Ryan Donida Industrial Design Portfolio

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LEAF BLOWER For this project I had to redesign existing power equipment by while following and embracing Dieter Rams’ principles of good design. By looking at earlier Braun products I was able to get a good idea of how to use what is needed. Explain how the various functions of the product work and critique how the various components and features serve those functions. Seek out opportunities as to how the product could serve those functions more effectively.

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housing switch motor

fuse chute

fan

OBJECTIVE Following the 10 principles of good design, I have to apply these rules to redesign a leaf blower without sacrificing the existing components.

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How do i make use of all the parts and components?

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PERSONA Typically leaf blowers are associated with men as an occupation or chore, but there is an open market for women. Sarah is a 29 year old preschool teacher with two children, she lives in a ranch style home and loves to garden in her free time. She needs a lightweight, environmentally friendly, and cordless leaf blower that reflects her own garden.

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I believe designers should eliminate the unnecessary. That means eliminating everything that is modish because this kind of thing is only short-lived. - DIETER RAMS

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gas

MARKET corded

In today’s market, leaf blowers are often a hassle and are colors that do not differentiate themselves from leaves or nature. They often blend in with the environment or are louder than its surroundings. With battery powered products becoming more efficient, powerful, and lighter.

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battery


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PRELIMINARY SKETCHES V1 Through ideation from working on side views I used simple shapes to embody the braun aesthetics. Once I factored in the components I was able to sketch up possible directions in perspective.

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MOCK UPS While finalizing my sketches I created mock ups to get a better feel of the ergonomics behind the directions I was heading in. These mock ups gave me a better understanding of weight and proportion for my product.

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REFINEMENT When getting the general shape down I am able to work out the details and figure out which followed the principles of good design, yet reflected existing leaf blowers.

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BUILD PROCESS After finalizing the details, I was able create a functional model that would fully depict the ergonomics and parts needed.

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RENDERING - OVERALL By creating the cad model it allowed me to do a color, material, and finish study to determine what would be best for this project before finalizing on my physical model.

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RENDERING - COMPONENTS A. Snap on lock battery pack, B. Cocentric cooling vents, C. Coradial air intake, and D. Helix screw on chute.

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FINAL MODEL This leaf blower design overall truly embodies the principles of good design because I was able to take into account the all the parts and build around it properly and keeping true to a leaf blower’s aesthetics.

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PROSTHETIC ARM For this project, groups were assigned a different country that affordable prosthetics were needed for land mine victims, specifically children. The goal was to break the groups into different prosthetic projects; below elbow/knee and above elbow/knee limbs and design and make functional prosthetic under $30. After finalizing the design and created a manual we launched a website that allowed people from our assigned counties to build it on their own.

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LOWER EXREMITY

OBJECTIVE As a group we had to learn the history behind these land mines and what actions have been taken to solve this epidemic. We also had to learn about the human body, mainly the arm and legs, and properly break down the sections.

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UPPER EXREMITY


How do I make a prosthetic accessible?

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PERSONA With children being victims of these land mines, and the simple fact that they are constantly growing, many children without limbs do not use prosthetics due to the learning curve. We had to learn about our individual country, Columbia, and wanted to embrace their culture by utilizing their environment and skills.

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The main culprit of the land mines is the leftist rebel group, the Revolutionary Armed Forces of Colombia (FARC), whose half-century campaign against the Colombian government has left thousands of mines scattered across the country. - COLOMBIAN VICE PRESIDENT ANGELINO GARZON

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MARKET Currently in a third-world country like Columbia, there isn’t affordable prosthetics but there are facilities that help a small percentage of victims and rehabilitate others.

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PRELIMINARY SKETCHES V1 In the early stages of design I had to break down the prosthetic from the socket to the mechanism in order to figure out what would make the most sense.

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PRELIMINARY SKETCHES FINAL Here I took into account of materials and refined certain concepts by breaking it down and understanding the materials and relationship of shapes.

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MOCK UPS Creating full sized functional mock ups allowed me to figure out the best route of what function I wanted to utilize. My inspiration for these concepts derived from a vacuum, lasso, and chopsticks.

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TEST MODELS Determining materials and fastening methods while user testing allowed me to figure out what is most comfortable for a user and to see if a mechanism was intuitive or not.

