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is on the way! Meet the Rescue Crew: Helpland, air, or sea.

This terrific trio can navigate to any rescue mission by

Get ready for a MONSTROUS MASH-UP like no other! Bringing DINOS AND VEHICLES together at last, the Dino Construction Company™ can BUILD & BASH anything, anywhere. Perfect for DIRT, SNOW, SAND, AND CARPET, and with NO BATTERIES needed, kids can bulldoze the boundaries of prehistoric PRETEND PLAY and travel as far as their IMAGINATIONS can take them.

Dino Construction Company™ Rescue Crew­—Turbo the Triceratops Police SUV • SUV with rolling, dino-track wheels; segmented, movable tail; opening jaws; opening cab roof; and Dino-man action figure

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4162

Product Safety see back cover.

INVENTOR

Bruce Lund

As a child, well-known inventor Bruce loved dinosaurs and construction vehicles. In fact, he still displays his favorite hydraulic-action dump truck model in his off ice, AND has a roaring, life-sized T-Rex skull hanging in his conference room!

• Promotes imaginative play and storytelling • Encourages outdoor exploration and discovery • Helps develop fine and gross motor skills • Introduces cause and effect

! D E R E W O P KID-


Dino-rific dramatic play helps build fine motor skills! • Helicopter with rotating blades, movable wings, pivoting tail, opening jaws, tilting head and neck, rolling wheels, opening cab roof, and Dino-man action figure

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4161

Dino Construction Company™ Rescue Crew­—Blaze the Plesiosaurus Fireboat • Fireboat with water spout*; segmented, movable tail; opening jaws; tilting head; sliding neck; rolling wheels; opening cab roof; and Dino-man action figure • Floats in water!

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4163

* Water spout does not spray water

Multilingual package and/or instructions in English, Spanish, French and German

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DINO CONSTRUCTION COMPANY™

Dino Construction Company™ Rescue Crew—Cyclone the Pteranodon Helicopter

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Why are pretend and dramatic play so important? Children use their growing language skills to shift from thinking only in the concrete to thinking in the abstract! Dino Construction Company™ 20-Piece Build & Smash Set

Get ready to stack, smash, and crash with this 20-piece construction accessory set! Perfect for building and smashing with any of the Dino Construction CompanyTM trucks or other play construction vehicles, this set includes a Dino-man and other prehistoric construction props. • Includes posable Dino-man action figure, 3 break-apart boulders with hidden fossils, 6 short pipes, 6 long pipes, 2 construction barriers, and 2 drum barriers

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4156

Dino Construction Company™ Helix the Stegosaurus Cement Mixer Play Set

Part Stegosaurus, part cement mixer, this behemoth brute features a spinning mixer, movable jaws, and dino track tires. • Stegosaurus cement mixer combo • Posable Stegosaurus Dino-man action figure • Movable jaws and tail • Real working Archimedes’ screw

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4157

Product Safety see back cover.


73

Part Styracosaurus, part dump truck, this spiked superstar has a hinged dump bin, movable jaws, and dino track tires. • Styracosaurus dump truck combo • Posable Styracosaurus Dino-man action figure • Movable jaws • Real dump truck action

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4158

Dino Construction Company™ Snap the Velociraptor Forklift Play Set

Part Velociraptor, part forklift, this lifting lizard features a sliding lift, movable jaws, and dino track tires. • Velociraptor forklift combo • Posable Velociraptor Dino-man action figure • Movable jaws and tail

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4159

Multilingual package and/or instructions in English, Spanish, French and German

educationalinsights.com

Call Us! 800-995-4436

DINO CONSTRUCTION COMPANY™

Dino Construction Company™ Rocko the Styracosaurus Dump Truck Play Set


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Dino Construction Company™ Spike the Ankylosaurus Steam Roller Watch out! Studded, smashing Ankylosaurus, Spike, has rolled onto the scene and threatens to flatten anything in his path. He knows that no job is impossible when he’s on the construction site. • Swiveling head • Smashing tail • Movable jaws • Crushing steam roller

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4150

PERFECT FOR SAND!

Product Safety see back cover.


75 You can’t top this! Sturdy, smash-ready T-Top stops for nothing: pushing through dirt, steering through sand, bulldozing branches, or just pushing blocks out of the way. • Push-blade head • Smashing tail lifts and lowers • Dino track treads • Movable jaws

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4153

PERFECT FOR SNOW!

Check out the dino track tre ads!

Dino Construction Company™ Boom the Brachiosaurus Backhoe

Dino Construction Company™ Wrecker the T-Rex Skid Loader

Can you dig it? Digging up sand, soil, or snow is easily accomplished by blue Brachiosaurus, Boom, who rolls onto the scene with an extra-long telescoping neck and scooping tail. • Working backhoe arm • Telescoping neck and scoop • Movable jaws • Rotating cab with • Dino track treads 360° action

Roar! This fierce prehistoric powerhouse is the leader of the pack. From playroom to the beach, Wrecker is ready for building and bashing anything, anywhere! • Action neck • Smashing tail • Movable jaws • Dino track treads

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4151

Multilingual package and/or instructions in English, Spanish, French and German

SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-4152

Connect with us! | edin.com/ToyChestBlog

DINO CONSTRUCTION COMPANY™

Dino Construction Company™ T-Top the Triceratops Bulldozer


76

Create a

Dino Construction CompanyTM section in your store!

MAGNIFICENT MERCHANDISING TIPS • One large Try-Me dino placed near the display creates ferocious impact with moving jaws and wheels and high-quality durable design. • 2 Small Dino boxes can be stacked on top of one large Dino box for perfect positioning. • Or for maximum impact, showcase the dinos on different surfaces (carpet, tile, dirt, or sand) to encourage play and showoff the working dino construction vehicle action. • Contact your sales representative to order a demo sample.

TESTIMONIALS “The Holy Grail of toys for rough-and-tumble boys. The perfect combination of dinosaurs and construction vehicles: two of my boys’ absolute favorite things.”

“The best part is (for me) - there are ZERO batteries required. No lights, no sounds, nothing. It’s simple and requires the kid to use his imagination to play with it. Very educational!”

– Cat J., EI Customer

– Amy, EI Customer


77

NANCY B’S SCIENCE CLUB®


78 N a ncy Bal ter

Come experience science! Designed to address the low percentage of women in scientific careers and girls’ dwindling interest in science beyond age eight, Nancy B’s Science Club® gives girls a reason to grow their love of exploration and discovery into young adulthood. Offering hands-on experience with ultra-cool scientific tools and activity journals packed with fun, girl-powered experiments, Nancy B translates curiosity into confidence that lasts a lifetime.

Nancy has always lov ed science! As a girl, she spent her summers attending space camp and marine biology camp, dream ing of becoming a marine astronaut. Graduatin biologist or an g with a B.A. in Biolog y from Yale and an M.S. in Science Ed ucation from the Un iversity of Southern California, Nancy tau ght science and ma th for 11 years befor deciding to help kid e s experience science in new ways through her own line of kid-fr iendly scientific too ls!

Want to know more about STEAM?

Each Nancy B’s Science Club® product promotes STEAM, but not all products offer the same type of STEAM learning. Look for the STEAM logo to see which key subject areas are supported!

STEAM

S = Science T = Technology and Exploratory Tools E = Engineering A = Art and/or Creative Writing M = Math

Investigate marine life, currents, and more! Collect and measure aquatic organisms, then let your imagination go wild with your activity journal: draw the treasures YOU might find at the bot tom of the ocean!

Nancy B’s Science Club® AquaScope™ & Underwater Wonders Activity Journal Head to the shore and explore! With the AquaScope™, you don’t even have to get wet to explore the wonders of life underwater. • Includes telescoping underwater viewer with 5x magnification, built-in LED flashlight, built-in ruler, thermometer strip, soft rubber eye cup, and water-resistant housing • 18-Page activity journal full of activities • Requires 3 AAA batteries (not included) SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5352

built-in LED flashlight

STEAM

Product Safety see back cover.


Learn about moon geography plus facts about our amazing

79

write about it in your activity journal!

NANCY B’S SCIENCE CLUB®

planets; then imagine and design your own space suit and

Nancy B’s Science Club® MoonScope™ & Sky Gazer’s Activity Journal Take a tour of the nighttime sky, with visits to the stars, Saturn, Jupiter, and even the mountain ranges on the moon! • Includes MoonScope™ with 18x and 90x magnifications, 4 mm and 20 mm all-glass eyepieces, finder scope, moon filter, and tripod with built-in red LED light to read journal and moon map in the dark • 22-Page journal full of astronomy activities • Requires 2 AAA batteries (not included) SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5351

STEAM

Nancy B’s Science Club® Microscope & Activity Journal Zoom in on the fun! This two-in-one light and dissecting microscope gives amazing, up-close views, and the keepsake journal features 22 pages of fun experiments and creative activities. • Includes 30x–400x light and dissecting microscope with rubber eye cup and focusing knob; full set of scientific tools including tweezers, scalpel, spatula, stirring rod, test tube, pipette, 7 cover slips and slide labels, 4 prepared slides, 7 blank slides, Petri dish, and specimen vial; and 22-page activity journal • Requires 3 AAA batteries (not included) SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5350

STEAM

educationalinsights.com

Call Us! 800-995-4436


80

Bacteria, fungi, viruses­ — oh my! Grow (harmless) microbe colonies and count your teeny-tiny populations.

Nancy B’s Science Club® Mighty Microbes Lab & Germ Journal

Is there science behind the “five-second rule”? What kind of bacteria live on your toothbrush? Grow and observe bacteria and learn about different types of germs! • Features 4 Petri dishes, 250mL standing • Stimulates an interest in biology round-bottomed flask with volume and microbiology markings, and stopper with hole to fit SMALL PARTS [1]. Not for children < 3 yrs. on top of flask Ages 8–12 • Also includes spreader for spreading EI-5362 bacteria, waterproof colony counter grid, loupe with 8x magnification, tweezers, funnel, pipette, gloves, and nutrient agar packet plus recipe to make more agar • 22-Page activity journal

14-Piece kit!

STEAM

Nancy B’s Science Club® Way to Grow™ Hydroponics Kit & Gardening Diary

Grow plants—without dirt! Sprout seeds, put them in the seed baskets, place seed baskets in the waterfilled flasks, and watch your plants climb the trellis as they grow! Gardening Diary includes hydroponics experiments and history, including information about the Aztecs’ amazing floating gardens! • Includes 2 seed baskets, 2 flasks with Ages 8–12 thermometers, and 2 trellises with rulers EI-5361 • 22-Page activity journal • Stimulates an interest in biology and botany

STEAM

Product Safety see back cover.


81 NANCY B’S SCIENCE CLUB®

Nancy B’s Science Club® Bug Discovery Lab & Incredible Insects Journal Dig into the fascinating world of insects and entomology with all the tools you need to collect, observe, and learn about amazing bugs! Includes a portable terrarium, pit trap, and bug catcher! • Includes: Portable Bug Terrarium with soft plastic handle, built-in 2x and 3x magnifiers, breathing holes, and mirrored bottom • Pit Trap with funnel designed specifically to attract and catch insects • Exclusive, one-of-a-kind Bug Catcher with easy insect catch-and-release, and breathing holes for up-close observations • 22-Page activity journal • Provides hands-on experience with insect life cycles, anatomy, metamorphosis, and more SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5360

STEAM

Learn about life cycles and decomposition, then use your journal to create an imaginative plan for an invention that recycles or reuses landfill!

Nancy B’s Science Club® Garbage to Gardens Compost Kit & Decomposition Book Which decays faster—a banana peel or a Styrofoam® cup? Find out with the only transparent composting kit designed just for kids! • Clear compost container with 2 Ages 8–12 compartments with removable EI-5359 divider, two 3x magnifiers, 2 write-on/ wipe-off boards, and lid with air holes • 22-Page activity journal • Fun introduction to life cycles and environmental science

STEAM

Connect with us! | edin.com/ToyChestBlog


82

Nancy B’s Science Club® Stir-It-Up Chemistry Lab & Kitchen Experiments Journal

STEAM

Perform cool chemistry experiments in your kitchen! Perfect for STEAM learning at home, junior chemists can safely explore simple scientific principles including extinguishing a flame with invisible gas; making their own bubbling “lava” in a bottle; causing chemicals to change color; and more. • Set of 11 reusable chemistry tools including beaker, 4 test tubes, test tube rack, graduated cylinder, lab glasses, dropper, funnel, beaker, and stirring rod • 22-Page activity journal filled with experiments using common household ingredients SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5356

Learn about atoms, molecules, density

and more, plus practice measuring and experimenting with real science tools!

Nancy B’s Science Club® Crime Solver Scope & Forensic Activity Journal Get sleuthing! The Crime Solver Scope is the perfect tool for investigating everyday mysteries. Plus, transform your Scope into a telescope to spy from afar! • Includes combo 5x telescope/15x microscope • 22-Page activity journal SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 STEAM EI-5354

Nancy B’s Science Club® Discovery Lab Pens & Field Journal

Two multi-tool land and water pens are perfect for exploring on land and in water. The included journal contains tons of activities, including making a pit trap to collect and study insects, investigating water life, creating a backyard wildlife habitat, and more! • Land pen features a collection vial and built-in tweezers and ruler for specimen observation • Water pen features a liquid specimen vial with volume markings, built-in dropper, and thermometer • 14-Page journal filled with scientific activities; find additional FREE activities on educationalinsights.com SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5357

STEAM

Product Safety see back cover.


Nancy B’s Science Club® Black Light Illuminator & Nature’s Mysteries Journal

create a fluorescent animal and glowing mandala art!

STEAM

Nancy B’s Science Club® Nature Keeper & Tree Diary

Adopt a tree and track it for a year! Help your budding botanist observe and detail seasonal changes in nature by pressing tree leaves and flower petals at various times of the year, and noting observations in the accompanying diary, which includes art and science activities for every season. • Nature press, tweezers, and leaf-shaped craft punch • 22-Page journal with science and art activities for every season SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5358

Nancy B’s Science Club® Binoculars & Wildlife Activity Journal From wildlife-watching to hands-on learning about the surrounding ecosystem to flora and fauna drawing exercises, Nancy B’s Binoculars & Wildlife Activity Journal are perfect for nature lovers! • Includes 4x magnification binoculars with adjustable eyepieces, 30 mm optics, center-focusing knob, built-in compass, rubber eye cups, rubber body grip, handy breakaway strap, and 22-page journal packed with nature activities SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5353

STEAM

STEAM

Includes creative writing activities about the animals and birds you ll discover—what would you do if an animal were observing YOU?

educationalinsights.com

Call Us! 800-995-4436

83 NANCY B’S SCIENCE CLUB®

Find and observe rocks, insects, and flowers that glow under black light; make gelatin that glows; and learn about counterfeit money detection and encrypting codes and ciphers with this science-sleuthing activity kit. Includes black light illuminator invisible ink pen to write secret messages, too! • Hand-held/stand-up black light with 3 LED black lights and textured grippers • Black light illuminator invisible ink pen • 22-Page activity journal full of black light experiments • Requires 2 AA batteries (not included) SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–12 EI-5355

Learn about UV light:


84

Create a

Nancy B section in your store!

Magnificent Merchandising Tips

• Display a ‘scope (Microscope, MoonScope™, or AquaScope™) and a journal so customers can check out the great design and real, working features. • Create a Play Day: Use the activities in the Nancy B journals as inspiration to create in-store, science-fueled play events. • Have young shoppers bring in photos of everyday scientific exploration (or share on Facebook) for a chance to win a FREE Nancy B item. • Contact your sales representative to order a demo sample.

