Content Curriculum vitæ
3
Selected projects Academic Artillery Gardens The new royal garden of Copenhagen
5
The Treasure Island Transforming identity at Folehaven
11
Moler Udstillings Park Knitting the edge
17
Professional Mi Archipelago Connectado The World’s longest coastal promenade Doktorens Anlæg A reunited park
23 27
01
Róbert Schuck Birth: 01/09/1992, Budapest Address: Emblasgade 83 1.tv. 2100 København Ø Phone: +4591930800 Email: rschuck92@gmail.com I am a third year Landscape Architecture Masters student, at the University of Copenhagen, specialised in urban design. I worked in very different environments and had been part of projects of many scales and approaches. I am passionate about sustainable development and new green approaches both in my professional and private life. The currently ongoing environmental crisis is most likely to be the biggest challenge that humanity ever faced. I believe that landscape architecture is one of our most powerful tools in this struggle. While keeping environmental issues in mind, it is still crucial to create spaces that facilitate human activities and are aesthetically pleasing. My wide knowledge of plants, digital, manual and verbal skills, furthermore international experience makes me able to contribute high value to the office’s work. I am eager to learn new things and looking for new challenges.
02
Professional experience 01/2019 – 07/2019
Landscape architect intern BOGL ApS, Sketching, drawing up proposals, building physical and Copenhagen, Denmark digital 3D models, selecting plants and materials, drawing sections Projects I have been part of: Esbjerg Byparken (competition), Västerport Varberg courtyard (competition), Nyhavna Trondheim, Holsterbrovej Stuer (prequalification)
02/2018- 02/2019
Assitant Petersen Service ApS Consulting with the customers, garden construction Farum, Denmark organising, material procurement, writing offers, planning
01/2017-05/2017
Landscape architect intern Grupo Aranea Working on the Paseo Litoral de Alicante international Alicante, Spain design competition, participating in all phases: sitevisiting, ideating, drawing up the plans, sections. Giving lecture and supervision at the University of Alicante.
10/2015 – 09/2016
Journalist Tasks: writing articles, mostly in connection with sustainable CHM/Lumens.hu, development Budapest,Hungary
Education 09/2017 – 09/2015 – 01/2016
09/2013 – 2017/06
MSc in Landscape specialisation
Architecture
–
Urban
Design University of Copenhagen Copenhagen, Denmark
Landscape Architecture – ERASMUS+ mobility Digital landscape visualisation, People & Environment
Swedish University of Agricultural Sciences Alnarp, Sweden
Szent István University BSC in Landscape management and garden construction Budapest, Hungary engineering – Garden Design specialisation
Languages Hungarian English
Native speaker Fluent (IELTS 8.0)
Danish Spanish
Basic (Modul 2) Basic
Software skills Adobe Photosop Adobe Illustrator Adobe InDesign Sketchup
AutoCAD MS Office QGIS V-Ray
Research The Effect of Global BSC Thesis, Environmental Change on Graded 5/5 the Use of Woody Plants in Hungary
Landscape Preferences in Hungary
Individual research project at SLU, Graded 5/5
Achievements Winner of international design Entry for the `Paseo Litoral 5th prize competition (as part of Grupo de Alicante` international Aranea) design competition
Budapest 2024 Olympic Site Design Competition, 2017
03
Artillery Gardens The new royal garden of Copenhagen
Location: Amager, Copenhagen, Denmark Area: 60 ha Group project with Lin Horn, Franziska Kolmer andvvw Pernille Vad Nørmark Course: Transformation Studio The Artillery Gardens have two major inspirations. The previously existing artillery training grounds and the royal forests, which were areas reserved for the monarch and his family for hunting. The former influenced our interventions and composition, while the latter is interpreted in a more democratic and contemporary way, by creating possibilities for foraging.
