Rui Wang Portfolio

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ARCHITECTURE + Rui Wang MSAAD, GSAPP B.Arch, Tongji University

E-mail: rw2787@columbia.edu Tel: (1)9174431589 Address: 225 W, 109th Street, Apt 22


RUI WANG rw2787@columbia.edu | (1) 917 443 1589 | 225w, 109th Street, Apt 22

EDUCATION BACKGROUND June.2019-June.2020

Columbia Univercity in the city of New York | New York Master of Science in Advanced Architectural Design (M.S.AAD)

● ‘High Pass’ in all courses (Except the COVID-19 semester) ● 4 Projects Published in ‘Abstract’, a faculty-selected student work publication

Sept.2013-June.2019

Tongji University | Shanghai Bachelor of Architecture ● GPA: 4.76/5.0 (3/69)

PROFESSIONAL EXPERIENCE Sep.2018-Feb.2019

UDG China, Urban Renewal Design Institute | Shanghai, China Intern Architect

● Tongfuli urban renewal project | researching, brainstorming, preliminary designing and 3d-model drafting in the concept stage for the renewal of the lanes in the center of Shanghai, China ● Heshenghui roof renovation project | coordinating and revising construction drawings ● Ge Dai and Zhu village redesign | conceptual designing, and 3d-model drafting in the early stage ● Nanchang Street project | site researching and conceptual design discussion

Mar.2018-Jun.2018

UDG China, Urban Construction Institute | Shanghai, China Intern Architect

● Poly, Sihui residential project | 3d-model refining, detailed designing and drawings revising ● Changsha Yanghu heart residential project | 3d-model refining and drawings revising

SELECTED HONORS June.2019

Excellent Graduate of Shanghai | Shanghai

June.2019

Nomination Award of Academy Award in Design Category | Shanghai

June.2018 Aug.2017 June.2014 2014-2018 Sep.2014

● Highest Honor of graduates in universities in Shanghai

● Highest Professional Award of CAUP department in Tongji University

The 8th Digital Future Workshop & Symposium | Shanghai ● Selected into exhibition

Busan International Design Workshop | Busan, Korea ● International design team member, won Third Place

Tongji International Cardboard Construction Competition | Shanghai ● Design & construction team leader, won Second Place

Excellent Student Scholorship of Tongji University | Shanghai ● 4 times in total

Shanghai Excellent Student Scholorship | Shanghai

SOFTWARE SKILLS AutoCAD, Sketchup, Vray, Lumion, Revit, Rhino, Grasshopper, Ecotect, Photoshop, Illustrator | Hand Sketching, Laser-cutting | Microsoft, Processing(Java), Unity(C#)

LANGUAGE English, Chinese(Mandarin)


T h e o re t i c a l e n v e l o p e o f 1 9 1 6 Zoning Law appearing between the Municipal Building and theWoolworth (rendering by Hugh Fernss). -Delirious New York

Prologue

Architecture acts more like negotiation in nowadays than before, as ecological and political agents are increasingly involved in the process of making decisions. As ZaeroPolo, Alejandro said in his 'The Politics of the Envelope' that 'Architects' traditional role as visionaries (and ideologists) has become redundant as the sheer speed of change overtakes their capacity to represent politics ideologically'.

+ IN SCALE

URBAN /XL

+ IN DISCIPLINE

ECOLOGICAL

POLITICAL

COMPONENT /XS

Architecture as the Intermedium Architec ture+ is the menifesto that architecture acts as the medium and persuasion to be engaged in urban environment, human & society for future changes and politic decisions, where the envelope and the systems act as the medium. Architecture+ has its double meanings including the interdisciplinary and the trans-scale thinking. As Koolhaas said that 'It is a tragedy that planners only plan and architects only design more architecutre'. And it's an opportunity to raise proposals for urban issues by employing architecture as the intermedium to coordinate between the city and the human beings.


ECOLOGICAL E N V E L O P E +

C U LT U R E & E C O INFRASTRUCTURE+

URBAN RENEWAL+

S H A R I N G & SPIRITUAL SPACE+


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CHILDCARE +

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-A proposal for Green New Deal based on CLT

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THERMODYNAMIC FOREST

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-Jinan Natural Museum Design & Study of Forest System

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THE TRAMPOLINE CAVE

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FACTORY HABITAT

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REDEFINITION OF 'TOWER IN THE PARK'

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WALL SCHOOL

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-Design of the Trampoline Club in the mountain of Zhejiang Province

-A Silk Factory Habitat as the New Pier Typology on Bush Terminal

-A plug-in system as infrastructure in NYCHA public housing

-Rethinking culture infrastructure and urban boundary surface in LA

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RAILWAY DEMOLITION -Redesign of City Boundary by Inserting Public Sports Space and Infrasturctures

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ARCHEOLOGICAL CITY

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-Renovation Design in Lilong of Shanghai & Study of Vertical Growth of Dwelling Patterns

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MARKET LIFE ALONG HONGKOU HARBOR

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-Waterfront Design of Hongkou Harbor & Study of Typical Waterfront Space in Chinese Paintings

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WATERFRONT URBAN COMPLEX

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-Exploration of layered public sharing space in high density urban comercial areas

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COLLAGE LIFE-- Balcony as the Stage & Structure

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THE HOME OF ALUMNI

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OTHER WORKS

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Rebirth of Tongfuli (INTERN) OTHERS

Baolong Commercial Street (INTERN)


1 Photo by Miguel de Guzmรกn, Courtesy of Columbia GSAPP


CHILDCARE+ -A proposal for Green New Deal based on CLT

Fall Studio in GSAPP Instructor: Bryony Roberts Individual Work 2019.9-12

--'The studio addresses the social justice dimensions of the Green New Deal proposal, focusing on the connection between social and environmental sustainability. The framework for the studio is the 'ethic of care,' a position cultivated by social justice activists and ecofeminists to promote methods of sustaining complex human and ecological systems. Developing situated, relational and systemic approaches to design, the studio explores how the ethics of care can inspire alternative socail, spatial and environmental futures. This course is part of the Public Works for a Green New Deal curricular initiative sponsored by the Temple Hoyne Buell Center for the Study of American Infrastructure in America.' --Broyny Roberts

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Cemetery

Central Courtyard

Private Courtyard

Isolated Courtyard

Jackson Heights: What the post-new garden city would be?

NEW URBAN HUB: Integration of Community Land Trust(CLT), Childcare, Green Space & Commercial Retails

Queens County is among the most diverse areas in the entire United States, where Jackson Heights locate. It was heavily influenced by Howard's 'Garden City' movement in 1899.

-What the future of these small business would be? Jackson Heights has the tradition of small retail commercial business, which`are gradually removed and replaced by large shopping mall such as target, leading to more gentrification in this area.