Testimonials “My 10-year-old daughter—the kid who complains about her homework— was all too happy to write down her observations, draw pictures, and come up with hypotheses. She loved it and also learned a lot (Mom learned too!). All learning should be fun like this!”

– DiDiAna, EI Customer

“My daughter must have spent hours in the backyard, writing away in the journal and viewing everything with the binoculars. [She] is a nature girl and this has really helped her to explore it at a whole new level.” – Miss Frugal Mommy Blog Review


ELECTRONIC LEARNING

c i n o r t c Ele ! g n i n r a e L

85


86

We believe in the

pure power of play. Our award-winning line of electronic learning toys and games, including Magic Moves®, The Riddle Show™, and RainbowJam™, incorporates lights, music, sound effects, fun phrases, and other surprises to make playtime just a bit more magical.

Shh... They’re learning! • Encourages creative play • Helps build communication skills and confidence • Helps develop listening skills

A fun and silly combination of active play and creative play that encourages development of gross motor skills and listening skills!

Magic Moves® Jammin’ Gym™

Calling all future personal trainers! Jammin’ GymTM takes pint-sized workouts to a whole new level with flashing lights, catchy music, and fun exercise commands. From classic jumping jacks and arm curls to new workout moves such as “Let’s Surf” and “Dance Party,” this engaging electronic “weight” gets kids movin’ and groovin’ while doing safe, trainer-developed, kid-friendly exercises. Features 65 exercise commands, 22 tunes, and 22 light shows. • Electronic free weight with rubber grip and tether (8" x 3") • Instruction guide • Requires 3 AAA batteries (included) Ages 4–6 EI-3035

EI-3034 Counter Demo FREE!* *With purchase of 6 Magic Moves® Jammin’ Gym™ units

FREE demo with purchase of 6 Magic Moves® Jammin Gym™ units!

Product Safety see back cover.

It’s a Try-Me package!


87 ELECTRONIC LEARNING

Magic Moves® Electronic Wand

Shake it up! Work it out! Magic Moves® is all about MOVIN’! Stomp like a dinosaur! Swoop like an eagle! Ninety fun, physical commands, twinkling light shows, and 26 musical tunes get little ones up and keep them moving—exercising their bodies, creativity, and listening skills! • Promotes creative movement, gross motor skills, and physical activity • Develops listening skills and the ability to follow directions; enriches vocabulary (sway, prowl, creep, leap, etc.) • Perfect for group activities • Requires 3 AAA batteries (included) Ages 3–6 EI-1253

EI-1254 Counter Demo FREE!* *With purchase of 6 Magic Moves® units.

It’s a Try-Me package! FREE demo with purchase of 6 Magic Moves® units!

The Riddle Show™

Knock, knock! Who’s there? YOU, hosting your very own comedy show! This talking microphone features 145+ riddles, jokes, and tongue twisters, complete with music and sound effects. Press a button for a joke or riddle, then another for the answer. Also doubles as a working microphone so kids can perform their own comedy show or other material! • Electronic microphone (10" x 2.5") • Requires 3 AAA batteries (included) Ages 6–8 EI-1701

It’s a Try-Me package! EI-1700 Counter Demo FREE!* *With purchase of 6 Riddle Show™ units.

FREE demo with purchase of 6 Riddle Show™ units!

Connect with us! | edin.com/ToyChestBlog


88

Make math practice fun with these engaging, confidence-building tools and games! Learn math facts on the go!

Math Trekker™

Kids can practice math facts wherever they go! This cool, neon-colored, portable electronic math quiz has a built-in carabiner, perfect for clipping to backpacks or belt loops. Math Trekker™ is self-correcting, with positive reinforcement. Plus, the desire to “beat your time” is a strong kid motivator. • Each unit is 3"W x 3.5"H x .75"D, with carabiner • Addition/subtraction unit drills math facts 0 to 12, plus mixed practice • Multiplication/division unit drills math facts 1 to 12, plus mixed practice • Requires 3 replaceable AG13/LR44 batteries (included) • Can be muted for quiet play Ages 6–8 Addition/Subtraction grades 1+ Counter Display (8 units—4 of each style) EI-8501 EI-8500

EI-8502 EI-8501

Ages 8–10 Multiplication/Division grades 3+ EI-8502

Multiplication/Division or Addition/Subtraction! Master it all—from addition to percentages!

Master addition, subtraction, multiplication, and division.

MathShark®

MathShark® quizzes eight different skill levels in addition, subtraction, multiplication, division, fractions, decimals, and percentages. As they see their time improve, kids are continually motivated. • LCD screen clearly displays problems horizontally and vertically and gives immediate feedback • Converts to a full-function calculator! • Provides additional clues for solving problems • Requires 2 AA batteries (not included) Ages 6–10 MathShark® MathShark® Class Pack EI-8490 EI-8493 Includes 12 MathShark units

Product Safety see back cover.

EI-8500

Math Whiz™

Learn math in a flash! This electronic game quizzes kids on addition, subtraction, multiplication, and division, AND transforms into a full-function calculator with the press of a button. Features eight skill levels, as well as lights and sounds for instant feedback. • Screen clearly displays problems horizontally and gives immediate feedback • Converts to a full-function calculator! • Requires 2 AAA batteries (not included) Ages 6–10 EI-8899


89 Read the question, jam to the beat, scan the possible answers, and slam the one that’s correct! Better move quickly. Each game is timed­—the faster you get through the questions, the better your score! Incorrect responses are recycled until they are correctly answered. Three levels, flashing lights, and fun sound effects keep players interested. • 5 Different math games! 1. Slam It Up—number order 2. Sum Slam—addition 3. Subtraction Slam—subtraction 4. Mystery Number—algebraic addition 5. Triple Slam—triple addition and subtraction • Requires 3 C batteries (not included) Ages 6–8 EI-8476

ELECTRONIC LEARNING

Math Slam™

Master addition and subtraction!

Multiplication Slam™

Slammin’ multiplication practice! Memorize multiples, math facts, factors, factor pairs, and sequencing with five slammin’ math games in one! Students read the questions and slam the correct answer on one of the nine colorful paddles. Ticking clock and rockin’ rhythm keep students engaged. • 5 Fun games for practicing multiples, math facts, factors, factor pairs, and sequencing for numbers 1–9 • Requires 3 AA batteries (not included) Ages 8–10 EI-8477

Multilingual package and/or instructions in English, Spanish, French and German

5 Jammin'

multiplication games!

educationalinsights.com

Call Us! 800-995-4436


90

A magical, musical mix of creative play and color learning!

Magic Moves RainbowJam™ ®

Touch a color to hear its musical note, touch multiple colors to compose your own masterpiece, or sing along to nine jammin’ color songs! Different musical styles—from rock and Latin to jazz and country—keep kids engaged and learning. Includes two modes of play and a 16-page musical activity book. • Electronic music maker: touch any color to hear its musical sound or to hear a song about that color • 2 Modes of play: Instrument Mode and Song Mode • Includes 16-page musical activity book • Free downloadable song sheets and coloring sheets at educationalinsights.com • Requires 3 AAA batteries (included) Ages 3–6 EI-1400

EI-1401

Counter Demo FREE!*

*With purchase of 6 RainbowJam™ units

It’s a Try-Me package!

FREE demo with purchase of 6 RainbowJam™ units!


91

FUN & GAMES


Get

92

in the

game!

From playful preschool games to bestselling party games, solo strategy challenges, and fun-for-the-whole-family game night staples, our award-winning games line offers something for everyone. Supports the development of social skills, problem-

solving abilities, strategic thinking, fine motor skills, and more!

These adorable games help build social and early learning skills like colors, counting, visual discrimination, and more! Brownie Match™ Game

A fudgy find-it memory game!

Get ready for some ooey-gooey find-it fun. Use your memory and matching skills to get these tasty brownies out of the pan! Helps develop memory skills and numeral recognition. For 2–4 players. • Includes 16 brownie game pieces, 1 spatula, 1 spinner, and 4 plates • Multilingual instruction guide • No reading required for gameplay How to Play 1. Take turns spinning the spinner and flip the brownie you think hides the matching number. 2. Make a match and scoop it up with the spatula, but be on the lookout for special spins like burnt brownies and spilt milk. (You might lose a turn OR a brownie!) 3. Collect 5 brownies first to win! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-3417

Product Safety see back cover.


Ready, Set, Woof!™ Game

Hungry puppies are running wild in the dog park, and they need YOU to feed them tasty bones! Helps boost concentration and helps build recognition skills. For 2–4 players. • Includes Dog Bowl Randomizer, game board with 30 different puppies, and 20 bone-shaped game pieces • Multilingual instruction guide • No reading required for gameplay How to Play 1. Shake the Dog Bowl Randomizer to find out which pup to feed. 2. Scan the board for the pup with matching colors— find the pup first, and “give him” a bone. 3. The player to give away all bones first wins! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–5 EI-2888

INVENTOR IVAN MOSCOVICH When he’s not busy inventing board games (Ready, Set, Woof!™ is his 105th!), Ivan can be found playing a different kind of game—tug of war with his daughter’s Chinese Sharpei, Lola!

Robot Face Race™

It’s machine madness! A crazy inventor has built dozens of robot bodies and he needs your help finding the perfect heads. For 2–4 players. • Includes game board with 120 different robots, Robot Randomizer, and 20 robot scoring tokens How to Play 1. Shake the Robot Randomizer to determine the color of your robot’s face, nose, eyes, and mouth. 2. Collect a token if you’re the first player to find the matching robot. 3. First player with 5 tokens wins! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–7 EI-2889

Recommended by American Mensa

Multilingual package and/or instructions in English, Spanish, French and German

Connect with us! | edin.com/ToyChestBlog

93 FUN & GAMES: PRESCHOOL GAMES

A puppy-rific version of best-selling Robot Face Race™, perfect for younger players!


94 Koala Capers™

Help the Koala family find a few outfits! Watch out for the underwear dice roll—it just might put a wrinkle in your plans! For 2–4 players. • Includes 4 Koala cards, 20 outfit cards, 1 jumbo outfit die, and 1 jumbo pattern die • Also includes advanced memory game play option • Builds pattern recognition and observation skills How to Play 1. Give each player a Koala card and place all outfit cards face-up. 2. Take turns rolling both jumbo dice to find a pattern match. 3. Place the matching outfit on your Koala. Collect 5 outfits first and you win! 4. Watch out for the underwear or you’ll lose all your outfits! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-1732

INVENTOR Kim Vandenbroucke When Kim isn’t inventing games for her company Brainy Chick, Inc., she’s busy getting her passport filled with stamps from all over the world! We’ve set Koala Capers™ in one of her favorite walkabouts and where she studied as an exchange student in college.

Raccoon Rumpus™

A game of costumes, critters, matching, and memory! Raccoons have raided your closet and now they’re having a party. Help these masked bandits get dressed—the critter that collects the most costumes wins. For 2–4 players. • Includes 4 raccoon cards, 20 costume cards, 1 jumbo color die, and 1 jumbo costume die How to Play 1. Take turns rolling the jumbo color die and jumbo costume die and searching the costume cards for a match. 2. Place the matching costume card on your raccoon. SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-1734

3. Watch out for the underwear or you’ll lose all your costumes. Roll a rainbow and pick any costume you want. 4. Collect 5 costume cards first and you win!

Includes bonus memory game! Product Safety see back cover.

Multilingual package and/or instructions in English, Spanish, French and German


Fairy tale–inspired color matching!

Wave of the Wand™—A Cinderella Game

Become Cinderella for a day, in this color-matching, race-to-the-palace game for little princesses. Reinforces color learning and helps hone strategic thinking skills. For 2-4 players • Includes Magical Wand Shaker, 3 colorful dice, 20 color-coded tokens, 4 Castle cards, and 1 “glass” slipper • Multilingual instruction guide • No reading required for gameplay SMALL PARTS [1]. Not for children < 3 yrs.

How to Play 1. Take turns flicking the Magical Wand Shaker, and place the matching colored tokens on your castle card. 2. The first to fill her castle card with tokens wins the game AND the beautiful “glass” slipper! Ages 4–6 EI-1758

INVENTOR HANK ATKINS Hank didn’t need a magic wand to make his dream of becoming a career game inventor come true—he used good, old-fashioned elbow grease, creativity, and perseverance instead! That said, if he had a magic wand, Hank would use it to send himself and his wife on a fairy tale cruise to St. Petersburg, Russia, where they’d visit the museums, cathedrals, and castles, of course!

Kitten Caboodle™ & Diggity Dogs™ Games Are you a “dog person” or a “cat person”? This delightful family game comes in both themes to satisfy all breeds! The adopter with the most cats or dogs wins! For 2–4 players. • Includes 7 die-cut cats or dogs plus plastic stands and 28 playing cards How to Play 1. Ask another player for a specific card or draw a card from the stack. 2. Collect 3 cards that match the pet necessities and accessories of the cat or dog you want to adopt. 3. Once you match what that cat or dog desires, you can adopt. The adopter with the most dogs or cats wins! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–7 Kitten Caboodle™ EI-1874 Diggity Dogs™ EI-1875 Counter Display (8 units, 4 each of Kitten Caboodle™ and Diggity Dogs™) EI-1873

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95 FUN & GAMES: PRESCHOOL GAMES

Games help preschoolers practice taking turns and following directions. Help them understand good sportsmanship!


96

SNEAKY IS TURNING 5! We're celebrating 5 years of sneaky, snacky, color-matching fun, and the launch of 6 playful squeezer games that each help develop critical early learning skills!

The Sneaky, Snacky Squirrel Game!®

This award-winning preschool game develops matching and sorting skills, strategic thinking, hand-eye coordination, fine motor skills, and pre-handwriting skills. For 2–4 players. • Includes 1 Squirrel Squeezer, 20 colored acorns, 4 logs, 1 game spinner, and game board (doubles as game box!) How to Play 1. Spin the spinner, squeeze the matching colored acorn with your Squirrel Squeezer, and place it into your log. 2. Be the first to fill your log with delicious acorns and you win! 3. You could also spin “pick an acorn,” “steal an acorn,” or “lose an acorn,” so be strategic, little squirrel! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-3405

Product Safety see back cover.

Practice colors!


97

Sophie’s Seashell Scramble™ Game

From the best-selling line of preschool squeezer games!

How to Play 1. Spin the spinner and use the Sophie Squeezer to pick up a shell with a matching pattern. Look out for Otto the Octopus—he might throw your shell back in the sea! 2. The first player to collect one shell of each pattern wins! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-3418

Practice patterns!

The Sneaky, Snacky Squirrel Card Game!™

Your furry forest friends are hungry and they need your help! Race the other players to squirrel away the most acorn cards and win this nutty, fast-action, color-matching preschool game. For 2–4 players. • Includes 80 cards, acorn-shaped box How to Play 1. Lay out the 4 colored “acorn” cards in stacks of 4 (1 stack for each color). 2. Shuffle the squirrel cards and place them in the card holder. 3. Dealer quickly flips over squirrel cards. If a “sneaky squirrel” is flipped over, players do nothing. If a “snacky squirrel” is flipped over, players race to slap the corresponding color acorn cards. Whoever slaps the correct acorn card first wins that card. 4. The player with the most acorns after all the squirrel cards have been dealt wins. Ages 4–6 Counter Display (8 units) EI-3404 EI-3403

Multilingual package and/or instructions in English, Spanish, French and German

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FUN & GAMES: PRESCHOOL GAMES

Help Sophie the Otter find yummy shells to eat in this pattern-matching spin and swim game! Helps develop strategic thinking, fine motor skills, and pattern discrimination, a critical pre-reading skill. For 2–4 players • Includes Sophie the Otter Squeezer, 20 shells in 5 patterns, spinner, and 4 shell snack mats • Multilingual instruction guide • No reading required for gameplay


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Just squeeze! Each preschool squeezer game helps develop fine motor skills, strategic thinking skills, and social skills!

