if uniquely designed to appeal to both younger and older children. https://apps.apple.com/us/app/my-body-anatomyfor-kids/id545172723
#8 - Toca Lab A student who is new to science will find this app absorbting and inspiring. It offers experiments with the use of virtual lab equipment. In addition, the student will learn about the Periodic Table and get acquainted with all 118 elements. https://tocalab.com
#9 - WhizApp This app focuses on mathematics. The student learns to use mental calculations. This is an excellent way to boost both memory and concentration skills. The app offers lessons
that are challenging and fun at the same time. https://web.whizapp.co
#10 - Complete Physics This free app can be downloaded on Android devices and it covers subjects such as Kinematics, Energy, Momentum, Optics, and others. There are formulas to learn and practicals to try. The app serves as a good physics exam preporation platform. https://play.google.com/store/apps/details
Conclusion By incorporating new teaching tools with the traditional ones, we support learning for the generation that has been effected by the pandemic and all students as we move toward future learning environments and challenges. www.africanvibes.com/world-teachers-day-seeafrican-vibes-list-of-educational-apps-that-willturn-your-kids-to-geniuses
Soon You’ll Be Saying, ‘There’s a Blockchain App for That’ By Olga Kharif
WHEN MARIA-EUGENIA VALLE needed to show proof of vaccination to attend a folk-pop concert in Bogotá in September, she pulled out her phone and opened her VitalPass app, which uses blockchain technology to generate a QR code that allows a venue to verify a user’s status. The digital passport is more reliable than a paper vaccination card, which could easily be faked, the 22-year-old says. “You can trust it more, because it’s got a 93
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thing with blockchain behind it.” Blockchain is best known for supporting cryptocurrencies such as Bitcoin, but versions of the technology are fast making their way into many facets of daily life, from vaccine passports to finance, gaming, and cross-border payments. The market for blockchain technology and services is projected to grow to $67.4 billion see page 94
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