And after that, Thomas was building a Garden City-within-acity, contrast to Howard's garden city, to balance the desire for open space with the needs of a New York commuter. Because of Thomas’s emphasized interior garden space, living in Jackson Heights was like being a member of a club. And like any country club, access to Jackson Heights was limited. Initially built as ‘restricted residential community’, in general the communities are unwelcoming to outsiders. However, as Jackson Heights serve as an antidote to urban Manhattan, it becomes the most diverse suburban areas, with still limited green space access and public space. What would the post-new garden city would be? Sources: https://ny.curbed.com/2017/4/19/15328342/jackson-heights-queens-history https://en.wikipedia.org/wiki/Community_land_trust

Creditted to Nika Tepper

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-What the future of green space would be? The green space is extremely limited and most are in the form of backyard space which is owned privately and underutilized. -What the new mode of the childcare center would be in the new ethic? Considering the limited street space occupied by commercial business, cars, retial carts and pedestrians, the childcare centers face difficult environment. -Community Land Trust (CLT) A community land trust (CLT) is a nonprofit corporation that develops and stewards affordable housing, community gardens, civic buildings, commercial spaces and other community assets on behalf of a community.

Creditted to Nika Tepper


PROPOSAL-CHILDCARE+ AS URBAN INSTITUTION

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SUNLIGHT STUDY

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'GREEN VOLUME' The 'green volumn' shaped by the sunlight study functions both as the basic plug-in cultivation module and the semi-outdoor playground for the toddlers in the crowded urban situations. It not only functions as the intermediate in a system designed to integrate resourses like commercial corridors, backyard green space and food incubator, but also challenges the new education potentials for the toddlers by providing the wild nature space inside the artifical green house and generates both new type of space for learning, sheltering and marketing.

Water System Gardening System Commercial System Childcare System

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CHILDCARE+ OTHER AGENTS

The first floor plan shows the intentions of generating the public Food Incubator combined with retail markets and public space both for the city and the community. Could this be a kind of new paradigm for the infrastucture of the education institions+ other commercial and ecological agents?

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Second Floor Plan(For Toddlers)

Third Floor Plan(For Infants)

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Green Module as the Greenhouse & Playground The green volume designed to cultivate different plants and vegetables on three surfaces according to their different exposure to the sunlight. It also casts different influence to indoor space on different levels, most importantly providing the semi-indoor and outdoor playgrounds for the toddlers with a wild but protected playgrounds with controlled climate and greens. The trampolines inserted and trees penetrating through explores new ethics for 'play' of kids in childcare center.

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Edible school initiative The green volume also generates new potentials for education for toddlers, of which edible school is a kind of choice. By incorporating plantings, cooking, recognizing plants as well as bringing kids exposed to clmiate issues related, nature and eco-minds are introduced to kids at very early age even in urban areas where access to nature is limited. It also explores the entension of Montessori Method of Education to engage children in interaction with their environments, enabling them to choose and act freely within an environment prepared to act spontaneously for optimal development.

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INFANTS' ROOM

The triangular geometry provides new types of space for infants, generally quiet and small space with indirect sunlight and access to indoor playgrounds. Locating on third floor, the infants rooms are relatively isolated from the noise environment and maximize the use of space.

COMMUNITY GARDENS & MARKET

The first floor is more public, closely connected to the urban environment and community gardens. With the food incubator, it functions both as the institution for the city and community.

COZY CORNERS

Contrast to the conventional enclosed classrooms, the space for kids are flowing space permeated into every corner of the building, with service columns penetraing inside.

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FACADE DETAILING Instructor: Kevin Schorn Spring Selective Course Coorporator: Yining He

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THERMODYNAMIC FOREST -Jinan Natural Museum Design & Study of Forest System

Tongji Optional Studio (17- Week Group Work) Contribution: Concept & Strategy / Research / Museum Design / Simulation & Modeling Instructor: Li Linxue Collaborator: Yang Yanrong / Liu Xutian Spring 2018

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Responsive Seasonal Design in Jinan

Forest system in thermodynamic principles

Jinan Province in China belongs to temperate monsoon climate, which is characterized by obvious monsoons and distinct four seasons with extremely bitter winter and hot summer. With the study of thermodynamic design, we hope to solve such typical problems thorugh buildings whose forms are driven by energy principles.

It's known that closed world with simple principle is easily get off balanced, which finally turns out to be a failure.

Natural creatures generate their forms in response to the environmental conditions, changing their forms in order to save energy. Can buildings work like an organism, an creature or even an natural system to deal with the changing environment with flexibility in gradience? Can buildings work intelligently to provide a more comfortable shelter for people as well as reduce the unnecessary energy dissipation? It's where the design starts. There have been theories using energy system language to reevaluate performances in architecture. William W.BRAHAM's book, Architecture and Systems Ecology, provides a possibility to use environmental principles of design that embrace the full complexity of our current situation.

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Contrast to that, climax forest, self-organization and ecotopia from biology are introduced into the architecture as well as thermodynamic principles including the competetive pursiut of maximum power, the development of energy transformation hierarchies, and the co-cycling of materials. By studying the climax forest, which is an application of selforganization, we transform the abstract energy principle into architecture prototype and match energy patterns with building forms and arrangements. By analyzing how a forest uses energy economically under selforganization law, we extract three key words-Aggregation, Hierarcy and Adaptation which are the most important and relevant to the self-organization principle-Synergy, Entropy Reduction and Dissipative Structure. By appropriately manipulating of these three keywords, we assume architectrue groups to work as a forest system, dealing with the outside nature conditions with complexity and redundancy.


Form manipulation & Simulation Following the key words of 'Aggregation', 'Hierarchy' & 'Adaptation', we tried different possibilities of massing to learn the benefits of aggregation at diiferent levels and built the library of the forms and their corresponding performance in order to understand and generate forms according to the site conditions.

Benard Cell as the prototype-where theory transforms into form Bénard convection is a type of natural convection, occurring in a plane horizontal layer of fluid heated from below, in which the fluid develops a regular pattern of convection cells known as Bénard cells. Bénard– Rayleigh convection is one of the most commonly studied convection phenomena because of its analytical and experimental accessibility. The convection patterns are the most carefully examined example of selforganizing nonlinear systems. Buoyancy, and hence gravity, are responsible for the appearance of convection cells. The initial movement is the upwelling of lesser density fluid from the heated bottom layer. This upwelling spontaneously organizes into a regular pattern of cells. [1] Inspired by the principle, we transform the building into the machine of Benard Cell to gather sunlight, improve ventilation and leave the void for energy exchange, where the rest entity as the indoor space.

Study of 'LAW', 'FORMS' & 'PERFORMANCE' From the specific possibilities of form manipulation and simulation, we try to understand what could be the most significant changes that could influence energy distribution and in the end learn the general principles to deal with specific weather conditions.

Resource: https://en.wikipedia.org/wiki/Rayleigh–Bénard_convection

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1.The most dominant element in the site- wind forms the shape first.