Hoppy Floppy’s Happy Hunt™

Hoppy Floppy needs your help hunting for colorful carrots! Fill your basket first and you win in this sweet, springtime, hide-and-seek game. For 2–4 players. • Includes colorful carrot-shaped game board, 1 Hoppy Floppy Squeezer, 16 carrots, 4 baskets, game spinner, and guide • Develops matching skills, strategic thinking, fine motor and pre-handwriting skills, and hand-eye coordination

Practice colors!

How to Play 1. Spin the spinner, pick up the matching colored carrots with the Hoppy Floppy Squeezer, and place them in your basket. 2. Be the first to fill your basket and you win! 3. Watch out: Spin “Steal a carrot” or “Knock over your basket” and things get a little more hare-raising! SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 EI-3413

Frida’s Fruit Fiesta Game™

Alphabet and letter practice never tasted so sweet! It’s lunchtime in the rainforest and Frida is collecting letters for her little ones—be on the lookout for monkeys—they’ll feast on your fruits! For 2–4 players. • Includes custom-shaped box, 26 letter fruit bowls, 1 tropical bird Frida Squeezer, triple spinner, and 4 letter cards How to Play 1. Spin all 3 letter spinners. Look out for the monkey! 2. Scan your nest card for a letter that matches one of the 3 you spun. 3. Search the rainforest for the fruit bowl with the matching letter and use the Frida Squeezer to pick it up. 4. Place the fruit bowl on the matching letter on your nest card. Place 4 in a row and you win! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-3412

Product Safety see back cover.

Alphabet practice!


99 Frankie’s Food Truck Fiasco Game!™

Order up! Get a taste of these shape-tastic recipes for fun! Take turns using the Frankie Squeezer to fill orders at Frankie’s famous food truck. The first to deliver a five-course meal is the winner! For 2–4 players. • Includes colorful game board inside box lid, 1 Frankie Squeezer, 20 food game pieces, 4 placemat player boards, game spinner, and guide • Helps children learn to identify geometric shapes—a beginning math skill How to Play 1. Spin the spinner to place an order. 2. Find a food that matches your shape or get lucky and choose a “chef’s surprise.” 3. Watch out for pesky flies and greedy guests. 4. Complete your 5-course meal first to win. SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-3414

Shelby’s Snack Shack Game®

It’s a number and counting bone-anza! Shelby buried bones on the beach and needs your help collecting them. Help her collect the most bones and you win! Sounds simple, but be careful—spin a sneaky seagull and you’ll lose some bones, or get sidetracked chewing a flip-flop and miss your turn! For 2–4 players. • Includes a colorful game board, 1 Shelby Squeezer, 40 bones, 4 bowls, one double game spinner

Practice numbers and counting!

How to Play 1. Spin the first spinner to determine your play. 2. Spin the second spinner to find out how many bones you win or lose. 3. Use the Shelby Squeezer to pick up the bones and put them in your bowl. 4. Collect the most bones in your bowl and you win! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-3408

Multilingual package and/or instructions in English, Spanish, French and German

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FUN & GAMES: PRESCHOOL GAMES

Practice shapes!


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A color-matching game that helps build fine motor skills! Crazy Cereal™ Electronic Game

Think (break)fast and race to fill your bowl first! For 2 players. • Includes 2 electronic light-up spoons, 1 cereal serving bowl, 2 player bowls, and 45 cereal pieces (may also contain giggles and guffaws!) • Requires 2 AAA batteries (not included) How to Play 1. Players turn on spoons at the same time. Scoop of spoon changes color. 2. Pick up cereal pieces that match the color of the spoon scoop. 3. If spoon flashes quickly, pick up any 2 pieces at once. 4. Game ends when there are no more cereal pieces in the bowl. The winner is the one with the most cereal! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-3445

INVENTORS Bill McIntyre and Brad Ross Bill and Brad have always been big fans of cereal, so it’s no surprise that this inventor team created a game themed to the crunchy stuff. As a kid, you’d often find Bill elbowdeep in the cereal box, fishing out the prize and to this day, Brad’s favorite breakfast is still Wheat Bran with a bit of fruit. They both recommend a round of Crazy Cereal™ to kickstart your morning with fun!

Grandma’s Trunk™ Alphabet Game

Lots of fun is packed into this suitcase classic! With five ways to play, kids will practice letter names and sounds, build memory skills, create stories, and even play fun riddle games! For 2 or more players. • Includes adorable cardboard trunk (which doubles as package), 26 alphabet picture cards, and 26 alphabet riddle cards • 5 games included: 1. What Comes Next? Ages 5–7 2. Memory Time EI-1733 3. Grandma’s Riddles 4. Letter Sequence Memory 5. Grandma’s Adventures Product Safety see back cover.

Pack in the fun with 5 games in one!

Bunny Hop

Help the farmers catch jumping bunnies in a memory game of bunny hide-and-seek. For 2–4 players. • Includes Carrot Patch game board, 20 bunnies in 4 different colors, 4 farmers, and 1 die • No batteries required SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-2910


Pancake Pile-Up!™ Relay Game

Order up! It’s a busy day at the diner, so don’t dilly-dally. Help your customers get just what they ordered by racing the other servers to the grill—relay style—and piling up pancakes in precisely the right order. For 2 players or teams. • Includes 10 Pancakes in 5 different flavors, 2 Pats of butter, 2 Plates, and 2 Spatulas. 10 order cards • Box doubles as game board

How to Play 1. Turn over an order card and call, “Order up!” 2. Find the first pancake from the order card. 3. Race to your plate, pancakes on spatulas, to stack pancakes. Then run back, handing the spatula to the next player—relay-race style. 4. Correctly complete the stack of pancakes and top it with a pat of butter to win! SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–7 EI-3025

The stack 'em hig h, serve 'em up, relay race game! BBQ Blitz!®

It’s a burger-building bonanza! Grab your spatula and dig into this silly, burger-slidin’ game! For 2–4 players. • Includes barbecue game board, 16 burgers with 4 different toppings, 12 buns, 4 paper plates, and 4 spatulas SMALL PARTS [1]. Not for children < 3 yrs. Ages 4–6 EI-3440

Multilingual package and/or instructions in English, Spanish, French and German

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101 FUN & GAMES: PRESCHOOL GAMES

Teaches following a sequence, an early match skill, PLUS helps build gross motor skills, balance, and coordination!


102 Freeze Up!®

Ice your opponents in this chilly game of pass-around word play! Name an animal that starts with C! How about something in the fridge that starts with M? Sounds simple, but with time ticking down, it’s easy to Freeze Up! Features 170 cool categories and millions of letter combinations! For 2–8 players. • Requires 3 AA batteries (included) How to Play 1. Select the number of players, press GO for a category and letter, and answer as quickly as possible. 2. If you freeze up, don’t lose your cool! Just press New Letter or New Category and try again. 3. Press “Freeze” to stop the timer and pass Freeze Up!® to the next player. 4. Continue play until time runs out. The last player standing with time on the clock wins the game! Ages 8–Adult EI-8920

Space Spinners™ Game

It’s not rocket science—it’s centrifugal force! Spin your saucer fast enough to transport your fuel balls from the launch pad to the Mother Ship. Finish this frantic space race first, and you’ve got liftoff! For 2–4 players. • Includes 4 flying saucer spinner ships, 1 Mother Ship, 24 colored balls (4 colors), and 4 bases

The Sci or Fi Files®

How to Play 1. All players race to place their spinner ships over a fuel ball and spin it fast enough to lift the ball off the launch pad. 2. Players continue spinning their spinner ships to the top of the Mother Ship, then stop spinning to release the fuel ball. 3. The race continues until one player has transported all their fuel balls to the Mother Ship and yells “BLAST OFF” to win. SMALL PARTS [4]. Not for children < 3 yrs. Ages 6–8 EI-2909

How to Play 1. Take turns reading 3 science statements. 2. Everyone guesses which one is true or which one is false. 3. Turn the card over to find out—along with an explanation about each true or false item to read aloud. 4. Collect 1 score chip from each category to win. SMALL PARTS [1]. Not for children < 3 yrs. Ages 10–Adult EI-1762

Product Safety see back cover.

Test your knowledge of science truths with this set of 480 strange science statements! For 2–6 players. • Includes 200 double-sided cards with fun facts and scientific explanations, 32 score chips, and 18 answer cards in a file-cabinet box


Even Steven’s Odd!™

The first player to win 10 challenges wins this fast-paced, dice-rolling race! For 2–4 players. • Includes 24 dice, 40 two-level challenge cards and 4 dice holders How to Play 1. Choose your card level: easy or difficult. 2. Flip and read a challenge card. 3. All players race to roll the numbers that complete the challenge on the card. 4. The first player to complete the challenge AND grab Steven wins the round. SMALL PARTS [1]. Not for < 3 yrs. Ages 7–Adult EI-3415

103 FUN & GAMES: FAMILY GAMES

This fast-paced, engaging math game supports understanding of simple addition and subtraction; number concepts like even and odd numerals; and following a pattern!

INVENTOR MARY JO REUTTER A compulsive Yahtzee® player, Mary Jo was thrilled to release her very first dice game. Mary Jo used a dog toy as a "prototype" Steven during early game testing, and her own Terrier/Boxer mix, Tyrone, went wild every time someone squeaked Steven. Since Tyrone shreds toys on contact, Mary Jo went to great lengths to protect Steven, at least until he could be mass-produced!

Surfside Scramble™ Word Game

Surf’s up! Race to slide and swap your letter flip-flops, lining them up to make as many words as you can. Go big—make the longest word or finish first for extra points; paddle in last, and it’s wipe-out city! For 2–4 players. • Includes 4 game boards, 60 double-sided, flip-flop letter tiles, letter storage bag, score pad, 2-minute timer, and guide SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–Adult EI-2870

Multilingual package and/or instructions in English, Spanish, French and German

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EI-28


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Brain-boosting Blurt!® games help develop auditory comprehension, word recall, and vocabulary! Blurt!®

What word means “a partially dried grape”? Be the first to say “raisin” and you’re on your way to winning this riotous game of rapid word recall. Sounds simple, but as the race heats up, it’s easy to get tongue-tied! For 3–12 players. • Includes 200 cards (1,200 clues!), 6 game pieces, game board, die, and guide • Hilarious party game and perfect for family game night (also includes rules for junior version) How to Play 1. Players rotate between readers and players. Reader rolls the die. The number rolled determines which clue on the card to read and how many spaces on the game board the clue is worth. 2. All other players race to be the first to answer. (Blurt away—there’s no penalty for wrong answers!) 3. First to blurt correctly moves ahead on the game board. 4. Winner is the first to return to start after circling the board! SMALL PARTS [1]. Not for children < 3 yrs Ages 7–Adult EI-2917

INVENTOR Tim Walsh For Tim Walsh, Blurt!® was born of necessity— an on-the-spot invention to keep the kids in his wife’s classroom engaged. Tim opened up the dictionary and called out definitions; the kids enthusiastically “blurted” out their answers. Now a worldwide sensation, Blurt! combines the perfect amount of speed and competitiveness!

Blurt!® Sports

Quick! Name the martial art and Olympic sport where one tries to throw or pin an opponent. If you said “judo” you’re ready to join the Blurt!® Sports team! For 3 or more players. • Includes 75 double-sided cards (450 clues!), 4 magnetic score chip pieces, magnetic score board, and guide • New sports version of best-selling Blurt!®—1 million copies sold! SMALL PARTS [1]. Not for children < 3 yrs. Ages 10–Adult EI-2907

Counter Display (8 units) EI-2908

Product Safety see back cover.

Travel Blurt!®

Now you can Blurt!® on the go with this handy, portable version of best-selling Blurt!® For 3–4 players or teams. • Includes 450 words on 75 double-sided cards, card sleeve, scoreboard, 4 magnetic score pieces, and instructions SMALL PARTS [1]. Not for children < 3 yrs. Ages 10–Adult EI-2913

Counter Display (8 units) EI-2914


Helps develop quick, logical thinking skills and auditory memory!

105 FUN & GAMES: FAMILY GAMES

Read My List!™ Game

Listen to a list, remember what you heard, then think quick! Everyone can join the fun with two game play levels: easy and hard. For 3 or more players. • Includes 200 double-sided cards, game guide, and storage box How to Play 1. Score 5 points to win the game by thinking quickly and responding rapidly! 2. 3 ways to score: a. List Cards: Race to name 3 things that fit in the category b. Category Cards: Listen to a list and be the first to guess the category c. Lightning Round: Take turns naming items that fall into a specific category—when your opponent gets stumped, you win 3. Watch out: Guess incorrectly or name an item already on the card and you’re de-listed!

Ages 8–Adult EI-2875

Counter Display (8 units) EI-2876

-K Q-U-I-Cts 20 poin

Rhyme Out!®

It’s rhyme time with a triple twist! This two-level, triple-rhyming, family-friendly card game spans all ages. For 3 or more players. • Includes 600 questions (1,800 rhyming words) Ages 10–Adult EI-2860

KaBAM!™

The fastest word-builders win in this quick-thinking, head-to-head word game. For 2 players or teams. • Includes 74 oversized cards featuring letters and letter combinations • Promotes reading, vocabulary expansion, and spelling skills Ages 7–Adult EI-2922

Wordical™

Roll the vowel dice and combine the letters with the consonant cards in your hand­— build the highest-scoring word and you win the round! For 2–8 players. • Includes 108 consonant cards and 2 vowel dice Ages 8–Adult EI-2865

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Swim your way to developing stronger visual reasoning skills and strategic planning abilities!

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Crowded Waters™ Game

It’s a strategy game of survival and these waters can be treacherous! Turn by turn, players arrange their colored sharks tail to snout, trying to trap their opponents. The last player with room to swim wins! For 2–4 players. • Includes game board, 88 shark pieces in 4 colors, and guide • Exercises visual thinking, planning, strategy, and decision-making skills How to Play 1. Take turns adding your sharks to the board—you can only swim by the following rules: a. Connect your shark to the last one you played b. Point your shark toward an empty space c. You cannot point to a space to which another shark is already pointing 2. Last player to add their shark to the board following these toothy rules is the winner! SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–Adult EI-2812

INVENTOR BRIAN WEINSTOCK Brian is a landlocked ocean lover! The Missouri native is particularly passionate about sea life and has travelled to exotic locales to snorkel with creatures great and small. One of his favorite documentary series is David Attenborough’s “The Blue Planet,“ a celebration of Earth’s crowded waters filled with amazing animals–like thousands of sharks!

KYRO 5™

Be the first to place a row of five pyramids and you win this game of wits and strategy! For 2 players. • Includes 24 pyramids and pyramid storage tower Ages 7–Adult EI-2810

Counter Display (9 units) EI-2811

Product Safety see back cover.

EI-2810

EI-2811


RiddleCube™ the Game

EI-2904

Think outside of the box as you race your way through this mind-bending, all-play game! For 1-4 players. • Shape-shifting game of cube contortion • Perfect for solo or competitive play • Includes 4 RiddleCubes, 100 double-sided challenge cards, 60-second sand timer, and instructions Ages 8–Adult EI-2904

How to Play 1. Draw a Challenge Card and start the timer. 2. Players race to fold, twist, and stretch their RiddleCube™ to recreate the picture or word challenge in 60 seconds. 3. First to complete it scores a point and collects the card. 4. First to complete 5 challenges is the winner! Counter Display of Individual RiddleCube™ Shape-Shifters (12 units) EI-2903

INVENTOR HOWARD FLEISCHER Famed toy inventor and New York native Howard Fleischer loves rhymes. He’s also a fan of shapes—his favorite is the tetrahedral pyramid, because it ties to the building blocks of life. Howard’s latest blockbuster, RiddleCube™ the Game, blends shapes and visual riddles, forcing players to stretch the boundaries of their own way of thinking.

