers simple series and parallel DC and AC circuits, semiconductor diode, bipolar transistor, field-effect transistor, logic gates, Boolean algebra combinational logic circuits, flip-flops and multi-vibrators.

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various operational amplifier configurations, design of active filters, power supply regulation and oscillations circuits.

E311 Mobile Communications This module aims to equip students with a good working knowledge of mobile technologies. Students will learn the principles of wireless communications, including fading, advanced diversity combining techniques such as MIMO, multiplexing techniques such as OFDM, multiple access techniques and RF/capacity planning. Students will also learn about current cellular systems such as Global System for Mobile Communications (GSM), 3G and 4G (LTE), as well as other wireless technologies such as WiMAX, Wireless Local Area Network (802.11a/b/g/n) and Bluetooth.

E253 Electronic Design and Development This module aims to equip students with necessary knowledge and skillsets to handle projects that start from front end prototyping to final realisation of the product. The front end work involves different prototyping platforms (soldering and wire-wrapping) to set up the circuit and basic laboratory equipment such as digital multi-meter, oscilloscope and function generator to test and verify the circuit performance. E302 Data Acquisition and Sensors The Data Acquisition and Sensors module aims to equip students with the knowledge to design and implement basic data acquisition systems that are commonly found in the automation, pharmaceutical, petrochemical and food processing industries. Through this module, students will learn commonly used sensors in the industry. They will be able to implement circuits to extract useful information from these sensors and perform signal conditioning. Students will also understand the importance of using a computer/PLC (Programmable Logic Controller) as a central processing unit to make sense of collected data from sensors. LabVIEW, a system design software, will be used to develop applications which can be used to acquire, process and generate actuation signals.

E312 Data Communications This module aims to equip students with a working knowledge of current networking technologies in the industry. Students will learn the principles and techniques of networking and communications, including physical cabling, network topologies, communication protocols and IP addressing. Students will learn to design, plan, install network equipment (switches, routers, wireless access points) and operate small to medium size computer networks, as well as to configure a local area network with the use of these protocols: IPv6, IPv4, VLANs, RIP, OSPF and Access Lists. E314 Multimedia Processing and Braodcast This module aims to equip students with a working knowledge of multimedia broadcast technologies in the growing media industry. Students will learn the principles and techniques of video and audio digital processing such as video compression and entropy encoding. Current broadcasting technologies such as DVB-T2 and 3DTV broadcasting will be covered in details. Students will be engaged in network planning for broadcasters and service providers. Students will also learn to analyse both baseband and RF characteristics of the broadcast channel using a wide range of state-of-the-art equipment.

E304 Digital Signal Processing This module aims to equip students with fundamental knowledge and essential techniques in Digital Signal Processing (DSP) and to allow students to appreciate the various applications of DSP. Students will learn basic concepts of signal, discrete-time signal analysis, frequency domain analysis and digital filter design. In this module, students will use analytical tools (eg. Matlab) to explore some of the real life audio and video DSP-related applications such as ‘Karaoke Reverb Effect’, ‘Noise reduction in Audio Recordings’ and ‘Image Filtering’.

E319 Embedded Systems This module covers a broad range of concepts and methodologies in embedded systems design. Two main coverage areas include embedded system development on custom processor and on general purpose processor platforms. For custom processor, topics such as hardware description language, digital logic circuits design, custom processor design and design verification are covered. For embedded systems development with general purpose processor, it involves application firm-ware development using C programming language and the setting up of interfaces between the processor and system’s peripherals for inter-device communications, such as asynchronous communication, high-speed serial communication and I2C. In the course of this module, students will develop the essential skills in Electronic Design Automation (EDA) software tools that are commonly used in the industry.

E308 Display Technologies This module covers the fundamentals of television and the major types of display technologies available in the industry. Technologies include Liquid Crystal Displays (LCD), Plasma Displays (PDP), Organic Light Emitting Diode (OLED), Projection systems and 3D displays. Students will be able to keep abreast with the next generation of television displays like ‘Ultra High Definition’ and they will gain practical skillsets in operating instrumentations used for display measurement and analysis (eg. Luminance, Colorimetry). Students will also learn interactive 3D design and with the use of state-of-theart software, students will be able to apply their creativity and design skills to build interesting 3D application that simulates a product or process.

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E326 Lean Manufacturing and Six Sigma This module provides an introduction to the fundamental concepts of lean manufacturing and six sigma. It will cover the understanding of lean manufacturing in the area of waste elimination, value stream management and the tools and methods for improving process flow. It will also introduce the six sigma DMAIC processes and how lean and six sigma is integrated. You will be taken through the DMAIC phases with emphasis on transactional case studies.

human resource practices, environmental management systems and standards, and basic internal auditing practises. This module provides students with knowledge and technical know-how related to total quality in an organisation using quality as a management framework. This module enables student to assess the importance of quality, customer focus, leadership, strategic planning, execution, and deployment, as well as to identify critical process management strategies like benchmarking, supplier partnering and Business Continuity Management in Total Quality Management.

E327 Human Factors Engineering This module introduces concepts in human factors engineering and ergonomics that support human activity in the workplace. Topics include human factors and systems, visual and auditory displays, human output and control, anthropometry, workplace design and the effect of environmental conditions - noise, climate and illumination on a workforce.

E334 Reliability Engineering This module introduces some advanced topics in quality engineering, and deals with the issues surrounding reliability and maintainability. Topics include design-in quality, quality function deployment, failure mode and effect analysis, redundancy and mean time between failures.

E328 Project Management This module covers the major processes, tools, and techniques used to define, plan, execute, control, and close a project to achieve the project objectives. Topics include project planning, project scheduling, cost estimation and budgeting, resource allocation, monitoring and control, and risk measurement and management. Effective teamwork, communication and conflict management, as well as the desired characteristics of a successful project manager, are also covered.

E335 Biomedical Imaging This module aims to provide students with the working knowledge of various medical imaging techniques such as X-Ray, Computed Tomography, Magnetic Resonance Imaging, Ultrasound, etc. Regulatory requirements, quality control, and maintenance procedures for these modalities will also be discussed. Students will also gain the knowledge and skills to perform a variety of image processing techniques such as filtering, edge detection, image segmentation, thresholding, image registration and fusion. Machine vision principles and design of vision inspection systems will be covered as well.

E331 Supply Chain Management The module enables the students to assess the role of supply chain management in a typical business environment, the key drivers of supply chain performance and their interrelationship with strategies and other functions of the company such as marketing, operations and accounting. The module also enables the students to generate framework for supply chain execution, address key contemporary issues in supply chain, develop network design and optimization of supply chain, and deploy technology in supply chain optimisation and e-businesses.

E336 Biomedical Signal Processing This module is designed to provide students with the essential knowledge of digital signal processing techniques and its application to physiological signals. Students will understand the necessary processes involved in making these signals free of interferences and in optimised conditions for prognosis. Mathematical tools and practical skills will be applied to analyse signals like ECG, EMG, heart sound and other biosignals. Topics covered include classification of signals, ADC, sampling theorem, discrete-time signals and systems, Z-transform, Discrete Fourier Transform and design of digital filters.

E332 Quality Control This module introduces the basic concepts and techniques in quality engineering and equips students with the basic quality tools, methods, principles, and techniques used in quality control and productivity improvement. Topics include statistical process control, process capability analysis, measurement system analysis, design of experiments, and acceptance sampling. Through this module, students will have a sound understanding of the principles in quality control and the basis for applying them in a variety of situations.

E337 Biomedical Equipment This module aims to equip students with a working knowledge of common medical equipment used in hospital such as respiratory equipment, cardiac-assisting devices, equipment used in ICU/CCU, life-saving and surgical devices along with some common clinical laboratory equipment. Students will learn the basics of electrical safety principles, practices, Preventive Maintenance (PM) and troubleshooting of medical equipment. This curriculum explores the potential faults and management of risks in the healthcare environment. Students will also familiarise themselves with the ISO 13485 Quality Management System for medical devices.

E333 Quality Management This module covers productivity and quality managementrelated topics such as quality awards, ISO 9000 Quality Management System, famous philosophies, principles, common

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E338 Biomedical Instrumentation The Biomedical Instrumentation module provides students with the essential knowledge to understand biomedical instruments and equipment used in the medical industry. Students will go through the various stages of instrumentation such as acquiring the raw signals of the human body through biomedical sensors, applying signal conditioning techniques and displaying the results on measuring equipment or PCs for manipulation and further analysis. Such essential bio signals include Electrocardiograhy (ECG), Electromyograph (EMG) and Blood Pressure Measurement (BPM). Students will also learn the Medical Device Regulations in our local regulatory framework and in some other countries.

microscopy and fault localisation. Students will gain experience in handling analytical and measurement equipment such as Scanning Electron Microscope (SEM), Atomic Force Microscope (AFM), etc. E346 Integrated Circuit Design and Layout Integrated Circuit (IC) design involves logic and circuit design techniques. ICs consist of miniaturized electronic components built into an electrical network on a monolithic semiconductor substrate by photolithography. This module allows students to develop a good understanding and hands-on skills of IC design, simulation, layout techniques and verification. In this module, students will learn analogue circuit design of basic blocks, digital circuit design and mask layout of the circuits. Students will implement the design and layout using Cadence Virtuoso, an EDA software which is widely used by IC design companies worldwide.

E341 Electronic and Semiconductor Materials This module aims to equip students with the principles and properties of semiconductor materials, as well as the analysis of the behaviour of the charged carriers in various operation modes. Students will develop an understanding of the applications of electronic and semiconductor devices such as metal-oxide-semiconductor field effect transistor, light-emitting diode (LEDs) and solar cell.

E348 Nanotechnology Applications Nanotechnology Applications module allows students to develop a good understanding of nanosized materials and their related properties, characterization and fabrication techniques. This module covers the current R&D activities and applications of nanotechnology such as Giant Magneto Resistive (GMR) device, Carbon Nanotubes (CNTs) based sensor and fuel cell. It also provides students with a foundation in nanotechnology that has been widely employed in many areas such as engineering and applied science.

E343 Wafer Fabrication and Packaging The progress in semiconductor devices involves repeated improvements in packing density and performance. Semiconductor silicon wafer size has evolved from 100mm to 450mm in the last 40 years. This module aims to equip students with the knowledge of the making of semiconductor devices used in consumer electronics. Students will learn the technologies and processes of Integrated Circuit (IC) fabrication and packaging and appreciate the extensive effort which goes into the making of an IC chip. The module will begin with the processing of the raw material, sand, which will go through the various wafer fabrication, process integration and packaging techniques to form the final product.

E352 Retail Logistics The Retail Logistics module is to provide students with an understanding of retail logistics concepts, methodologies and strategies used in the industry today. Topics include efficient customer response and quick response supply chain, forecasting and automated replenishment, resource optimization for retail logistics. Technology for retail logistics, retail operational processes and methods such as merchandising, store locations, layout techniques, pricing will be discussed. The module equips students to manage retail logistics operation and planning under different environments.

E344 Thin Film Technology This module allows students to develop a good understanding of the thin film technologies that have been widely used in semiconductor industry. It covers the properties of different thin film materials as well as growth and fabrication methodology. It concludes with advanced thin film applications in emerging industries like MEMS and Solar industry. Students will be equipped with practical skillsets which include fundamental vacuum principles and requirements for thin film deposition, physical vapor deposition and chemical vapor deposition.