2.Wind morphing —Single shape variation —Group density variation

In summer, the design aims at cooling the environment down. The prototype building form has an effect of shading and can generate wind spontaneously. The overall arrangement is also optimized to intensify the velocity of the wind coming from vicinity. After simulation and optimization, the final plan succeeds in increasing wind velocity on air passage as well as providing comfortable wind environment in several public courtyards.

3.Masterplan arrangement optimization—Pattern Optimization

4.Masterplan arrangement optimization—Energy Hierarchy Optimization

5.Second dominant element — light & radiation Maximization of energy absorption to generate benard circulation

6.Synergistic optimization of wind and solar energy

In winter, the design mainly focuses on reducing the wind velocity as well as gathering and delivering heat e c o n o m i c a l l y. T h e p r o t o t y p e f o r m enables the building to efficiently collect solar radiation from the sun and the underground space plays the role in storing and transferring the heat to every corner of the building. The overall arrangement is optimized to block strong wind coming from North-east to provide a relative stable and comfortable environment.

7.Seasonal energy transfer

8.Integration of microclimate, environment, circulation and function

After simulation and optimization, the final plan succeeds in blocking wind coming from North-east as well as providing stable wind environment in several public courtyards.

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Summer

SUMMER-- PASSIVE VENTILATION CHANELS In summer, the prototype can generate wind spontaneously and the overall plan management also intensifies the wind from surrounding areas, thus improving ventilation to relieve the extreme heat and high humidity. The ventilation rate can be controlled by devices which block the wind or increase the wind velocity. The exhibition mode of the museum is designed flexibly conrresponding to the environmental strategy. In summer, the visiting route is combined with the consecutive shading areas provided by the inclined walls of the prototype buildings. As a result, the exhibition space permeates into and mixes with the outside environment and visitors can experience with stable and comfortable exhibition space.

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Winter

WINTER-- HEAT GATHERING STOVE In winter, the single prototype works to gather and deliver heat economically and the large basement underground space works as the heat storage and the main exhibition space. The overall arangements succeed in blocking bitterly cold wind from North-east to provide visitors with stable windless outdoor space. The exhibition space mainly concentrates in underground space and thesingle prototype building is designed for theme exhibition. Every single prototype is like the stove which collects radiation and sunlight to support the indoor activities.

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Opening well

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Tilted roof

Inclined wall

Valve form

Entrance form

Plane deformation


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Form of the single device The devices on the surface of central air passage are designed to introduce and control air flow into the indoor space with various functions inside, maximizing the benefits of the prototype. We select certain sequences, sizes and directions of the devices for simulation and find that in order to efficiently introduce wind from the central air passage, the opening needs to point inward at the bottom and outward at the top.

Simulation of the air flow

Devices of different sizes are applied to different locations according to certain functions inside the museum, forming the typical surface of the central wind passage.

Detailed modell

The direction, size and arrangement of every single vent is influenced by both the simulation and the function inside. The arrangement pattern of devices

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The diamond-shaped ribbon serves as the structure to support the floors and the devices are assembled as the subdivision of the structure.


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THE TRAMPOLINE CAVE -Design of the Trampoline Club In the Mountain of Zhejiang Province

Tongji Core Studio (8- Week Individual Work) Instructor: Xie Zhenyu Autumn 2016

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Deformation & Movement of Space

Indoor, Outdoor & Landscape

There exists tension between the dynamic movements of sports and peremanant rigorous indoor space. We can experience such limitation especially by doing vertical sports as trampoline and rock climbing. When these outdoor expedition are moved to indoor, is there any possibility to make defomation to allow changing heights and depths corresponding to the movements? However, the box sometimes makes us feel depressed to do sports indoor because of the riged boundary and also makes us feel isolated from outer natural landscape.

Why do we need to build an indoor space in the mountain to do outdoor sports? What would the mountain sports club should be like?

The natural forces and the functions can sometimes spontaneously generate space like caves and mountains and this building is to create a natural cave influenced by the sports form-- trampoline and fuse with the natural topography. Why not try to deform the building and translate it into the form that follows movements?

It's interesting to look at the traditional chinese landscape paintings, where 2-d drawings show depths and various experience. Could such dynamic experience be translated in the static architectural language? Could the architectural forms and indoor space be the extension of the natual landscape? Could visitors still feel relaxed in such 'artificial' nature pluged in the lanscape somehow like Suzhou Garden?

In order to imply the sports space in the building, the prototype research according to different kinds of trampoline movements is conducted to guide the inner space design.

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The possible answer may be that there exist changing views and experience in indoor space while doing sports, which is different from the total outdoor or indoor experience, from indoor, semi-indoor to outdoor.


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SECTION|Form grows into the structure

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FACTORY HABITAT -A silk factory habitat as the new pier prototype on Bush Terminal

Spring Studio in GSAPP Instructor: Mimi Hoang Collaborator: Qingying Wang 2020.02-05 The Factory Habitat reinvents the typology of the pier, factory and park by interweaving the production spaces of silk with the coastline habitats. The landscaped structure creates a thickened city edge that resists the degradation of the harbor, and challenges the dichotomy between nature and city, and between efficiency and natural cycles.

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History of Silk Industry & Ecological Cycle There was a long history of silk industry in and around New York. However, because of the lack of competitive advantages in cost, the industry gradually declined, leaving lots of mulberry trees in this area. Originated from China, traditional silk industry was integrated with domestic life and the income and outcome were in an ecological cycle, which was different from the contemporary industry efficiency. The project proposes to bring the silk industry back to the 'Made in NY' to generate holistic benefits including economical and political ones.

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Factory As Habitat Rising Current

Habitat Protection

Pier Degradation

Garment Industry

Silk Industry

Medicine Industry

Beeding Industry

Waterfront Production

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PIER TYPOLOGY Boarding Pier

Pier Building(Warehouse)

Eroded Pier

COASTLINE TYPE

Linear waterfront

Pier Park

Eroded waterfront

Pier Building + Park + Buffer

Interweaving waterfront

SITE ANALYSIS Flooding zone

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Industry Zone

Pier & Circulation

Overlapping Habitat Zone


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PLANTING BEDS- SLOPE- PIER- LANDSCAPE

Slope & Buffter

Planting Module Modular Unit Planting Module + Slope

Factory As Weaving Landscape & Circulation

The modular planting beds for mulberry trees create the new type of park, landscape and pier building typology, which is actullay a 'artificial mountain with factory inside'. It weaves the process of farming, raising worms, weaving, dyeing and habitat. The module creates continuous surface working as the circulation, the new ground level, the structural and envelope for the factory building on a pier.

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BEAM- CONVEYORS- STRUCTURE- CIRCULATION- STAIRCASE

Circulation Type

Structure Type

Module as structure, conveyor & beam

Modular Planting Beds To Landscape Building

When the module extends into the building, the basic unit deforms into integration of structure, conveyor and beams. Each form is selected according to their characteristics and properties. The module is scaled and combined to assemble the building.