EI-2903

Nowhere to Go®

Trap your opponent in this step-by-step strategy game for two! Addictive fun—you’ll want to play again and again. For 2 players. • Includes unique hexagonal game board, 2 playing pieces, and 40 blockers SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–Adult EI-3410

Multilingual package and/or instructions in English, Spanish, French and German

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107 FUN & GAMES: BRAIN GAMES

Twist, bend, and learn! Helps hone visual perception, build spacial reasoning skills, and develop creative problem-solving skills!


108

Kanoodle® your noodle! Sharpen spatial reasoning skills and critical thinking skills through manipulative play!

Kanoodle®

Two brain-twisting solitaire games in one portable, pocket-sized, play-anywhere carrying case! From basic to deviously difficult, there are hundreds of possible combinations. For 1 player. • Includes 12 puzzle pieces, 101 puzzles in a 44-page illustrated puzzle book, and carrying case SMALL PARTS [1]. Not for children < 3 yrs. Ages 7–Adult EI-2978 Counter Display (12 units) EI-2979

Kanoodle® Genius

Mastered Kanoodle®? Then, it’s time to see if you’re a Genius! Pick a puzzle from the book, set up the challenge, and then place the remaining game pieces to solve the puzzle. Kanoodle® Genius offers 200+ brain-busting 2-D and 3-D puzzles for you to solve. For 1 player. • Includes 7 puzzle pieces, 202 puzzles in an 84-page illustrated puzzle book, and carrying case SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–Adult EI-3026 Counter Display (12 units) EI-3027

Combo Counter Display (12 units, 6 of each) EI-3028

How to Play Kanoodle® Games: 1. Choose a challenge from the included book. 2. Set up the starting pieces based on the challenge diagram. 3. Use the remaining pieces to solve the challenge!

EI-3028

EI-2979

EI-3027

EI-3026

EI-2978

Product Safety see back cover.


109 FUN & GAMES: BRAIN GAMES

Kanoodle® Extreme

Cross-train your brain! If you loved best-selling, multi-awardwinning Kanoodle® and Kanoodle® Genius, you’ll flip for Kanoodle® Extreme! Features a unique, new game board with more than 300 2-D, 3-D, and sliding 2-D puzzles. For 1 player. • Includes 12 puzzle pieces, carrying case with sliding tray feature, and 48-page, full-color puzzle book with 303 puzzles • Features sliding game board for even more complex gameplay • Latest addition to best-selling and award-winning Kanoodle® line SMALL PARTS [1]. Not for children < 3 yrs. Ages 8–Adult EI-3023

Counter Display (10 units) EI-3024

2

1

EI-3023

2-D puzzle

3

EI-3024

Sliding 2-D puzzle 3-D puzzle

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110

Magnificent Merchandising Tips • These playful preschool games all “nest” side-by-side! Keep them nested on shelf for maximum impact.

Numbers & Counting

Colors

Alphabet

Shapes

Patterns

• Squeezing is believing! Keep out demo samples of our squeezer games so customers can see the beautiful in-box illustrations and handle the adorable and durable squeezers and play pieces. • Friendly competition: It’s a race to sell more EI games! Your top-selling employees could win a gift card or cash—we can help with prizes! • Contact your sales representative to order a demo sample.

Testimonials “The game pieces are nicely designed, and the game is easy to play and follow. Finding and matching the shapes with the food options is a good way to learn/reinforce children’s knowledge of shapes. Love this product!”

– Mikey, EI Customer

“Truly a piece of art with its beautiful illustrations and adorable high-quality pieces. Cutest game I have ever played!” – D. Turner, EI Customer


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PUPPET-ON-A-STICKTM


112 We’ve turned dramatic play upside-down with award-winning Puppet-on-a-Stick™ and Puppet-on-a-Pen™! Perfect for pretend play, story time, YouTube theater, engaging reluctant readers, and more, this whimsical line of puppets and pens serves up a generous helping of imagination with a super-sized side of silliness.

Shh...They’re learning! • Encourages creativity and imagination • Promotes storytelling and self-expression • Helps build communication skills and confidence

CREATORS BRENT GEPPERT, INVENTOR A long-time puppet lover and inventor of magical toys, Brent loves bringing fanciful creatures to life. Spellbound by unicorns from a young age, his new line of enchanting equines, the Rainbow Prancers™, will gallop straight into your heart.

JESS MILLER, SCULPTOR You might say Jess was born to sculpt the fanciful Rainbow Prancers™. Her favorite film: "The Last Unicorn." Favorite childhood book: The Baby Unicorn. And her favorite Prancer? It’s Twinkle, the violet-horned beauty with the power to prance over rainbows.

Rainbow Prancers™ Puppet-on-a-Stick™ Markers

Perfect for pretend play and artistic expression, these ready-to-write-and-draw versions of our best-selling Rainbow Prancers™ feature felt-tip markers in bright, beautiful colors and flowing, multi-colored manes. Add a little magic to your next puppet show or coloring session! U.S. Patent Number 8,795,026 • Magical unicorn puppets and markers in one, with multi-colored braid-able manes and muzzles that open and close • Non-toxic, felt-tip markers in blue, pink, and purple—with star cap • Great for creative expression, puppet shows, YouTube videos, and more SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6

Product Safety see back cover.

Counter Display (12 units­—4 of each) EI-1722

3-Pack EI-1721


113

Recipe for puppet magic:

PUPPET-ON-A-STICKTM

Mix 2 parts dramatic play with 3 parts imagination, add a touch of laughter and what do you get? Self-expression, enhanced language skills, and improved social skills to boot!

Rainbow Prancers™ Puppet-on-a-Stick™

Prance into imaginative play with Twinkle, Shine, and Dazzle, our enchanting herd of playful unicorn puppets! Style their flowing, multicolored manes into twists and braids, customize them with sparkly stickers, then play! Perfect for fantastical puppet shows and pretend-play fun. U.S. Patent Number 8,795,026 • 3 Different unicorn puppets (Twinkle, Shine, and Dazzle) • Muzzles magically open and close—use the lever or pull down on the ball • Sparkly sticker sheet tag included for custom styling SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 Box Set of 3 EI-1728

ounter Display (9 units­—3 of each) C EI-1729

EI-1728

Teal “Shine” Replenishment Set of 6 EI-1729A

EI-1729 hite “Twinkle” Replenishment Set of 6 W EI-1729C

Pink “Dazzle” Replenishment Set of 6 EI-1729B

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114

The Sea Squad™ Puppet-on-a-Stick™

Choose from a shark, angler fish, octupus, or clam and express yourself with these silly creatures from the sea! Get to know Flipper, Dipper, Chomper, and Bob and get hooked on dramatic play. U.S. Patent Number 8,795,026 • 12" Puppets with simple movable mouths inspire dramatic and creative play • Great for puppet shows, story time, circle time, YouTube videos, family announcements, and more Ages 3–6 Box Set of 4 Counter Display (9 units) EI-1851 EI-1850

EI-1851 EI-1850

The Sea Squad™ Puppet-on-a-Pen™

These silly, sea-themed retractable ballpoint pens with black ink actually work as puppets too! Flipper, Dipper, Chomper, and Bob make writing more like an aquatic adventure with their movable mouths and googly eyes. U.S. Patent Number 8,795,026 • Measures 7"H • Replaceable black ink • Puppet and a pen all in one • Googly eyes and soft rubberized plastic heads SMALL PARTS [1]. Not for children <3 yrs. Ages 3–6 Counter Display (24 Units—4 of each) EI-1846

For replenishment packs, see price list.

Product Safety see back cover.

Retractable ! Ballpoint Pens


115 PUPPET-ON-A-STICKTM

Dinosaurs Puppet-on-a-Stick™

Box Set of 3 EI-1869

Meet Buster, Stomper, and Crusher! Add this Cretaceous-era trio to your creative puppet shows and your audiences will roar! Three different dinosaurs (Ankylosaurus, Counter Display (9 Units— Triceratops, T-Rex) 3 of each) U.S. Patent Number 8,795,026 • 12" Puppets with simple movable EI-1870 mouths inspire dramatic and creative play • Great for puppet shows, story time, circle time, YouTube videos, family announcements, and more Ages 3–6

EI-1869 EI-1870

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116

Our cheerful puppets help develop social skills like taking turns, cooperating, and sharing!

Monsters Puppet-on-a-Stick™

Three oversized puppets on sticks inspire dramatic play with silly faces, movable mouths, and endless possibilities! U.S. Patent Number 8,795,026 • 12" Puppets with simple movable mouths • Great for puppet shows, story time, circle time, YouTube videos, family announcements, and more Ages 3–6

Monsters Puppet-on-a Pen™

Counter Display (9 units) EI-1860

Exercise your “write” to be silly with three mini pen versions of our best-selling Puppet-on-a-Stick™, complete with movable mouths and retractable pens! U.S. Patent Number 8,795,026 • Measures 8"H • Replaceable black ink • Display includes 24 pens (12 for display and12 replenishments in a polybag) SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 Counter Display (24 units) EI-1849

Box Set of 3 EI-1861

EI-1861 EI-1860

Product Safety see back cover.


117 PUPPET-ON-A-STICKTM

The star of the New York Times best-selling book series has joined forces with Educational Insights® to get even more early learners movin’, groovin’, and schoolin’!

Pete the Cat® Puppet-on-a-Pen™

These Pete the Cat® pens are working puppets, too! With a movable mouth and retractable black ballpoint pen, Pete makes schoolin’ more fun! U.S. Patent Number 8,795,026 • Puppet features movable mouth and soft, rubberized plastic head • Retractable ballpoint pen with replaceable black ink SMALL PARTS [1]. Not for children < 3 yrs. Ages 3–6 Pete the Cat® Puppet Pen EI-2462

Counter Display (12 units) EI-2463

Pete the Cat® © 1999, 2010 James Dean

Pete the Cat® Puppet-on-a-Stick™

Make bedtime stories interactive and memorable with a Pete the Cat® Puppet-on-a-Stick™! Perfect for bringing any of the 20 currently published Pete the Cat® storybooks to life. U.S. Patent Number 8,795,026 • Mouth opens and closes—use the lever or pull down on the ball Ages 3–6 Pete the Cat® Puppet EI-2460

Replenishment Set of 6 EI-2461R

educationalinsights.com

Counter Display (6 units) EI-2461

Call Us! 800-995-4436


118

Create a

Puppet-on-a-StickTM

section in your store!

Magnificent Merchandising Tips “stick” together

• Puppets do best when they . The unique and colorful Puppet-on-a-Stick™ characters are irresistible when showcased as a diverse and inviting group, all “standing” in their unique POP displays. • Place charming Puppet-on-a-Pen™ units close to the register for . Be sure to leave out some paper so customers can test out the bright beautiful colors of the new Rainbow PrancersTM Markers.

impulse buys

• As an alternative to POP, display the Puppets or Puppet pens in a (or in a stocking for the holidays).

colorful pail or basket

photos of themselves

• Encourage customers to share with their Puppets in-store on or on Facebook. Most creative photo wins a Puppet-on-aStick collection.

Testimonials “My daughter loves these adorable puppets. She loves to play with their colorful hair and put on puppet shows for her family. They make a great gift and are easy for kids of all ages to use.” - Coupon Crazy Mommy, EI Customer

“Great way to get kids talking and pretending. Easy for little hands to use.” - Cher, Mom and More Blog


119

HOT DOTS速


120 120

Three fun, interactive ways to experience Hot Dots®!

Award-winning Hot Dots® gives kids the on-the-spot tools they need to boost confidence and build readiness for school, but kids just think they’re fun! With engaging activities developed by teachers, kids of all ages can master critical, age-appropriate skills!

Shh...They’re learning! • Encourages independent, self-paced learning • Instills academic confidence • Targets key developmental or grade-specific skills • Offers opportunity to practice “next-level” activities, or an opportunity to “catch up” Pete the Cat® ©1999, 2010 James Dean Product Safety see back cover.

Pete the Cat® © 1999, 2010 James Dean


121 HOT DOTS®

Ages 3–6

Correct responses are rewarded with musical sounds and a glowing green light.

Hot Dots® Jr. motivates little learners to get a jump-start with storybooks, subject-specific and grade-readiness preschool sets, and an adorable range of teaching pens that reward effort.

®

Ages 2–3

Ages 5–12

The perfect parent-child bonding activity, Hot Dots® Tots lays the foundation for an early love of reading with sturdy, interactive board books and Elliott—The Musical, Teaching Bear™ pen*.

With dozens of grade- and subject-specific sets to choose from, engaging Hot Dots® provides students the tools they need to succeed in the classroom, building confidence and stretching young minds through interactive lessons that bring learning to life.

* Elliott was developed to be used exclusively with Hot Dots® Tots and is not compatible with other Hot Dots® and Hot Dots® Jr. sets.

The Hot Dots® Jr. and Hot Dots® Learning System Turn study time into a rewarding, engaging activity, complete with lights, sounds, and encouraging audio— perfect for independent learning! Simply touch the interactive Hot Dots® or Hot Dots Jr. pen to an answer dot on any Hot Dots card or storybook for an immediate audio and visual response. (Note: Audio may be muted for quiet-time studying.)

Correct responses are rewarded with fun, congratulatory phrases and sounds and a glowing green light.

Incorrect responses receive gentle redirection and a glowing red light.

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122

Set the foundation for a lifelong love of reading with three brand-new learning sets, each featuring two beautifully illustrated, interactive board books and adorable Elliott—The Musical, Teaching Bear™ pen*. Ages 2–3

Hot Dots® Tots All Kinds of Babies Interactive Board Book Set

(Busy Babies and Good Night, Animal Babies) Parents can teach their toddlers about emotions, color and shape recognition, counting, and more! Includes two beautiful board books, which teach little ones about human babies and adorable animal baby names and sounds. EI-2336

Hot Dots® Tots All About Vehicles Interactive Board Book Set

(Time to Go! and A Day at the Beach) Parents can teach their little ones about vehicles and their environments. Includes two charming and colorful board books that cover everything from cars to boats to planes. Vroom! EI-2335

Product Safety see back cover.


123 HOT DOTS® TOTS

Toddlers are enchanted by Elliott*. Correct responses are rewarded with musical sounds and a glowing green light.

Hot Dots® Tots Colors and Shapes Interactive Board Book Set

(Rainbow Salad and A Day at the Park) Parents can teach their little ones about 10 different colors as well as basic shapes with two vibrant and engaging board books. EI-2334

*Elliott—The Musical, Teaching Bear™ pen is not compatible with other Hot Dots® or Hot Dots Jr. sets. Pen requires 2 AAA batteries (not included).

educationalinsights.com

Call Us! 800-995-4436


124

The perfect parent and toddler bonding activity

Hot Dots® Tots All About Me Interactive Board Book Set

Elliott—The Musical, Teaching Bear™ guides toddlers through Happy Birthday, Baby! and A Visit to the Doctor, introducing key early learning skills like making comparisons; recognizing emotions; identifying colors, objects, shapes, and numbers; identifying parts of the body; and more! • Includes 2 interactive board books and Elliott— The Musical, Teaching Bear™ pen • Easy-to-use, interactive pen engages little learners—simply press the pen on the correct answer picture and Elliott lights up and plays an affirmative musical response • Requires 2 AAA batteries (not included) Ages 2–3 EI-2331

Hot Dots® Tots My World Interactive Board Book Set

Elliott—The Musical, Teaching Bear™ guides toddlers through Happy at Home and All Around the Town, introducing key early learning skills like making comparisons; recognizing emotions; identifying colors, objects, shapes, and numbers; identify objects around town and in the home; and more! Ages 2–3 EI-2333

• Includes 2 interactive board books and Elliott—The Musical, Teaching Bear™ pen • Easy-to-use, interactive pen engages little learners— simply press the pen on the correct answer picture and Elliott lights up and plays an affirmative musical response • Requires 2 AAA batteries (not included) Product Safety see back cover.


