Warrrio Wow

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Arts of

Class

Weaponry

age is generated through damage being dealt to and by the warrior and is capped at 100 he original death knights were

insidious necromancers who possessed

created for Orgrim Doomham-

superior intellect and tremendous magi-

mer by Gul’dan as powerful sol-

cal power. They often favored the use of

diers of the Horde. These death knights

terror tactics and reanimated the corpses

were created by placing the souls of the

of enemy soldiers who fell in battle to

slain warlocks of the Shadow Council into

serve them as mindless undead minions.

the corpses of fallen Stormwind knights,

Years after the destruction of Draenor,

the first of whom was Teron Gorefiend.

the immensely powerful Lich King crea-

Unlike modern death knights of the

ted a new breed of death knights: ma-

Scourge, these ghoulish fiends were

levolent, rune-wielding warriors of the

not battle hardened warriors; they were

Scourge.

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Hero

Garrosh Hellscream arrosh became an important

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Undoubtedly he is worried about

A great and fearsome warrior, Grom

chief among the Mag’har. He

The health of his clan’s matriarch, Ga-

Hellscream lusted for power. Despite

was aided by Jorin Deadeye,

rrosh knows that when she dies, he may

his awareness of this weakness, Grom

son of the Bleeding Hollow clan’s former

be expected to lead the Mag’har, and that

nevertheless drank Mannoroth’s blood,

chieftain, Kilrogg Deadeye. When our

troubles him as well. Garrosh believes

which made him stronger and fiercer,

heroes first meet Garrosh, he is sullen,

himself fated to repeat his father’s mis-

but also damned Grom and other orcs to

pessimistic, even depressed.

takes.

servitude under Mannoroth.


Cairne Bloodhoof aron Rivendare is a powerful

and he and his patrols do just that. He

death knight in the service of

coordinates the efforts of the Lich King

the Lich King. Originally ru-

in the Plaguelands.

ling over the city of Stratholme for the Scourge.

He currently battles

Once a wealthy human landowner,

With agents of the Argent Dawn sent

the plague corrupted Rivendare and

to Stratholme to kill him. Once, Baron

he pledged himself as a death knight.

Rivendare was a wealthy Lordaeron lan-

Rivendare’s duty is to round up and mur-

downer and a friend of Kel’Thuzad. He fell

der any human survivors he can find,

under the necromancer’s away.

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Lore

Warrios of

Azeroth Agility

is useful while levelling as critical strike rating on gear is until later levels s long as war is waged on Aze-

rally their allies and spur them to victory,

races. Masters of swords, spears, and

roth, there will be men and

but not only can they rally their allies

weapons of all kinds, warriors share a

women who fight those wars.

into victor.

common way of life on Azeroth. Using

The warrior is no mere sword-swinger; they are skilled combatants, combining

their abilities to deal pain and cause They can themselves charge

bloodshed, warriors are deadly adversa-

strength of arm, knowledge of weapon-

Into the heart of the battle, take seve-

ries and welcome friends in violent times

ry and practiced maneuvers to slice or

ral lives and live to tell the tale. All races

(which seem to be a Warriors have exis-

bludgeon their foes into little red bits.

fight, and all races boast many warriors

ted in every race, from the murlocs to the

The warrior is the most versatile of the

in their ranks. Warriors are common

tauren. Anyone willing to take up arms

combat classes, and they supplement

among dwarves, Forsaken, humans, and

to defend their people can be classed as

their fighting prowess with the ability to

orcs, but are less so among the other

a warrior. ll the time in recent decades).

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Talent

Battle

With

Stance

the final talent, Titan’s Grip, the warrior is able to dual wield two 2-hand weaponse

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he arms tree consists of abi-

come unstoppable, unless killed, for the

lities which focus on slow

duration. Due to almost every arms skill

two-handed burst coupled

being based on weapon damage, such as

with heavy bleeding damage to better

[Rend], Overpower, [Deep Wounds] and

effect. The arms talent tree is capped

Mortal Strike, slow two-handed weapons

by the [Bladestorm] ability, which when

are favored by almost every arms warrior

activated, whirlwinds every second for

to maximize effect. Bleeding skills are

6 seconds and causes the warrior to be-

enhanced as well with the talent.


A balanced combat stance that increases the armor penetration of all of your attacks by 10%. RETALATION

BLADESTORM

Induces a friendly unit into a killing

Temporarily grants the Death Knight

frenzy for 30 sec. The target is Enraged,

15% of maximum health and increases

which increases their physical damage by

the amount of health generated through

20%, but causes them to suffer damage

spells and effects by 35% for 10 sec.

equal to 1% of their maximum health.

After the effect expires, the health is lost.

ENRAGED REGENERATION

MORTAL STRIKE

Converts 1 Blood Rune into 10% of your

Instantly strike the target, causing 50%

maximum health. This talent can be ac-

weapon damage plus X, and it’s near-

tive onlyu when the Death knight is in

est ally for 25% weapon damage plus

battle, in addition give 5% of your friends

X/2, each target takes an additional 10%

maximun health. 1 Minute Cooldown.

bonus damage per disease active on it.