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item no

Total

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

description quantity ABS piping aluminum tube brass strip fishing line nut screw recycled shoe leather grommet shoelace bike tire elastic string clip wool zip tie

1 2 1 1 2 2 1 1 2 1 1 1 1 1 4

price

2.47 1.71 0.89 3.13 0.29 0.41 0.16 4.27 2.11 3.39 0.78 19.61

extend arm or turn body to grab objects

INFO As a group we were able to launch a website that had our individual prosthetic designs with an instruction manuel and part list so people have the ability to build it on their own.

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RENDERING Creating the prosthetic in cad allowed me to do a color study and help put into realization that this design is fully customizable and figure out the assembly with parts.

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FINAL MODEL Utilizing the skills of sewing by native Columbians helped drive the final materials and construction. Scaling down the functional model to a child size helped figure out the proportions and the overall aesthetics.

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GEOLOGIST SHOE For this project as a group we had to choose a certain demographic of outdoor people and evaluate the situations they face. Given that this was a soft goods class we had to figure out the struggles they faced with their soft good products or what could be solved with it. As a group we conducted surveys and interviews and individually developed a product that solved a main problem we noticed.

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OBJECTIVE After evaluating geologist researchers we learned that the shoes they often use only last 6 months, they use these weather proof notebooks but carry them in random spots, they just use buckets to carry artifacts they find, and finally the backpacks they used never fulfilled an individuals needs. Our goal was to solve the problem we felt was most prevalent in lives of these researchers.

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What product needs the most improvement?

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PERSONA Based on interviews a target market I noticed that had an opening was for Grad Students. Scott is 24 and has been doing these exhibitions for a while but during his free time he loves running because it gives him a sense of freedom while still enjoying the outdoors. Based on his interests in comfort and durability he wants this experience to carry over to his work.

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durable

MARKET value

Currently there are many struggles that geologist face with the existing shoes on the market. Through research there are durable outdoor steel toe hiking boots, expensive metal cap toe casual boots, and comfortable, multifunctional boots.

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comfort


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needs protection from things entering

high contact

restricts motion

typically too small, tpu or metal

PROBLEMS Through interviews, research, and reading online reviews I was able to figure out what are the problems researchers and the common people who use these shoes face.

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ENVIRONMENTS There are many terrains that these geologists cover so it is important to have a shoe that could withstand any weather and any environment because this is something that directly affects the user.

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PRELIMINARY SKETCHES V1 Here I sketched up different ideas I thought would aid them during their exhibitions, I was exploring materials, function, and how the user would be wearing the shoe.

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PRELIMINARY SKETCHES FINAL After figuring out which innovation would be the most effective and feasible I finalized the design adding more function to existing designs. I was also able to figure out to solve the main problems I discovered during research.

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MOCK UP By creating mock ups I was able to figure out the proportion and dimensions of the different parts I needed to make. By taping up this shoe last I was able to sketch up the patterns I needed in order to create the base templates of the construction of the shoe.

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FINALIZE After finializing the design the main innovation was to create light steel plate that were exposed yet integrated into the shoe for increased duablity and life.

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FINAL MODEL Creating a wearable model allowed me to figure out the proportions I wanted to achieve. Through this I was able to make a cad model that displays the innovations and materials.

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ATN For this project as a group we worked on transportation pods that seat 4-6 people for the city of San Jose. We did primary research and studies that helped allow us to figure out the deliverables we were trying to achieve. From here we developed multiple personas and individually designed our own direction, which then led to designing as a group. After voting on a design we had to build a full-scale model to get a good understanding of ergonomics.

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OBJECTIVE There is a major problem with public transportation and seems to be an open market in the bay area. Approached by a solar company they pitched an idea to create air suspended transportation pods that would be powered by solar panels. As a group we had to do research on existing forms of transportation to figure out the best way to solve these problems. It had to be able to sit 4-6 people comfortably with wheel chair accessibility.

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How do we make people want to ride this?

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MARKET In the current market people use public transportation because it is cost efficient, but the comfort and accessibility is overlooked. Through surveys and riding on different forms of transportations as a group. With this research we were able to narrow down the goals we wanted to achieve and the problems we wanted to solve.

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PRELIMINARY SKETCHES V1 Individually we had to come up with our own design and after ideation sketching I was able to narrow down my design and which direction I wanted to go in.

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SIDE

FRONT

114� DOOR

RENDERING After I finalized my direction based on the package we agreed upon and the target goals of safe, dynamic, and modern allowed me to figure out what would fulfill these requirements.