125 HOT DOTS® TOTS

Interactive learning sets build a foundation for an early love of reading!

HOT DOTS®

Hot Dots® Tots Animals Interactive Board Book Set

Elliott—The Musical, Teaching Bear™ guides toddlers through Wild Animal Safari and Fun on the Farm, introducing key early learning skills like making comparisons; recognizing emotions; identifying colors, objects, shapes, and numbers; identifying animals; and more! • Includes 2 interactive board books and Elliott—The Musical, Teaching Bear™ pen • Easy-to-use, interactive pen engages little learners—simply press the pen on the correct answer picture and Elliott lights up and plays an affirmative musical response • Requires 2 AAA batteries (not included) Ages 2–3 EI-2332

Elliott—The Musical, Teaching Bear™ pen is not compatible with other Hot Dots® or Hot Dots Jr. sets

Connect with us! | edin.com/ToyChestBlog


126

Your pal Pete the Cat® keeps little ones movin' and groovin' with leveled, interactive learning sets that cover reading, math, science, social studies, and more!

Hot Dots® Jr. Pete the Cat® Interactive Sets

Each set features two packs of spiral-bound activity cards and an interactive Pete the Cat® pen. Simply press the pen on an answer for immediate audio and visual feedback. • 4 Unique, leveled sets: 2 for Pre-K and 2 for Kindergarten • Each set includes 2 spiral-bound interactive card sets with 200+ activities, a Pete the Cat® interactive pen, an award certificate, and reward stickers • Helps develop foundational preschool skills in reading, math, science, social studies, and more • Compatible with any Hot Dots® or Hot Dots Jr. card or activity sets • Pen requires 2 AAA batteries (not included)

EI-2451

EI-2452

Ages 3–4

Ages 3–4

Hot Dots Jr. Pete the Cat I Love Preschool! Set + Pen EI-2451 ®

EI-2453

®

Ages 5–6

Hot Dots Jr. Pete the Cat Preschool Rocks! Set + Pen EI-2452 ®

EI-2454

®

Ages 5–6

Hot Dots Jr. Pete the Cat I Love Kindergarten! Set + Pen EI-2453 ®

®

Hot Dots® Jr. Pete the Cat® Kindergarten Rocks! Set + Pen EI-2454

Hot Dots® Jr. Pete the Cat® Interactive Pen

Meet Pete the Cat®, the groovin’ new Hot Dots® Jr. pen! Pete uses lights and music to guide kids through a variety of early learning activities, encouraging independent, self-paced learning. Ages 3–6 • Easy-to-use, the interactive pen engages EI-2450 young learners—simply press the pen to hear an answer and receive instant feedback • Compatible with the entire line of Hot Dots® and Hot Dots Jr. books and card sets • Requires 2 AAA batteries (not included) Product Safety see back cover.

Multilingual package and/or instructions in English, Spanish, French and German

Pete’s eyes glow green when answers are correct.

Pete’s eyes glow red when answers are incorrect.

Pete the Cat® © 1999, 2010 James Dean


Hot Dots® Jr. Ultimate Science Facts Interactive Book Set

Uncover some truly fascinating facts and encourage an early interest in science with three fully illustrated, interactive, non-fiction books— Dinosaurs, Sharks, and Space—and the brand-new, translucent, Hot Dots® Talking Pen! • Set of three 24-page non-fiction books—Dinosaurs, Sharks, and Space—each with 11 early learning activities • Includes a brand-new, light-up, translucent Hot Dots® Talking Pen with 17 speech and sound effects • Perfect for independent, self-paced learning—helps prepare children for school success • Pen requires 2 AAA batteries (not included) Ages 3–6 EI-2329

Hot Dots® Jr. Interactive Storybooks

Preschoolers love these fun stories, each with 10 interactive early learning activities designed to support school readiness. Each storybook is 24 pages. Ages 3–6 4-Book Set with Pen (1 each of 4 books + 1 “Ace” Pen) EI-2384 • Pen requires 2 AAA batteries (not included)

Counter Display (12 books; 6 each of Ace—The Talking, Teaching Dog™ and Kat—The Talking, Teaching Kitty™) EI-2385 • Pens require 2 AAA batteries (not included)

educationalinsights.com

Call Us! 800-995-4436

127 HOT DOTS® JR.

Uncover fascinating science facts in THREE colorful non-fiction books about Dinosaurs, Sharks, and Space!


128

128

Hot Dots® Jr. Favorite Fairy Tales Interactive Storybook Set

Four fairy tale favorites come to life with interactive Ollie—The Talking, Teaching Owl™! Retellings of The Gingerbread Man, The Elves and the Shoemaker, The Ugly Duckling, and Jack and the Beanstalk offer whimsical opportunities for children and parents to engage and learn together. • Includes four 24-page, full-color illustrated storybooks, each with 11 early learning activities that develop readiness skills for school success and Ollie— The Talking, Teaching Owl™ pen. • Sturdy package doubles as set storage • Pen requires 2 AAA batteries (not included) Ages 3–6 EI-2320

Hot Dots® Jr. Princess Fairy Tales Interactive Storybook Set

Watch a dazzling world of princess fairy tales come alive with the Magical Talking Wand™! Retellings of four classic favorites, Rapunzel, The Princess and the Pea, The Frog Prince, and The Twelve Dancing Princesses, offer magical opportunities for children and parents to engage and learn together. • Includes four 24-page, full-color illustrated storybooks, each featuring 11 early learning activities that develop readiness for school success, and the Magical Talking Wand™ pen • Sturdy package doubles as set storage • Pen requires 2 AAA batteries (not included) Ages 3–6 EI-2325

Meet the Hot Dots® Jr. Pens! Adorable lineup of pens glow green for correct answers and red for incorrect responses. Compatible with all Hot Dots® and Hot Dots Jr. sets! Each requires 2 AAA batteries (not included). Ages 3–6 Ace—The Talking, Teaching Dog™ pen EI-2350 Kat—The Talking, Teaching Kitty™ pen EI-2349 Ollie—The Talking, Teaching Owl™ pen EI-2327 Magical Talking Wand™ pen EI-2326 Pete the Cat®—Your Groovin’, Schoolin’ Friend pen EI-2450 Product Safety see back cover.

Ace EI-2350 Multilingual package and/or instructions in English, Spanish, French and German

Kat EI-2349

Ollie EI-2327


Hot Dots® Jr. Famous Fables Interactive Storybook Set

Turn story time into an interactive learning experience with four timeless tales and Ollie—The Talking, Teaching Owl™ pen! Each fable teaches an important life lesson and features interactive activities to help children master important skills. • Set of four 24-page storybooks—The Tortoise and the Hare, The Lion and the Mouse, The Ant and the Grasshopper, and The City Mouse and the Country Mouse—each with 11 early learning activities • Includes Ollie—The Talking, Teaching Owl™ pen with 17 speech and sound effects • Perfect for independent, self-paced learning—helps children master reading comprehension and other crucial early learning skills • Pen requires 2 AAA batteries (not included) Ages 3–6 EI-2328

Hot Dots® Talking Pen

It’s interactive learning fun! Press the sleek, silver Hot Dots® Talking Pen to an answer dot on any Hot Dots or Hot Dots Jr. question for instantaneous visual and audio feedback! • Silver Hot Dots® Talking Pen features 17 speech and sound effects and flashing lights • Perfect for independent, self-paced learning • Compatible with all Hot Dots and Hot Dots Jr. sets • Pen requires 2 AAA batteries (not included) Ages 5–12 Single Pen EI-2570

Magical Talking Wand™ EI-2326

Set of 6 Pens EI-2571

Pete EI-2450 Pete the Cat® © 1999, 2010 James Dean

Connect with us! | edin.com/ToyChestBlog

129 HOT DOTS® JR.

These Fables and Fairy Tales are more than just stories—little ones practice phonics, vocabulary, counting, colors, shapes, and more!


130

15 of the 100 lessons are challenge Hot Dots® Let’s Master Reading

These two-book sets include a Hot Dots® pen (Ace the Dog for Pre-K and K and Talking Hot Dots pen for grades 1–3) and provide children with 100 interactive, grade-appropriate lessons on a variety of reading and language arts skills, from comprehension and vocabulary to spelling and punctuation. Requires 2 AAA batteries (not included). Grades Pre-K–3/Ages 3–8

EI-2390

Hot Dots® Jr. Let’s Master Pre-K Reading

EI-2391

Hot Dots® Jr. Let’s Master Kindergarten Reading

EI-2392

Hot Dots® Let’s Master Grade 1 Reading

EI-2393

Hot Dots® Let’s Master Grade 2 Reading

EI-2394

Hot Dots® Let’s Master Grade 3 Reading

ve Yout’ it! go

EI-2390

EI-2391

Hot Dots® Jr. Getting Ready for School!

Give children a jump-start on the readiness skills • 160 Readiness lessons in 5 progressive categories they need to succeed in school with this complete teach colors, patterns, shapes, numbers, letters, Hot Dots® Jr. set! Kids will be amazed as Ace—The and more Talking, Teaching Dog™ pen reinforces answers with • Pen requires 2 AAA batteries (not included) cool phrases and glowing lights. Grades Pre-K–1/Ages 3–6 • Includes Ace—The Talking, Teaching Dog™ pen, EI-6106 80 oversized, double-sided lesson cards, and step-by-step guide

Product Safety see back cover.


131

Hot Dots® Let’s Master Math

These two-book sets include a Hot Dots pen (Ace the Dog for Pre-K and K and Talking Hot Dots pen for grades 1–3) and provide children with 100 interactive lessons on a variety of math skills appropriate for each grade, from place value and math facts to telling time and identifying money values. Plus, each set includes 15 challenge activities that prepare children for skills at the next grade level. Requires 2 AAA batteries (not included). Grades Pre-K–3/Ages 3–8

EI-2372

Hot Dots® Jr. Let’s Master Pre-K Math

EI-2373

Hot Dots® Jr. Let’s Master Kindergarten Math

EI-2374

Hot Dots® Let’s Master Grade 1 Math

EI-2375

Hot Dots® Let’s Master Grade 2 Math

EI-2376

Hot Dots® Let’s Master Grade 3 Math

HOT DOTS® JR.

activities that prepare children for next-level skills! ®

HOT DOTS®

EI-2372

go! Way to

EI-2373

Hot Dots® Jr. Phonics Fun!

Fun with phonics? Yes, it’s true, thanks to Ace— The Talking, Teaching Dog™ pen! • Includes Ace—The Talking, Teaching Dog™ pen, 80 oversized, double-sided lesson cards, and step-by-step guide • 160 Lessons cover the sound alphabet, long and short vowels, digraphs, blends, and more • Pen requires 2 AAA batteries (not included)

Grades Pre-K–1/Ages 4–6 EI-6107

educationalinsights.com

Call Us! 800-995-4436


132

Hot Dots® Jr. Card Sets

Getting ready for school has never been this much fun! Hot Dots® Jr. card sets teach • Each set includes 36 double-sided cards—72 early learning activities! children all they need for academic success. Cards can be used alone as traditional • Double-sided cards each measure 6"L x 4"H and come in storage cases with flash cards, or when used with any of the Hot Dots Jr. pens (sold separately). Fun handles, for learning on-the-go lights and encouraging sounds guide children through cute, colorful lessons. Grades Pre-K–1/Ages 3–6

The Alphabet EI-2351 Uppercase and lowercase letters, sequencing

Beginning Phonics EI-2352 Initial and final sounds, rhyming words

Numbers & Counting EI-2353 Also teaches number words and sequencing

Colors EI-2354 Identification, matching, patterns, vocabulary

Shapes EI-2355 Identification, matching, vocabulary

Patterns & Sequencing EI-2356 Identification, matching, vocabulary

Beginning Science EI-2359 Animal habitats and diets, roots, seeds, and fruits

Beginning Problem Solving EI-2360 Matching the whole to the parts, identifying before and after, determining cause and effect

Product Safety see back cover.


133 Hot Dots Phonics Complete Program ®

Vowels Grades K–1/Ages 5–6 EI-2782 Short and long vowel sounds

Reading Readiness Grades K–1/Ages 5–6 EI-2780 Letters, colors, shapes, numbers, sounds, and rhymes

Consonants Grades K–1/Ages 5–6 EI-2781 Beginning, middle, and ending consonant sounds

Blends and Digraphs Grades K–2/Ages 5–7 EI-2783 R-, L-, and S- blends and digraphs (sh, ch, th, wh)

Word Families Grades K–2/Ages 5–7 EI-2784 The 37 most common phonograms

Connect with us! | edin.com/ToyChestBlog

HOT DOTS®: PRESCHOOL SKILLS AND PHONICS

Want all six Phonics Flash Card sets? You can only get them with this complete, six-set bundle, which reinforces the skills necessary for reading success! After completing sets 1, 2, and 3, children will be able to decode hundreds of three- and four-letter words. Perfect for home and school practice. • 6 Phonics Flash Card sets: Reading Readiness, Consonants, Blends and Digraphs, Word Families, Vowels, and Variant Vowels • 36 Double-sided cards with 72 phonics activities per set • Variant Vowels only available with the complete program! Grades K–2/Ages 5–7 Hot Dots® Phonics Complete Program EI-2786 (One each of 6 card sets and 6 pens)


134

! Cartoons! s le d id R ! s e k o J Awesome!

Hot Dots® Laugh It Up! Spelling Cards • 50 Double-sided, fully illustrated cards (5"W x 3.5"H) • 100 Grade-level spelling words, from beginning to advanced • Jokes, riddles, cartoons, and other kid-friendly spelling questions • Reinforces spelling, common and special phonics patterns, sight words, plurals, contractions, and more • Teacher’s guide Grades 1–3/Ages 6–8 EI-2736

Hot Dots® High-Frequency Words Card Set • 40 Double-sided, fully illustrated cards (8"W x 8"H) • 300+ High-frequency and sight words from Dolch and Fry word lists • 80 Passages provide practice reading simple stories, jokes, poems, and more • Each card features 4 multiple-choice questions targeting 300+ key words for beginning readers • Teacher’s guide Grades K–1/Ages 5–6 EI-2340

Hot Dots® Reading Informational Text

Reading literature and reading informational text are given equal weight in Common Core State Standards. These 40 high-interest, leveled non-fiction passages and multiple-choice questions help prepare students to be successful in reading and understanding this type of material. Content is cross-curricular—drawn from science, social studies, and math. Each passage includes four multiple-choice questions plus a suggested writing extension activity. For use with the Hot Dots® pen (sold separately). • 40 Double-sided, full-color, illustrated cards Grades 1–6/Ages 6–11 Reading Informational Text— Grades 1–3 EI-2520

Product Safety see back cover.