E354 Procurement and Supplier Development This module covers the procurement planning processes, practices and strategic management of suppliers. It includes supplier sourcing, profiling, appraisal, evaluation and benchmarking. It also covers the supply process, contract formulation and negotiation which include specifications, quality, transportation, delivery and incoterms. Local and global supply strategies, outsourcing and vendor management, supplier relations, costing techniques in procurement, and legal aspects and practices are also covered.

E345 Measurement Techniques and Failure Analysis This module covers the basic principles and techniques employed in semiconductor characterisation and failure analysis. Students will learn to make a decision on the choice of measurement and imaging techniques, depending on the application. Topics include optical microscopy, electron

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E355 Cold Chain Management This module covers cold chain technology, quality and risk management issues. It provides students with concepts and tools for implementing and monitoring cold chain in various industries. Students will learn about new developments such as time-temperature indicator and integrator, cooling technology, intelligent packaging, RFID for cold chain management, risk management tools etc to manage the integrity of the cold chain. Emerging cold chain standards such as CCQI (Cold Chain Quality Indicator), HACCP (Hazard Analysis and Critical Control Point) and their implementation in cold chain will also be covered in the module.

E362 Airport Management This module provides an overview the principles involved in airport management. It will cover topics related to airport ground operations, ramp operations, passenger and baggage handling services, airport certification and airport performance standards.

E356 Pharmaceutical and Bio-Chem Supply Chain The module aims to equip students with the basic understanding of the current issues and challenges that are faced by this fast-growing industry; specifically in the areas of regulations, quality assurance and validation, logistics handling and transportation. International and local regulations governing the logistical aspects of pharmaceuticals and biochem products would be discussed. Students would explore the issues critical to the development of the transportations, logistics and warehousing operations; in line with the regulatory framework and guidelines.

E364 Aviation Maintenance Practices This module is equivalent to the requirements of SAR66 Module 6-Materials and Hardware, and Module 7-Maintenance Practices. This module covers topics such as workshop practices, use of equipment, aircraft weight and balance, aircraft handling and storage, and maintenance procedures. In addition, the module also provides an overview of the various aircraft materials and hardware.

E363 Aviation Safety and Security This module examines the nature of the changing threat to civil aviation and covers the various measures to address these security and safety issues. It covers topics related the security and surveillance of airports and aircraft.

E365 Aviation Human Factors This module introduces students to human factors and how they affect workers in the aerospace industry. Topics covered include human performance and limitations, factors affecting performance, social psychology, physical environment, tasks, communication and human error and hazards in the workplace.

E360 Airport Planning and Design This module provides a fundamental knowledge of airport planning and design. The topics covered would be major considerations in determining airport planning, planning considerations for small domestic airports, impact of new large aircraft on airport planning, design of a Budget Terminal, aerodrome safety, runway and taxiway systems, environmental issues - air pollution controls, airport maintenance and emergency systems, contracts documentation and administration, managing airport upgrading projects, ground support equipment, bird hazard management.

E366 Aircraft Electrical Systems This module covers the aircraft-specific electrical fundamentals. In addition, it encompasses details on aircraft electrical power generation and distribution, aircraft lighting, on-board maintenance systems and in-flight entertainment systems. This module fulfills part of the Module 3 and Module 13 of the SAR-66. E367 Aircraft Communications and Navigation Systems This module covers the communications and navigation systems onboard modern aircraft. Examples of topics include VHF/HF communications systems, GPS systems, inertial navigation, Instrument Landing Systems (ILS), and Traffic Collision and Avoidance Systems (TCAS). This fulfills the communications (ATA 23) and navigation (ATA 34) knowledge requirements in SAR 66 Module 13.

E361 Flight Operations Management This module provides an overview of the workflow processes and protocols of an international Airline Operations Center (AOC). Students learn about the duties and responsibilities of the flight operations officer (dispatcher) and other positions within the AOC. Topics covered in the module include the history of commercial aviation, aircraft performance, aircraft weight and balance, form of the earth and basic navigation, basic meteorology, standard flight planning procedures and protocols. This module will also provide a background in the regulatory framework governing the aviation industry. The relevant SAR documents such as Part 66, Part 145, as well as various certificates such as JAR-OPS for commercial air transportation will be covered. Other applicable National and International legislation requirements for aviation will be covered in this course.

E368 Auto-flight Systems This module covers the flight control fundamentals and automatic flight control systems. This encompasses the working principles of command signal processing, yaw dampers, automatic trim control, autopilot interface with navigation systems, autothrottle systems, and automatic landing systems.

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E369 Airframe Structures This module covers the general concepts in airframe structures such as airworthiness requirements for structural strength and aircraft structural classification. It provides a background of the typical features of fixed-wing aircraft structures and methods of stress analysis. It also covers the construction in various airframe structures such the fuselage, wings and flight control surfaces.

E384 Green Building Technology and Design This module covers the design concept and elements of Green Building technology and design. The perspective of structural, material, envelope, interior systems, energy innovations, and technologies to reduce energy use will be covered. Students will study the implementation of Green Building Technologies (GBT) for new and existing buildings and determine the energy-saving potential using simulation software.

E371 Turbine Engine Systems This module includes the requirements of Singapore Airworthiness Requiements-66 Module 15. It covers topics such as turbine engine constructional arrangement, engine performance, compressors, combustion section, turbine section, exhaust, bearings and seals, lubricants and fuels. It also covers the various aircraft engine turbine engine systems such as the fuel system, lubrication system, starting and ignition, air system and power augmentation. Turbo propeller and Turbo shaft engines are also covered.

E385 Photovoltaic System Design The module covers the fundamentals of photovoltaic materials, solar cell device manufacturing processes, photovoltaic system integration engineering, and advanced photovoltaic devices. Topics include PV module characteristics, PV system modules selection, PV system design and sizing, electrical integration, installation processes, and system performance monitoring and maintenance.

E372 Aircraft Inspection This module will cover the essential elements that are required for aircraft inspection. Topics covered will include maintenance documentation, inspection tools, visual inspection, non-destructive testing, aircraft general inspection, and emergency equipment.

E931 Industry Immersion Programme This module is designed to give students first-hand experience of the work environment. It will provide an opportunity for learning through the application of the skill sets, techniques and classroom knowledge gained through real life situations.

E381 Energy Systems Instrumentation This module aims to provide you with the basic know-how in sensors and data acquisition for energy systems. The principles of process control and the various techniques of acquiring and manipulating experimental will be introduced and sensory data using computer hardware and software will also be included.

G101 Cognitive Processes and Problem Solving G101 is aimed at allowing our students to explore the cognitive processes and skills needed for knowledge construction in a dynamic learning environment. The module will allow students to explore issues of knowledge and critical issues related to education, along with sense making on a personal and social level. Students will also be introduced to various heuristic frameworks, and apply appropriate strategies for learning, thinking and problem solving.

E382 Building Mechanical and Electrical Systems This module aims to provide students with practical knowledge on the design and implementation aspects of effective electrical and mechanical systems of commercial buildings, as well as the use of advanced technology (e.g. distributed control system, sensor network, PID control, efficient HVAC system) to reduce the energy used by buildings, without affecting its general operations.

G107 Effective Communication This module aims to help students understand and apply the theories and principles of communication to ensure that the message they wish to convey is communicated effectively, as well as understand the cultural considerations in communication. G301/G302 Project Students will work in groups of three to five people to undertake this project module. Under the supervision of a mentor, each team will be expected to define the objectives of the project, develop a plan of action, execute the plan to a reasonable degree, and evaluate its outcomes. Students will also be expected to take corrective action if necessary, and prepare a technical report covering the entire project. Students should bear in mind that a premium will be placed on projects that embrace a multi-disciplinary approach.

E383 Sustainable Energy Systems The module covers the technology and processes that underpin energy systems within the context of the sustainability of energy supply and demand. Topics that cover under this module are: modes of energy supply, energy distribution systems, constraints on carbon and non carbonbased energy resources, challenges and constraints on end-use efficiency of energy, environmental sustainability of energy supply systems.

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G311/G312 Industry Project This module exposes students to real industry challenges, realities and considerations while working on a project relevant to their diploma discipline. It provides opportunities for students to interact with industry practitioners and obtain feedback on their produced work. This module also allows students to deliver outcomes and value that companies can potentially apply and implement within their business or operating environment.

yourself well and compete favourably for opportunities in your chosen field. H102 Hospitality and Tourism Management The Hospitality and Tourism Management module aims to equip students with a basic understanding of the hospitality and tourism industry. The students will acquire a broad overview of the structure and concepts related to the various segments within the hospitality and tourism industry as well as the industry trends and practices. Topics covered include study of the structure of the tourism industry, the micro and macro economic impact of tourism, examination of the stakeholders of tourism, tourism trends, impact of globalisation on the hospitality and tourism industry, strategies employed in the management of hospitality enterprises, the tools of managerial decision-making in hospitality and hospitality best practices.

G321 Industry Project Students will work in groups of three to five people to undertake this project module. Under the supervision of a mentor, each team will be expected to define the objectives of the project, develop a plan of action, execute the plan to a reasonable degree, and evaluate its outcomes. Students will also be expected to take corrective action if necessary, and prepare a technical report covering the entire project. Students should bear in mind that a premium will be placed on projects that embrace a multidisciplinary approach.

H203 Strategic Thinking Skills This course is designed to acquaint the student with an organising framework for integrating concepts, skills and techniques of strategic thinking, as well as applying those in a variety of personal and business contexts. Strategic thinking skill focuses on understanding the fundamental drivers of business, uncovering potential opportunities for creating values and challenging assumptions about a company’s value proposition and conventional thinking. It is today’s single most important skillset which students can learn to analyse, formulate, implement and evaluate strategies that will be uniquely effective for the organisation. As a core competency, strategic thinking skill also helps to enhance the student’s personal effectiveness including problem solving, decision making and planning.

G322 Industry Project II Students will work in groups of three to five people to undertake this project module. Under the supervision of a mentor, each team will be expected to define the objectives of the project, develop a plan of action, execute the plan to a reasonable degree, and evaluate its outcomes. Students will also be expected to take corrective action if necessary, and prepare a technical report covering the entire project. Students should bear in mind that a premium will be placed on projects that embrace a multidisciplinary approach. G901 Character and Citizenship Education This module allows students to develop their initiative, innovative spirit and creative potential. It will enable them to acquire social and work-life competencies that will equip them well for life’s challenges, given the many uncertainties of the new global economy. Generally, Creative Engagement activities include competitions at campus and national levels, talks on diploma and non-diploma related areas, community service programmes, and workshops related to skills development. Students should participate in diverse and multidisciplinary activities in diploma-related or non-diploma related domains as they work towards the target of 40 Creative Engagement points, which are required for a pass in this module.

H204 Customer Relationship Management In today’s competitive marketplace, managing customer relationships or Customer Relationship Management (CRM) is critical to a company’s profitability and long term success. To be customer-focused, sales, marketing and service executives need to understand the rationale and process of building profitable relationship with valued customers. This module is designed to examine how a firm’s resources, information and processes can be managed strategically to foster greater customer intimacy and loyalty. Topics covered include the value of CRM to both customers and corporate growth; differentiation of customers through CRM databases; collaborative strategies with customers; performance measurement of CRM initiatives and the challenges in establishing a profitable customer centric enterprise.