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DECISION As a group we had to narrow down the designs that we felt would be the best to build as a team and would attract more potential users for these transportation pods.

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BUILD PROCESS When we finally decided, we planned out the build process in cad in order to build a full-scale model to help users understand the spacing and ergonomics.

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FINAL MODEL Having a full-scale model allowed us to get a better feel of the users’ experience and help finalize the details. We were also able to refine and display certain details on the cad model in oder to get a better understanding for color study.

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CHECKOUT STATION For this project as a group we had to choose a certain store and figure out how to improve the ergonomics of the entire experience. As a group we did in field research, surveys, and interviews to come up with a redesigned checkout station together. From here we split up the group into components, materials and their finishes, to the graphics and interface people would typically come across.

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OBJECTIVE Like many times going shopping it often gets busy to the point you have to wait in a long line for several minutes. The grocery store we chose and studied was Trader Joe’s, a checkout station we beleived needed a lot of improvement.

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How do we make checking out groceries faster?

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PRELIMINARY SKETCHES V1 We each tried to incorporate innovations we came up with as a group in our individual designs. With the aid of our research we were able to develop individual solutions for our designated problem.

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CAD CONCEPTS As we each brought our individual designs into cad, we each had a target solution for the Trader Joe’s checkout station, so through this we were able to combine certain parts and finalize a design.

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FINAL MODEL With the final design we tried our best not to waste space and create a more fluid ergonomic feel for the worker and the customer. We wanted the display screen adjustable for all users and to have the bagging area around the other side so customers can experience things faster.

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CAN OPENER For this project we had to choose a hand held household product and redesign the ergonomics for the users. I chose the can opener because due to technology there hasn’t been much improvement on the handheld can openers but rather the automatic one. Through research I learned that there wasn’t an affordable design that pleased the needs of all users or was intuitive enough to use.

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OBJECTIVE Often the manual can opener are not intuitive and doesn’t clearly display how to use it. I had to get a better understanding of ergonomics and the proper dimensions a product should be to pertain to all users.

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How can I make a can opener more comfortable?

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MARKET Given that theres were several products out there to open cans, the product I felt was overlooked and needed the most improvement was the manuel can opener. My goal was to stray away from the same handle on both ends of the can opener, although it would cost more, I felt that the comfort of the user is more important since there is a lot of tension when using a can opener.

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PRELIMINARY SKETCHES V1 Here I played with very organic shapes that related to one another but were still different from each other. I had to factor in the can opener when it was opened and closed to figure out the best relationship from one another.

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USER TESTING After refinement in sketches I created several mock ups based on what I thought would be best for my target market. From here I was able to do user testing with different people to help me narrow down the design better.

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FINAL MODEL I was able to narrow down the concepts through user testing and felt like the model that had the countors for fingers to figure things out better. The comfort for the user dhoulf be key in a handheld product at this time.

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FLATPACK FURNITURE For this project each student was given a sheet of plywood and we had to develop furniture for children. The idea of it being flat pack had to be used so that we would design a product that anyone can put together without any tools needed. This was important because having something to take apart and put together is extremely convenient and is something any home could benefit from.

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OBJECTIVE The main objective was to think of different fastening mechanisms for the flat pack children’s furniture. this was important because it could easily influence the design. Personally my goal was to make my product multifunctional thus allowing any user to enjoy the fact that it accommodates to different needs.

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How do I utilize the entire sheet of wood?

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60in

30in

FINAL MODEL Given a 60in by 30in sheet of plywood I tried my best to utilize the entire sheet to make use of every part and some extra to duplicate any broken piece.

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UTILITY KNIFE For this project I had to redesign a utility knife to get a better understanding of form and function. This being a foundation project allowed me to learn the process of designing a product and figuring out the best approach to building and making a product.

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OBJECTIVE Looking at all existing models of utlity knives, I noticed that only thing that each kind had in common was the blades. Therefore my personal goals was to design and make a knife that reflected the overall shape as a blade.

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FINAL MODEL I was able to acheive these hard edges yet make it comfortable for the user by having a really angular design but increasing the radius in areas needed to increase comfort for the user.

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BIKE For this project I had to design a custom bike catered to my dimensions so I had to plan out using the basic frame and make each individual part. Understanding the relationships allowed me to create forms that relate to one another. From making each separate part I had to figure out the relationships needed in order to assemble my bike.