Hot Dots® Talking Pen

It’s interactive learning fun! Press the sleek, silver Hot Dots® Talking Pen to an answer dot on any Hot Dots or Hot Dots Jr. question for instantaneous visual and audio feedback! • Silver Hot Dots® Talking Pen features 17 speech and sound effects and flashing lights • Perfect for independent, self-paced learning • Compatible with all Hot Dots and Hot Dots Jr. sets • Pen requires 2 AAA batteries (not included) Ages 5–12 Single Pen EI-2570

Reading Informational Text— Grades 4–6 EI-2521

Set of 6 Pens EI-2571


135 HOT DOTS®: LANGUAGE ARTS

Hot Dots® Reading Comprehension Sets

Want all six Reading Comprehension Card sets? You can only get them with this complete, six-set bundle! Just read the story on the front of the card, then flip to the back for four multiple-choice questions that test specific reading comprehension skills. Stories are of multiple genres, aligned to reading standards. • 6 Reading Comprehension sets: Getting the Main Idea; Using Context Clues; Making Inferences; Noting and Recalling Details; Finding the Sequence and Finding Cause and Effect; and Drawing Conclusions and Predicting Outcomes • 50 Stories per set with 4 multiple-choice questions per story • 10 Reading selections for each reading level in each set Grades 2–6/Ages 7–11 Hot Dots® Reading Comprehension Set Complete Program (One each of 6 card sets and 6 pens) EI-2796

Getting the Main Idea EI-2790

Using Context Clues EI-2793

Making Inferences EI-2795

Hot Dots® Academic Vocabulary Card Sets

Academic vocabulary development and familiarity with the multiple-choice format are crucial for successful standardized test-taking. Hot Dots® Academic Vocabulary Card Sets make it fun to build academic vocabulary! Each set reinforces 400 important academic vocabulary words from science, math, social studies, and language arts. This self-checking system enables students to work independently with instant reinforcement. • Each set includes 50 double-sided, illustrated cards (8"W x 5"H), featuring words aligned to state and national standards, 4 tabbed subject dividers, and teacher’s guide • 400 Academic vocabulary words per set • Builds academic vocabulary and enhances test-taking skills Grades 1–3/Ages 6–8 EI-2788 Grades 4–6/Ages 9–11 EI-2789

educationalinsights.com

Call Us! 800-995-4436


136

Hot Dots® Math Flash Cards

Use as basic flash cards or add the Hot Dots® Talking Pen for instant reinforcement­—just touch the pen to the correct answer to get a positive response. • Each set includes 50 double-sided cards for 100 interactive math problems

EI-2755

EI-2756

EI-2759

EI-2761

EI-2757

EI-2762

Addition Grades K–2/Ages 5–7 EI-2755 More Addition Grades 1–3/Ages 6–8 EI-2756 Subtraction Grades K–2/Ages 5–7 EI-2757 More Subtraction Grades 1–3/Ages 6–8 EI-2758

Multiplication Grades 2–4/Ages 7–9 EI-2759 Fractions Grades 1–3/Ages 6–8 EI-2761 Money Grades 1–3/Ages 6–8 EI-2762 Telling Time Grades 1–3/Ages 6–8 EI-2763

Hot Dots® Math Cards— Elapsed Time

Hot Dots® Math Cards— Place Value

• 50 Double-sided, fully illustrated cards (5"W x 3.5"H) • 100 Grade-level elapsed time problems in increments of 1 hour, half hour, quarter hour, 5 minutes, and 1 minute • Teacher’s guide Grades 1–3/Ages 6–8 EI-2767

• 50 Double-sided, fully illustrated cards (5"W x 3.5"H) • 100 Place value problems • Problems include representing values; ordering numbers; reading and writing numbers; ordinal, even, and odd numbers; counting; comparing numbers; rounding; and computation and money • Teacher’s guide Grades 1–3/Ages 6–8 EI-2768

Product Safety see back cover.

EI-2758

EI-2763


137 HOT DOTS®: MATH

Hot Dots® Laugh It Up! Math Vocabulary Cards

Comprehension of math vocabulary terms is crucial to math success, and humor is an effective way for students—even struggling students—to understand and recall important information. Each card in this set introduces a key math term, using a funny, kidfriendly cartoon. Use with the Hot Dots® pen (sold separately) for a fun and interactive way to practice math vocabulary. • 40 Double-sided, fully illustrated, full-color cards (8"W x 5"H) featuring 40 cartoons with questions, and 40 illustrated problems, including key gradelevel math vocabulary terms • Teacher’s guide Grades 1–3/Ages 6–8 EI-2742

Grades 4–6/Ages 9–11 EI-2743

Hot Dots® Learn-to-Solve Word Problems Card Sets

Best-selling Hot Dots® is available in math word problem card sets! Each card includes questions that guide students through the thought process behind solving word problems. • Each set includes 40 double-sided word problem cards with 3 or 4 multiple-choice questions per card • 8"W x 8"H cards guide students through the word problem thought process Grades 1–3/Ages 6–8 EI-2765

Grades 4–6/Ages 9–11 EI-2766

Single Pen EI-2570

Set of 6 Pens EI-2571

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138

Hot Dots® Standards-Based Review Cards • Each set features 300 double-sided cards with 600 multiple-choice questions • Cards measure 5"W x 5"H • Each set includes divider tabs, answer key, progress tracking sheet, storage box, and activity guide Grades 1–5/Ages 6–11

Language Arts

The perfect center activity! Aligned with NCTE and state standards, these cards target 25 key grade-level skill categories per set, including word study, phonics, grammar, reading, writing, and much more.

EI-2510–2514

Grade 2

Grade 4

Grade 1

EI-2510

EI-2511

Grade 3 EI-2512

Science

Perfect for reinforcing the science skills students need to master at each grade EI-2505–2509 level, from 1st through 5th!

Grade 1

EI-2505

Grade 2 EI-2506

Grade 3 EI-2507

Math

Each grade-level Hot Dots® Math Review Card Set includes 600 self-checking questions aligned to national and state math curriculum standards and provides curriculum coverage for 25 important math skill areas.

Grade 1

EI-2500

Product Safety see back cover.

Grade 2 EI-2501

Grade 3 EI-2502

Grade 5

EI-2513

Grade 4

EI-2508

EI-2500–2504

Grade 4

EI-2503

EI-2514

Grade 5 EI-2509

Grade 5 EI-2504


139 HOT DOTS®: SCIENCE AND MORE

Hot Dots® Science Cards

An interactive way for individual students to learn and practice key science concepts and vocabulary on their own. Five different science sets available. • 36 Double-sided illustrated cards (4.875"W x 5.375"H) in each set—72 questions each! • Reinforces science concepts and vocabulary Grades 2–6/Ages 7–11

Animals, Plants, and Ecosystems EI-2721

Astronomy EI-2722

Hot Dots® Make Your Own Kit

Make your own interactive activity books, flash cards, games, quizzes, and more! Create multiple-choice questions and answers of your choosing, placing “cold” dots next to the incorrect responses and a “hot” dot next to the correct responses. Then, bring learning to life with a Hot Dots® or Hot Dots Jr. interactive pen! (Hot Dots pen not included.) • Set includes 150 Hot Dots® (correct answers) and 300 Cold Dots (incorrect answers) • Includes activity guide with suggestions for making games, quizzes, flash cards, and more! • Create customized learning materials for completely personalized, self-paced learning Ages 5–12 EI-2369

Single Pen EI-2570

Set of 6 Pens EI-2571

Hot Dots® Geography Cards—U.S. States & Capitals Earth and Weather EI-2723

Force, Motion, and Simple Machines EI-2724

These interactive Hot Dots® flash cards quiz state locations on one side and capitals on the other. • Set includes 50 double-sided cards Grades 3–5/Ages 8–10 EI-2764

Matter and Energy EI-2726

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Create a

Hot Dots® Jr./Hot Dots Tots section in your store!

Magnificent Merchandising Tips • Just try it! Shelf-mounted Try-Me stations are fun and eye-catching and require minimal space. • Merchandise all Hot Dots® sets and pens together in a branded section to emphasize that the interactive learning activities can “grow with your child.” • Position Hot Dots as a great backseat activity on family trips for learning fun on the go. • Contact your sales representative to order a demo sample.

Testimonials “I absolutely love this product. My daughter loves to sit down and learn her numbers, shapes, and other items! Her big sister loves to sit down with her and help her. It’s a great way to help her with her reading!”

"Now we can read stories together over and over. My son will actually listen to the story because he knows that at the end of each page there is something he gets to participate in."


CLASSROOM ESSENTIALS

Classroom Essentials!

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With roots reaching deep into education, we’ve got the classroom essentials your customers need—with an EI twist to make them truly unique and engaging. From our best-selling science tools to our coveted light filters to popular electronic quiz games like Eggspert®, our innovative line of teacher resources takes learning to the next level. Want to know more about STEM?

Several of our Classroom Essentials items promote STEM, but not all offer the same type of STEM learning. Look for the STEM logo to see which key subject areas are supported!

STEM

S = Science T = Technology and Exploratory Tools E = Engineering M = Math Two-Sided Bean Bag Toss

Toss and learn with this classic bean bag toss! Features a cute castle on one side and colorful critters on the other. Perfect for playgrounds, parties, carnivals, or physical education programs! • Includes 18"W x 24"H double-sided wooden game board, 3 bean bags, and activity guide SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-3041

Alpha Catch™

Fast-action phonics fun! Alpha Catch™ is the fast-paced, physical way to practice letter names and sounds. Kids take turns tossing self-stick balls, catching them with the sticky catcher’s mitts, and playing fun phonics games with the letters on each ball. It’s a phonemic awareness home run! • Includes 4 catcher’s mitts, 26 soft, self-stick alphabet balls featuring upper- and lowercase letters, and teacher’s guide with 7 interactive games • Teaches letter names, sounds, beginning phonics, and simple spelling Grades Pre-K+/Ages 4+ EI-2845

Product Safety see back cover.


ratory lo p x e s e g a r Encou play! and sensory

Teachable Touchables® Texture Squares

Scratchy, slippery, silky, or soft? Young learners build tactile awareness and vocabulary skills as they interact with these 20 texture squares (10 different pairs) in a variety of “hands-on” activities. Includes a tip sheet packed with fun activities that “touch” on matching, vocabulary, communication, and tactile discrimination skills. Stores in a handy drawstring bag. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-3049

Alphabet Beanbags

Each of 26 bean bags is embroidered with a color-coded uppercase letter on one side and a lowercase letter on the other. Grades Pre-K+/Ages 3+ EI-3045

Shapes Beanbags

Builds tacstsile awarene

Each bean bag is a different color and shape—circle, square, triangle, rectangle, oval, pentagon, hexagon, and star—and is beautifully embroidered with its name. Grades Pre-K+/Ages 3+ EI-3048

Multilingual package and/or instructions in English, Spanish, French and German

Phonics Beanbags

Children learn “the sound alphabet” in no time with these soft, sturdy, lightweight bean bags. Each of the 26 2¾" bean bags is richly embroidered with a picture representing the sound of a letter of the alphabet—from apple to zebra. The short and long vowel sounds and the hard and soft sounds of c and g are represented by special “double-sided” bags. Grades Pre-K+/Ages 3+ EI-3044

Colors Beanbags

Kids will love learning their colors and color words with this rainbow of beautifully embroidered felt bean bags in ten cool colors: red, blue, yellow, green, orange, purple, brown, black, gray, and white. Grades Pre-K+/Ages 3+ EI-3046

Number Beanbags

Count on number fun! These embroidered bean bags feature a number (1 to 20) on one side and its number word (one to twenty) on the other. Grades Pre-K+/Ages 3+ EI-3047

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143 CLASSROOM ESSENTIALS: EARLY LEARNING

Helps develop gross motor skills


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Multicolored AlphaMagnets® and MathMagnets®

Multicolored sets include red, blue, green, yellow, orange, and magenta pieces. There are more of the most commonly used letters and numbers. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+

Regular Size (1 ½")

Jumbo Size (2½")

AlphaMagnets® Uppercase 42 pieces EI-1630

AlphaMagnets® Uppercase 42 pieces EI-1682

AlphaMagnets® Lowercase 42 pieces EI-1632

AlphaMagnets® Lowercase 42 pieces EI-1684

AlphaMagnets® and MathMagnets®126 pieces EI-1636

MathMagnets® 42 pieces EI-1686

AlphaMagnets® and MathMagnets® 214 pieces EI-1638

Product Safety see back cover.

Color-Coded AlphaMagnets® and MathMagnets®

Color coding helps students distinguish between vowels (red) and consonants (blue) and math symbols (red) and numbers (blue). More of the most commonly used letters and numbers. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+

Regular Size (1½")

Jumbo Size (2½")

AlphaMagnets® Uppercase 42 pieces EI-1631

AlphaMagnets® Jumbo Uppercase 42 pieces EI-1683

AlphaMagnets® Lowercase 42 pieces EI-1633

AlphaMagnets® Jumbo Lowercase 42 pieces EI-1685

AlphaMagnets® and MathMagnets® 126 pieces EI-1637 AlphaMagnets® and MathMagnets® 100 pieces EI-1688 AlphaMagnets® and MathMagnets® 214 pieces EI-1639


See and Stamp Alphabet Transparent Stamps

Jumbo Washable Stamp Pads (5½" x 3¼") Black EI-1426

Blue EI-1427

Washable Stamp Pads (4½" x 3") EI-1646

Regular Size (5/8")

Jumbo Size (1")

Lowercase EI-1472

Lowercase EI-1645

Uppercase EI-1473

Uppercase EI-1646

Blue EI-1432

Red EI-1434

Green EI-1435

Black EI-1438

Alphabet Stamps

Magnetic Board Kits

These desk-sized magnetic boards are ideal for individual and center use. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4 Magnetic AlphaBoard Kit Magnetic Alphabet and Numbers EI-1782 EI-1780 This 100-piece magnetic set Includes 36 uppercase letters, comes with 36 uppercase letters, 36 lowercase letters, 20 numbers, 36 lowercase letters, 20 numbers, and 7 math symbols 7 math symbols, 14"W x 11"H magnetic board, and instruction guide

Magnetic Art Board (11"H x 14"W) EI-1778 14"W x 11"H magnetic board

Stamp letters, the alphabet, words, and sentences with these high-quality rubber stamps! Each set comes in a durable, clear plastic storage case. Sets include punctuation marks. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+

Regular Size (5/8")

Jumbo Size (1")

Lowercase EI-1471

Lowercase EI-1615

Uppercase EI-1470

Uppercase EI-1616

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145 CLASSROOM ESSENTIALS: EARLY LEARNING

Finally, a see-through stamp that actually lets you see where you’re stamping! Children can stamp the alphabet, words, and sentences just where they want them. Sets are packed in a handy plastic storage case. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+

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These items encourage role play and help develop key social skills like cooperation and sharing! Dishes Set

Grill-and-Go Camp Stove

Our Camp Stove features two light-up cooking surfaces with realistic sizzling and boiling sounds and includes a kid-sized coffeepot, pan, and four utensils. • Requires 2 AA batteries (not included). SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-5108

Pots ‘n’ Pans Set

This 13-piece set includes two pots with lids, saucepan, charming teapot, and realistic-looking cooking utensils in a handy basket. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4+ EI-1898

Our 25-piece Dishes Set includes service for four (plates, cups, utensils) and a teapot. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4+ EI-1897

Classroom Café™ Dining Play Set

Teacher, table for two! Includes everything you need to set up a café-themed imaginative play area in your classroom—with a green twist! • Includes 8 complete place settings (plate, bowl, cup, fork, knife, spoon); 2 pots with lids; 2 skillets; 1 teapot; 1 sugar bowl; 1 spatula; 1 serving spoon • All pieces made from 100% food-grade recycled plastic Grades Pre-K+/Ages 2+ Set of 60 EI-1881 Available for sale in U.S. and European markets only.

U.S.A. Foam Map Puzzle

Explore America’s states, capitals, landmarks, animals, and more with this gigantic 3'W x 2'H colorfully illustrated puzzle. • Includes 54 interlocking, water-resistant, and easy-to-clean puzzle pieces SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-4809

Product Safety see back cover.