side. They are connected by an elevated boardwalk. With the boardwalk we grant access to visitors, but also raise them closer to the canopy where they can perceive nature from an unique perspective. The mounds are surrounded by three meters high beech hedges, which are framing the gardens of the five senses on top of the five wider mounds. In the Garden of Flavour, visitors can enjoy different edible species and herbs. As people walk through the Garden of Colours, they see the plants arranged in big patches according to their colour. The Garden of Texture is divided into three rooms: soft, smooth and rough. The rooms are framed by plants representing these textures. The Garden of Fragrances is planted with species that have intense scents. The Garden of Sound has three rooms within itself. One room, where water creates sound effects, one, where flowering plants attract insects and people can listen to their buzzing sound, and one sealed off, where visitors can enjoy silence. The mound with the Garden of Colour is different than the rest. Instead of having a wall to the north, it has a slope to integrate the open area with the old hangar. The building itself is used as an event hall, creating room for various community activities.
Framing & Overview The mounds in the north combined with the viewing platforms and the tribune in the south refer to the former structures of the artillery grounds, and they also create a strong frame for the central area, where the orchards are placed. This edge is emphasised by the enlarged canal in the south and east which also is a way to manage the waterlogging in the area. The vegetation also supports the distinction between the focus area, characterised by more open, low profile vegetation, and the edge zones covered by forests and thickets. The non-orthogonal placement of the orchards and the lack of Orchards and Viewing platforms a strict edge on the western side make the The orchards in the central area are surrounded by hedges and filled with various fruit trees composition less rigid and more dynamic. and shrubs. They offer opportunities for foraging. It is a very popular activity nowadays, The Paths - Access The long, narrow mound is the main entrance and wild fruit trees and shrubs are already to the park. It crosses the northern forest thriving and characterising the area.The four patch, where it is gently sloping up until three viewing platforms in the south grant visual meters height. This way it is accessible for access to the whole area. They are acting as everyone, and people can see the forest from landmarks and orientation points. On each of different levels. The entrances to the park are the viewing platforms furniture and smaller formed by little squares, framed by hedges. plants are arranged differently, therefore they They invite people, but also hide the park offer various spaces for staying and activities. Aligned to the Garden of Colours, instead of partly, which creates an element of surprise. The different landscape elements in The a viewing platform the tribune is established. Artillery Gardens are connected by a two- This is a larger staircase that can be used level organically shaped path system, which for outdoor gatherings, such as concerts, makes the composition more dynamic and plays and other social events. All of these creates a more fascinating nature experience landmarks are connected to the southern area, and to strengthen the connectivity fruit to visitors. trees are also introduced in the southern area outside the Artillery Garden. The Gardens The mounds in the northern part are three meters high, like the terrain on the southern
04
05
Entrance Slope
Entrance Lawn Entrance
Staircase/ elevator
Old hangar - community centr Plaza
Forest
Boardwalk 3m high
Garden of Flavours
Garden of Colours Garden of Textures Garden of Fragrances
Lawn Tall grass
Plum orchard
Cherryplum orchard
Staircase/ elevator Garden of Sounds
Lawn Canal
Tall grass
Fireplace
Seabuckthorn orchard
Entrance
Quince orchard
Pear orchard Lawn
Tall grass Cherry orchard Lawn
F
Apple orchard
Viewing platform Tribune
Kindergarten
Bridge
Clearing
Archaeological site
Fruit trees Fruit trees
N
Masterplan 1:5000
0.0
Topography
06
Historic mounds
Currently existing vegetation
Planned vegetation
The two-level path system
Interventions
Cherry orchard s urrounded by 1,25m high beech hedge
Cherry orchard surrounded by 1,8m high beech hedge
Semi-open area
Tribune, Canal, 8,5m continue over wide the canal and out to the central area
Tribune
Viewing Main path platform
Clearing of the forest
Existing forest
Section: the orchards, the canal and the tribune 1:500
Visualisation of the tribune, with the canal, aviewing platform and an orchard in the background
Interventions
Gardens
Orchards
Platforms
07
Forest
Boardwalk The room of soft textures
Dividers from soft materials
Tall grass
The room of scabrous textures
Dividers from rough materials