SHATTERING THROW

SWEEPING STRIKES

lace a Mark of Blood on an enemy. When-

Summons a second rune weapon that

ever the marked enemy deals damage

fights on its own for 12 sec. doing the

to a target, that target is healed for 4%

same attacks as the Death Knight but for

of its maximum health. Lasts for 20 sec.

50% damage. This talent can be modi-

Costs 1 Blood Rune. 3 Minutes Cooldown.

fied for your power attack. 30 yrd range.

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Talent

Berserker

With

Stance

the final talent, Titan’s Grip, the warrior is able to dual wield two 2-hand weaponse

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he fury tree bolsters the use

[Slam] burst damage with their already

of dual wielding (but does not

high sustained damage. While the cost

limit the warrior in any way),

to uphold this kind of damage taxes on

to dish out the highest damage that the

rage heavily, dual wielding solves the

warrior is capable of. Critical strikes allow

problem. With the final talent, Titan’s

the fury warrior to [Flurry], while the

Grip, the warrior is able to dual wield

attacks they use most have a chance of

two 2-hand weapons, greatly increasing

proccing Bloodsurge, throwing in high

rage gain in bursts, allowing the warrior.


An

aggressive stance. Critical hit chance is increased by 3% and all damage taken is

RETALATION

BLADESTORM

Induces a friendly unit into a killing

Temporarily grants the Death Knight

frenzy for 30 sec. The target is Enraged,

15% of maximum health and increases

which increases their physical damage by

the amount of health generated through

20%, but causes them to suffer damage

spells and effects by 35% for 10 sec.

equal to 1% of their maximum health.

After the effect expires, the health is lost.

ENRAGED REGENERATION

MORTAL STRIKE

Converts 1 Blood Rune into 10% of your

Instantly strike the target, causing 50%

maximum health. This talent can be ac-

weapon damage plus X, and it’s near-

tive onlyu when the Death knight is in

est ally for 25% weapon damage plus

battle, in addition give 5% of your friends

X/2, each target takes an additional 10%

maximun health. 1 Minute Cooldown.

bonus damage per disease active on it.

SHATTERING THROW

SWEEPING STRIKES

lace a Mark of Blood on an enemy. When-

Summons a second rune weapon that

ever the marked enemy deals damage

fights on its own for 12 sec. doing the

to a target, that target is healed for 4%

same attacks as the Death Knight but for

of its maximum health. Lasts for 20 sec.

50% damage. This talent can be modi-

Costs 1 Blood Rune. 3 Minutes Cooldown.

fied for your power attack. 30 yrd range.

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Defense

Talent

With

Stance

the final talent, Titan’s Grip, the warrior is able to dual wield two 2-hand weaponse

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he protection tree features

absolutely crush anyone foolish enough

the traditional one-handed

to attack him/her in melee, and use it to

weapon + shield combination

harass and silence casters. Protection

with talents to improve its use. It is likely

warriors now scale with attack power

that one would think the overall dama-

more so than they did in the past, cau-

ge is lower due to not using a “power-

sing them to do much more damage. The

ful two-hander” or “dual-wielding two

protection tree boosts overall survivabi-

weapons”. But when facing a protection

lity, but also offense with the kind of tools

warrior, they need to consider the shield

that prot warriors use, namely the one

as well. With it protection warriors could

handed weapon and shield.


A

defensive combat stance. Decreases damage taken by 10% and damage caused by 5%.

RETALATION

BLADESTORM

Induces a friendly unit into a killing

Temporarily grants the Death Knight

frenzy for 30 sec. The target is Enraged,

15% of maximum health and increases

which increases their physical damage by

the amount of health generated through

20%, but causes them to suffer damage

spells and effects by 35% for 10 sec.

equal to 1% of their maximum health.

After the effect expires, the health is lost.

ENRAGED REGENERATION

MORTAL STRIKE

Converts 1 Blood Rune into 10% of your

Instantly strike the target, causing 50%

maximum health. This talent can be ac-

weapon damage plus X, and it’s near-

tive onlyu when the Death knight is in

est ally for 25% weapon damage plus

battle, in addition give 5% of your friends

X/2, each target takes an additional 10%

maximun health. 1 Minute Cooldown.

bonus damage per disease active on it.

SHATTERING THROW

SWEEPING STRIKES

lace a Mark of Blood on an enemy. When-

Summons a second rune weapon that

ever the marked enemy deals damage

fights on its own for 12 sec. doing the

to a target, that target is healed for 4%

same attacks as the Death Knight but for

of its maximum health. Lasts for 20 sec.

50% damage. This talent can be modi-

Costs 1 Blood Rune. 3 Minutes Cooldown.

fied for your power attack. 30 yrd range.

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