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WOW PROJECT For this project I had to choose a product to make in solidworks that requires surfacing. I noticed that there is a lot of parts constructing a shoe so tried my best to get all the details to make a full sized model. After finishing the model, with my rendering tools I had a more extensive nike id library.

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ROCET CAR For this project I had use a package drawing and design a rocket car to be built for a race. Following the given dimensions I tried my best to personalize the design starting with one block. Inspired by formula 1 racers I wanted to conceal the front wheels have the car angled downwards so it could be more aerodynamic.

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RECTILINEAR For this project I had to get a better understanding of hierarchy by only using blocks to show a relationship of dominant, subdominant, and subordinate. This demonstrates a strong understanding of building and structure for any product.

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CURVILINEAR For this project I had to learn how to work with other materials and find two distinct shapes I wanted to work with and create an interesting figure. This tought me the importants of finishing a product to give that final touch.

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SOAP BAR For this project I had to learn how to create and cast a mold for the master soap model I designed and made. This taught me the importance of undercuts and making something comfortable.

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WALL MOUNTED SPEAKER For this project I had to create a speaker design made for high volume and low volume consumers. This project had a major focus on materials and process. Many times the process influences the design so it is important to keep in mind how I would produce this. This taught me how to carry over design languages through the same product or a series of products. I had to go in depth with CMF and other processes.

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OBJECTIVE The goal for this class was to choose someone famous to design a speaker based on their needs and interests while following the dimensions of an existing speaker. I chose music artist Kanye West and we were supposed to pick low volume process that would display the value of the design. This then leads to translating the design for high volume using low cost methods.

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How do I make a design for high and low volume?

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PRELIMINARY SKETCHES V1 For my early sketches I listened to Kanye West’s music to get a better feel of whom I am designing for. I drew inspiration from products and clothing he has worked on.

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PRELIMINARY SKETCHES FINAL I narrowed down the direction by deciding it would be a wall mounted sconce speaker and this was the point I took into account of the materials and processes I could potentially use.

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SHEET METAL FABRICATION laser cut with a chrome finish

LOST WAX CAST

drip affect with a gold plated alloy

3D PRINTED

clear plastic, for the light to shine through

LOW VOLUME For the low volume I wanted to utilize these processes because I feel like together they would create an appealing piece. The 3d printed part will be clear so a light could illuminate through like a sconce. With these processes my speaker will look very sculptural but still functional.

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INJECTION MOLDING strong parts

HIGH VOLUME For the high volume I calculated that using injection molding would be an ideal process to achieve the same design language as the original design. This will cost more in tooling but reducing the design to two parts will make it worth it.

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FINAL MODEL I was able to acheive these hard edges yet make it comfortable for the user by having a really angular design but increasing the radius in areas needed to increase comfort for the user.

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IPHONE MOUSE For this project we had to design a product for our personal phones by figuring out how commonly used. This project covers a docking system along with interface if the product is app based or not. Through observations and research I learned that it would be benifiicial to create and design a computer mouse using the iphone because their are apps that exist but no ergonomic dock. I also wanted to create something that could integrate the two devices together.

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OBJECTIVE The porpuse of this project was to uderstand the details and the best ways to execute it. We also had to learn how to make functional mock ups which will eventually lead to functional final models to better depict what we are trying to convey. Looking at the exisiting products and phone applications, I learned that there is potential for both markets.

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How do I add more function to existing docks?

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PRELIMINARY SKETCHES V1 Here I tried to reinvent the mouse and take major functions to use those as the main use. I tried to figure out if I wanted a major mechanism or perfect the ergonomics.

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PRELIMINARY SKETCHES FINAL Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate

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MARKET Given that theres were several products out there to open cans, the product I felt was overlooked and needed the most improvement was the manuel can opener. My goal was to stray away from the same handle on both ends of the can opener, although it would cost more, I felt that the comfort of the user is more important since there is a lot of tension when using a can opener.

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FINAL MODEL I was able to acheive these hard edges yet make it comfortable for the user by having a really angular design but increasing the radius in areas needed to increase comfort for the user.

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MISTERSFC INTERNSHIP As an intern I work closely with the designers and manufacturers for our products. I presented sketches for ideas then went into cad for certain projects, printed the objects and made adjustments. Once everything is refined and ready we use the process of lost wax casting to get multiple pieces of a single design. From here I’m learning graphic design and layouts, which also leads to tech packs for cut and sew products that this company also releases.

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