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LANDSCAPE- STRUCTURE- SILK DOME

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1. Silk Wormy Dome 2. Mountain Park 3. Gallery, Museum 4. Production of Undyed clothing, dyed clothing, designed sample 5. Production of Raw silk threads, dye, herb medicine, clothes 6. Pier for cargo 7. Flooding Level (Habitat, Show + Retail Space)

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THREE INSIDE ATRIUM WITH DOUBLE LAYER WORKFLOW

9 12 14

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0. Silk Worm Raising Dome 1. Leaves Picking & Storage 2. Boiling 3. Reeling Silk 4. Weaving 1 (Threads) 5. Weaving 2 (Cloghing) 6. Dye Production & Herb Extraction 7. Dyeing Production 8. Water Treatment 9.Design Studios 10. Clothes Manufacture 11.Storage 12. Design/ Office 13. Leisure Area 14. Design Atrium

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HABITAT POOL

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SILK FACTORY

PLANTING BEDS

LOADING DOCK 48


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SILK DOME & WORMY SURFACE (SEMI-INDOOR AND OUTDOOR SPACE)

DYEING SPACE WITH PROCESS OF BOILING- MAKING DYES- WEAVING- DYEING 50


Redesigned Silk Industry Process

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Factory Habitat Clock

The activities of industry, animals, workers, desingers and the public are organized as the annual clock which supports the fashion show that would take place each year. Invisible processes as rising currents, fish breeding, birds immigration are the invisible benefits that the factory produces. And it also challenges the efficiency and linear relationship between the factory and the nature.

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FACTORY AS THE PIER- BUFFER- PARK- HABITAT- FACTORY

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WHOLE FILM: https://drive.google.com/open?id=1H425xSpMu2ZcGZm0TvKc7IVq5nZQyZmb

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REDEFINITION OF 'TOWER IN THE PARK' -A plug-in system as infrastructure in NYCHA public housing

Summer Studio in GSAPP Instructor: Nahyun Hwang & David Eugin Moon Collaborator: Xinning Hua 2019.6

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NYCHA as the aging living machine

Flooding, emerging challenges & Dilemma of LA MARQUETTA

Nycha was founded in 1934 as Mayor Fiorello H. LaGuardia’s antidote to the shoddy tenements of New York City’s housing crisis during the Great Depression. Public housing was trumpeted as the duty of progressive government, and the swift construction of sprawling complexes became a slum-clearing machine that reshaped the city’s urban landscape.

Sandy’s effect on Nycha put the icing on the cake. Nycha was in decay already. Hurricane Sandy and the developments that it hit really devastated the properties, because the boilers and electricity were located in the basements. NYCHA itself has recently reported appalling maintenance problems: gas cut off in the Douglass, Grant and Johnson houses, while the Armstrong Houses suffer from outages of electricity and water. At the Carver and Tilden houses, trash compactors are broken — the sort of problem that leads to garbage bags piling up in halls and courtyards.

"Everything is getting old at once, because everything was kind of built at once. So it’s like a 30-year window where almost all of public housing was built, and now we’re in that 30-year window where it’s going to be totally revamped or redeveloped. A lot of these buildings have had more than your normal wear and tear. They stopped doing preventive maintenance, which led to a lot of boilers not working. These are far from exceptions in a system facing a capital backlog estimated at up to $19 billion and described by the nonprofit Community Service Society in a 2014 report as having “fallen into critical condition … and accelerating deterioration.”

Because of the deteriorating environmental conditions and the safety problems around public housing areas, the La marqueta struggles to survive although there’s investment from government to help revitalize. The vendors shrink from 500 to only 8 and it’s become even harder for them to maintain in the following years.

Re-programming

Re-defining the 'park' as the soft infrastructure

The contrast between the relatively permanent form which ages quickly and the rapidly changing activities inspires us to rethink the new way to deal with the variations that erode the public housing.

The overlapping, complementary activities could be the clue to reorganizing the unordered events now under the new plug-in system, which redefine the underutilized 'park' under the tower to be a soft infrastructure. Increasingly influenced by economic and ecological elements, the soft infrastructure could be a new typology to intervene with the large volumes of buildings and changing environments as the urban catalyst.

Programs and challenges happen annually, daily, hourly or centurily. Can we dissect the buildings into layers that deal with the programs with specificity as well as flexibility? Could we allow redundancy for future challenges by generating new potentials to deal with complex problems by layering systems?

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Source: https://www.nytimes.com/interactive/2018/06/25/nyregion/new-york-citypublic-housing-history.html


-1940

1940-1960

Before 1940:

1960-1970

1970

1940-1960:

The NYCHA public housing emerged to occupy large areas of origingal small textures, reshaping the urban grid and redefining the public space from street to 'park' under the 'tower'.

1960-1970:

1970-:

Challenges as the limited public access, monotonous living mechanism, isolated schools, underutilized green space and parking lots, unfriendly boundaries, low resiliency towards flooding and little flexibility for public events are emerging. And among them the biggest problem should be the flooding, lack of money and maitainence.

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LAYERED SYSTEMS WITH DIFFERENT AGING PACES

Flooding & park & pop-ups

Farms & market loop

Housing & Transportation

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Views From the New Living Module Indoor temporary living modules dealing with unexpected disasters and necessary maintainence. It is the relatively permanant part of the system in the third layer with easy access to railway transportation and LA MARQUETTA market under bridge.

Views From the Old NYCHA room The plug-in system provides daily events and markets to intervene with the everyday life of the original residents, including educational trucks, exercising(running & swimming), barbeque, etc. The park under the tower is redefined as the pulic infrastructure that holds new potentials.

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Urban Farming The plug-in urban farming modules are the moveable parts that both as part of the park and economic resources to help relieve the financial burden. Bee houses and other related urban farming components are attached to the big farming loop, which is anchored in the first floor and supply materials to the food incubator in LA MARQUETTA.

Flooding resilience & Maintainence There are regular floodings happening during summer and winter, which cut the power off since the devices are in the underground floor. As a result, elevators and other boiling machines can't work. The flooding retainers and the device rooms on the roof help reslove these challenges when these disasters happen.

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WALL FILMING SCHOOL -Rethinking culture infrastructure and urban boundary surface in LA

Graduation design (16- Week Individual Work) Instructor: Yung Ho Chang, Zheng Tan Spring 2019

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DUCK/BILLBOARD IN LA

PARKING LOTS STREET

LACK OF BOUNDARY The vast outdoor parking lots are underutilized and make the streets unfriendly to walk along. The urban environment is incontinuous with these 'broken boundaries'. And without needs to have windows, how should cultural buildings like filiming studios interact with the urban environment?

The large volumes along the Hollywood Avenue maily consist of filming studios, cinemas, museums and etc with easy access. The volumes get smaller perpendicular to the Hollywood Ave and the boundaries are lackes or made of solid walls or fences.

