Mo(i)re-scape @ 2023

Page 1

ruiqi_han@outlook.com

+1 8565718973

University of Pennsylvania | Weitzman School of Design Master of Architecture Candidate

Han
Ruiqi
mo(i)ré-scape Architecture Design Portfolio
Ruiqi Han ruiqi_han@outlook.com +1 8565718973 Philadelphia, PA
CONTENT CONFLOW | CALLOWHILL MARKET PYTHON | Deployable Structure Architectural Drawing ACADEMIC ( Architecture) PROFESSIONAL ACADEMIC ( Design) SKILL LAVA | FARRAGUT HOUSING FOFA | Fuction of Fashion in Architecture THE FILTERING CITY | XIONG’AN FUTURE CITY ORZI | SCHUKILL RIVERBANK CLIMBING PARK Synthetic Odyssey | MARS FUTURE CITY Urban Renewal Unit Of Hubei Coordinated Area | MAD Architects | 2021 Zhuhai Cultural Arts Center | MAD Architects | 2021

CONFLOW

Callowhill Market

PUBLIC | MARKET

The stretch and recomposition of the existing “spine”, the abandonded viaduct used to be the inductrial spine traveled through the Callowhill. To emphasize the duo characteristics of the viaduct, how to reactivate the area with the industrial background and the current overtoke situation by the wildness.

With the spirit of this conflow of systematic machinism and the wild growth, to reinforce the publicity of the market and provide the water garden and the water supply and drainage, the infrastructral solution for the market and the workspace.

The Dragon Spine is the proposal of a sustainable future market, a garden and a catalyst of Callowhill.

Professor: Jackie Martinez 2022. SPRING / Individual
EXPIMENTAL / PUBLIC

Material Experiments

Deformation Analysis

MO(I)RÉ-SCAPE
Site Wild Growth Elements Wild Growth On-site
stastic voronoi
distort distort form small units wrapped unirts MATERIAL
grids
STUDY TRANSLATION | Dragon Spine

Moment A Operational Drawing

MO(I)RÉ-SCAPE
[ Moment A ] Dialogue between tectonic system and the viaduct [ Moment C ] The dialogue between tectonic system and the overtoken building [ Moment B ] The dialogue between 2 tectonic system
Elevator
Market Market Garden Bed Workspace
Temporary Pond Supply to Market Elevator Viaduct Organization
Recessed Garden “ Canal ”
Market
within overtoken building

ENTRANCE

WALKWAY ABOVE

EXISTING

VIADUCT ABOVE

Ground Floor Plan

CO-WORKING

MARKET OFFICE
MO(I)RÉ-SCAPE GYM LOADING PATH VIADUCT CO-WORKING SPACE EnF&B Work 8000sq Aqua8000sq Garden 8000sq Viaduct N10th
Buttonwood

Under Unit Tectonic (Bar)

Component Axon Component Section
Tectonic i i
Component Plan
MO(I)RÉ-SCAPE
Under Unit (Bar)
MO(I)RÉ-SCAPE

CONFLOW

Farragut Housing

The design concept for this housing project is centered around the idea of creating a hybrid organization of communal and private spaces. This is achieved through the use of materials and forms that evoke a dialogue between opacity and transparency, allowing for a balance between privacy and community. The result is a dense living environment that provides residents with a sense of community and belonging, while also offering a comfortable and functional living space.

The design process involved a careful consideration of the material cast expression, exploring the ways in which different materials and forms can create a dialogue between opacity and transparency.

Professor: Jonas Coersmeier 2022. FALL / Individual RESIDENTIAL | FARRAGUT HOUSING
SOCIETY / HOUSING

provisional, and material, fluctuating between primary and secondary systems. Adaptations in material organizations offer alternative ways in which the dweller and visitor consume and experience media.

MO(I)RÉ-SCAPE
Unit Configuration
A
C
B
Type
Type
Type
Unit Cluster Plan Unit Cluster Section
AXONOMETRIC CHUNK
MO(I)RÉ-SCAPE

The Filtering City

CityX China

CITYPLANNING | ECOLOGY

The filtering city is the proposal of a sustainable future city, where aim to, filter out the existing environmental concerns and modern urban problems evoked from traditional city typologies. The input factors to the filtering machine include, poor air quality, lack of garbage treatment, insufficient daily import, and human habitatrelated conditions; and hence the output, a clean, sufficient and efficient city

SYSTEM / ECOCITY
Professor: Tom Kovac , Charles Anderson, Michele Pasca 2020. SEM2 / Groupwork

As a bottom-up urban system, internalising 3 major filtration system, starting from setting up our proposed collectors, interconnect each other and forming nodes, networking and city, finally form regional linkage in larger scale.