Tall grass Gravel path
The Garden of Textures
Elevated path
The Garden of Fragrances
The room of smooth textures
Tall grass
Dividers from smooth materials Bench
The Garden of Sounds
Tall grass
Detail plan of the Garden of Textures, Scents and Sounds 1:500
The Garden of Flavours
Mound, 3m high
The Garden of Textures
Beech hedge around the mounds 5m high
The Garden of Colours
Existing group of trees
Boardwalk, 5m wide
The Garden of Fragrances
Existing forest
Steps
Bike path
The Garden of Sounds
Steps leading down to the main path
Staircase Canal, 5m width
Section of the Gardens A-A 1:500
08
Visualisation of an entrance
Planting princple
Planting principle for the semiopen area
Planting principle for the area around the mounds
Planting principle for area near the canal
Planting principle for the orchards
09
T h e Tr e a s u r e I s l a n d Transforming identity at Folehavn
Location: Valby, Copenhagen, Denmark Area: 22,5 ha Group project with Anne-Mette Løve Dulong Gilbro and Thomas Lindtorp Pedersen Course: Urbanism Studio While exploring and researching Folehaven, we came to the realisation that the area possesses great qualities even though it is isolated and has a bad reputation. The area has a strong community, that helped to create public art pieces. There are large green areas in the neighbourhood and a petting zoo. We called these qualities “treasures’’, since they seemed to be hidden from outsiders and we felt like being on a treasure hunt. We built our vision of The Green Treasure Island on three strategies.
• The Dynamic Island, which is based on evolving vegetation and lively outdoor spaces. • The Shared Island, which is based on urban farming, education and citizen involvement. • The Inviting Island, which is based on good, visible and accessible connections. Following these strategies, we planned our interventions to realize our vision. • A bike connection from the urban spine of Valby to the new southern beach. Establishing a green, multifunctional plaza. • Making smaller neighbourhoods. • Introducing new functions and redesigning the vegetation. With the phasing of our design we created opportunities for further development and modification, therefore made the project more flexible and resilient.
Vision - The Treassure Island The vision of Folehaven is to change the rep- from a deserted island to a treasure island by utation of the area from negative to positive strenghthen the bond of the community inthrough the potential of the island effect of side and outside of the area. the place. The image of Folehaven will change
10
The Dynamic Island
The Shared Island
The Inviting Island
With the help of evolving vegetation and livelyoutdoor spaces, we create an ever changing, developing island worth exploring.
Strengthening bonds first within the Folehaven and secondly to the surroundings physically and socially.
Good connections and well defined edges make the area inviting, appealing and noticeable.
11
Green Entrance CREATIVITY NEIGHBOURHOOD ORCHARD NEIGHBOURHOOD
Market Square
Fireplace
Central Plaza
ACTIVITY NEIGHBOURHOOD
F
Petting Zoo
Central Plaza
GARDEN NEIGHBOURHOOD
Children’s Garden
Kindergarten
Daycare
Central Plaza
Green Entrance Plant Nursery Dog Park
Archaeological site
N
Illustrationplan Folehaven 1:5000
Infrastructure
12
Neighbourhoods
Edges & Entrances
Public connections
Visualisation of the Activity Neighbourhood
Landscape
Phase 1
Phase 2
Phase 3
Establishing animal farm at the central plaza
Establishing childrens gardens
Establish new public garden at future elderly homes
Establishing orchards, allotment gardens and other facilities in neighbourhoods
Planting around the new entrances at Blommehaven and Vinhaven
Moving youth activities to new location
Establishing a playground and public space at central plaza
Establishing new inviting green spaces on northern and eastern edges
Establishing a dog park on top of underground southern garages
Planting trees as allĂŠs along main roads
Establishing a new market square at new eastern entrance
Building two new elderly homes at the central plaza Building a new culture house at the central plaza
Establishing a plant nursery
Relocating residents of north eastern housing block
Upgrading and expanding existing garages
Constructing new buildings for north eastern market square
Buildings
Tearing down the existing elderly home at the central plaza Tearing down the existing marketplace Tearing down old school facility buildings Tearing down existing youth club
Infrastructure
Moving parking spots to main roads Creating new car entrace and parking for the church
Closing down the roads going through neighbourhoods
Closeing down the road going through central plaza for car traffic
Establishing new path system in the neigbourhoods
Establishing a Bike path through the area
Timetable of implementation
13
The Central Plaza Garage/workshops Garage/offices Delivery parking Elderly home
Bike path
Petting zoo