G913 Portfolio Development In this module, you will create a collection of your work, one that demonstrates your ethical and creative abilities and that embodies your unique creative point-of view. Working with a staff advisor over two semesters, you identify your future career area and define the goals of your portfolio, lay out a plan for achieving these goals, and create a unique collection of work using projects done in other modules, as well as work that you may have done on your own that will allow you to distinguish

H207 PrOject Management and Scheduling Project Management and Scheduling is an integral component of events management. The success of any event hinges directly on the ability of the project manager to successfully map out and execute all of the essential components of a project management plan. This module will equip students

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with a clear understanding of the role played by a project manager and introduce the various components of managing a project in the events business. At the end of this module, students will be able to successfully map out and execute the essential components of a project management plan. Topics covered include several areas of specialisations spanning Time & Resource Management, Scope Management, Human Resource Management, Financial Management, Quality Management, Risk Management, Communication Management and Change Management.

H211 Rooms Operations Practicum This module will provide necessary grounding for DHHM students before the commencement of their Industry Immersion Program in Year 3. This module will cover key operating skills and knowledge in Front Office and Housekeeping. Soft skills such as customer service, grooming and etiquette will be taught and students will have the opportunity to do experiential learning via the facilities available in the training hotel. H212 Rooms Division Management This module aims to equip students with an understanding of the various operational departments and its functions in Rooms Division. Core functions and best practices in Front Office, Concierge, Bell Desk, Reservations and Housekeeping will be covered in this module. Students will be able to apply knowledge gained to explore new and innovative ways of improving existing systems and operations.

H208 Service Quality and Professional Etiquette Excellent service quality is crucial to the success of all businesses today. Excellence as opposed to mediocrity is what gives an organisation the edge over its competitors. This module is designed to inculcate students with the service mindset as well as to acquaint them with the theoretical and practical concepts on service quality, adapted from a service excellence framework, based on leadership, strategy, people, process and measurement. This module will equip students with useful skills and knowledge in their future jobs that require them to provide excellent service to their customers. Topics covered include service culture, service recovery, measuring service quality and service empowerment.

H213 Food and Beverage Management This subject introduces you to all aspects of food and beverage management. The steps to opening and managing a restaurant will be covered. These include location selection, interior design and menu planning, day-to-day operational concerns such as hygiene and sanitation, marketing, staff scheduling, motivation and management, service styles, customer service issues, and technological innovations.

H210 Event Operations Management Events form part of our everyday life and culture. Standard Chartered Marathon, National Day Parade, Singapore Arts Festival, APEC CEO Summit, Asian Youth Games, are some prominent events that are held in Singapore. The significance of these events to its stakeholders (such as its participants or sponsors) creates a need to achieve a smooth planning and execution from start to end. Behind the hype, entertainment and photo opportunities of these events lies a game-plan for operations, logistics and people management. This module will help students understand the principles and practices relating to planning, managing and staging of events, with the emphasis on event-related operations. Students will learn to appreciate the impact of time frames, pre-event preparation, on-site management, and postevent requirements in relation to the different scales and intended target groups of events. It is designed to provide students with the necessary skills to work in the events management sector and to fully understand the importance of a successfully-run event through interactive discussions, presentations, site visits and actual experience in executing an event via JIVE Fiesta. Topics include: Introduction of event logistics and the event team, developing an event framework and proposal, formulating the event branding, developing an effective program, pre-event planning and logistical arrangements, managing onsite operations, postevent evaluations, usage of IT applications in events and engaging in environmental planning.

H214 Hospitality Information Systems This module will introduce to students the various types of information systems used in the hotel such as Property Management Systems including guest management, room reservation, front desk and housekeeping. This subject is application-based and will also cover front-end systems such as Point of Sales for F&B outlets, Customer Loyalty Programmes and other supporting business processes. H216 Restaurant and Culinary Practicum I This module incorporates both culinary and restaurant practical skills where students will have the opportunity to work in a professional kitchen and restaurant environment. Students will learn the various foundation skills such as western culinary, pastry and baking, food safety and hygiene, food & beverage service in a restaurant setting, wine knowledge, menu design and teamwork. This module will be conducted in two semesters so that all students will have the opportunity to be exposed to both areas. Upon completion of the modules, students will accumulate a total of 210 practical hours. H217 Restaurant and Culinary Practicum II This module incorporates both culinary and restaurant practical skills where students will have the opportunity to work in a professional kitchen and restaurant environment. Students will learn the various foundation skills such as western culinary, pastry and baking, food safety and hygiene, food & beverage service in a restaurant setting, wine knowledge, menu design

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and teamwork. This module will be conducted in two semesters so that all students will have the opportunity to be exposed to both areas. Upon completion of the modules, students will accumulate a total of 210 practical hours.

opportunity to be exposed to both areas. Upon completion of the modules, students will accumulate a total of 210 practical training hours. H231 Restaurant and Culinary Operations II These modules incorporate both restaurant and culinary practical skills where students will have the opportunity to work in a professional kitchen and restaurant environment. Students will learn the various foundation skills such as western culinary, pastry and baking, food safety and hygiene, food & beverage service in a restaurant setting, wine knowledge, menu design and teamwork. Topics such as menu planning and sourcing of ingredients and costing will be taught. This module will be conducted in two semesters so that all students will have the opportunity to be exposed to both areas. Upon completion of the modules, students will accumulate a total of 210 practical training hours.

H218 Culinary Science and Kitchen Operations This module will provide students with a basic understanding of food fabrication and production. Topics include culinary terminology, product identification, basic cooking methods, application of food preparation techniques and kitchen standard operating procedures. H219 Managing for Service Excellence Organisations must implement and manage an effective service management system so as to deliver service excellence. This module is designed so that students understand the various quality standards such as the ISO 9000 and the Business Excellence Framework and how they can be used to develop and enhance the management system, processes and procedures. Students will also learn about the quality improvement tools and techniques that are necessary when implement this service management system.

H232 Restaurant Operation Analysis This module introduces an overview of the cost controls in manpower, beverage and food costs and revenue management. Students will learn the concept of purchasing guidelines, inventory and control, productivity and scheduling, breakeven analysis and sales mix. Students will also be equipped with the knowledge of menu engineering; on how to maximize profitability by influencing customers through psychology, managerial accounting and marketing strategies.

H220 Introduction to the Event Industry Events have long played an important role in human society. Whether they be personal celebrations, festivals, carnivals, or fairs, societies the world over have enjoyed organising and attending events. The module provides an overview of the event industry - the types, scale and structure of local and international events. It also explores the links to the existing structures of tourism and hospitality industry. It assesses the various impacts of event industry, and its fundamental business models and processes.

H233 Restaurant Development This module allows students to be exposed to the process of restaurant idea germination to the execution and implementation stage. Students will learn concept creation, market analysis, research feasibility, location selection, licensing and permits and facility design.

H222 Wellness & Lifestyle Management This module aims to acquaint students with an in depth understanding of the wellness industry and its impact on lifestyle. Students will discover the dimensions and components of the wellness industry and will learn about the different demand and supply factors that define the wellness industries. They will gain insights into the many facets of wellness, from planning to development and from marketing to management. Topics will cover the sub sectors of the wellness industry and its contribution to the economy of Singapore and globally.

H234 Wine and Beverage Management This module introduces an overview of the various types of wines and beverages. Topics will include understanding of the world’s major wine-producing regions and their characteristics, beverage service, and food and wine harmony.

H230 Restaurant and Culinary Operations I These modules incorporate both restaurant and culinary practical skills where students will have the opportunity to work in a professional kitchen and restaurant environment. Students will learn the various foundation skills such as western culinary, pastry and baking, food safety and hygiene, food & beverage service in a restaurant setting, wine knowledge, menu design and teamwork. Topics such as menu planning and sourcing of ingredients and costing will be taught. This module will be conducted in two semesters so that all students will have the

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will examine how to provide excellent service in retail, customer relationship, attractions and other major service environment with suitable service inputs such as product and information support.

day-to-day operations and code of conduct. It will include essentials of product training, planning products and services menu, benchmarking across cultures, marketing and competitive positioning as well as inventory management. Students will have practical training in these areas at the lab in Raffles Hospitality Centre.

H304 Contact Centre Operations The focus of this module is to introduce students to the operation management of a contact centre. The emphasis will be in five core areas which include the strategy, people, processes & systems, standards & measurement, and technology.This module will equip students with the necessary skills, tools and knowledge to better assimilate into the contact centre.

H325 Wellness and Spa Therapy Treatments and Practices This module aims to equip students with a firm understanding of the principles and practices of the spa environment to enable them to work competently in the workplace. Students learn about the different types of spas devoted to enhancing the overall well-being. Topics covered include the different types of spa therapy treatments such as types of facial treatments, body wellness spa, hydrotherapy treatments and thermal treatments.

H306 Retail Management This module introduces students to the fundamentals of point of sales delivery and engagement from the perspective of retail operations. It will include systems, processes and technology that examine the roles of the customer and the service provider as well as the relationship between them. Students will learn to understand, appreciate and manage information and apply them to address operational issues within an organisation in retail industry. The importance of customer management and its impact on operations and strategies to improve customer satisfaction will also be discussed.

H327 Quick Service Restaurant Operations This module explores the management of quick service concepts. Key areas includes: managing the entire supply chain leading to quick service response, benchmarking successful process innovation, and consideration of emerging trends in a quick service restaurants. H330 Catering Management The module will allow students to have the opportunity to understand the importance of catering management, for both in-house and outside events. Students will learn about revenue management for banquet space, food production, manpower planning and limitations of outdoor catering.

H319 Resorts and Cruise Management This module is designed to give students an introduction to the resorts and cruise business. Students will be exposed to the various operating models, concepts, marketing strategies and its relationship with the hospitality industry.

H331 Foodservice Facilities Design This module gives an introduction to the basic concepts of foodservice facilities design and planning with an emphasis on restaurants. Students will understand the concept of work flow, restaurant ergonomics and types of kitchen and restaurant equipment best suited for the restaurant concept and operations.

H322 Tourism and Travel Management Students will gain a better understanding and knowledge of the dynamics and management of the tourism system. The module will cover issues such as the impact of globalisation on travel and tourism trends, concepts of and relationship between leisure, recreation and tourism, inter-relationships between the key component of tourism, business management issues, destination management and management of trends and issues and such as ecotourism, the rise of business and executive travel and travel organisation.

H302 Hospitality Sales This module is designed to inculcate students the multifaceted role of effective ACM, from the perspective of solidifying client relationships, building appreciation for client business issues, and successfully adding value by pursuing an “ideas + results� orientation. Students will develop skills that will help them to create strategic partnerships with clients and increase sales and profitability in the organisation.

H323 Hospitality Revenue Management This module will introduce the concept of revenue management to students, which is a key function in any hospitality business. Students will understand the importance of profitably managing limited and perishable capacity. Topics will cover yield management techniques, forecasting, strategic analysis and overbooking situations.

H303 Service Operations Management This module equips students with an understanding of the service industry, the service delivery and management processes and customer satisfaction methods. The module

H324 Wellness, Lifestyle & Spa Operations This module is designed to provide knowledge of managing a successful spa wellness operation covering front and back office procedures, facility and staff utilisation, housekeeping,

H338 Meeting, Convention and Event Mangement The module provides comprehensive concepts of the Meeting and Convention industry knowledge on practicality of conference programme development, venue setup, speakers and attendees management, marketing and promotion, and sustainability of these activities. This module also provide students with the technical-know how in creating, organising and managing special events which include festivals, fundraising, sporting events and community events. H339 Exhibition Management This project module is designed to provide students with the understanding of the knowledge of key aspects of exhibition operations and the practical application in conceptualising, planning and managing consumer exhibitions and tradeshows. The module will cover venue operations, freight forwarding,

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application software, sales and marketing, stand building, visitor and exhibitor management, as well as post-event analysis.

a portfolio of written work based on writing for print, broadcast, web, PR and advertising. In order to do so, they can be involved in projects such as producing publicity materials and collateral for school events.