World Foam Map Puzzle

You’ve got the whole world in your hands with this giant, fun-toassemble foam puzzle. A great introduction to foreign countries, oceans, and exotic animals from every corner of the world. • Includes the 3'W x 2'H puzzle with 54 extra-soft foam pieces that are water-resistant and easy to clean SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-4810


These Pete the Cat® pens are working puppets, too! With a movable mouth and retractable black ballpoint pen, Pete makes schoolin’ more fun! U.S. Patent Number 8,795,026 • Puppet features movable mouth and soft, rubberized plastic head • Retractable ballpoint pen with replaceable black ink SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3–6 Pete the Cat® Puppet Pen EI-2462

Pete the Cat® Puppet-on-a-Stick™

Make classroom stories interactive and memorable with a Pete the Cat® Puppet-on-a-Stick™! Perfect for bringing any of the 20 currently published Pete the Cat® storybooks to life or for family puppet shows. U.S. Patent Number 8,795,026 • Mouth opens and closes—use the lever or pull down on the ball Grades Pre-K+/Ages 3–6 Pete the Cat® Puppet EI-2460

Puppet & pen in one!

Counter Display (6 units) EI-2461 Counter Display (12 units) EI-2463

Replenishment Set of 6 EI-2461R

The star of the New York Times best-selling book series has joined forces with Educational Insights® to get even more early learners movin’, groovin’ and schoolin’!

Pete the Cat® ©1999, 2010 James Dean

Picture Perfect

Practice new skills tile by tile! Place the see-through plastic grid over any of the 16 colorful picture patterns and lay matching tiles onto the grid—or make your own design! Designs graduate in difficulty. • Includes 128 one-inch tiles (6 colors), 9"W x 10"H clear plastic grid, and 16 colorful patterns SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4+ EI-1723

String Along Lacing Kit

Create your own designs or follow the kit’s colorful pattern cards to stitch patterns and pictures—from boats and butterflies to cats and cars—while developing hand-eye coordination, fine motor skills, counting and patterning skills, and much more. • Includes design board, punch pen, 18 laces, 16 pattern cards, and instruction sheet SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 3+ EI-3645

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147 CLASSROOM ESSENTIALS: EARLY LEARNING

Pete the Cat® Puppet-on-a-Pen™

Dramatic play helps build social, emotional, and lanquage skills!


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Reading for Comprehension

These all-time favorite kits focus on one specific skill at a time, from getting the main idea to using context clues and more. Answer cards make the activities self-directing and self-correcting. • Each 50-card kit contains 10 cards for each reading level, grades 2 to 6, and features a reading paragraph on the front and questions on the back Grades 2–6/Ages 7–11 EI-7111

der Secret deco en reveals hidd answers!

Super Sleuth Vocabulary Game Story Sparkers!

From realistic situations to fantastical scenarios, Story Sparkers! are the perfect story starters to stimulate creative writing! Just grab a card and turn it over for preprinted sentence starters and open-ended questions. • Includes 50 full-color, multicultural photos that encourage different types of writing—narrative, expository, persuasive, descriptive, and more Grades 1+/Ages 6+ EI-7103

Phonics Dominoes

Build hundreds of words, perfect for word formation games and great for centers. Each set includes 84 single-sided dominoes preprinted with high-utility consonants (s, m, t, etc.) and important phonograms (word families) packed in a sturdy, crystal-clear storage container with an online activity guide. SMALL PARTS [1]. Not for children < 3 yrs. Grades 1+/Ages 6+ Short Vowels EI-2940

Crack the codes and solve 180+ vocabulary mysteries! Take turns answering questions and solving mystery cards to master synonyms, antonyms, homophones, and multiple-meaning words. • Includes 184 cards in 4 case categories, 16 Lucky Break and Bad Luck cards, 4 category dividers, secret answer decoder, 48 Super Sleuth badge tokens, and instruction guide • For 2–4 players SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-2937

Word Building Dominoes

Hands-on word building practice! • Includes 200+ double-sided, color-coded dominoes featuring root words, prefixes, and suffixes, packaged in a handy storage bucket • Activity guide available online SMALL PARTS [1]. Not for children < 3 yrs. Grades 2+/Ages 7+ EI-2944

Long Vowels EI-2941

Sentence Building Dominoes Blends and Digraphs EI-2942

Product Safety see back cover.

Hands-on sentence building practice! • Includes 114 double-sided, color-coded dominoes featuring nouns, pronouns, verbs, adjectives, adverbs, conjunctions, prepositions, and punctuation marks, packaged in a handy storage bucket • Activity guide available online SMALL PARTS [1]. Not for children < 3 yrs. Grades 1+/Ages 6+ EI-2943


Phonics Modular Flip Charts

Word of the Week Pocket Chart

This four-pocket hanging chart takes the work out of “word of the week” activities. Sturdy fabric has clear pockets to display printed materials. Grommets allow for hanging anywhere. • Includes 40 target words with kid-friendly definitions and accompanying cartoon where the word is featured to enhance writing, speaking, and test-taking vocabularies • 13"W x 28"H chart with 4 clear vinyl pockets Grades 3–6/Ages 8–11 Grades 3–4 EI-1750

Word Ladder Phonics Activity Center

Idiom of the Week Pocket Chart

This adorable classroom activity makes it easy to teach and learn important word analysis skills. Students look at the pictures, choose the letters needed to form that word, write the word, then adjust the letters to build more words as they climb up the ladder. • Includes 26"W x 38"H chart with write-on/ wipe-off surface and card storage pocket, 20 double-sided picture cards (40 lessons), 64 letter cards, and teacher guide • Reinforce word-building, spelling, and phonics skills Grades 1+/Ages 6+ EI-1746

Engaging illustrated cards tickle funny bones while they tackle the differences between literal and figurative language. A lighthearted way to enrich vocabulary and improve comprehension for all students, particularly English-language learners. • Includes 13"W x 28"H chart with 2 clear vinyl pockets, plus a storage pocket on the back as well as 20 double-sided 11"W x 12"H idiom cards featuring full-color illustrations, and activity guide Grades 3–6/Ages 8–11 EI-1753

Grades 4–5 EI-1751

Magnetic Sight Words and Sentence Builders Grades 5–6 EI-1752

Perfect for beginning reading activities including sentence building, rhyming, phonics, parts of speech, and much more. Create hundreds of sentences and stories! • Includes more than 240 sight words and punctuation marks SMALL PARTS [1]. Not for children < 3 yrs. Grades K+/Ages 5+ EI-1610

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149 CLASSROOM ESSENTIALS: LANGUAGE ARTS

Combine modules in any number of ways for a variety of word, spelling, and phonics activities. • Includes eleven 6" x 4" and 6" x 6" snap-together modules in multiple configurations to build key phonics skills, and activity guide Grades 1+/Ages 6+ EI-3245 Includes all 11 modules


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MathShark®

Make math practice fun with these engaging, confidence-building tools and games

MathShark® quizzes eight different skill levels in addition, subtraction, multiplication, division, fractions, decimals, and percentages. As they see their time improve, kids are continually motivated. • LCD screen clearly displays problems horizontally and vertically and gives immediate feedback • Converts to a full-function calculator! • Provides additional clues for solving problems • Requires 2 AA batteries (not included) Grades 1+/Ages 6+ MathShark® EI-8490

5 Jammin' multiplication games!

MathShark® Class Pack EI-8493 Includes 12 MathShark® units

Multiplication Slam™

Slammin’ multiplication practice! Memorize multiples, math facts, factors, factor pairs, and sequencing with five slammin’ math games in one! Students read the questions on the screen and slam the correct answer on one of nine colorful paddles. Ticking clock and rockin’ rhythm keep students engaged. • 5 Fun games for practicing multiples, math facts, factors, factor pairs, and sequencing for numbers 1–9 • Requires 3 AA batteries (not included) Grades 3+/Ages 8+ EI-8477

Math Slam™

Read the question, jam to the beat, scan the possible answers, and slam the one that’s correct! Better move quickly. Each game is timed­—the faster you get through the questions, the better your score! Incorrect responses are recycled until they are correctly answered. Three levels, flashing lights, and fun sound effects keep players interested. • 5 Different math games: - Slam It Up—number order - Sum Slam—addition - Subtraction Slam—subtraction - Mystery Number—algebraic addition - Triple Slam—triple addition and subtraction • Requires 3 C batteries (not included) Grades 1+/Ages 6+ EI-8476

Product Safety see back cover.

Master addition and subtraction!


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Math Trekker™

Kids can practice math facts wherever they go! This cool, neon-colored, portable electronic math quiz has a built-in carabiner perfect for clipping to backpacks. Math Trekker™ is self-correcting, with positive reinforcement. Plus, the desire to “beat your time” is strong kid-motivation. • Each unit is 3"W x 3.5"H x .75"D, with carabiner • Addition/subtraction unit drills math facts 0 to 12, plus mixed practice • Multiplication/division unit drills math facts 1 to 12, plus mixed practice • Requires 3 replaceable AG13/LR44 batteries (included) • Can be muted for quiet play Grades 1–5/Ages 6–10 Addition/Subtraction for Grades 1+ EI-8501

Multiplication/Division for Grades 3+ EI-8502

EI-8502 EI-8501

Counter Display (8 units­— 4 of each style) EI-8500

Multiplication/Division or Addition/Subtraction!

Math Whiz™

Learn math in a flash! This electronic game quizzes kids on addition, subtraction, multiplication, and division, AND transforms into a full-function calculator with the press of a button. Features eight skill levels, as well as lights and sounds for instant feedback. • Requires 2 AAA batteries (not included) Grades 1+/Ages 6+ EI-8899

See ‘N’ Solve Visual Calculator

The oversized LCD display on this brightly colored, four-function calculator shows the ENTIRE math problem, not just the last number entered, in a vertical format—exactly the way students are taught to write problems. Reinforces basic math skills, including addition, subtraction, multiplication, and division. • Requires 2 AA batteries (not included) Grades 1+/Ages 6+ See ‘N’ Solve Visual Calculator  EI-8480

See ‘N’ Solve Fraction Calculator

Solve your problem, step by step! The See ‘N’ Solve Fraction Calculator is the only calculator that shows students HOW to solve a fraction problem, step by step! Students can easily add, subtract, multiply, and divide fractions. • Requires 2 AA batteries (not included) Grades 2+/Ages 7+ EI-8479

See ‘N’ Solve Visual Calculator Class Pack  EI-8481 Includes 12 calculators

Multilingual package and/or instructions in English, Spanish, French and German

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CLASSROOM ESSENTIALS: MATH

Learn math facts on the go!


152 Fraction Formula™ Game

It’s a race to “1” with this four-player fraction game! Students draw fraction cards and drop the matching cylinders into their tubes in a race to get as close to “1” as they can, without going over. For 2–4 players. • Includes 4 cylinders (2"W x 8.5"H), 52 fraction cards, 52 fraction tiles, 20 scoring cards, and multilingual teacher’s guide. Guide includes instructions for using game pieces as a fraction math manipulative SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-3220

F-R-A-N-G-O Equivalent Fractions

Frango combines the excitement of bingo with the fun and feel of dominoes to reinforce fractional equivalencies. For 2–6 players. • Includes 84 dominoes in 6 bright colors, cloth bag, 6 two-sided “bingo” cards, a spinner, and guide SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-2929

Product Safety see back cover.

Foam Magnetic Fraction Strips and Circles

Each color-coded fraction strip breaks into perfect fractions, so students can see and feel the parts that make up a whole. SMALL PARTS [1]. Not for children < 3 yrs. Foam Magnetic Fraction Circles Grades 1+/Ages 6+ EI-4804 Foam Magnetic Fraction Strips • Includes 51 proportional pieces showing fractions EI-4801 in a whole, halves, thirds, fourths, fifths, sixths, eighths, tenths, and twelfths, plus 36 additional • Includes 51 color-coded, proportional foam magnetic pieces showing fraction, decimal, and magnetic pieces showing fractions in a whole, percentage equivalents. Use the large 9" circles halves, thirds, fourths, fifths, sixths, eighths, on any magnetic surface. tenths, and twelfths


Free-Range Fractions™ Game

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Fractions Modular Flip Charts

Interactive fraction lessons are a “snap” with this modular snap-together set! Four modules include fractions, decimals, percentages, and fractional parts of a circle. Each module measures 6"W x 6"H. Includes guide with activities. Grades 1+/Ages 6+ EI-3243

Fraction Pie Puzzles

Make fractions as “easy as pie”! For 1–2 players. • Includes game board, 50 puzzle cards and solutions, and 65 foam fraction pieces • Two-level puzzle cards teach parts of a whole, equivalencies, common denominators, and multiples SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-8445

Multilingual package and/or instructions in English, Spanish, French and German

Fraction Matchin’®

Build equivalent fractions and win! Play your way to a deeper understanding of fractions and multiples. Self-checking game board provides immediate feedback. For 2–6 players. • Includes game board, sand timer, 39 game cards (25 beginner and 14 advanced), 50 plastic fraction pieces, and multilingual activity guide SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-8446

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153 CLASSROOM ESSENTIALS: MATH

Crack open a carton of crazy fraction fun! Students flip a fraction card to start the race, find the corresponding denominator loops, put them on their eggs, and flip the eggs that represent the fraction on the card! For 2 players or teams. • Includes 2 egg cartons, each with 12 two-tone eggs, 54 denominator loops, 45 fraction challenge cards, and 1 cover card SMALL PARTS [4]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-3215


154

Rockin’ Math™ Game

Think rock stars don’t need math? Think again! How many concert tickets do you have to sell to cover your agent’s fees? How much leather will you need to make custom pants for your entire band? Rock your way around the board, answering ampedup math questions. Climb the stairway to math superstardom! For 2–4 players. • Includes guitar-shaped box, 220 pick-shaped cards in limo holder, and 4 star-shaped playing pieces • Teaches addition, subtraction, multiplication, percentages, fractions, and more SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-3222

Play Money

The most realistic play money available! SMALL PARTS [1]. Not for children < 3 yrs. Grades K+/Ages 5+ Coins & Bills Deluxe Set Bills EI-3059 EI-3057 • Includes 100 $1 bills, 50 each of $5, • Includes 100 pennies, 100 nickels, 100 dimes, 100 quarters, 50 $10, and $20 bills, and 25 each of half dollars, 100 $1 bills, 50 $5 $50 and $100 bills bills, 50 $10 bills, 50 $20 bills, 25 $50 bills, and 25 $100 bills, all in a deluxe storage tray

Big Money™ 3-D Magnetic Coins and Bills

Make sense of dollars and cents with these oversized, magnetic coins and bills. Plastic coins are 2½ times actual size and molded in realistic colors. Bills are 1½ times actual size and display full-color, up-to-date images. • Includes 10 pennies, 10 nickels, 10 dimes, 5 quarters, 2 half dollars, 5 $1 bills, 2 $5 bills, 2 $10 bills, 2 $20 bills, 1 $50 bill, 1 $100 bill, and activity guide SMALL PARTS [1]. Not for children < 3 yrs. Grades K+/Ages 5+ EI-3063

50-piece set perfect for classroom lessons!

Product Safety see back cover.