城市设计——“墙”作为换乘点、车行向步行城市过渡

WALL EVOLUTION PROCESS 大片低效露天停车场作为洛

以洛杉矶“墙”文化作为媒介

以“墙”作为停车、换乘、学

墙从单纯界面成为生长基

以新的墙界面作为城市建筑

杉矶车行城市的产物,催生

介入城市,作为城市新基面

校机构、历史界面保护等的

面,衍生庭院、架空等公共

生长基面,载入连锁式校园

大量城市背面。

弥合城市步行界面。

载体,解放地面空间。

空间。

功能或其他基础设施功能。

Phase4

Phase5

Phase1

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Phase2

Phase3


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WALL SCHOOL AS INTERFACE/ STAGE

Contrast to the exsiting situation where architecutures are blackboxes and solid walls and derserted parking lots serve as the urban boundaries, I revert the function of 'wall' as the cultural institution itself and present itself as the showcase and stage to the city. The wall is a scaffold with minimal structures, pipes and more permanant components of the school, with public space sharing with the urban environment and allows more flexibility for further occupations and modifications to grow from the walls. The walls are the integrations of billboards, surfaces, public space, stages based on the culture institions to hold public film-related events and redefine the form of 'advertising' by making the production programs transparent as well as engaging the public to experience inside. Squares, access, corridors, doors etc are space carved in and extended in the 'wall' and generate the potentials for further development into constructions inside the site. The 'in' and 'out' are redefined by reshaping the 'boundary surface' as a solid building entity.

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WALL SCHOOL AS TALENTS INCUBATOR

Back to the scale of a single building, the wall school is equipped with basic fuctions as classrooms, studio, libraries, multi-function halls, offices, dormitory and production rooms. The programs are designed according to their publicity, potentials towards urban environment, needs for operating systems and their inner relationships among each other. The school's transparancy shows by its small depths, making it easy to walk thorough and exposed to enough sunlight. Althoung its footfprint is long in one direction, the volume is still not that heavy thanks to its thin depth. And the main streamlin inside for working is along the longitude direction and the streamline of the urban public goups is along the other short direction for easy access into the inner courtyard for public events. It's also interesting that cause it's a wall, it has double surfaces, one of which faces the outside and the other faces the inside. While the outside serves as the billboard or the stage towards the urban pedestrian environment and the inside one serves as the transparent section of the production process and also the connection ports towards practical industry. The new prototype of school institution serves as the new sign around the Hollywood Ave areas which supplements the products of filming industry and culture and makes it a urban issue.

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Urban Hub for public transportation & events As a car-dominant city, LA is seeking to transform its living style, currently by changing policies to raise the fee for parking and encourage transportation methods like scooters, subway and walking. The wall school is also a hub to incubate new living styles by holding functions as bicycle and scooter hubs, transportation transferring nods in the transitional stages. The proposal is that by designing the scaffold in layers of relatively permanant elements and allow temporary variations and public space, it could change the proportion of space for different vehicles which would turn LA into a city with fewer cars.

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RAILWAY DE

-Redesign of City Boundary by Ins

Perso Summ

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EMOLITION

serting Public Sports Infrasturctures

onal Work mer 2018

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MIX

CONVERGENT

REDIVIDE

CENTER

FIELD

CENTER

CENTER

ROUTE

FIELD

FIELD

Railway splits the urban textures as infrastructure

Sports Highline?

The railway once was the boundary of the old city of Hangzhou. However, with the city expanding quickly, the railway now exist in the middle area of the city and split the urban texture in an intermittent way. The urban texture gradually evloves into totally different patches on the two sides, making Hangzhou a collage city in certain way.

With city expanding, people's outdoor public space is scratched into pieces, especially heavily influenced by traffic and large urban blocks and buildings in high density.

How to deal with the remaining large infrastructure like the railway could become a common problem in nowaday's expanding city. What would the form would transform into when its certain specific functions no longer exist? By studying certain textures, forms, blocks and activities of residents nearby, I tried to find ways to sew these urban 'voids' with certain methods and through people's everyday activities to reinvigorate the public space in a shifting way.

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However, people's intention to get involved in urban environment by the way of everyday sports is very obvious in China. Square dancing, jogging, playing Taiji, fishing are rooted in chinese people's living habits and also are naturally a way to social with otheres. Such traditional sports are literally ways for people to sense the city and make connections with neighbourhoods. So, how about reinvigorate the space by inserting certain sports activities in such linear railway path? Could it be the catalyst of public social hubs as well as urban stadiums in the new prototype? How would the Sports Highline embedded in the urban environment?

ROUTE

ROUTE


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Sports + Highrise

GROWING SPORTS FIELDS AS HUBS FOR OFFICES & COMMUNITIES By defining elements as 'CENTER', 'ROUTE' & 'FIELD', the nod in the high density area is extending to weave the patched textures around, providing courts, plazas, bridges, platforms, parks and stadiums under the system. The stadiums are no longer the aggregation of large volumes seperately, but scattered hubs for offices and communities, which encourges new lifestyle combined with high density and pressure areas. The infrastructure expands in a soft way without rigid boundary, but in a way to grow in the chaotic environment. The existing residents houses, the stations and the towers are integrated under the sports system, connected by runway. The boundary between work, entertainment and rest is blurred here because of the mixed function in multi-dimension. Neighbourhood atomosphere is redefined here. By mixing the function and people's needs for exercising, the cut-apart textures can be bridged naturally.

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Sports + School

TYPOLOGY|Centers in school

GROWING SPORTS FIELDS AS NEW PROTOTYPES OF PLAYGROUNDS The 'CENTERS' -- Foundations to support the fields on the roof, contain different basic functions of the school, including classrooms, stadiums, lecture hall, canteen and dormitory. The existing warehouses as well as markets can also be contained in such forms in order to integrate the chaos situation here. The 'ROUTE' and the 'FIELDS' are part of the architecture forms to help sports permeate into every dimension of the students' life. Newly designed schools and other nes architectures are designed under such logic and simultaneously, the existing functions can also be integrated under such logical forms.

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Sports + Community

运动 + 社区

TYPOLOGY|Centers in community

GROWING SPORTS AS ROAD SYSTEM & COMMUNITY CENTERS The 'CENTERS' -- Community centers are in the forms of stages, stands, sports center, viewing platforms, resting corridors, courtyards, etc. They serve for areas which are easy to reach within15-minutes walk. The sizes, the forms and the functions are flexible to fit in the complicated existing buildings, creating both outdoor and indoor public space. The 'ROUTE' and the 'FIELDS' redivide the existing walking network and public space, bridging the different textures of the two sides and integrate the exsiting infrastructures under the sports system. They also create different themes and public sports space to organize the communication among neighbourhood, providing green space as well as the fundamental funcions like the clinics and the shops.

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HIGHRISE The multifunctional centers in the high-density areas update the infrustructures in the old city center, meeting the increasing FAR demand. The target groups are mainly the elderly living in the old buildings and the office workers, bringing vitality and improve sustainablility. The scattering sports fileds explores those unexploited space.

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SCH

The extreme Sports schools near the tour the mess situations by including them u playgrounds could be redefined as p


HOOL

rist attractions and the warehouse integrate under the sports system. It explores how public elements of urban environment.