H340 Risk Management in Theme Parks and Attractions This module examines relevant concepts to manage and mitigate risk as well as knowledge, practical skills and tools used in conducting risk assessments for more effective risk management within theme parks and attractions. Students would be able to identify and assess the occupational safety and health risks at the workplace, recommend and initiate control measures, keep proper risk and safety records of their organisation for compliance with Workplace Safety and Health (Risk Management) Regulations.

M203 Effective Presentation Skills Students will learn how to craft and deliver content using effective oral presentation skills. They will be required to prepare oral presentations involving a variety of scenarios. For example, preparing for and presenting the news as a TV and radio presenter, conducting press conferences and presenting proposals and reports to clients. Students will also be challenged to present to audiences of different cultures to ensure that they have a good understanding of the needs of these audiences.

H341 Managing Guest Experience in Theme Parks and Attractions This module introduces the theoretical and practical concepts to effectively manage guests’ needs and expectation in theme park and attractions industry. Topics include understanding profile of guests, how to determine and delivery what the guests want, manage waiting time and delighting them. Students will also learn the challenges of managing employees who must be carefully trained to enhance guest experience.

M204 Cross Cultural Communication In this module, students will learn about cultural norms, values, beliefs and practices, with a focus on oral communication and speech writing. They will learn about the characteristics of intercultural communication, their significance and sensitivities in order to communicate effectively in a cross-cultural context. In the process, they will also develop confidence and competence in oral communication. Regions of focus include Southeast Asia, East Asia and South Asia.

H342 Operational Issues in Theme Parks and Attractions This module examines the challenges in operating a theme park and attraction. Students will learn about topics such as attaining market penetration, optimising return on investment, location and site planning and managing queues.

M205 Research Methods Students will learn about research concepts and techniques that will be useful in their careers in the communication and media industry. For example, journalists need to conduct surveys to gather data for more credibility in their articles. On the other hand, public relations and marketing practitioners need to know techniques on how to measure effectiveness of their campaigns.

H343 Entertainment and Events in Theme Parks and Attractions This module helps students to understand the basic principles and practices related to planning, executing and staging events suitable for theme parks and attractions. Students will learn to appreciate the impact of timeframes, pre-event preparation, on-site management, and post-event requirements vis-à-vis an event’s scale and intended target groups in the context of theme parks and attractions.

M206 Media Law and Ethics The module explores communication and the ethical decision making process within the media environment. A graduate of this module will have the ability to make quick and reasoned ethical decisions when selecting information and messages for the media audience. A key component of this module is to understand the way intellectual property considerations factor into the creative relationship between the content producer and the audience.

H931 Industry Immersion Programme The module is designed for students to gain real-world industrial experience. It will facilitate workplace learning through the application of the knowledge, abilities and skills from the classrooms to be applied in current problems and issues.

M207 Media and Society Through this module, students will gain understanding of media’s role in contemporary social life. Exploration is made of the interrelationship between society across various levels and media of multiple forms. Study is approached from both sociological and psychological perspectives. Students will learn about the role of media in their own lives as well as about media within a larger context subject to political, economic, social, and technological forces.

M202 Media Writing This module aims to develop the media writing competencies of students. Students will explore areas in researching, structuring and writing of news stories. They will build

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M242 Visual Communication The module explores the relationship between the written word and imagery in communication. Students will learn how information is a tool that can be designed and manipulated to enhance the way it is received by the audience. A graduate of this module will see how selective use of visuals will impact the creative work’s ability to inform, persuade and entertain.

conceptualisation and copy-writing for the broadcast and print media. They will understand how the role and function of campaigns vary in the public and private sectors, the two most likely industry sectors they will be working in. An appreciation of the restrictions imposed by regulations and the production process will enable them to successfully execute campaigns and advertisements.

M311 Broadcast Journalism This module will introduce students to the basics of broadcast journalism. It will cover writing, editing and presentation skills for delivering radio and television programmes. Specific broadcast techniques covered include conducting “live” interviews and reports; writing to pictures and with sound; and conducting an on-air panel discussion. A key component of the module will include providing students an understanding of news as it operates in a social and cultural environment. Students will also be exposed to non-newsroom related functions such as operations, scheduling and marketing.

M333 Communication Strategies for Event Management Marketing communication increasingly requires non-static strategies such as brand launches and sales promotion activities. This module aims to help students learn the fundamentals of planning, executing and managing such promotional activities. Students will learn how to conceptualise ideas for thematic events, write convincing proposals and identify suitable promotional strategies. They will also gain a working knowledge of managing client and vendor relationship to execute a successful event.

M312 Writing for Digital Media This module will go in-depth into writing for the web with opportunities to practice writing for different online media, along with development of copy editing and sub-editing skills. Coverage includes online journalism, social media, corporate sites and intranets, and beat reporting. Students will learn to produce text that engages various stakeholders and be able to adapt their writing styles to the web. They will also analyse online writing for structure, style and effect; create effective headings and summaries, and learn strategies to stimulate reader feedback and interaction.

M350 Media Practicum The media practicum module will prepare students for industry, and give them an opportunity to work on assigned deliverables relevant to their chosen course specialisation (either Journalism or PR & Marketing Communication). Students will integrate knowledge and skills learned in previous modules, and in the guided learning and simulated work environment of the media practicum, produce quality work that is expected of an entry level media professional. M931 Industry Immersion Programme This module is designed to give students first-hand experience of the work environment. This will provide an opportunity for learning through the application of the skill sets, techniques and classroom knowledge gained through real life situations.

M314 Editorial and Feature Writing This module aims to develop skills in researching, organizing and writing human interest stories and opinion pieces for both print and broadcast. Students will learn news analysis and write critical pieces as well as develop competence in narrative writing. This module will provide students an understanding and knowledge of how pictures and layout techniques can add to the overall effect of the written piece.

S201 Health and Wellness This module seeks to address general health concepts, personal health issues and adaptive strategies to lead a healthy lifestyle. Students will understand the need to maintain a healthy lifestyle throughout their lives, gaining a personal as well as holistic understanding of health and wellness. Topics covered include hygiene and skin care, youth health, alternative medicine, wellness therapy, sexually transmitted infections, addictions, nutritional needs, posture and care, genes and health, workplace health and current global health threats.

M316 Photojournalism Photojournalism is one of the cornerstones of news reporting. In this module, students will learn what it takes to become a photojournalist and how photojournalism impacts both society and the media industry. Course topics include fundamentals such as photo-taking techniques, finding the right news point, telling a story through photographs and working in a newsroom. You will also explore the ethical and legal issues facing photojournalists, how this craft is changing in the digital age, and more.

S202 Inclusive Physical Activity This module seeks to address people with different disabilities and other forms of medical conditions with adaptive strategies to be included in the community. Students get to appreciate varying recreational needs of targeted populations from a biological, motor developmental and psycho-sociological viewpoint. This will help students to adapt activities to help the targeted population to improve in their recreation and

M332 Campaigns and Advertisement Design Students will first understand the broadcast and print environment before launching into campaigns/advertisements

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daily life skills. Students will also understand the need to have inclusion, assess the health and motor skills before implementing and adapting activities to suit the need of various groups of disabilities. Students will learn the importance and benefits of inclusive physical activity programming for targeted populations, and be aware of sensitivities associated with programme management of targeted populations.

goal setting and self talk. Finally, students will examine the use of psychological concepts in health promotion to encourage participation in physical activity. S215 Sports and Exercise Nutrition This module aims to provide students with an overview of the principles and practices involved in evolving field of sports and exercise nutrition. It covers macronutrient consumption, nutritional assessments, hydration, supplementation, doping, nutritional strategies for various sports, eating disorders, special dietary needs, travelling nutrition and adventure nutrition. Students will learn and engage in meal planning for pre, during and post-training/competition diets that are suitable for fuelling sports performance. Students will also be introduced to fundamental anthropometry and basic body composition analyses that are necessary for the proper weight management of athletes.

S204 Sociology of Sports, Health and Leisure This module examines the social factors that influence behaviour within the sports and leisure industry in modern society. Issues covered include attitude formations and change, conformity, persuasion, personal behaviour, gender participation, aggression and violence in sports, impact of media on modifying behaviour, and factors affecting participation in sports and physical activity. S211 Injury Prevention and Management This module will provide students with an understanding of the risk factors of injuries, and the principles of preventing and managing common injuries within the framework of a multidisciplinary team approach. Students will understand the types and causes of ligament, tendon, muscle, cartilage and skeletal injuries, and how acute as well as overuse injuries are managed. Students will be introduced to the use of common treatment physical modalities such as cold, heat, ultrasound and TENS, and the principles for rehabilitating injuries using techniques such as taping, massage and exercise therapy.

S216 Applied Anatomy and Kinesiology The Applied Anatomy and Kinesiology module will expose students to the fundamental analysis of human movement. It gives students a basic understanding of human musculoskeletal and neuromuscular systems and how these systems play a role in the performance of functional human movements. S221 Sports Facilities Management This module aims to offer an understanding of how events are conceptualised and managed. Complementing this is an understanding of the use of different types of venues and facilities in supporting the hosting of sports events. Students will be introduced to the processes of event management. Areas will include planning, marketing, budgeting, risk assessment, legal implications, and operations. Students will also gain an appreciation of facilities as event venues, taking into consideration their structure, limitations and operations.

S212 Sports and Exercise Prescription This module aim to equip students with the practical and application skills required for health and fitness across a broad range of population; from athletes to youths, elderly, and the special population such as those with chronic diseases. Students will also develop an appreciation of assessing, analysing and interpretation of the data. This module’s focus area includes analysing traditional and popular exercise programs and the ability to prescribe programs according to the population needs. Students would equip themselves in practical setting to equipment such as ergometers, sphygmomanometers, heart rate monitors, pedometers, and accelerometer.

S222 Sports Business In this module with a strong business focus, students will not only look into the positioning of the sports business but also anticipate both new challenges and opportunities in the global world. Students will be introduced to the broader financial and economic environment and the strategic analysis of the sports industry. Topics shall also include the various potential sports businesses in media, tourism and sponsorship as well as endorsement for sports players.

S214 Sports and Exercise Psychology This module aims to examine the relationships between psychological states and physical performance in sports and exercise settings. Topics covered under this module include attributions, intrinsic and extrinsic motivation, self-efficacy and self-confidence. Students will be introduced to sociopsychological concepts such as team cohesion, leadership, aggression; as well as psychobiological concepts such as burnout, injuries, and substance abuse. Students will be acquainted with interventions for performance enhancement including techniques dealing with attentional and concentration problems, stress/arousal/anxiety, visualisation and imagery,

S224 Sports and Leisure Related Law The module provides an introduction to the legal considerations linked to sports and leisure initiatives. Students will learn about the legal framework governing sports and leisure, resolution of contractual disputes, mediation, and the role and jurisdiction of the court of arbitration for sports. Students will also address key issues regarding the establishment and protection of rights, antitrust law, intellectual property rights, contract negotiations,

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and transactional skills, with a particular focus on their impact in Asia.

S234 Adventure Education The completion of this module does not qualify students to conduct outdoor activities as an instructor. This can only be attained through proficiency and coaching courses conducted and endorsed by their respective governing bodies.

S225 Leisure Planning and Programming This module will focus on the theories and principles governing leisure, and its applications in the world today. Students will be introduced to the various socialpsychological theories that explain the importance of leisure and the varying outlets for leisure such as tourism, national parks, and outdoor recreation. In addition, students will be exposed to the leisure programming process for both commercial, community and non-profit organisations. A practical project involving planning an actual leisure programme for a targeted community will also be included in this module. The module has been delivered to the extent expected of all who have received higher education leading to a diploma or a degree.