Parking
Path
Elderly appartments
Seating
Community center
Park
Church Margrete Kirken
Event space
Parking
Shared space
A
Restaurant/ CafĂŠ
Church plaza Bell tower
Elderly home
Playground Bike path
Public art
A
Library entrance Library
The Central Plaza, a multifunctional public space for different markets, school photos, concerts and social gatherings 1:500
Public Space
New culturehouse with an opening to the plaza
Open plaza provides space for different events like food festivals
Playground for kids close to the school and restaurant
Section AA of public space 1:100
14
Shared Neighbourhood Islands + Orchard + Sitting area + Entrance to plaza + AllĂŠ + Road
+ Car parking
+ Path + Private gardens
+ Bike parking
+ Bike parking + Allotment plots
Today - a closed, underutilised courtyard with hedge around it
B
B + AllĂŠ
+ Buffer zone Tall grass + Barbeque area + Trimmed lawn + Paving Private zone
+ Sheds
Semi-private zone Common zone
Green Neighbourhoods - the Garden and Orchard Neighbourhood 1:500
Future - an open courtyard with vegetation defining private, semi private and common space
New Entrance
New buildings with shops on ground level and greenhouse on top
The opening between buildings acting as an entrance to Folehaven
Vegetation framing the new entrance
Section CC of new entrance 1:100
15
Moler Udstillings Park Knitting the edge
Location: Mors, Denmark Area: 140 ha Group project with Cecilie Bay Holm, Nicholas Dyakowski, Franziska Kolmer Course: Transformation Studio The unique landscape at Skarrehage results from eons of natural processes and continued human influences in the more recent past. Diatomic soils – resulting from the sedimentation and fossilization of microscopic phytoplankton roughly 55,000,000 years ago and subsequent exposure during the glacial retreat of 22,000 years ago – have distinguished this area as a profitable extraction landscape for centuries. Traditionally producing simple clay bricks and today yielding a range of industrial and domestic materials deriving from processed diatomite, this industry continues to be an integral part of the regional economy of Mors with the Damolin/IMERYS processing facilities at Skarrehage having developed as a central nodal point. In a changing situation where the deposits of diatomic soil on the island are soon to be exhausted, this site offers a compelling opportunity for transformation. With industry shifting towards a strict import/process/export model, the facilities here can act as a magnet for visitors at the site and begin to negotiate a shared landscape, limiting the industrial footprint and making spaces of interest more accessible Visitors to the site can begin at the existing Moler Museum, now acting as a showcase of rare fossil and rock artifacts and a base point for fossil hunting in the adjacent decommissioned quarry. Visitors can continue on foot or by car along the one kilometer stretch to the coast. An active quarry gives a view of the industrial extraction of diatomite on Mors while another decommissioned
16
quarry is open to exploration, showcasing unique spatial characteristics of the quarrying process. Descending from the MoClay shelf to the coastal wetland, the visitor arrives at the MoClay Centre. A converted factory building, the large complex now houses a Danhostel, industrial history exhibitions, café, ceramics studio, and diatomite lab where visitors can experiment small scale with cutting edge uses for the material – a hydroponic lab with diatomite as growing medium. These flexible facilities attract both tourists and regular local visitors alike. Continuing to the coast, visitors can pass through a historic drying barn that stretches approximately 200 metres, enjoying views of the adjacent wetlands, gardens, and Damolin/IMERYS facility. This dynamic visitor landscape is shaped by a range of interventions at the site. The reprogramming of existing, underutilized buildings nudges the industrial actors to shrink their footprint at the site given the changing nature of their presence here. Defining the boundaries and overlaps in usage for visitors and industry, a key point is a shared parking lot separating the Damolin/ IMERYS plant from the drying barn gardens. Framing pathways throughout the site, nature trails are anchored at points with brick mosaic platforms while a hardscape brick plaza is installed outside the MoClay Centre with a path stretch to the coast parallel to the existing drying barn. Working with vegetation, ornamental gardens beside the drying barn and overtop of a factory footprint adjacent to the coast create sightlines and zones of interest for visitors. More pragmatically, revegetation of steep and gentle slope zones of the quarries will secure their unique spatial character from erosion while reestablishing habitat. What results is a landscape that uncovers its natural and industrial histories while eagerly pursuing future transformations.
