Young Explorer's Guide to Art and Design

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Think of all the objects you use in a day—each one was designed by someone who found a solution to a problem. For example, a designer would ask “What is the best way to design a chair?” The word design has many meanings: from everyday objects we use, to our plans and sketches for the things we hope to create. The museum features objects that help us understand history and are often remarkable because of how they solve design problems. Use this guide to explore useful objects from the past and present.


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Young Explorer's Guide to Art and Design by RISD Museum - Issuu