S235 Environmental Education This module seeks to equip students with a holistic understanding of key environmental processes and the socio-economic, political and ethical issues related to contemporary concerns and their management. The module encourages students to develop positive environmentally responsible value formation. Students will gain knowledge and understanding on major terrestrial, freshwater and marine ecosystems (including keystone/foundation species of flora and fauna found in these ecosystems) they are likely to encounter in the South-East Asian region (not inclusive of Desert, Savannah and Alpine Mountain ecosystems).The module will also include an understanding of international and local (Singaporean) conservation issues and movements essential to the development of a knowledgeable, well rounded, environmentally responsible outdoor and adventure professional.

S226 Sports Administration This module seeks to address issues pertaining to the administration of National Sports Associations (NSAs) established to promote and develop sports in Singapore. Students will develop a basic understanding of managing a National Sports Association in Singapore with emphasis on the vision to create Team Singapore. Topics will include the constitution and policies governing NSAs, the basic concepts of NSA administration management of elite athletes, foreign sports talents, coaches and volunteers and preparation for major games.

S241 Psychosocial Aspects of Exercise Psychology is the scientific study of how people behave, think and feel. This module introduces the fundamentals of exercise psychology. It starts with an introduction to major psychological concepts including the development of thought, language and personality. Following this, students will learn about factors influencing sports participation, the effects of exercise on psychological and mental well-being, and cultural aspects to sports participation.

S232 Experiential Land-based Adventure Education This module focuses on critical skills and knowledge of landbased activities. The aim of this module is to equip students with an appreciation of activity planning, implementation, challenges and post- activity diligence. In this module, students will develop an understanding of the principles and applications in activities such as hiking, trekking, abseiling, shelter making, field hygiene, sport climbing and navigation. The completion of the above module does not qualify students to conduct outdoor activities as an instructor. The above can only be attained through proficiency and coaching courses conducted and endorsed by their respective governing bodies.

S242 Introduction to Counselling and Communication This module is designed to reinforce the concept that counselling is a special relationship built on confidentiality, mutual respect and open communication with the intention to help people identify their problems and to achieve resolution where possible. Through the counselling process, students will embark on a fulfilling and satisfying journey of self discovery and be introduced to the professional issues in a helping relationship. Topics covered include the thereotical approaches, the counselling process, ethics and interpersonal skills required to conduct a fruitful session in an individual setting.

S233 Experiential Water-based Adventure Education This module gives students opportunities to experience the various water-based activities related to the leisure and outdoor industry. Students will learn skills and gain understanding of the principles and applications of these activities. The aim is to equip students with the knowledge to plan, organise and conduct these activities. This module does not certify you as a water-activity instructor.

S244 Health Psychology This module aims to introduce the field of health psychology. Students will explore the links between mental processes and behaviours as related to health and illness. The module encourages critical awareness of the role of psychological

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theory and methodology in maintaining healthy functioning. Topics include theories of healthy behaviour, health enhancing behaviour (e.g. exercise), health risk behaviour (e.g. smoking), and rehabilitation. This course will challenge students to critically evaluate the role that cognition, society and the environment play in the health of individuals.

factors (biomedical factors, genetics, environmental factors etc.) affecting health and diseases, major chronic diseases, mental illnesses, cancer, current global and local health threats, the social aspect of health and diseases, as well as the emphasis of primary healthcare and health prevention. S252 Health Ethics and Law Health Ethics and Law is intended to provide an overview of legislations affecting the practice of professionals in Singapore. Students will develop a broad understanding of the legal and ethical issues faced by healthcare professionals. Learning outcomes would include understanding the components and principles in medical ethics, conflicts of medical principles, human rights, legal and ethical issues of confidentiality and access to medical information. Students would also get to understand the application of Singapore legislation, with regards to new technologies such as assisted reproduction, gene therapy, support and prolonging of life.

S245 Health Promotion Health promotion is the process of enabling people to increase control over and improve their health. The overall aim of this module is to educate health promotion specialists who have the core skills to work with a wide variety of population groups, and in a wide range of settings. It will provide an introduction to the science and art of health promotion through evidence-based individual, community and societal approaches for improving health and preventing illness, including needs assessment, priority setting, and planning and developing health promotion initiatives. By the end of the module students will be able to conduct process, impact, and outcome evaluations for analysing a programme’s effectiveness. They will also be able to describe the impact of health promotion programmes in areas such as the management of human resources costs and productivity improvement.

S261 Introduction to Sports Coaching This module allows students to understand how the human body serves as a machine for work performance. There are three major areas of study in relation to human movement, namely mechanics, anatomy and physiology. Through this module, students are able to identify the underpinning principles of human motions. And it prepares students to teach human motions with optimum safety, effectiveness and efficiency.

S246 Exercise Assessment and Programming The first part of this module is designed to provide the students with an industry-recognised qualification in fitness instruction. Topics covered include exercise safety and first aid, fitness testing, weight training exercises and programming, evolving trends in the fitness industry, and ethical issues in the delivery of fitness activities. The second part of this module will provide students with an overview of the technologies and tools that can be utilised to assess fitness. Students will be introduced, in a practical setting, to equipment such as heart rate monitors, pedometers, and accelerometers.

S262 Foundations of Kinesiology This module allows students to understand how the human body serves as a machine for work performance. There are three major areas of study in relation to human movement, namely mechanics, anatomy and physiology. Through this module, students are able to identify the underpinning principles of human motions. And it prepares students to teach human motions with optimum safety, effectiveness and efficiency.

S247 Behaviour Change The first part of this module provides an overview of health risk behaviours at a population level, including their prevalence and variations, and the social and environmental factors that may be acting to influence them. In the second part of the module students will learn about the major theories of health behaviour change. They will be able to identify various psychosocial factors that play a role in the behaviour change process. They will study various incentive, compliance, and adherence techniques that can be utilised with different populations. Specific issues that will be studied include stress, obesity, addictive behaviours, and smoking cessation.

S263 Instructional Strategies for Sports and Games This module introduces the various types of principles and methods used for instruction in the teaching of sports and games, such as the Teaching Games for Understanding approach. It seeks to address issues pertaining to when coaches/teachers need to be flexible and willing to adjust their style according to the needs of the learners, with the aim of increasing physical activity as well as raising understanding of all aspects in games and sports. By engaging different techniques to cater to the different learning styles, students will learn how to find ways to continually engage and sustain motivation in learners to immerse in a sporting environment.

S251 Human Diseases This module covers the etiology, prevention and treatment of common human diseases, with focus on those associated with lifestyle, aging, and relevant to Singapore’s demographical trends. Topics covered include classification of diseases,

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S264 Instructional Strategies for Sports and Games II This module will build on the teaching and learning styles that have been taught in the first module by applying them in them in the context of sports and games. The students will be exposed to the different sport-specific movements and apply the theoretical foundations of cognitive and motor behavioural processes that contribute to the successful learning of sport skills. Upon completion of this module, students will understand the interplay between specific characteristics of sports skills and the differences between individuals in relation to learning and perfecting sports skills.

S313 Sports and Exercise Biomechanics This module offers an understanding on basic mechanical concepts and principles that govern human movement. The students will be immersed in activities encompassing qualitative and quantitative analysis of physical activities. Students will experience laboratory and field settings to analyze human performance using basic concepts of mechanics and anatomy. Opportunities will be presented for the application of biomechanical concepts to understanding movements by qualitative and quantitative approaches. At the end of this module, students will appreciate the factors of efficient/ inefficient human performance and will be able to provide remediation of errors using safe and scientific approaches.

S265 Safety and Risk Management in Sports This module will help the students identify the common sports risks and minimise them. Students will be introduced to the relevant legal principles that regulate the responsibilities of the coach, such as Negligence, Contract Law, Discrimination, Harassment and Natural Justice. With this knowledge, the students will analyse the situations involving coaches and athletes under their care, and develop a risk minimisation plan to reduce and properly manage the risk.

S321 Sports Management This module will expose students to basic disciplinary knowledge in human resource management and marketing as deemed relevant to the management of sports and recreation clubs/programmes/events. Students will gain business management knowledge and skills to contextualise and relate acquired knowledge to current challenges in the Singapore sports arena. In addition, students are provided an overview of the different career opportunities in the sports industry.

S266 Performance Analysis This module emphasis is how performance analysis uses in sports to improve the performance of a skill. It covers tactical evaluation, technical evaluation, analysis of movement, and performance modelling. The scopes of the module include notational, quantitative and qualitative analysis in sports. Upon completion of this module, students will be able to use the techniques of performance analysis in coaching.

S322 Strategic Sports Development This module will address key concerns in developing strategic sports initiatives, alternative strategies, and the implementation of strategic decisions in sports. Students will also gain an insight into theories in policy development for sports in and around Singapore. The module will also address the development of amateur, elite and professional sports industry locally and globally, focusing on emerging markets and target groups such as youth, women, special population and issues surrounding these segments.

S311 Human Motor Control and Development This module is a combination of theoretical and laboratory lessons which will prepare the students to assist individuals in learning and performing motor skills through movement skills and understanding the development stages/phases of fundamental skills. It aims to develop students’ competencies in understanding the processes underlying skilled performance. Students will then use the knowledge in applied settings taking into account of the individual’s differences and needs, as well as consider the validity of various assessment batteries to be used.

S331 Challenge Course Management This module focuses on the management of adventure challenge courses as an educational medium used with a variety of populations. Students will focus on skill development, instruction, processing techniques, group management, rescue skills, evaluation techniques, and applications to specific client groups. The objective of this module is to prepare students to be ready to take groups in the outdoor environment. The completion of this module does not qualify students to conduct outdoor activities as an instructor. This can only be attained through proficiency and coaching courses conducted and endorsed by their respective governing bodies.

S312 Sports and Exercise Physiology This module will explore how the human body responds to physiological demands of sports and exercise. Topics covered will include: energy systems, cardiovascular and respiratory regulation, and skeletal muscle physiology. Aspects of environmental effects on sports and exercise performance will be considered. Common assessment techniques in sports and exercise physiology will be reviewed, with practical applications used to provide the experiential learning.

S332 Expedition Principles, Practices and Management This module will expose students to open water skills, instruction of basic paddling strokes, group management, trip planning and expeditions. Students will develop an

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understanding of necessary equipment, planning, organisation, implementation of safety procedures, and management on expeditions.

psychopathology, health concerns related to obesity, and exercise prescription. S351 Healthcare Systems This module exposes students to integrated issues related to the organisation and economics of healthcare within a variety of settings at the local, regional, national and international level. Within the Singaporean context, the focus is on the provision of health services to the public, and how this is managed under the Medicare/Medifund and Civil Service Card (CSC) health system. Students are exposed to current funding models and analysis of the social implications that economics and resource allocation have on health outcomes. Health informatics is also covered in this module, with students learning about resources, devices and methods that are used in the healthcare system to optimise the acquisition, storage, retrieval and use of information. The importance of inter-relationships with other professionals and agencies working in health and social care is also emphasised. Students learn how to effectively communicate with individuals and agencies for a range of objectives, and negotiate appropriate outcomes from such contacts.