COLLECTOR NETWORK CITY LARGER-SCALE AXE NODE
AIR FILTER WATER FILTER WASTE FILTER HABITAT SPACE 250m 250m Bottom-Up Urban Systems Waste Transformation Smarter Utilities Networked Ecologies Supply Chain & Transportation Provide axial agglomeration of regional linkage Beijing Tianjin Hebei Xiong’an Ecological sustainability Transport services infrastructure GROWTH DIRECTION Infrastructural City System Air Pollution Water Filtration Recycled Builing Marerials Ensure availability and sustainable managementof water and sanitation for all Apply recycling technologies
MO(I)RÉ-SCAPE C 4 F 8 G 2 K 9 P 7 I 9 N 8 J 9
PROGRAM ADAPTIVE STRUCTURE + MANUFACTURE engine base + HUMAN indoor habitation space + URBAN GRENNERY - artificial landscape + HUMAN - accessible for walk Service Pollution Particle Capture Frame Solar Energy Energy Machanism Human Semi-closed habitation Residential Communal Indoor Public Space Species + Upper greenery Service Transportation Resources Transmission Species + Species Harvest & Research Centre Human Integration knoting network Service & Species + Waste Filteration Waste Filter Generated Spatial Network

By setting up grid, with each cell at 250 metres by 250 metres, intending to analyse and approach the assemblies of the overall urban system and subsequently to establish a means by which programs could be adapted.

MO(I)RÉ-SCAPE
MO(I)RÉ-SCAPE

Ötzi / Digiblast

Climbing PlayGround

The design process involved a detailed study of karst caves, examining the various forms, textures, and patterns that are created through erosion. This information was then used to inform the design of the climbing playground, with the goal of creating a space that is both functional and aesthetically pleasing.

The climbing playground created in this project is a unique and inspiring space for boulder climbing enthusiasts. Inspired by the characteristic and aesthetic qualities of the natural geographical features of karst caves, this climbing playground provides climbers with a space to explore, challenge themselves, and experience the rugged beauty of these environments. The design demonstrates the power of architecture to create spaces that are both functional and aesthetically pleasing, and highlights the importance of considering the natural world in the design process.

PUBLIC / INSTALLATION
Professor: Ezio Blasetti, Danielle Willems 2021. Summer / Individual INSTALLATION

Erosion Studies

Renderings

MO(I)RÉ-SCAPE
MO(I)RÉ-SCAPE

Synthetic Odyssey

Mars Future City

Propose a vision for the future of human and inhuman architecture on Mars. Utilizing NASA images of the Martian dunes, the project aims to convert these landscapes into synthetic ones that can be used to study the adaptive growth of architecture on the red planet. This project takes inspiration from the current experiment of high-density supercities on Earth, where there is an emphasis on distributed and localized energy systems as well as automated construction and mobility.

The project begins by analyzing NASA images of the Martian dunes, which serve as the basis for creating synthetic landscapes. These landscapes are then used to study the growth of architecture, both human and inhuman, in a hypothetical future scenario. The design approach is focused on adaptive growth, taking into account the unique challenges and opportunities presented by the Martian environment, and the role of architecture in creating resilient and sustainable solutions for the future.

Professor: Alisa Andrasek
SYSTEM / VOXEL
2020 Summwe FUTURE | MARS FUTURE CITY
Landscape Matrix --------- 594< --------- 516 --------- 439 --------- 362 --------- 286 --------- <209 kWh/m2 SLOPE UNDULATION PEAK PLAIN SHADOW VALLEY RIDGE PLAIN RUGGED SLOPE RUGGED Solar Energy Analysis Geographic Analysis / Terrain
Mars

SPRAWL ADAPTATION

AMALGAMATION

SWIRL

RIDGE ADAPTAION

Swarm System Growth

MO(I)RÉ-SCAPE

Voxelisation was optimised in the different resolutions according to the site analysis. Higher-resolution was located in the area that humans cannot inhabit. Thus, space has been created for non-human in the finer resolution of voxels with the dimensions of 8x8x8m. Human approachable spaces have lower resolutions to consider the spatial qualities that could be brought up in the component section.