17
Imported Diatom for Processing Skarrehage Mo-clayworks Ejerslev Harbour
18
Fur Mo-clayworks
Mors and Fur Islands
Global Reserves of Diatomic Soils (Mo-clay)
Danish MoClay Context
Fireplace
Factory Wetland
F
Drying barn Kindergarten
Exhausted quarry Skarrehage Lakes
Active quarry Archaeological site
Exhausted quarry
Moler Museum N
Agricultural museum
Tree plantations
Masterplan 1:15 000 18
1840
1901
1953
2001
Artist’s Residence and an exhausted quarry 1:3000
An exhausted and an active quarry 1:3000
The Mo-Clay Plaza and surroundings 1:3000
The drying barn, the wetlands and the factory 1:3000 19
Isometric view of the Moler Udstillings Park at Skarrehage
Moler Museum
Artists Residence
Mo Clay Centre
Drying Barn
IMERYS Plant
Quarries
The existing fossil museum will retain some of its exhibitions while shifting towards an activity centre, acting as the basis for fun fossil hunting exhibtions in the adjacent quarry.
The former quarry director’s house has been repurposed for an artist in residency program. Artists can enjoy a serene working environment while visitors can take a peak at their works.
The old factory building has been converted to a multifunctional centre featuring a hostel, labratory, exhibitions, and cafe.
A former drying barn, already acting as exhibition space to show the area’s industrial history has been improved and highlighted.
An active processing plant for diatomic soils, visitors can take tours here to see the modern refining process in action.
An active quarry is allowed for visits and tours during weekends and decomissioned quarries are used for fossil hunting and hiking for visitors and locals alike.
Gear up and go fossil hunting in a nearby decommissioned quarry
Hike the upper trails around the quarries.
Get hands-on with moclay and make something in the ceramics studio.
Learn about the industrial history of moclay at the drying barn exhibitions and enjoy the vieew to the wetlands
Take a tour of diatomite processing facilities at the active IMERYS plant.
Experience the active quarry from the viewpont and explore it in weekends.
Discover rare rocks and fossils at the Moler Museum
Enjoy the special location of the aritst’s residence right at the quarrys edge and have a look at recent artworks.
Enjoy a meal of hydroponically grown greens from the moclay lab!
Explore the Skarrehage wetland paths.
Tour an active quarry.
Relax with a campfire under the stars in the decommissioned quarry pit!
Relax in the cafe at the end of your day or extend your stay over night at the hostel.
20
Visualisation of the MoClay Plaza
Mo-clay Vegetation Development The plantings are developed through the principles of nature-based forestry management and on the tolerance of selected species to wet / clayish soil. The vegetation in the area will consist of 60% Birch, 40% mixed Pines, Spruce, and 10% mixed Oak, Willow, Rowan, and reed on the open wet areas. The forest vegetation is established with large volumes of small trees planted close to each other. This will force the trees to grow fast and give volume from the start. Over time the vegetation will be thinned and eventually develop into a layered forest vegetation.
Betula pendula
Larix decidua
Picea abies
Pinus sylvestris
Populus tremula
Quercus petraea
Sorbus aucuparia
Cytisus scoparius
Hippophae rhamnoides
Juniperus communis
Pinus mugo
Prunus spinosa
Salix caprea
Calluna vulgaris
Calamagrostis epigejos
Next to the Drying Barn the existing tree stands are selectively cleared out in a pattern echoing the built structure of the barn.