S333 Outdoor Leadership This module aims to provide students with the basic level of leadership knowledge pertaining to leading groups in the outdoors. Students will learn leadership theories and practices in the outdoor adventure industry, in order to deliver a safe and quality experience for participants. Students will also cover the issue of assessing and managing risk from the outdoor leader’s perspective. Topics covered in this module includes outdoor leadership models, instructional and facilitation skills, risk assessment and management strategies in adventure programming. S341 Youth Health This module focuses attention on the health issues faced by the youth population. Students will study youth nutrition, prominent health issues in childhood, and common barriers to adopting healthy lifestyles. Students will have the opportunity to design and evaluate physical activity programmes for different age groups and will develop an understanding of the role played by sport and other social activities in the health of the young population.

S352 Case Management Case Management introduces students to the fundamental principles of case management. Students will appreciate the collaborative process to assess, plan, coordinate, implement, monitor and evaluate services required in case management for primary and other healthcare settings. The different case management setting for wards, clinics, hospitals and healthcare-related organisations will be explored. During the course, students will be familiarised with the content, format, and management of the medical health record including the utilization of the electronic medical record system. Quality and cost-effective outcomes in case management will also be addressed. At the end of this course, students would acquire skills in case management relevant to the Singapore context.

S342 Active Ageing This module focuses attention on the health issues faced by the ageing population. It aims to equip students with the knowledge to be able to plan and deliver programmes designed to take a proactive approach to preventative health and active ageing. Students will study nutrition for the elderly, functional lifestyles, chronic disease care, osteoporosis and falls safety, diabetes, preventative health screening, and exercise prescription. They will also learn about the methods of increasing health literacy in the ageing population. S343 Corporate Wellness This module will educate students on the health issues faced by the workforce. It aims to equip them with the capability to deliver intervention programmes designed to reduce sedentary work behaviours and promote physical activity. In addition it will address the concept of workplace safety, including safety issues in physical working environments, and workplace ergonomics. This practical-focused module will require the students to perform workplace health audits, and plan, execute and evaluate a workplace health event.

S353 Healthcare Operations Management This module introduces the students to a standardised approach to operations management and improvement activities in the support of overall operational efficiency and effectiveness in the hospitals, primary healthcare institutions and nursing homes in Singapore. Students will be introduced to Workplace Safety and Healthy Act (WSHA) legislation, addressing good safety habits in all individuals as well as specify liabilities for healthcare personnel at the workplace. Topics covered include operational issues (like patient admission, consultancy record, inventory transaction) related to hospital/healthcare and related services, regulations on first aid, risk management and incident reporting will also be covered.

S344 Weight Management In this module, students will examine the contemporary issues that confront practitioners and professional institutions dealing with overweight and obesity. The module will create a greater awareness of the issues and help these future practitioners create strategies to address them. The topics covered include nutrition, childhood obesity, obesity in adulthood,

S355 Financing for Healthcare This module aims to introduce the processes of medical billing and the respective coding used for medical diagnostics,

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diagnosis, procedures and treatment. Upon successful completion of this module, students should be able to understand and be proficient with the medical terminologies used for various pathologies and diseases; procedures and operations in hospital setting; and able to translate patients’ medical diagnoses, operations and procedures into codes using the international coding classification system. In addition, students would have knowledge of claims processes and billing regulations, including Health Insurance Portability and Accountability Act (HIPAA) mandates. Having these, students are able to perform registration of patients, posting of accounting transactions, completion of insurance claim forms, collections and reimbursement.

skills and writing press releases. Students will also learn how to develop cooperative relationships with the overall community in order to create a positive image of the athletes, programmes and sport in general, even in times of a public relations crisis. S660 Coaching Practicum This module will provide the students with practical experience of shadowing a coach to understand how coaching is actually done and to understand the coaching philosophy of the assigned coach. S661 Practical Studies: Basketball This module introduces the basic skills of basketball which include dribbling, passing, shooting and rebounding. Students will also learn the basic offense and defensive formations used by basketball teams at the professional level.

S356 Quality Management in Health Care The module examines the relationships between health care quality and organisational performance management from the perspective of Joint Commission internationale (JCI) . The student is introduced to the rationale for performance management and the role of the governing body of the health care organization in ensuring compliance with the standards of regulatory and accreditation organisations. Methods for assuring quality in process and outcome management are described, as well as the significance and statistical application of measuring outcomes. Various health care customers are identified. Changing trends in the provision and reimbursement of health care services are reviewed.

S662 Practical Studies: Football This module introduces the basic skills of football which include shooting, tackling and heading. Students will also learn the different offensive and defensive positions and skills required of a goalkeeper. S663 Practical Studies: Badminton This module introduces the basic skills of badminton which include the basic strokes and different types of shots. Students will also learn the different game formats and basic tactics.

S361 Professionalism and Coaching Ethics This module examines the different relationships between the coach and athlete beyond the development of the athlete’s skills. Students will look at the coaching profession in a sociocultural context and will challenge the current assumptions made on the benefits of sports and sports training. Case studies will be provided for students to analyse the ethical dilemmas faced by coaches and to critically reflect on their own beliefs and actions.

S664 Practical Studies: Table Tennis This module introduces the basic skills of table tennis which include the grip, basic strokes and types of service. Students will also learn the different types of competitions formats. S665 Practical Studies: Swimming This module introduces the basic skills of swimming which includes the 4 basic strokes and will be introduced to the other related swimming skills such as the starts and turns. Students will also learn the safety requirements at the swimming pools.

S362 Managing Developmental Athletes and teams This module seeks to address issues pertaining to the role in a coach in managing developmental athletes. Students will develop an understanding of the role of a coach in competitive sports organisations such as National Sports Associations in developing and managing their developmental teams such as the junior and youth squads. Topics will include, among others, High Performance Management Structure in a National Sports Association, Code of Athlete Management, Athlete Development Pathway, as well as leading teams in international level competition.

S666 Practical Studies: Sailing This module introduces the basic skills of sailing which include steering and controlling a boat. Students will also learn more about the sciences that apply when reading and understanding the weather. S931 Industry Immersion Programme The module is designed to give students first-hand experience of the work environment. It will provide an opportunity for learning through the application of the skills sets, techniques and classroom knowledge gained to real life situations.

S363 Media and Public Relations for Sports This module introduces students to the role of mass media in the sporting world and equips them with the skills needed to handle the media as a coach. These skills include interviewing

T110 Music Theory and Keyboard Skills This module covers the fundamental concepts of music theory such as pitch, harmony, notation systems, rhythm, melody and texture. A self-paced ear training system will provide additional

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tutorship for critical aural recognition skills. The instrumental skills component will provide foundational performance skills on a keyboard or selected instruments which may be used in conjunction with digital audio workstations. This module is a pre-requisite for T215 Music Theory & Practice, and T315 Music Composition.

T203 Character Design The T203 module is a hands-on module where students will be exposed to the process of designing believable characters with personalities that appeals to an audience across a range of story-telling medium, such as games, animation, or even toys etc. This module prepares students for the role of character artist and designer and focuses on visual art development across a variety of forms such as: humanoids, creatures, props, and environment. Merging the skills to conceive and execute character concepts, and to translate those concepts into tangible images, students will learn to adapt them across an array of media from digital (e.g. 3D models) to physical (e.g. Zcorp 3D printer).

T120 Understanding Drama This module will provide an introduction to Asian and Western Theatre and its histories. It also aims to equip students with the foundation skills in text analysis which is a core skill in the areas of Directing and Theatre Design. T121 Arts and Singapore Society This module introduces the students to the arts within the context of Singaporean society. It will cover various issues and topics pertinent to the development of the arts in Singapore. Topics covered will include: government policies, funding, flagship arts organisations, audience development and arts education.

T214 Sound Design This module introduces students to the field of creative sound design. Students will explore representative techniques and approaches using audio technology, to develop and implement sound design for standalone audio projects, or in conjunction with other media. Through engagement in creative project work, students will learn about studio operations, field sound acquisition, synthesis, sampling, digital signal processing, routing, and software instruments. Students will gain firsthand experience in operating digital audio workstations with attached peripherals like MIDI controllers and audio interfaces. Students will also be able to classify sounds, genres, target audiences and sonic attributes during production with consideration to an intended creative/art direction. The range of skills acquired through this module can be applied to the production and management of sound for music, video and interactive projects.

T130 Tools for Game Design This foundational module helps students understand and apply tools, data formats likely to used in any game project environment across different pipelines and workflow (e.g. prototyping, asset creations, production management, design documentation, distribution etc.) be they digital or analogue. Example of tools can include (but not limited to): non-digital tools (paper model, dice etc), asset creation (photoshop, audiocity, Flash, Sketchup/3DVIa Shapes, Autodesk etc.), to production (level editors, game engines), and for management (VISIO, EXCEL, SVN/perforce, forkbugs).

T215 Music Theory and Practice This module covers a foundational knowledge of music theory. Core elements of music and its related terminology are covered in detail. The core concepts covered in this module include theories governing pitch, harmony, counterpoint, notation systems, rhythm, melody and texture. Students relate these elements to composition, improvisation and performance. An online self-paced ear training system provides additional tutorship for critical aural recognition skills that are best taught individually, over sustained periods of time. Although foundational, this module caters for a range of capabilities spanning those with no music training through to intermediate musicians. Upon completion of the module, students will be able to identify and contextualise pitch structures, harmonies, rhythmic structures, textures and timbres. Students will also be able to relate how these aspects of sound organisation contribute to producing styles and genres in music.

T201 Creative Concepts This module aims to develop students’ conscious understanding of the manner in which creativity is generated, developed and applied. While it aims to empower students to “think out of the box”, it focuses more on guiding them to understanding what this creative zone they call “the box” is, as well as understanding the processes in which creative thinking is carried out. As a result, students develop their creative personalities and the associated behaviour. The module is centred on the key concept that creativity is the process in which the mundane or pedestrian is transformed into the unique. T202 Art of Story Why are stories important to us? What makes some stories more memorable than others? How can the elements of a story be managed to produce better stories? This module explores these questions - its goal is to expand a student’s understanding of what makes a story effective (and why), and to help cultivate the skills necessary to create better stories.

T217 Recording Studio Fundamentals This module introduces students to the principles of audio production in a recording studio environment. Students will gain knowledge of professional audio studio operations, digital audio workstations, music, and audio production techniques. Students gain a practical understanding of sound recording,

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from capture through to delivery of the final mix, and they will develop listening skills essential for music and audio production. The module exposes students to professional workflows prevalent in the industry. Learning will take place in the context of professional industry practices and standards. Students taking this module should have previously completed T214 Sound Design.

of scenographic and performative material. This includes the discovery of the artistic and aesthetic aspects of performance design, such as the development of set, sound, costume and lighting. This module also draws upon historical and contemporary examples of performance design that lead to an investigation of the genre, style and representations of text. Students read and analyse performances from the perspective of a designer and supplement this study with practical experiences relating to productions, in hopes of extending creative potential towards scenographic innovations. They are encouraged to engage and develop modes of scenographic practice through participation, presentation and creation of theatrical aesthetics.

T218 Sound Synthesis This module is designed to challenge students to understand and experiment with progressive sound generation techniques that require the development of unique compositional strategies. Techniques covered include sound modeling/ resynthesis, spectral shaping, granular, pulsar, and feedback synthesis. The investigation of taylored performance interfaces, advanced sequencing, and algorithmic scoring techniques will guide students in fully utilising these synthesis techniques in the creation of original works.

T223 Stage Management Students will gain an understanding of the workings of technologies in a stage production. Students will gain an in-depth look at the history and evolution of stage equipment such as flying, lifts, wagons, use of turntables, trap doors, flats and how these have become integral parts of the theatre. Coverage includes organizational structures as they are found in theatre, genres, types of theatres, as well as the relationship between artistic vision and technical realisation.