Human Inhabitation Units

Transitional Units

Power Storage Units

Power Generation Units

Infrastructural Transitional Human Inhabitation
MO(I)RÉ-SCAPE
POWER GENERATION UNITS TRANSITIONAL UNITS Chunk

HUMAN INHABITATION UNITS

POWER DISTRIBUTION UNITS

MO(I)RÉ-SCAPE Chunk
MO(I)RÉ-SCAPE

Python Deployable Structure

A thorough mathematical analysis was conducted to determine the optimal length of the geometry guide lines. This study took into account various factors such as structural stability, deployment efficiency. The results of this study were used to inform the design of the deployable structure, ensuring that it is both functional and aesthetically pleasing.

The deployable structure designed in this project utilizes a pentagon configuration and a double-layer system to provide a reliable and functional space solution. The mathematical study of pentagon geometry was crucial in maximizing the deployment tendency, and the end result is a structure that is easy to deploy and provides ample stability. The design is a testament to the importance of considering both form and function in architectural design.

STRUCTURAL / DEPLOYABLE
Professor: Mohamad Alkhayer 2022 Spring INSTALLATION
MO(I)RÉ-SCAPE

Connector Sticks Diagrams

Joints Diagrams

126.9 o A A B C B C 126.9 o 171.9 o 171.9 o 171.9 o 171.9 o 143.1 o 126.9 o A A B C B C 126.9 o 171.9 o 171.9 o 171.9 o 171.9 o 143.1 o B: outside sticks inside sticks outside sticks connector sticks inside sticks
MO(I)RÉ-SCAPE
Physical Model

FOFA

Fuction of Fashion in Architecture

Survey the history of fashion in parallel to architecture starting from Ancient Civilization to Present. The focus will be on the relevance of garment design, methods and techniques and their potential to redefine current architectural elements such as envelope, structure, seams, tectonics and details. The functional, tectonic and structural properties of garment design have been explored as generative platforms to conceptu-alize very specific architectural elements. One of the challenges is the reinvention of a means of notations and techniques that document the forces and the production of difference in the spatial manifestations of the generative systems.

FASHION / TECTONIC
Professor: Danielle Willems 2022 Fashion Design
MO(I)RÉ-SCAPE
Garment Model for 3D Print Close-up Render I
MO(I)RÉ-SCAPE
Close-up Render II Close-up Picture I
MO(I)RÉ-SCAPE
Close-up Picture II
CONTENT Revit & AutoCAD | Drawing SKILL
CONTENT Urban Renewal Unit Of Hubei Coordinated Area | MAD Architects | 2021 PROFESSIONAL Zhuhai Cultural Arts Center | MAD Architects | 2021

URBAN RENEWAL UNIT OF HUBEI COORDINATED AREA

MAD Architects

As the city of Shenzhen developed and grew, a multitude of faceless glass towers multiplied and replicated across the city. Based on principles of economy and uniformity, the city grew in density but lacked in architectural character and placemaking. Hubei Tower has the opportunity to elevate the architectural scene of the Luohu District, and to create an iconic landmark for the city and a unique public space for its residents. Instead of another unforgettable boxy glass tower, we propose that Hubei Tower should be an organic shaped tower with sinuous lines inspired by nature. Through the monotony of the surrounding residential and commercial towers, the Hubei Tower - the Shenzhen Tree - will emerge as a beacon of hope for the future.

2021 Tower | Urban Renewal | Concept Design +292.5M +297.0M +288.0M +291.0M +295.5M 7.5M 3M 3M
SKY LOBBY 2 - 61/62F +288.0/292.5 M