Coins & Bills Tray EI-3058 • Includes 30 pennies, 30 nickels, 20 dimes, 15 quarters, 5 half dollars, 30 $1 bills, 20 $5 bills, 20 $10 bills, 15 $20 bills, 10 $50 bills, and 5 $100 bills, all in a storage tray


155

One side of this magnetic board features numbers 1–100 printed on a 10" x 10" grid. The other side has an empty grid for placing the foam magnetic numbers as well as a write-on/wipe-off surface for graphing and chart-making. • Includes Magnetic 100 Board and 100 foam magnetic tiles SMALL PARTS [1]. Not for children < 3 yrs. Grades K+/Ages 5+ EI-4802

121-Piece Foam Magnetic Base 10 Set

These proportional, foam magnetic pieces help young students learn counting, grouping, place value, numeration, and multiplication. • Includes 121 grid-lined pieces: 100 single units, 10 ten-unit rods, 10 hundred-unit squares, and one 2-dimensional graphic of a 1,000-unit cube SMALL PARTS [1]. Not for children < 3 yrs. Grades K+/Ages 5+ EI-4805

Shapes Up®

A colorful race to fill your board with patterns! For 2–4 players. • Includes 4 game boards, 32 large triangles, 32 small triangles, 16 squares, 1 shape tray, 1 die, and a timer How to Play 1. Roll the die. 2. Use the specified tiles to create shapes and cover boards with multicolored squares. 3. Fill your board with patterns first, and you win! SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-3106

Number Balance

Don’t tip the scales! Number Balance is a T-shaped scale that visually demonstrates equivalents to help students understand number relationships and operations, such as addition, subtraction, and comparisons, as well as pre-algebra concepts. • Includes scale, 20 balance weights, and teacher’s guide Grades K–3/Ages 5–8 EI-1070

Multilingual package and/or instructions in English, Spanish, French and German

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CLASSROOM ESSENTIALS: MATH

Magnetic 100 Board & Tiles


156

Now You See It, Now You Don’t™ See-Through Compost Container

Three aerated compartments enable kids to view the entire decomposition process clearly and make side-by-side comparisons among different materials. A great way to teach decomposition, composting, life cycles, and environmental education. • Includes 5.25"D x 13"W x 8"H clear plastic box with faux grass top and aeration holes; 3 clear-view compartments with magnification spots; thermometers to chart temperature changes; and teacher’s guide. Grades Pre-K+/Ages 4+ EI-5095

STEM

Hydroponics Lab

Get a 360° view of growing plants from the roots up! Ideal for science fair projects and at-home fun, this set of three transparent tubes is a no-soil, mess-free way to explore hydroponics with water or any other media. Durable, shatterproof plastic tubes measure 1.75" in diameter x 7"H each. • Includes 3 test tubes in stands with support rods; seed baskets; and activity guide. Stands each measure 3.5"D x 3.25"W x 2.75"H and have a write-on/wipe-off surface. Grades K+/Ages 5+ EI-5099

STEM

Tools per fect for scientific exploratio n!

Far Out!™ Solar System Mapping Tool

Scale the solar system down to your schoolyard! A fun, physical way to teach the solar system and the relative distances of the planets to the sun! This sun-shaped reel houses 61 feet of tape with planets marked according to their relative proximity to the sun. Students choose a planet, find it on the tape, and stand next to it, creating a scale model of the solar system. Far out! • Includes solar system measuring tape with 61 feet of planet tape, link to 10 downloadable planet posters with actual NASA images, and teacher’s guide • Teaches measurements, proximity, and solar system; teacher’s guide contains lesson plans Grades 2+/Ages 7+ EI-5255

Product Safety see back cover.

STEM

3-D Magnetic Demonstration Skeleton

Bring your whiteboard science lessons to life with this realistic, 3-dimensional magnetic replica of the human skeleton. Textured to feel like real bones, the skeletal system comes to life in vivid detail for the entire class to experience with their own eyes and hands! Interlocking edges are self-correcting. • Set includes 15 textured 3-D magnets, 18 magnetic labels, and an activity guide with a reproducible worksheet • Measures almost 3'H when assembled Grades K+/Ages 5+ EI-1760


Everyday Uses Rock & Card Set

Rock, Mineral, and Fossil Collections

Each collection features a selection of handpicked specimens, chosen for their color, texture, and beauty, and contains a four-color identification chart, self-adhesive labels, handy storage tray, and an information-packed guide. SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ Fossils Collection Mineral Collection EI-5204 EI-5207 Hold a 70-million-year-old fossil in your Set includes 12 specimens hand! Set includes 9 fossils

Igneous Rock Collection EI-5205 Set includes 12 rock specimens

Metamorphic Rock Collection EI-5206 Set includes 12 specimens

Sedimentary Rock Collection EI-5208 Set includes 12 specimens

Complete Rock, Mineral & Fossils Collection EI-5210 Includes 1 of each collection

Explore and observe plant life cycles, including growth and decomposition!

Sprout & Grow™ Window

STEM

GreenThumb Classroom Greenhouse

Two sturdy wire shelves that keep potted plants off the ground, a clear vinyl cover that fits snugly over the metal frame, and a large zippered opening protect plants for year-round gardening! • Measures 19"D x 36"W x 38"H • Packaged in white box with label • Assembles in minutes • Includes instructions EI-5103

Multilingual package and/or instructions in English, Spanish, French and German

How does your garden grow? Watch roots develop and grow in the soil through the large, transparent Sprout & Grow™ Window. • Includes 4.6"D x 10.7"W x 8.9"H window, packets of bean and pea seeds, nutrientenriched WonderSoil™, and guide SMALL PARTS [1]. Not for children < 3 yrs. EI-5101

educationalinsights.com

STEM

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157 CLASSROOM ESSENTIALS: SCIENCE

Identify various rocks and minerals and correlate them to their real-life uses with this hands-on rock and card set. Each double-sided card features a photo of a rock in the set, pictures of the way it is used in everyday life, and fun, kid-friendly facts. • Includes 12 rocks, storage tray, twelve 6"W x 9"H double-sided cards, 12 self-adhesive labels, full-color identification chart, and teacher’s guide with activities and reproducible worksheet SMALL PARTS [1]. Not for children < 3 yrs. Grades 3+/Ages 8+ EI-5201


Our light filters provide a calming, glare-free environment.

158

Fall

Winter

Spring/Summer

Light Filters for Every Season

Eliminate the harsh, headache-inducing glare and flicker from typical fluorescent lighting with three beautifully designed, easy-to-attach, seasonal Light Filters representing fall, winter, and spring/summer! • Set of three 2' x 4' fabric panels with fire-resistant coating and magnetic corners that easily attach to standard ceiling fluorescent fixtures • Includes fall, winter, and spring/summer themed designs • Reduces the harsh glare and flickers from traditional fluorescent lighting, eliminating eyestrain, headaches, and anxiety • Great for the classroom or the office SMALL PARTS [1]. Not for children < 3 yrs. EI-1233

Classroom Product Safety see back cover.

Library

Office


Patterned Fluorescent Light Filters

Two-pack of heat-resistant, patterned light filters attach to standard ceiling fluorescent light fixtures and reduce glare and flickering, creating a calming work environment. Perfect for classroom and office environments. Flame retardant. • Two 2' x 4' polyester light filters Patterned Fluorescent Light Filters (Set of 2) • Super-strong magnets keep filters EI-1232 in position • Includes Certificate of Conformance for flame retardancy SMALL PARTS [1]. Not for children < 3 yrs.

Fluorescent Light Filters

The harsh glare and flickers from typical fluorescent classroom lighting can cause eyestrain, headaches, and anxiety in students. Calm and soothe students by decreasing glare. These fabric panels fit over standard ceiling fixtures with sturdy, sewn-in magnets. • Each set includes four 2' x 4' heat-resistant panels in either Whisper White or Tranquil Blue • For use with fluorescent lights only! • Includes Certificate of Conformance for flame retardancy SMALL PARTS [1]. Not for children < 3 yrs. Fluorescent Light Filters Tranquil Blue—Set of 4 EI-1230

Before

After

Fluorescent Light Filters Whisper White—Set of 4 EI-1231

Whisper White

Tranquil Blue

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CLASSROOM ESSENTIALS: TEACHER RESOURCES

Great for the classroom, office, and library!

159


160 Jumbo Magnetic Spin Wheel

Transform your whiteboard into an interactive, whole-class game space! Simply place the spinner on your whiteboard, choose a template, and use your dry-erase markers to create the games and activities you need—the possibilities are limitless. • Includes jumbo 16" magnetic spinner, 3 double-sided write-on/wipe-off cards, and teacher guide with 16 classroom management, math, language arts, readiness, and other activity suggestions SMALL PARTS [1]. Not for children < 3 yrs. EI-1769

SpinZone® Magnetic Whiteboard Spinners

A fun spin on classroom activities! Use these three giant 11" spinners to turn your whiteboard into a custom game or activity for the whole class. Draw a circle, write in your content, attach a spinner, and play. SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4+ Box Set of 3 EI-1768

Counter Display (24 units) EI-1764

EI-1764

EI-1768

ReMARKable™ Spin Wheel

Create whole-class games for big-time fun! Just choose and place a doublesided, sectioned template on the sturdy spinner and fill in the blanks with a dry-erase marker, or design your own game using the blank template. EI-8485

Product Safety see back cover.


Wireless Eggspert® 2.4GHz

161

Wireless Eggspert® EI-7881

Wireless Eggspert® Extra Student Buttons (Set of 6) EI-7882

AC Adapter EI-8702

* 2.4 GHz unit is only compatible with new 2.4 GHz pods

Grades 1+/Ages 6+

Eggspert® Classic

Two game modes transform reviews into interactive quiz-offs! Students buzz in to answer questions in Quiz Show mode or wait and see if the spinning eggs select their team in Scrambled Eggs mode. • Includes Eggspert®, 6 student buttons, teacher control button, and guide • Requires 4 AA batteries (not included) or AC adapter (sold separately) SMALL PARTS [1]. Not for children < 3 yrs. Grades Pre-K+/Ages 4+ Eggspert® Classic EI-7883

AC Adapter EI-8702

That’s My Job™ Classroom Responsibility Badges

Students wear their jobs like a badge of honor with this clip-on job badge set! Assign a job to a student, clip it on, and let him or her wear it all day! • Includes 10 wipe-clean, dimensional clip-on job badges • Builds student self-esteem and responsibility Grades Pre-K to 2/Ages 4 - 7 EI-1255

Good for Me!™ Classroom Achievement Badges

Ten wipe-clean vinyl reward badges celebrate and motivate student achievement in reading, math, writing, and more. Includes four teacher-customizable badges. Builds confidence and self-esteem. Use year after year. • 10 Wipe-clean vinyl reward badges (total) • 4 “Blank” (text-free, with art) customizable badges • 6 Subject or school-specific badges (Student of the Week, Science Star, Rockin’ Reader, Writing Whiz, Super Speller, Math-a-Magician) Grades K+/Ages 5+ EI-1256

Multilingual package and/or instructions in English, Spanish, French and German

educationalinsights.com

Call Us! 800-995-4436

CLASSROOM ESSENTIALS: TEACHER RESOURCES

Best-selling Wireless Eggspert features 2.4 GHz* for the most reliable transmission. • Includes Wireless Eggspert®, 6 wireless student buttons, wireless teacher remote, and guide • 2 Ways to play—Quiz Show and Scrambled Eggs • Requires 4 AA batteries (not included) • Wireless student buttons require 2 AAA batteries each (not included) • Wireless teacher remote requires 3 AAA batteries (not included) ®


162

Quick Stick Instant Flannel Board

Raise flannel-board activities to new heights with this 20"H x 27"W magnetic-backed flannel board that quickly sticks to any metal surface, including classroom whiteboards. Rolls up for easy storage. Use two together for a super-sized flannel board! EI-1034

3-in-1 Portable Easel

Magnetic Board

Three classroom-friendly products in one sleek, slim-fold design! Just unfold and fasten the hook-and-loop fastener tabs to create a two-sided magnetic board, a two-sided whiteboard, or a flannel board. Sits conveniently on desk, table, or floor. Approximately 20"W x 15"H. EI-1027

Write-On/Wipe-Off Board

Feltboard

3-in-1 Flannel, Magnetic, Wipe-Off Board

This two-sided flannel and magnetic/ dry-erase board may be the only presentation board you’ll ever need! Use with large felt cutouts, dry-erase markers, or magnetic letters and numbers. Board measures 36"W x 24"H. EI-1033

Product Safety see back cover.


163

Positive Reinforcement Stamps Stamp your students’ work with positive messages and encouraging words. Each set features six themed wooden stamps and a built-in stamp pad in a compact, convenient wooden desk set. SMALL PARTS [1]. Not for children < 3 yrs. EI-1656

Classroom Laminator

Affordable, safe, and easy to use, this handy laminator lets you protect important classroom materials. Use hot or cold settings to instantly create long-lasting materials that can be used with dry-erase markers and crayons. Great for school or home use. Classroom Laminator EI-8810

8½" x 11" Hot Laminating Pouches Contains 100 hot laminating pouches (3mm thick) EI-8811

These 12 self-inking stamps include messages of praise and encouragement, reminders about missed or incomplete assignments, homework, extra credit, and special messages just for parents! EI-1660

No Yell Bell® Classroom Attention Getter

No need to shout when you have this versatile, voicesaving electronic teacher bell! Simply dial one of seven unique sounds, tilt the bell, and point it at your students. The crystal-clear sound gets everyone’s attention! Requires 4 AAA batteries (not included). Seven attention-getting sounds! 1. Hand Bell 2. Bugle Call 3. Alarm Clock Ring 4. Space Alert 5. Twinkle 6. Tick-Tock Alarm 7. Applause EI-1250

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CLASSROOM ESSENTIALS: TEACHER RESOURCES

EZ Stampers Self-Inking


164

Space Place® Pocket Chart

EI-1613

Maximize your classroom storage by making use of those in-between spots! Charts feature clear tag-holders for labeling. • Includes 14"W x 55"H chart with 12 folder-sized pockets, labeling slots, and 36 blank labels Space Place EI-1613

EI-1613 Horizontal Space Place® Pocket Chart Makes use of valuable under-the-board space! • Includes 65"W x 13"H chart with four 13"W x 7"H pockets for storing papers, folders, and more; 4 side pockets for storing supplies, labeling slots; and 12 blank labels EI-1692 EI-1692 Small Space Place® • Includes 14"W x 32"H chart with six 13"W x 7"H pockets for storing papers, folders, and more; tag-holders; and 18 blank labels EI-1693

EI-1693

Teacher Tote-All™

Perfect for toting books and supplies between car and classroom, this updated version features lightweight construction, extendable handle, and smooth-running tires. Folds flat for easy storage. EI-1099

Product Safety see back cover.


UNITED STATES AND CANADA Educational Insights 152 W. Walnut St., Suite 201 Gardena, CA 90248 Tel: 800-995-4436 Fax: 888-498-8670 Email: sales@educationalinsights.com

UK, EUROPE, MIDDLE EAST, AND AFRICA Learning Resources, Ltd. 51 Bergen Way, King’s Lynn, Norfolk, PE30 2JG, UK Tel: +44 (0) 1553-762276 Fax: +44 (0) 1553-769943 Email: sales@learning-resources.co.uk

AUSTRALIA/NZ, ASIA, AND LATIN AMERICA Learning Resources, Inc. 380 N. Fairway Drive Vernon Hills, IL 60061 U.S.A. Tel: +1-847-990-3341 Fax: +1-847-281-1720 Email: intlorders@learningresources.com

SAFETY SMALL PARTS [1]. Not for children < 3 yrs.: WARNING: CHOKING HAZARD—Small parts. Not for children under 3 years. SMALL PARTS [4]. Not for children < 3 yrs.: WARNING: CHOKING HAZARD—Toy contains a small ball. Not for children under 3 years. GeoSafari® Ultimate Laser Lab includes a Class 1 laser, tested to meet all appropriate U.S. standards, and is safe to use by children ages 8+.

P/N EI-0516

Printed in the U.S.A.

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