21
Mi Archipelago Connectado The World’s longest coastal promenade Mi Archipelago Conectado Location: Alicante, Valencian Community, Spain Length: 25 km International design competition with Grupo Aranea during internship. Our team also included Subarquitectura. The goal of the competition was to design the World’s longest seaside promanade (25km). Some parts of the promanade are already exisits, but they are disconnected, fragmented little pieces. Due to continuous deterioration and erosion, the condition of the Coastline of Alicante reached a level that is close to unacceptable. Our design proposal is a tool that through multiple interventions is aimed to reverse the deterioration. Despite the mistreatment of the coast, it still retains opportunities to become a point of interest for both locals and visitors. The coast can no longer be understood as a longitudinal thin line, as a corridor. The very concept of a corridor defines, implicitly, a fine border between the sea and the city, at times so fine that it has been broken. We can easily see how the coast of Alicante has become in many points increasingly interrupted because
22
of urbanization. Longitudinal flows prevent transverse flows. If we see the coast as space, not as a corridor, the very concept of a coastal corridor could be replaced by that of coastal space. The corridor implies speed, narrowness - concepts all associated longitudinally. Space is the opposite. It implies habitation, more organic limits. From this new point of view, where the sea and the land come into contact can be variable and be understood as a border ecosystem characterized by intense processes of exchange of matter and energy, generator of experiences and strong attraction for society, economy and tourism. The mountain and water were the nuclei of today’s Alicante. The relation with the landscape and nature has severely weakened. At the time of limitless expansion, the coast, the residues of nature and the historical monuments can be the place where we start reintegrating the city. One of the key elements of Mediterranean landscapes are island. With a multidisciplinary approach, we identified the “island” that can grow into coastal spaces. By carefully connecting them, we can start the reintegration of the coastline and the city.
23
The Islands The map shows the islands identified on the coast of Alicante, and what kind of path is planned for the areas. It is also presenting already exisiting user groups. Our porposal also contain the development of an application, that locals and visitors can use to learn more about each island.
14. The beach island Promenade A popular coastal promande with white sand and the sea
Serra Grossa Maritime park Creating connection from the mountain to the beach
The Tourist Island Alicante Making currently existing values more visible
The Lung Rabasa Reconnecting a neglected green area
Lucentum Archeology Showcasing Alicante’s history Cabo de las Huertas Geology Small interventions that enhances the speacial geological features of the area
The Port Mediterranean Creating new identity for the most detiriorated area
The Cultivated Island Public Park Creating a coherent green space
The Palmeral Island Urban Forest Reconnecting a neglected green area
The Island of Creativity The Tech City A new creative class and a new appriciation of the landscape
The Port Island The Airport The mainentrance of today’s Alicante. And oppurtinity to make a good first imperssion.
Fireplace The Island of Saltworks Production Park Reestablishing the original water flows, and recovering the production landscape
The Island of Sand Dunes Connecting the existing path to the protected spaces among the dunes.
The next: 15. The Flat Island Tabarca
Foo Distance
Kindergarten Atoll of Santa Pola The View of Tabarca Reestablishing the ecological pathway and presenting the relation between maritime and terrestrial ecosystems
Archaeological site
N
1:33 000 24
4.1. Serra Grossa - Calas Artificial continuity
2.3. Cabo the Las Huertas - Calita y Cala de Los JudĂos Natural continuity
25
Doktorens Anlæg A reunited park