核心筒规划分析图 Site Planning Structure

Core Planning Strategy

Heritage Villa Urban Core 城市核 怀月张公祠 Village Gate Main Tower Culture Center Sunken Plaza Central Oval Park Office Podium 古村正门 下沉商业 中央公园 主塔楼 办公群房 艺术中心 500.00 42.00 61.00
CENTRAL DISTRICT LANDMARKS 中央区地标 OFFICE TRANSFER LIFT OBSERVATION DECK PUBLIC LIFT SKYLOBBY SKYLOBBY LOW ZONE LIFT AND GOODS LIFT OP1-1~OP1-8 OP3-1~OP3-8 OP5-1~OP5-6 OP2-1~OP2-8 OP4-1~OP4-8 OP6-1~OP6-6 OX1-1~OX1-6 OX2-1~OX2-6 OS1~OS2 OS3~OS4 VIP1~VIP2 OB1~OB2 OFFICE GUEST LIFT OBSERVATION DECK MID ZONE HIGH ZONE OFFICE TRANSFER LIFT OBSERVATION DECK PUBLIC LIFT VIP LIFT FIRE AND GOODS LIFT OP1-1~OP1-8 OP3-1~OP3-8 OP5-1~OP5-6 OP2-1~OP2-8 OP4-1~OP4-8 OP6-1~OP6-6 OX1-1~OX1-6 OX2-1~OX2-6 OS1~OS2 OS3~OS4 VIP1~VIP2 OB1~OB2 OFFICE GUEST LIFT BASEMENT LIFT
2.2 规划结构与核心策略 PLANNING STRUCTURE AND CORE STRATEGY 3.4 建筑平面图 TOWER FLOOR PLANS CORE PLANNING STRATEGY
Section
Section
Tower Typical Plan

塔楼标准层平面

TOWER TYPICAL PLAN LOW ZONE

Low Zone (Office)
ZONE 9-10 ZONE 6 ZONE 7-8 FLOOR 85 - 399m GFA/FLOOR NFA/FLOOR EFFICIENCY 18.9m 17.4m 20.3m 18.8m FLOOR 65 - 306m FLOOR 55 - 259.5m GFA/FLOOR NFA/FLOOR 1.911 m² EFFICIENCY 57.7% FLOOR 45 - 213m NFA/FLOOR 2.629 m² EFFICIENCY 65.3% FLOOR 35 - 166.5m 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m 4.508 m2 2.951 m² 69.0% FLOOR 15 - 73.5m NFA/FLOOR EFFICIENCY PRODUCT ZONE 6 ZONE 5 ZONE 4 ZONE 1 17.1m 17.4m 20.3m FLOOR 55 - 259.5m GFA/FLOOR 3.308 m2 NFA/FLOOR 1.911 m² EFFICIENCY 57.7% FLOOR 45 - 213m GFA/FLOOR 4.025 m2 NFA/FLOOR 2.629 m² EFFICIENCY 65.3% FLOOR 35 - 166.5m GFA/FLOOR 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m GFA/FLOOR 4.508 m2 NFA/FLOOR 2.951 m² EFFICIENCY 69.0% PRODUCT ZONE 9-10 ZONE 6 ZONE 7-8 ZONE 2 FLOOR 85 - 399m GFA/FLOOR NFA/FLOOR EFFICIENCY 16.9m 18.9m 17.4m 20.3m 18.8m FLOOR 65 - 306m FLOOR 55 - 259.5m GFA/FLOOR NFA/FLOOR 1.911 m² EFFICIENCY 57.7% FLOOR 45 - 213m NFA/FLOOR 2.629 m² EFFICIENCY 65.3% FLOOR 35 - 166.5m 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m 4.508 m2 2.951 m² 69.0% FLOOR 15 - 73.5m GFA/FLOOR NFA/FLOOR EFFICIENCY PRODUCT ZONE 9-10 ZONE 6 ZONE 7-8 ZONE 5 ZONE 4 ZONE 1 FLOOR 85 - 399m GFA/FLOOR 2.078 m2 NFA/FLOOR 1.337 m² EFFICIENCY 64.3% 9.9m 13.0m 17.1m 15.3m 16.9m 17.4m 20.3m 18.8m 15.1m FLOOR 65 - 306m GFA/FLOOR 2.734 m2 NFA/FLOOR 1.993 m² EFFICIENCY 72.8% FLOOR 55 - 259.5m GFA/FLOOR 3.308 m2 NFA/FLOOR 1.911 m² EFFICIENCY 57.7% FLOOR 45 - 213m GFA/FLOOR 4.025 m2 NFA/FLOOR 2.629 m² EFFICIENCY 65.3% FLOOR 35 - 166.5m GFA/FLOOR 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m GFA/FLOOR 4.508 m2 NFA/FLOOR 2.951 m² EFFICIENCY 69.0% PRODUCT ZONE 9-10 ZONE 6 ZONE 3 ZONE 7-8 ZONE 5 ZONE 2 FLOOR 85 - 399m GFA/FLOOR 2.078 m2 NFA/FLOOR 1.337 m² EFFICIENCY 64.3% 9.9m 13.0m 17.1m 16.9m 20.3m 18.9m 18.8m FLOOR 65 - 306m GFA/FLOOR 2.734 m2 NFA/FLOOR 1.993 m² EFFICIENCY 72.8% FLOOR 55 - 259.5m GFA/FLOOR 3.308 m2 NFA/FLOOR 1.911 m² EFFICIENCY 57.7% FLOOR 45 - 213m GFA/FLOOR 4.025 m2 NFA/FLOOR 2.629 m² EFFICIENCY 65.3% FLOOR 15 - 73.5m GFA/FLOOR 4.793 m2 NFA/FLOOR 3.396 m² EFFICIENCY 70.8% FLOOR 25 - 120m GFA/FLOOR 4.922 m2 NFA/FLOOR 3.526 m² EFFICIENCY 71.6% ZONE 5 ZONE 4 ZONE 1 13.0m 17.1m 15.6m 14.4m 17.2m 15.3m 17.4m 20.3m 15.1m FLOOR 35 - 166.5m GFA/FLOOR 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m GFA/FLOOR 4.508 m2 NFA/FLOOR 2.951 m² EFFICIENCY 69.0% NFA/FLOOR 3.396 m² EFFICIENCY 70.8% NFA/FLOOR 3.526 m² EFFICIENCY 71.6% PRODUCT PORTFOLIO
ZONE 5 ZONE 2 ZONE 4 ZONE 1 14.4m 17.2m 17.4m 20.3m 15.1m FLOOR 35 - 166.5m GFA/FLOOR 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m GFA/FLOOR 4.508 m2 NFA/FLOOR 2.951 m² EFFICIENCY 69.0% FLOOR 15 - 73.5m GFA/FLOOR 4.793 m2 NFA/FLOOR 3.396 m² EFFICIENCY 70.8% 4.922 m2 m² 71.6% PRODUCT PORTFOLIO 产品组合 ZONE 4 ZONE 1 15.6m 14.4m 17.2m 15.3m 17.4m 20.3m 15.1m 2.734 m2 1.993 m² 72.8% 4.025 m2 2.629 m² 65.3% FLOOR 35 - 166.5m GFA/FLOOR 4.660 m2 NFA/FLOOR 3.263 m² EFFICIENCY 70.0% FLOOR 7 - 36m GFA/FLOOR 4.508 m2 NFA/FLOOR 2.951 m² EFFICIENCY 69.0% 4.793 m2 3.396 m² 70.8% PRODUCT PORTFOLIO
产品组合
产品组合