T219 Live Sound This introductory module teaches the art and science of reinforcing sound for live events and broadcast. Students will acquire practical skills in handling mixers, microphones, power amplifiers, speakers, and recording devices in the context of supporting musical performances, theatre, musicals, sports, and ‘live’ TV broadcast events. Students will be able to apply these practical skills to amplify a sound track for a given space, correct acoustic artifacts the space may introduce, compensate for audio delays in large spaces, and mix and record a variety of live material for archival and distribution.

T225 Directing and Performance This module introduces, examines and contextualises the separate roles of, and the partnership between, the director and the performer during the rehearsal process leading towards the performance and post-performance. Students will work on both the text and the conceptual idea, and investigate and explore how to decode and articulate these as directors and as performers into the performance space not restricted only to the theatre. They will research and understand how to apply directing and performance techniques and theories as they begin to develop and articulate individual vocabularies that are sensitive and conscious of their immediate environment. Students will also understand and learn how to elicit, manipulate, and respond to receptions and perceptions from the audience. Students will be introduced to the methodologies of renowned performance practitioners such as Stanilavsky, as well as that of local practitioners such as Alvin Tan and Natalie Hennedige. This module will also be applicable to students of other discipline and background, as the module trains and instills directing and performance sensibilities that are transferable to other modules and diplomas.

T221 Arts Management This is an introductory module giving the student an overview, of both visual and performing arts management and introducing the student to the key management areas specific to the arts. It provides the students with grounding in the methods, concepts, justifications skills, working vocabulary and knowledge necessary for competency in the area of Arts Management. Students are introduced to the historical and sociological function and context of the arts in society. Students will also be made aware of the context within which the arts exists and functions in Singapore. In addition students will also be introduced to management theories and how it has developed into the discipline of arts management, as well, as specific areas of management important to the arts. The module is concerned with making students aware of the significance of the arts in society and the role of arts management in the development of the arts. The student is made aware of how management affects change and growth within the self and in the arts.

T226 Introduction to Lighting Students will be introduced to the various technical aspects of lighting, for example: types of lighting equipment, various consoles, methods of operation, rigging and focusing. In addition, the importance of safety will also be emphasised in topics like safe methods of rigging and how equipment is secured within an arts facility. Students explore fundamental knowledge of the physics of light and optics, instrumentation,

T222 Production Design This module exposes students to the basic principles of spatial and visual approaches to scenographic design, and provides opportunities for them to examine the organisation

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scale plan analysis, electrics, rigging, laser and lighting technology, and control systems for a production.

to art and socio-cultural, anthropological and even economic perspectives. The module aims to help students develop critical and analytical thinking, as well as acquire knowledge and vocabulary related to games and play in a practical manner to inform the practice of designing for innovative play experiences. Lessons will be conducted at the Game Study Space supplemented with written assignments.

T227 Arts Marketing This module explores the essential and integrated role of marketing, and how it contributes to the critical functions within arts organisations. Students are exposed to different strategies in promoting and marketing arts events and organisations. Through gaining an understanding of the methods, concepts, vocabulary and knowledge relevant to the area of arts marketing, students derive insights into how marketing plays a vital role in contributing to the success and growth of the arts industry. The module uses case studies to give students an overview of the key roles and issues pertinent to an arts manager. Every week, students explore a problem that is related to a real case. Students are also exposed to experiential learning by conducting research about strategies adopted by arts organisations, attending arts performances, and participating in study trips to performing and visual arts centres/spaces.

T234 Level and World Design Students will learn to create a believable 3D-world experience through environment aesthetics with playable, well-paced levels within a game production pipeline. Hands-on design and problem solving will cover topics such as research, design, planning, layout, mapping and creating environmental assets that suite the context of a particular theme, story, and player experience. Students will also acquire architectural concepts and deploy relevant techniques and practices related to level editing and game-assets creation. T241 Anthropological Studies This module is an introduction to the study of humankind. It helps students gain a better understanding of people as individuals and masses through observing their everyday behaviours in human societies and cultures. The module aims to lay down a foundation for developing research techniques and skills in the documentation, description, analysis and interpretation of human activities and artefacts. The module involves context-focused fieldwork, as well as theoretical studies, to encourage thinking about design and communication relating to socio-cultural interactions.

T228 Stagecraft and Stage Technologies This is a hands-on introductory module that aims to equip students with the basic working knowledge in: sewing, materials selection for costume, stage technologies, wood and metal work for sets and methods of application to achieve desired outcomes. T229 Digital Tools for Theatre This module will introduce Diploma in Technology and Arts Management students to various digital tools that are being utilised within the arts industry. Students will be equipped with working knowledge in Google SketchUp, AutoCAD and Vectorworks.

T232 Visual Scripting for Designers This module will introduce Diploma in Technology and Arts Management students to various digital tools that are being utilised within the arts industry. Students will be equipped with working knowledge in Google SketchUp, AutoCAD and Events Business Management System.

T242 Interaction Design This module is an introduction to various aspects of interface, ergonomics, usability, the notion of ‘affordance’ (Don Norman et al.), abstraction, the importance of ‘reverse engineering’, and proof of concept. It aims to examine both the simple and complex, dynamic, and sometimes hidden relationships between people and the products and services they use. The module will explore various user-centred approaches in the theory, practice, and methodology of interaction design and related studies (e.g. user-experience design, user-interface design, service design etc.). It hopes to help students cultivate awareness and understanding of user experiences, through analyses of individual/group needs and wants, balanced against industry/business-oriented goals, ecological issues, and the technical/technological capabilities of various design disciplines.

T233 Game Studies This module helps students (gamers and non-gamers alike) understand the nature and relationship between the games, play and people. Students study and explore the rich history of play and games in their various forms, from the past, present and emerging trends. Games and play will be viewed in relation

T243 Sci-Art Sci-Art looks at the peculiar results of science-art collaborations, how scientific and artistic research has an impact on our beliefs, belief systems, how we imagine the world in and around us, and the ways in which reality is represented through science and art. Students will learn how to visualize

T231 Analog Game Theory The module focuses on exploring the human experience of play and formal game theory, through practical design and prototyping of non-digital games without the constraints of technology.

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data, design tangible interactions, and create information architecture that will address issues and user needs arising from exploring the social and public dimensions of different themes such as human anatomy, bio-mimicry, genetic engineering, health and medicine, energy use, digital information, artificial intelligence, and robotics.

mixing/blending, and tonality, as well as the opportunities (and limitations) of using colour in new media work. T254 Typography and New Media This module introduces students to fundamentals of typography, looking at the expressive and subjective qualities of type, type as a design element, type and layout (including the grid system), and processes for selecting typefaces that are appropriate and effective. Particular attention is paid to the use of type in digital media.

T244 Site-Specific Art Site-specific Art examines the various aspects of sitespecificity, in designing user interactions (processes) and interfaces (physical/virtual objects) dealing with moments in time and place, notion of non-place (Marc Aug), different spaces - natural and built-up environments, and objects that are found/arranged within them. Students will learn how to perform site analysis, ethnographic fieldwork, user research in relation to urban planning (e.g. land use, transportation etc.), and model making/prototyping techniques to communicate ideas in spatial design.

T255 Visual Storytelling This module looks at various theories and techniques of telling stories visually, with the goal of enabling students to create effective visual sequences of their own. Storyboarding and video editing are covered extensively, and through analysis, discussion, and practice, students will develop the ability to create, select, and place images in sequence so as to maximise the dramatic effect of a work.

T245 Tools for Interaction Design This module will introduce students to tools for interaction design, complementing the concepts and principles covered in T242 Interaction Design. Students will learn to do paper prototyping, digital prototyping, physical prototyping, data visualization, and model making, using a selection of low and high fidelity materials and methods.

T274 Drawing This module covers the fundamentals of drawing: line work, shading, perspective, and point of view. Through observation, life studies, field work, and extensive hands-on practice, students will develop the ability to see and render the human form, objects, architecture, and nature, enabling them to express ideas in visual form with confidence and clarity.

T250 Media Production Tools and Techniques The goal of this module is to familiarise students with the tools, techniques, and processes commonly used in capturing and creating digital material for use in new media work, with a focus on the elements of image, sound, and light. Emphasis is on learning through hands-on practice.

T302 Graphic Design This module looks at the ways in which design helps shape how we think, feel, and respond to the world. Through exploration, analysis, discussion, and practice, students will come to understand how design works to shape one’s perceptions, and how it can be used to effectively entertain, persuade, and affect human behaviour. The module is an extension of Fundamentals of Design, a look at various techniques commonly used to make design more effective, and some of the ways in which the elements of design can be shaped to enhance and reinforce a designer’s intention. Students will also look at how human nature plays a role in design, and will develop a personal approach for creating design work that is meaningful and effective. The goal of this module is two-fold: 1) to help students become aware of the elements of design, and how they can be used to communicate effectively, and 2) to help students become more confident in using these various elements to express their own artistic points of view with imagination and creativity.

T251 Digital Tools for New Media The goal of this module is to familiarise students with software applications commonly used to manipulate and prepare digital material for use in new media work, with a focus on elements of image, sound, and text. Emphasis is on learning through hands-on practice. T252 Fundamentals of Design This module is designed to provide an understanding of the basic principles of design, through discussion, observation, analysis, and practice. The goal is to help students develop the ability to discern, appreciate, and critique the use of these principles in the work of others, as well as to develop a better process for using these principles in work of their own.

T307 Concepts of Persuasion The effectiveness of a creative work depends upon the ability of its creator to convince us of his/her point-of-view or artistic intention. But exactly how is this done? What factors contribute to a work’s effectiveness? How can an understanding of these factors be used to create stronger,

T253 Colour and New Media In this module, students learn to develop greater confidence in their ability to use colour in their work. Through extensive hands-on practice, students will explore topics such as colour theory, approaches to colour selection and usage, colour

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more effective creative work? This module explores concepts of persuasion in relation to creativity. Whether the intention is to sell a product/idea or to produce a piece of creative expression that is clear and meaningful, an understanding of these concepts is essential to creating an effective piece of work. This module seeks to explore, analyse, and ultimately understand the nature of persuasion in a way that is useful for the improvement of one’s creative process and output, looking at human behavior, the influence of culture, the use of language and imagery, the difference between emotional and intellectual appeal, the balance of the artist’s vision with the desires of the audience, and ways in which these can be managed to produce more effective and personally meaningful work.

students analyse the role technology has historically played in art making practices. The human body, predominantly the voice, was historically the primary source for making music. From the moment humans began employing devices to create music; technology has played a role in the definition of musical practices and styles. You are introduced to representative instruments from a variety of cultures and classify them in terms of their sound generation methods. Practices and styles are analysed in relation to instrument design. You will then build musical instruments of their own design in a workshop space in preparation for a performance that takes place at the end of the semester. T313 Sonic Art Studio This module will encourage students to author works that utilise important components of the sonic arts field and will motivate students to think about the rationale behind the works they create, how they may develop themselves as artists, and what career opportunities are open to them. Students will have the opportunity to freely and independently create any kind of sonic art they choose, be it music, a film soundtrack, or a site-specific installation. This module will also introduce some aspects of the music business.

T308 Short Media Production This module focuses on the conceptualisation and realisation of creative media content, using both image and sound to express original ideas within a limited time frame. Students will develop the ability to identify ideas appropriate to the form, create works that communicate these ideas with effectiveness, learn to use audience feedback to enhance and improve their work, and develop personal creative processes for consistently producing meaningful and effective work for a variety of media platforms and audiences. The creative emphasis of the module is on discovery and experimentation, taking into account the space within which a work is experienced, and using a variety of media and technology devices. The goal is to equip students to create short-form work that is both highly imaginative and engaging, adapting the media to suit the idea, and always with the audience in mind.