COMMUNITY The sports fields combined with the small community centers provide new potentials for road systems and social neighborhoods network redivision. Social space moves from indoor to outdoor, where movements, safety and dynamic events are expected to take place.

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ARCHEOLOGICAL CITY -Renovation Design in Lilong of Shanghai & Study of Vertical Growth of Dwelling Pattern

UIA2017 Design Competition (4-Week Group Work) Contribution: Concept / Research / Detailed Design Instructor: Li Yanbo Collaborator: Zhang Yaotian / Li Haoran / Chen Feifan Summer 2017

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Gentrification of Lilong, Shanghai Lilong, the traditional dwelling housing form in Shanghai, is facing rapid demolition in the recent two decades to make way for shopping centers, highrise offices or luxury apartment. Original residents face relocation from the center of the city to remote areas and residents are replaced by weathy families. Those little amount of houses preserved are either treated as the fake antiques or in poor conditions which are hard for people to live in.

Archeological City Could the new city grow without clearing the historical buildings? Since the size and grid are getting larger because of the high-efficient traffic system and new lifestyle, could they coexist as the new type of 'archeological city', which allows jaxtaposition of the old and new, dense and large? The proposal of 'archeological city' starts from this. The city is like a living archeological city, welcoming every adventurers to start their journey to the past. Every new Âą0.00 layer is supported by new transportation methods and living community mode, relieving the congestion situation on the ground level. The vertical shafts are anchored on the ground, with minimum interference with the past texture while forming the new texture with new transportation. The city is overlapped on vertical dimension.

The new grid is set on the original texture but is rotated and enlarged in scale. Every tower made up of new modules supports the basic needs of one block and a continuous walking path layer is set between the new tower and the old blocks. Several elevator shafts are anchoring the new to the old.

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The new living module is a community every five layers, which is equipped with public space, gardens, halls, shops, entertainment space and transportation stations. Each layer has a mixed proportion of people from different ages, sharing the public space in the centeral area. The new module can be updated according to the changing lifestyles, bringing new kinds of transportation and entertainment forms to the new 0.00 module.

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T h e n e w 'archeological city' is anchored with minimized space made up of elevator shafts and staircases. The texture and scale may even evolve into new ones with the future technology.

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MARKET LIFE ALONG HONGKOU HARBOR -Waterfront Design of Hongkou Harbor & Study of Typical Waterfront Space in Chinese Paintings

Tongji Core Studio (8 - Week Group Work) Rework Individually Contribution: Concept & Detail Design of Space along the River / Team Leader / Research Instructor: Wang Yi Collaborator: Yang Yanrong / Chen Shuaijiang Autumn 2017

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Decline of the Hongkou Harbor

Inner river of the fishing village

Freight Channel of Shanghai

Flood control gate of river system

Infrastructure axis of the city

As the number of the rivers in Hongkou District shrinked in the last past two centuries, the geological as well as the financial environment changed largely. The Hongkou Harbor lost its original function as the Freight Channel and the river became deserted as being surrounded by factories and infrastructual buildings. It's urgent to revitalize the river space.

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Along the River During the Qingming Festival is a well-known long colored painted scroll by Zhang Zeduan from Song Dynasty. In order to revitalize the river space with cultrual conventions which could easily evoke an echo, several urban catalysts prototypes are extracted and translated into modern architecture languages.

Catalyst 1 Bridge

Catalyst 2 Flexible Markets

Catalyst 3 Multi-functional Courtyards

Catalyst 4 Active Waterfront Interface

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Bridge System

Market System

Courtyard System

Waterfront Interface

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Bridge The bridges are combined with different functions in different areas. In the preserved historical building area, the bridge serves as the guidance and the marketing space, bringing vitality to the courtyards away from the bank.

Flexible Market ——24H Use The elderly from surrounding lanes share the habbits to walk with the birds or bargain in the vegetable markets during the day. Thus the markets are quite free and flexible here and can change into the party space serving for the young or the office workers who would entertain at night.

Multifunctional Courtyards ——24H Use The courtyards are of diversified functions and are active during the day and the night. Large courtyards like the sunken open-air movie theater courtyard can also hold large activites like the T stage show, performances and the open-air exibitions.

Waterfront Interface

The multi-layer waterfront interface satisfies both residents' and tourists' demands without disturbing each other. The Hydrophilic platform serves for residents for daily walking, fishing and the second- layer platform provides the tourists with the panoramic viewing.

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LIVING COURTYARD

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WATER COURTYARD

BRIDGE MARKET

HYDROP


PHILIC PLATFORM

CINEMA PLAZA

DOUBLE-LYATER BRIDGE

BRIDGE MARKET

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WATERFRONT URBAN COMPLEX -Exploration of layered public sharing space in high density urban comercial areas

Tongji Core Studio (16-Week Group Work) Contribution: Concept / Research / Detailed Design Instructor: Dai Songhua Collaborator: Zhang Yaotian Spring 2017

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Business Value: Seek differentiated business value in homogenized and intensive business circle.

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Public Green: At city level, the site is the green node along the river between the two parks.

Highrise Circle: Under continuous intensive high-rise interface, the need for open buffer zone is urgent.

From Congestion to Evacuation: The site needs multiple access in various directions responding to the multiple complex streamlines.

Residents Activities: The site lacks public space around where residents and working people aggregate on Sichuan North Road.


Riverside walking trails

Public Street on Secod floor

Subway Entrance Square

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Typical Hotel Floor Plan

10th Hotel Floor Plan

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Typical Officel Floor Plan

11th Hotel Floor Plan


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Contrast to the traditional commercial complex, it firstly serves as the public living hub for residents and working people nearby, to get to the riverside and hold public events. With the first floor open to the public and second roof serve as the street where connect to the office towers, hotels and subway entrances, the complex is centered with courtyards with different themes, where people at different floor levels could share the same courtyards with the public events. The first floor is designed with urban furnitures and luxury flexible boxes with virtual fitting experience. And with easy access to the second and third floor, the commercial value on second and third floor increase, which is also different from traditional commercial mode where the first floor is occupied by luxury stores.

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Commercial Boxes and courtyards

Extension of the riverside

RETHINKING THE COMMERCIAL ENVIRONMENT AND TYPES What should the commercial environment be? Should it only be the large indoor shopping mall lined up with stores? Is there any possibilities to build a wandering environment for people where commercial events happen along the way? It may cast doubt on the value of lands without the most efficient layout of luxury stores, but the void space leaves potentials for invisible values and commercial events along the riverside, such as virtual fitting experience and inner street inside the building. The instinct to get close to the water, greens, sunlight and relaxing space like courtyards and streets is depressed in urban environment which is driven by economic benefits. However, could it be reveresed that when the environment is redefined in a way to increase the value of the space instead of the footprint? Could the commercial space also be attractive, spiritual and memorable?