Zhuhai Cultural Arts Center

MAD Architects

As the city of Shenzhen developed and grew, a multitude of faceless glass towers multiplied and replicated across the city. Based on principles of economy and uniformity, the city grew in density but lacked in architectural character and placemaking. Hubei Tower has the opportunity to elevate the architectural scene of the Luohu District, and to create an iconic landmark for the city and a unique public space for its residents. Instead of another unforgettable boxy glass tower, we propose that Hubei Tower should be an organic shaped tower with sinuous lines inspired by nature. Through the monotony of the surrounding residential and commercial towers, the Hubei Tower - the Shenzhen Tree - will emerge as a beacon of hope for the future.

2021 Urban
+292.5M +297.0M +288.0M +291.0M +295.5M 7.5M 3M 3M
Renewal | Concept Design
SKY LOBBY 2 - 61/62F +288.0/292.5 M

Site Planning Structure

Existing Condition Analysis

Performance Center Cultural Training Area Office Area Exchange and Exhibition Area Reading Area Art and Creativity Area Art Appreciation Area Art Exchange Area MEP Transportation Fusion Construction
Physical Model
A - URBAN PLANNING SCALE
1:500 大尺度城市模型 1:500 尺寸与范围
3000*2000*100 [PARALLEL VIEW] 3500mm 2500mm 100mm
Physical Model Study
MODEL
-
DIMENSION

Roof Structure Deformation and Stress

Sustainability Strategy

Thank you for taking time reading my folio :) ruiqi_han@outlook.com +1 8565718973

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