T315 Music Composition This module probes students to question their reasons for composing music and in doing so, define compositional practices that can be applied to a wide variety of sonic art. Students will experience the process of composition from notation, through to execution, reception, and question this process in terms of aesthetics and communication. A variety of compositional processes are introduced including generative, stochastic, probability, chance, aleatoric and through-composed (both notated and graphic). Modern studio based scoring and sequencing technologies form the context for this module. Students will develop compositional styles and refine their methods and techniques as they compose works which will be performed at the end of the semester.

T309 Interactive Entertainment The goal of this module is to help students understand and appreciate the nature and purpose of entertainment in society, and the specific ways in which technology and interactivity have expanded and re-shaped traditional definitions and uses of entertainment. Students will explore the mechanics, dynamics, and aesthetics of entertainment and interactivity in terms of human nature, creative intention, conceptualisation, and the design/development process. The module will also look at the social and collaborative nature of interactive entertainment, and explore ways in which such aspects can be creatively utilised to result in more original and engaging experiences for the audience. The main focus of this module is on the realisation of a personal process for creating interactive entertainment that is imaginative and effective, one that demonstrates an understanding of human behavior, an awareness of the importance of purposeful design, and the ability to apply and shape technology to serve one’s creative vision.

T316 Sound for Media This course covers all aspects of audio production for film, video, games, and new media. Students are introduced to various conceptual, stylistic, aesthetic and philosophical approaches to the use of sound in these media, especially the role sound plays in the final product. The course covers practical industry skills including location sound production techniques, audio for picture editing, and surround sound mixing. The module introduces students to the language of sound in film by examining innovative film soundtracks. The majority of students enrolling in this module will have already taken the DSA Sound Design and Live Sound Reinforcement modules. For this reason, elective students should possess a practical understanding of digital audio concepts, and 2 channel sound editing and mixing techniques.

T311 Instrument Design This module introduces you to the field of organology to stimulate you to design, modify, and build your own musical instruments. By reviewing ways in which sound production techniques have influenced musical practices and styles,

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T319 Advanced Recording Studio Techniques This module builds on the knowledge and skills introduced in T217 Recording Studio Fundamentals and T219 Live Sound by covering advanced editing techniques, signal processing, surround mixing, and a variety transmission and delivery formats. Students will further develop practical skills in recording studio techniques, and deepen their knowledge of the hardware and software commonly used in creative production. Students will extend their understanding of the approaches and aesthetics underpinning creative music and sound production by producing works in a professional context.

understanding of how concepts learnt in class can be applied in the real world. T329 Theatre Production Practicum This is an application module in which students are given the opportunity to organise, design, produce, and manage productions on campus. They will be able to apply what they have learned from various modules for actual execution. This is a shared module between APM and PD students that will enhance their understanding of production management and help them in their Final Year Project and Industry Immersion Programme.

T320 Front of House Management The module will add onto students’ understanding of the various aspects of front of house (FOH) operation and management which include ushering, box office, and event coordination. In addition, students will be introduced to yield management, challenges of ticket pricing and contracts.

T331 Game Design Workshop Game Design workshop is a practical module combing learning by design and problem based learning. Each lesson poses design challenges to student teams to modify digital game prototypes. They challenge students to apply game design principles to create compelling player experiences with digital media. Students will have to consider game design across space, time, interactions, aesthetic, sound, forms and genres. The module encourages students to nurture practical skills such as critical design thinking, ideation, rapid prototyping, play-testing, balancing, and documentation to prepare them for methodical production practice within digital media. For students to fully benefit from this module it is recommended that students have passed T231 Analog Game Theory first as T331 will reuse and extend on theory found in T231. Furthermore this module requires usage of development tools to make and modify games, and so it would be advantageous for students to be familiar with tools such as game maker, 3D game studio in order to prepare for class.

T322 Lighting Design The module covers the principles, development of design concept, and execution of lighting design. Students explore fundamental knowledge of physics of light and optics, instrumentation, scale plan analysis, electrics, rigging, laser and lighting technology, and control systems for a production. Students are challenged and given the opportunity to use experiential learning and knowledge in solving challenges in creative illumination in virtually different types of space including indoor theatre and outdoor spaces for various performing arts genres, landscape, and architectures. Students explore and adapt aesthetics, usage and techniques of illumination in Asian and Western Theatre to be used as effective and expressive instruments in their designs.

T332 Simulation and Modelling Simulation design is a vast field. In recent years simulations have been used in games for entertainment and serious educational purposes. T332 Simulation and Modeling is a new, practice and problem based learning module that looks at the relationship between simulation and games. Central to simulation design is imitating, recreating reality through representational models (analog or computational). In designing believable realistic worlds, story, characters for games therefore requires the accurate representation of aspects, subset and abstractions of reality in a form of a model.

T324 Production Management This module aims to promote meticulous approaches and develop creative skills to the study of managing live events, performances and film productions. It will develop relevant knowledge in theories, practicum and skills applicable with and to the design and the management of all areas for production in the theatre, film and other associated creative industries. T326 Arts Facilities Management This module cultivates students’ understanding and appreciation of three key areas: the rationale behind investments in arts infrastructure; the different aspects of arts facilities management, which include venue hire, event operations, front of house, box office, programming, marketing, building and security, production management, curatorial, conservation, and archives; and the policies and financial implications involved in managing an arts facility. Throughout the module, students are exposed to local and international perspectives, as well as practical work involving in-class scenario simulations, role-playing and field trips to arts facilities in Singapore. This approach ensures that students gain an

T333 Game Production and Management This module helps students learn and understand game production and management practices and business in relation to a team project that they are expected to complete from concept pitch to polish and release. The scope of learning will cover a range of principles and skills such as production pipeline, methodology, management, quality testing, documentation, packaging, distribution, business ideation, marketing, intellectual property protection, unique value propositions, market analysis, competitive advantage, business

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models, contracts etc. At the end of the module, students will have learnt the importance of how game design affects production which in turn affects the business, and how this relationship can be managed. They will have produced a small game, written a game design document and pitched and written their own business proposal. The module is useful for game designers, producers and studio-owner entrepreneurs to be.

building”. (Smart Architecture, Rotterdam 2003) Students will explore their ideas in computer modeling and building architectural models to demonstrate their findings. T345 Play Experience Design This module will further develop the discipline of interaction design in relation to anthropology of play (David F. Lancy), playful experiences in socio-cultural contexts, evolution of games and gaming (considering core mechanics, dynamics, and aesthetics), various notions of fun (Marc LeBlanc), the idea of stickiness (Malcolm Gladwell), designing for Homo Luden (Johan Huizinga, Bill Gaver), and how play shapes our ability to innovate, problem-solve and be resilient (Stuart Brown). The module will provide experiential learning to apply these principles to areas of information architecture, tangible interaction, service, and spatial design.

T342 Wearable Technology This module is based on the premise of making technology more usable for example, keeping our bodies warm/cool, looking our best, or making us feel good or better about ourselves through what we wear and the technology that enhances it. The module looks at the integration of the aesthetics of fashion with information architecture and the shift from Human-Computer Interaction (HCI) to Human-Human Interaction (HHI), with a focus on interaction between people through technology. Students explore interaction design from the perspective of a tripartite model of technical/technological feasibility (fabrication), economic sustainability (business), and emotional desirability (user) of the products developed in this framework. Students acquire practical skills in making wearable units that adhere to the above interaction design principle.

T360 Contemporary and World Music Appreciation This module will provide students with the opportunity to explore world music styles and genres, and allow them to experiment creatively with instruments from different cultures in composition, performance and improvisation. Students will explore social, cultural, historical, and technological issues related to the origins of a wide range of works and their authors. Students will learn to appreciate how and why such a wide variety of styles of music has emerged, and how these styles are linked to culture, geography, and history.

T343 Humanist Computing According to Dr Jonathan Rossiter, research-fellow at the Department of Engineering Mathematics, University of Bristol, “The automation of society has led to a huge demand for systems that can intelligently handle large volumes of data. At the same time problems such as human-machine interaction, intelligent sensing and robotics are demanding more intelligent systems which exhibit human-like behaviour. Humanist computing is an attempt to generate intelligent systems to solve these problems.” And he defines humanist computing as, “the construction of artificial systems by combining high level AI techniques with the analysis of human behaviour. The resulting systems exhibit, to some degree, human-like behaviour.” Students will learn about Artificial Intelligence, sensor technology and robotics, applying fuzzy-logic to design interactive interfaces that are human-centric. Students will be involved in working with colleagues from other Schools and disciplines. This module will invite co-facilitation from School of Engineering (SEG), Centre for Science and Mathematics (CSM), and School of Information and Communications Technology (SIT).

T601 Arts History This module provides a broad overview of the historical development of various art forms (fine art, music, theatre, dance, design, film) and links it to the development and production of creative work in the present context (audio, new media, games, performance). It provides a foundational basis from which students could draw meaningful inspiration to inform and shape their own creative work. T602 Creative Enterprise This module introduces students to the skills, issues and processes unique to the creative industries. At the end the module, students will have acquired fundamental abilities that will enable to them to face and solve creative enterprise challenges as a novice professional.

Contacts General Enquiries Email: one-stop@rp.edu.sg Tel: 6510 3000 Student Admissions Email: admissions@rp.edu.sg Tel: 6510 3001 Finance Matters Email: help-OFN@rp.edu.sg Tel: 3100 1431 School of Applied Science Email: help-SAS@rp.edu.sg School of Engineering Email: enquiry_SEG@rp.edu.sg School of Hospitality Email: enquiry_SOH@rp.edu.sg School of Infocomm Email: help-SIT@rp.edu.sg School of Sports, Health and Leisure Email: enquiry_SHL@rp.edu.sg School of Technology for the Arts Email: help-STA@rp.edu.sg Centre for enterprise and Communication Email: help-CEC@rp.edu.sg Centre for Educational Development Email: help-CED@rp.edu.sg ACADEMY FOR CONTINUING EDUCATION @RP Email: ACE@rp.edu.sg

T931 Industry Immersion Programme The module is designed for students to gain real-world industrial experience. It will facilitate workplace learning through the application of knowledge, abilities and skills from the classrooms to be applied to current problems and issues.

T344 Smart Architecture Smart Architecture examines the interaction that takes place in buildings or the urban built-up environment. Students will be introduced to four key areas of urban studies: Time (future dynamics); System (cycles and systems); Efficiency (efficient building); and Process Practice. The green challenge is to think interaction in terms of “minimum use of material and energy”, “careful planning over longer periods of time”, “reduce the environmental impact of [a] major human activity called

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CAMPUS HEIGHTS

CAMPUS MAP

SCHOOL OF HOSPITALITY

9 Woodlands Avenue 9 Singapore 738964

SPORTS COMPLEX

SPORTS HALL

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ADVENTURE LEARNING CENTRE

SWIMMING COMPLEX

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THE REPUBLIC CULTURAL CENTRE REPUBLIC POLYTECHNIC CENTRE

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e9 nu e A Bus Stop Av ds n Bus Stop Information dla oo Bus Stop A: 169, 902* W

Bus Stop B: 169, 911 Bus Stop C: 903

902 operates from 7:30am to 10:00am on weekdays except for public holidays and school vacations.

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9 Woodlands Ave 9, Singapore 738964 • Tel 6510 3000 • www.rp.edu.sg

All rights reserved. Reproduction in whole or in part without permission is prohibited. Information is correct as of 1 October 2012. For latest updates, please refer to website. OCC DEC/2012


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