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First open floor as the public space

City hub & access to the riverside

RETHINKING COMMERCIAL MODES, PUBLIC & SPIRITUAL SPACE The first floor is released as the public space for more access and complex streamlines to release the pressure of the surrounding highrise buildings. The complex is redefined as the 'city hub' where commercial activities and events transform their forms into more public ones. For example, virtual fitting rooms attached to the online warehouse are the main contents of the small boxes on the first floor. The complex provides novel experience and ideas instead of goods. Fashion shows, meetings, Christmas events and other possible semi-outdoor events could take place here, ajacent to the riverside. By attracting people to stay and live nearby, the commercial values could be redefined and increased. It's also an opportunity to reflect on the riverside and other resources in urban envrionment, where people could get comfort and console in high-density commercial and office areas, which is highly related to contemporary living style and mental appeal.

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COLLAGE LIFE-Balcony as the Stage & Structure -Competition of Busan International workshop (Residential Housing Renewal) Group work of 3 Contribution: Concept design & analysis, plan drawing, modeling Summer, 2017

Located in Busan, Korea, the residential housings are in bad conditions. The structure is not stable enough, the walls are worn out and the buildings are dark and lack community public space. The space is extremely small and crowded and most unit only has one room and doors are push-and-pull. What's more, with the residents are getting old, it's also a problem that there are no elevators. It could be the common conditions in Busan and in many other countires that these buildings are getting old. However, we could still feel dynamic everyday life by the plants that they grow near the windows and the spontanous balconies they build to extend their living space. These informal constructions become new identity in the area. So the proposal is to employ the balcony as the structure to maintain the building as wellas the stage of their everyday life towards the city.

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REDESIGN THE COMMUNITY

With the structure of population changing, the population of students and the old are increasing and most of them live seperately, with the elderly lacking people to care. So the building is redesigned in plan to support family in different structures, include nuclear family, students and the elderly family with public community space. The balconies are extended both in living room and bedroom with different scale, extending their crowded indoor space to the semi-outdoor and encourage communication of the neighborhoods.

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COMMUNITY PUBLIC FACILITIES

Elevators, sharing offices, library and parking lots are embedded in the building, with the first floor becoming more public and accessible to the roof planting gardens over the parking lots. The balcony, markets and the ground floor with facilities reshape the public frontier of the community towards the urban environment and improve the living quality at the same time.

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THE HOME OF ALUMNI -Tongji Core Studio (16 weeks) Individual work Instructor: Li Yanbo Spring, 2016

The project is to explore the spiritual place for alumnis to gather after graduation in the campus. The basic idea is to minimize the volume and form and create courtayards, grey space and space under the eave for gathering and function as the extention of the indoor space. By using the bare concrete and expose the structure and material, the project aims to create the intimacy for the alumnis when they return to the school with small-scale courtyards, semi-outdoor space and simple atmosphere. But simplicity doesn't equal nothing, the depth of the space, the texture of the material and the scale, the trees and circulation are carecully considered under modular thinking and flexible use. With multiple entrances, free wandering circulation, sufficient sunlight as well as shading and gathering platform and courtyards, the home of alumni is the space of 'voids'. The most fluid 'void' space is exactly the space for alumni to communicate and reblend into the campus environment with fresh students. As alumni reunion only happens in certain part of time, so the home of alumni is like an invisible building that could closely connect to the campus's daily activities with its outside environment and facilities, while it's also a place for reunion and party during the alumni reunion events happen.

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The building is under the simpliest formal language but the flexible use, the economical space design, the redefinition of 'walls' and 'beams' as furniture and 'floors' as circulation components make the building an integration of delicate living scenes. To maximize the outdoor and grey space, the indoor space cut off as much junk space as it could by construction design and furniture design, making it possible for the minimalism to work in such a spiritual place.

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432 PARK AVE -GSAPP TRANSSCALARITIES ASSIGNMENT Group work Team member: Han Zhang, Rohan Parekh, Helena Instructor: Yara H. S. Saqfalhait Summer, 2019

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If you buy a postcard at a souvenir shop in New York today, you are very likely to be able to buy one with a photo of the 432 Park Avenue on it. Ironically, this monument-like building wasn’t initially meant to be a landmark. Quite the opposite, it was meant to be the perfect viewing platform to enjoy the view of the rest of the city. The buyers, mostly not from New York, paid $7 to $95 million per unit so that they can enjoy the view through the 10-foot-by-10-foot windows, even though 80% of the time nobody stands behind these windows to see the views since the buyers actually live somewhere else and they just buy the unit for investment. But how did the view of New York City become a luxury and saleable goods? And how did the developer and designer managed to do that? What was the sacrifice to gain the views? Or more brutally, who were sacrificed? By asking and trying to answer these questions, we might be able to unfold a little bit the conflicts within the process of designing, constructing and marketing of the 432 Park Avenue. It’s not that easy to gain the views. Firstly, the developer sells the views by increasing the height of 432 Park Ave. However, the height itself is a mayor conflict for anyone not involved on the development. By buying “air rights” from owners of shorter buildings, developers can add floors to new towers as investments, which is viewed by critics as the Oligarch’s Erection—as a catchment for the rich from which to look down on everyone else. An intense conflict happens when developers take advantage from a loophole in the city’s zoning laws doubling the height of the mechanical voids to gain extra height for views. Amendments were made by the government to count mechanical floors greater than 30 feet tall, which is criticized by citizens as misguided and obtrusive. The developer of 432 Park Ave feels it’s not offensive because “they created a very nice building that fits into the skyline perfectly”, where the mechanical void itself is part of the design as intervals, lighting the night of New York and also as the compromise of the architect and structural engineer, functioning as the solution to reduce vibration caused by wind pressure. The second compromise to gain the views is the window assembly. In order to “frame the views”,

the developer Harry Macklowe requests for thicker and larger window frames, which is the defining feature of the tower. Although beautiful on the facade, the architect, Rafael Vinoly himself isn’t pleased with how they are densely framed and waste space inside; also apologizing for the 24 10-by-10foot windows on four sides. Ironically, Macklowe wanted the frames to highlight the Central Park views, but apparently tenants are already removing them. Another compromise is that in order to sell the views, the bathrooms are designed at the central part of the units, large enough to maintain this idea of luxure and enjoying the views to the largest extent, which leads to even more cramped layout on the rest of the floor. Any skyscraper is going to come with its own set of issues, 432 park however has a longer list than most. Apart from the issues the architect himself mentioned and later had to apologize for, the building is starting to show a real isolation from the city. Most of the apartments are vacant and purchased by wealthy international businesses and this drives their prices up even more. Building a skyscraper this tall casts massive shadows on New Yorkers who have to transit around the building every day of their lives, this development is not for the average New Yorker, this idea is ethically challenging. There is a strong pressure on 432, from head-on wind and the unpredictable vortices that exist in cities and is relieved by openings in the concrete on every 12 floors, which expose a circular core for air to flow round. The building flexes by as much as 60cm — moving more in the middle than at the top. Unusually, 432 Park’s concrete skin, the visible fascia, is the main structure and the concrete laced with steel can bend without cracking. However concrete does loose a certain strength over time and the architect has criticized this again by categorizing it as a ‘screw up’. The residence was made with the intention of bringing back postmodern and modern design, however what it really is doing is making the majority of the inhabitants of the city feel more detached and isolated.