Location: Esbjerg, Denmark Area: 140 ha Design competition during my internship at BOGL. Our team aslo included Ingvar Cronhammar and AART architects. First a harbour was built and then a city was founded, where the sand hill met the sea. In 1879, the first person with a degree in Esbjerg, Doktor Brunn planted pines on the sandy slope. Later people wanted a place that they can use for recreation. So the plantation was transformed into a park in 1917. After this, for a whole century the history of the park was a series of interventions. Each of these intervention cut out a piece from the park´s green fabric: the amphitheatre, the bunkers, the harbour administration building, the parking lots, the Art Museum, the Music Hall and the service roads. Therefor, although the park has a lot of qualities and potential, it is very fragmented and disconnected from the city. As a result of this is it is highly underutilised and unknown even for locals. Our proposal ties together the park’s many valuable areas and create unified place. It strengthens the connection to the city - and the link to the Art Museum and Music Hall. We facilitate more, and more diverse activity in the park. To reunite the fragments, we propose a series of measures that will enhance coherence and a strengthen identity. The poetry of a classical city park has to return. We drew inspiration from the Swedish Folkparks of the 1950s and the bright atmosphere of the Parisian
parks around the turn of the century. A park that facilitates recreation and community and appeals to curiosity and imagination. The park has history, present and future. It is place where generations have lived. It is park for reflection, silence, joy, movement and play. It is robust and lightweight at the same time. Contrasts and experiences that arise in the present. One welcoming place that appeals to children and adults, young and old. For everyday use and for special occasions. The proposal creates a more coherent and unified park. The new park has a clear position in the city´s fabric, halfway between the urban areas and the sea port. To increase cohesion and to reinforce the unified green identity of the place, we are strengthening the edges all around. The large trees with the strong vertical trunks and the light shimmering through their dense foliage create a common spatial experience all around the park. In between these beech stands we created clearings to frame the activities of the park. The terrain is the basis for the park´s overall layout. The paths move in synch with the slopes and connecting the rooms, benches and amphitheatre terraces, so that a ‘flow’ is formed throughout the park. The furniture creates a special atmosphere, right from the moment you pass through the portals. All the inventory has a mint green colour that creates an appearance that is recognizable and likeable, while bringing a dreamy, artistic layer into the park. Together, the different layers of the proposal give the park a strong identity.
Concept diagram:
26
27
+ Havnepromenaden Havnegad
e
+ Hulvejen
+ Esbjerg Wa
+ Harbour administration + Landgangen
+ Open space
+ Amphitheatre
Ă˜stre Hav
nev
+ Harbour
28
Inventory
Main path and entrances
Terrain and edges
Planting
de
Englads gade
Torvga
atertower
+ Entry Square
+ Esbjerg Art Museum
+ Hanging Gardens
vej
+ Dog Park
Fireplace
+ Service Entrance
+ Main Path + Playground
Fo
Kindergarten
Archaeological site
N
Masterplan 1:5000
The view of the stage from the amphitheatre, visualisation.
29
Axonometric view of the entry area in the north-eastern corner
Axonometric view of the open space
Axonometric view of the amphitheatre
Inventory design
Section C-C 1:500
30
Service road
+ Esbjerg Music Hall
+ Service Entrance Asphalt Seating Chicken coop Boats
Slide
Concrete Seating
Stairs
Existing building Scooter track
Gravel Concrete path
Baskerball court
+ Playground
Football pitch
Picnic tables
Climbing toys
Hammocks
Sandbox Buoys Swing Climbing toys Gravel path
Allotments
Pavilion
„Tarzan path”
Portal
Detailed plan of the playground 1:2500
The proposal retains the beech trees ( Fagus sylvatica) as the park’s character tree. But several new species are added to create a greater variety throughout the park. In sun exposed areas, we suggest the establishment of perennial plantings with a lush, wild appearance with some characteristic solitary bushes. For example Viburnum with Hemerocallis, Phlomis russeliana, Heuchera and ornamental grasses. Primarily native species are used, but we also used some non-native species to help to facilitate larger recreational value, support bird and insect life, and to keep the necessary maintenance relatively low. To create more closure towards Østre Havnevej beech will be the dominant tree on the southern edge, with some smaller trees and different shrubs (Ribes, Lonicera). This shields the park from traffic, therefor amplifying visitor’s experience of staying in a green space. At the playground and Hulvejen, we suggest planting different smaller flowering trees, which would also naturally occur in clearings or edges in beech forest - for example Sorbus, Prunus cerasifera, Crataegus. Around the Port Administration and Landgangen beech are planted. Under the large trees we suggest the planting of bulb plants, such as Anemone, Scilla and Narcissus to recreate the vernal blooming of the beech forest floor. Planting proposal: beech, flowering trees, vernal flowers and perennials
Section E-E 1:500
31
32