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'MY STREET' -GSAPP VISUAL STUDIO-DATAMINING THE CITY Group work Team member: Guangwei Ren, Shuo Han Instructor: Violet Whitney Fall, 2019

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PLATFORM Unity, C# THESIS Nowadays, public space in our city is too crowded with advertisements in order to gain commercial value in short time. The depressive feelings given by enormous and shining billboards actually make pedestrians less willing to wander on the street. While a rational street furniture design is always ignored, which could benefit our city in long term. Although it is no wrong to earn money in commercial furniture, a fantastic layout of different kinds of furniture can actually attract more pedestrians and realize city economic growth. So a new method to encourage the street furniture design is in urgent need. However, the design of street furniture is not necessarily exclusive to urban designers or architects.Everyone can also propose their own idea of public space and find better solutions to change a specific portion of street. Our target is to provide such kind of street simulation platform that formulate rational evaluating system and provide great interaction for users that can really change our street from digital screen to real world. SYSTEM Street Economy System At the beginning of the simulation, there is initial fund for player to decide how to use them. To make more benefits, each decision should be well-considered. Following factors influence the cost and income of the street: +How many times Ads catch attention from pedestrians +How long time Ads catch attention from pedestrians +Retails interactions with pedestrians -Construction of furniture -Daily Maintenance of furniture

Attractiveness System The attractiveness level of the street is a parameter that directly controls how many people would like to come to the street. It does not only show how welcome your street is, but also exerts huge impact on the street economy system. Obviously, no company is willing to pay a lot for a billboard that no one sees it. Not the number of billboards, but the amount of attention to a billboard can catch generate value. AGENTS Moving Agents — Pedestrians Navigation Control The agents of pedestrians are generated randomly outside the boundary of the community. The attractiveness parameter of the street decides how many pedestrians will come to the street. Pedestrians’ attention and stay time, are the two things that can interact with commercial programs that generate value for the street. Furniture Agents — Types of Furniture and Effects We divide the furniture into four categories: Vegetation, Commercial, Convenience. Each of them have child types and they have different affects on the street. INTERACTIONS AND EFFECTS The combination of different types of furniture is extremely important in this simulation game. Designer should think of a method that catch pedestrians’ attention and lead their behavior to generate more values for the street. For example, making a beautiful lawn to attract pedestrians so they have more chances to interact with the commercial furniture is clever:

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Attractive system

How to evaluate the value of furnitures in different categories would be the complex problem. The simulation simplify the system by counting the time that people would like to stay, which increase the exposure to the commercial events and advertisements nearby. The argument is that the investment of furnitures would produce indirect returns commercially.

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The furnitures of different categories have different properties, which make the simulation a playful platform where users could design their own street. The commercial burden could be released by balancing the proportion of funiture investment and users could experience the street they create in the simulation.

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REBIRTH OF TONGFULI -Cuture complex combined with Shanghai alley -Intern Project Contribution: Concept brainstorming, researching, modeling Autumn, 2018

The project locates in the center of Shanghai where Shanghai alley is going to be demolished to fit higher FAR buildings. With large population living and working nearby, the site faces complex circulation and program needs. The project basically starts from vertical integration of the circulation and programs, renovation of alley and insertion of high rise building in the CBD area. Then we conduct skyline and view research of the highrises in Shanghai and analyze how the building would influence on the site, on other highrises and the urban environment. The proposal is to form the big loop where views could geet through and make the site a cultural square with historical Shanghai alleys and provide easy access in the high-dense area. And it also reprograms the culture functions inside and around the site and connect the film-related industry to attract experimental firms to locate in. What would be the cultural industry park like in Shanghai's CBD? It may be one proposal.

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BAOLONG COMMERCIAL STREET -Commercial street design -Intern Project Contribution: modeling revision, detail drawings, plan , section & facade revision & coordination Autumn, 2018

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Cardboard Construction 2014, Summer; Group Work Tasks: Design/Construct/Team leader Award: Second Price

The small cardboard construction could hold all of our 12 members with generous space. The idea is from the component of window which could be operated to open and close in gradient, responding to the environment to control the sunlight, humidity and ventilation. The component is then growing into the structure of the construction where the joints become the ribs which get thick when it gets closer to the bottom. Besides the concept design, the most difficult part is the construction design, the operable window components and the detailed joints design, where we did tons of models in different scales from 1:40 to 1:1 and test its elligibility. And the final window could change its shape and openness by pulling the string. The final outcome is surprisingly a big success and we get the second price in the end. Things we didn't expect before are the beautifal shadow it cast inside the 'ball', the ribs functioning as the shelves and the window functioning as the doors, making the shelter a place attractive for children to play hide-and-seek in and out.

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Sound Visualization 2018, Summer; 4-person Group Work Tasks: Design in the 'Season Rhapsody' Chapter Spring Software: Processing, Javascript

The sound visualization project is a one-week workshop and part of the 'Digital Workshop in Shanghai' in 2018. It's an interactive device that could respond to the sound environment and generate its patterns and space by analyzing the amplitude, frequency, wavelength properties of the sound. Thus making the sound the interactive space element. The motions of visitors are captured through sensors and datas are collected timely to the programme. Before that we learnt knowledges of sound properties and Fourier transform, to make a small exercise to realize the sound visualization and we basically use processing to realize this. It's not the first trial to employ sound visualization to interact with the built architctural space, devices or constructions. And space is being redefined in nowadays society with more immersive and virtual experience. We work in group of four to creat a 'Seasonal Rhapsody' where emotion could be sensed by the interaction with the sounds and our idea is to visualize the vitality of lifes, trees, sun, wind in the Chapter of Spring.

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1.Survey of Lilong in Shanghai 2014, Spring, 4-person group work

2~4. Mapping of traditional Heart Clock Tower in Zhejiang 2017, Summer Collatorator: Zhang Yaotian

1. The typical chaotic shared accomodation conditions inside Lilong, Shanghai. The Lilong is a popular residential type of building in last century built for the middle-class and upper-class. But now it is the home for the low income group and the elderly. Its poor condition for living and good location in the city center lead to demolition and gentrification in most part of Shanghai and few of them are protected because of the historical values. 2-4. The traditional historical wooden structure temples built in Ming and Qing dynasty. Most of them are in poor conditions and eroded by the nature forces as well as the pests without maintainence. The technique is especially valuable and meaningful for Chinese traditional buildings. So we conduct the measurement and research on these temples to record and learn from the techniques, which could also be helpful to document these when the disaster detroy them in the future.

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Rui Wang E-mail: rw2787@columbia.edu Tel: (1)9174431589 Address: 225 W, 109th Street, Apt 22


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